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Araquanid (Dewpider)
Pseudoaranea monstrum
Overview
Araquanid are not true spiders. Instead, they are arthropods more closely related to insects. They independently evolved webbing, although theirs is made of a protein-based hydrogel rather than silk.
The species spends most of their time living beneath the water’s surface in ponds, bogs, and slow-moving rivers. They will also hunt anything that comes near the water’s edge, including creatures taking shelter in the branches of large trees. Araquanid are perhaps best known for killing small prey by drowning them in a bubble, lending them a reputation as versatile and sadistic predators that can be waiting unseen beneath the water’s surface. The 1977 horror film The Many Ghosts of Silver Lake has only worsened public perception.
While araquanid are large predators, in truth they are ambush hunters and scavengers more than active stalkers. They prefer to kill sleeping, wounded, or bound prey. There are records of them killing humans, but these incidents are rare. In fact, araquanid make for surprisingly affectionate and curious pets. Trainers with experience handling insects or predators may find them to be a powerful and rewarding ally.
Physiology
Dewpider and araquanid are classified as dual water- and bug-types
Dewpider have two principal body segments. The abdomen is tipped in a stinger that can release venom. Stings are painful to humans but unlikely to result in serious complications.
The head is actually smaller than the thorax, even if it often appears bigger. In addition to eyes and a mouth the head contains several blue ridges and spikes. These are the ends of organs that manipulate water, hydrogel, and the refraction of light within nearby water. Dewpider can use this to appear larger or smaller than they really are. Experienced araquanid can even make themselves invisible underwater by refracting light around them still. Dewpider above the surface can make their head appear very large in order to intimidate predators.
Each of dewpider’s six legs ends in a sharp tip that can be used as an impromptu spear. The hair around the tips is hydrophobic and allows them to walk on the surface of the water for short periods of time.
Dewpider have seven hydrogel glands, one at the midpoint of each leg and one large gland on a green frill at the base of the head. Dewpider can use the mucous to create bubbles of water around their head that allow them to continue breathing in air. These mucous strands can also be used to create web structures for hunting prey and hiding from predators. Their mucus is sticky but not nearly as strong as spider silk. When creating an air bubble three legs must be used to maintain it. The other three are used for balancing on the water’s surface.
Contrary to popular belief, dewpider do not have gills. They actually breathe by gas exchange through the skin. Their very long legs are designed to increase their surface area to volume ratio and allow for more oxygen to be diffused.
Araquanid have a longer abdomen and much longer legs than dewpider. Their control over water, refraction, and mucus has also grown substantially. Araquanid are known to keep small bubbles around the joints of all six legs while on the surface, as well as a large one above the head. They can manipulate the bubbles to be as hard as stone, suck in anything that touches them, change the rate of gas exchange, and even launch them at opponents to capture and drown them. Araquanid rarely drown anything in their head bubble, preferring to drown prey by pulling them into the water with mucous or drowning them in a projectile bubble instead. Adult humans are too large to fit in a smaller bubble and too heavy to reliably drag into the water. Almost all recorded araquanid attacks were against children.
Araquanid are mildly venomous. Their bite is painful and can result in swelling, nausea, and fever. There are no documented deaths resulting from a purebred araquanid. Hybrids with ariados can have considerably more potent venom.
Normal araquanid can grow to be six feet tall when their legs are locked upright. Their body can be up to eight feet long. The average araquanid weighs around 160 to 180 pounds, with particularly large specimens weighing in at 200 to 220 pounds. Wild specimens typically live around eight years. Captive specimens can live for up to thirty years.
Behavior
Once a dewpider is old enough to leave their mother’s protection they will find a spot underwater with thick vegetation. Slow currents are preferred, but dewpider can also live in stagnant water or moderately fast rivers. Dewpider build a hydrogel web complex tethered to vegetation and rocks. When the web gets sufficiently filled with zooplankton, they will consume the web and the plankton with it. The hydrogel can easily be recycled in the digestive tract to form more hydrogel.
Dewpider will only leave their webbing when threatened or starving. When threatened by an aquatic predator they can retreat to the water’s surface and stand above it. Any predator attempting to attack them will be facing the sharp ends of their legs. In time they can eventually get to safety on land.
Araquanid prefer to live at the water’s edge. Their webbing is designed to trap larger prey instead of mere zooplankton. Some araquanid will share their webbing with older dewpider. Others will not tolerate this. Araquanid have more varied personalities than some insects owing to their surprisingly developed nervous system.
When something gets stuck to the webbing the araquanid will approach and either kill it on the spot, reel it into the water to drown, or sling webbing at it until it suffocates or drowns. Araquanid are cautious and will usually not approach to eat until they are certain their prey is dead. This has earned them a reputation as sadists who enjoy watching small pokémon drown in front of them.
Araquanid are actually quite kind to other species when they are not hunting. They have been known to aggressively ward off other predators trying to kill their own prey, even if they do not turn around and hunt the prey themselves. Araquanid are known to escort pokémon across rivers, either on their back or in their bubble for a short period of time. Being allowed into an araquanid’s head bubble is a sign of affection and not a murder attempt: they would never allow hostile prey to be so close to their own eyes and organs. Araquanid have even been known to wander into human settlements during the day and look around before returning back to their home.
In the 19th Century the reputation of araquanid was not child killers but child saviors after one saved a Galarian nobleman’s child from drowning in Brooklet Hill. For a time a number of Galarian lakes and ponds had them introduced to act as lifeguards. Children who lived by the lake were usually seen as pets of sorts and never eaten. Trespassing and visiting children were spared if the araquanid was full and eaten if the bug-type was hungry. Some old fashioned Galarian and Alolan estates still keep a well fed araquanid around as a guard pokémon, lifeguard, and companion. However, the practice has largely been abandoned in favor of safer replacements.
Husbandry
Dewpider are rather difficult to care for due to their unique diet and feeding method. The easiest way on the trail is to let them build a small net in a bathtub or very large bucket before pouring in brine shrimp. This must be done twice a day at minimum, making them difficult to care for unless the trainer has many other water-types that can fill up a bucket in dry areas. They can live on land so long as they can form a water bubble, but the bubbles are not preserved when withdrawn into a pokéball.
It is much easier to keep dewpider in an aquarium tank, or especially in a pond. Most ponds with existing flora and fauna have enough zooplankton for a dewpider to feed on. Aquariums will usually need to have brine shrimp supplemented. Dewpider are not terribly active and spend almost all of their time beneath the water’s surface. This makes them very difficult to see in a standard pond, leading most collectors to use a large (200 gallons or more) aquarium to hold them. In ponds they can be a compliment or replacement of surskit for insect control.
In spite of their size, araquanid are much easier to keep. They need to be fed about twenty pounds of meat every three days. Battling araquanid may need closer to thirty pounds every three days. Araquanid strongly prefer their food to be whole carcasses rather than butchered meat, but they can come to accept food served this way. Araquanid will try to drown or stab their food before eating it, even if it is already dead.
Trainers will need to carefully watch the araquanid around any small pokémon for the first few weeks on the team. After this araquanid will tend to view teammates and their trainer as pets and refrain from eating them. Araquanid will even shower their teammates with often unwanted affection such as bringing them into its bubble during warm weather or wrapping them in webbing when they appear to be cold.
Araquanid appreciate toys such as rudimentary puzzles or plastic balls with treats in them. When staying in one place they like having room to make a web, although they usually cannot in most Pokémon Centers. Trainers with a pack pokémon may be able to bring along a collapsible pool. As with dewpider, be careful withdrawing the pokémon into its pokéball as it will need to be near water upon release to build a new bubble. Most battling leagues now allow for a water-type to be used on-site for bubble formation if there is no water feature in the arena. Trial captains and kahunas have been instructed to allow this as well.
Illness
Invertebrate pathology is still a relatively new field. It is believed that araquanid can get sick with viral or bacterial infections as they will sometimes display erratic behavior, anorexia, and sluggishness before death. The causes and treatments remain unknown.
The most common ailment for captive dewpider and araquanid is asphyxiation through lack of oxygenated water. Araquanid, and especially dewpider, spend most of their time entirely underwater in the wild. This lets them breathe across their entire body. Even when they have a head bubble on the surface they are still getting less oxygen than usual. This is fine for a few hours but can cause serious health problems if they are never allowed to return to the water. Dive balls and other aquatic habitat balls can help with this problem but not entirely alleviate it. Always remember that araquanid are aquatic creatures, even if they happen to be on land at the moment.
Evolution
Dewpider grow through repeated molts. There are eight molts in the first three months to reach their full juvenile size and another ten around evolution. The evolution molts take place over a period of two months. During this time the dewpider stays nearly motionless, only moving to repair the web and consume food trapped on it.
Araquanid tend to visit evolving dewpider every few days to make sure that they’re in good health and have adequate food. If the pokémon does not have enough calories available for a molt the araquanid will hunt for it. This is done for all dewpider in the araquanid’s vicinity, regardless of parentage.
Evolution usually begins after eight months in the wild. Captive evolution occurs between six and twelve months of age, depending on how well the pokémon is fed. Dewpider will not begin evolution if they believe their food supply does not justify it. Gradually begin increasing the amount of food offered around eight months of age to see if it triggers an evolution. Consult a veterinarian if the pokémon has begun to evolve by the time it is ten months old.
Trainers are strongly encouraged to stay in one place while their dewpider evolves. This is not always practical, but care should be taken to only move between molts and not to withdraw the pokémon into its ball while it is molting.
Battle
Araquanid see some use in competitive battling. Their ability to harden the surface of their water bubble without changing the weight makes them surprisingly potent attackers. The venom of some hybrids can also be useful for wearing down opponents over time, although injecting it will require the pokémon to temporarily abandon its bubble. Anything that sneaks up from behind can be dealt with by a thrown bubble or a stab from a sharp leg tip. Araquanid are also capable of laying sticky webs to help control the field.
The size and power of araquanid makes them popular in the lower echelons of competitive battling, but their drawbacks keep them from climbing much higher. Araquanid are large and powerful predators. Ranked trainers will have access to even larger and stronger ones. Despite their size, araquanid are also rather frail. Anything that does burst their bubble will begin to slowly asphyxiate them. Their exoskeleton is also comparatively weak because adults rarely face predators in the wild and they prefer to kill from a distance. Araquanid’s elemental well is also narrow and shallow. Their ability to control their bubbles is exceptional, but they lack the ability to effectively use coverage options or even rely on large-scale hydrokinesis for attacks. This makes anything that can get around their main offensive options able to wall them completely. Finally, araquanid are ambush hunters. They are not very fast. Even if they can lay more webs at once than vikavolt, they cannot cover as much of the arena in the same amount of time. Trainers with access to gyarados or heracross will prefer to use them over araquanid.
Araquanid is capable of performing well on the island challenge, even into the Elite Four. Most trainers do not have access to large predators like araquanid. Dual water- and bug-types also match up well or neutrally against all kahunas and a good portion of Alola’s current trials. Araquanid will have to be trained to get in close against all instincts, but once this is done they will dominate a good chunk of their opponents, either by getting a sticky globe filled with water around their head, stabbing them with a leg, or bashing them with their main water bubble.
When playing against araquanid it helps to keep a distance and rely on intimidation. Araquanid do not naturally want to fight. Anything that scares them can keep them from getting close and being most effective. Electric-types that can strike from range are araquanid’s best counters as they can turn the water bubble into a liability without getting close. Flying-types that do not need to get close are also usually capable of dodging thrown bubbles, tanking relatively weak ice coverage moves, and striking back from a distance. Most pokémon can also outrun araquanid, although in the long run webbing on the ground can make this more and more difficult.
Dewpider are perfectly usable for the first one or two islands. By the end of the second island their lack of coverage, speed, and durability will become a liability. Trainers interested in using the line on their challenge should seriously consider starting with araquanid instead.
Acquisition
Araquanid were hunted to extinction on Melemele after a panic inspired by The Many Ghosts of Silver Lake. The line were never common on Poni due to its arid climate and competition from other alluvial and littoral predators such as dragonite. They still thrive in the protected areas of Brooklet Hill, such as the State Park, National Seashore, and the Baruch Conservancy. Capture is legal for trainers on the island challenge in all three areas, although trainers will need to report their intention to catch one as well as any successful capture to the Conservancy.
On Ula’Ula island araquanid can be found in several large ponds and rivers in the west, including Ula’Ula Meadow. A few have been seen in the former pools and retention ponds of Po Town and Tapu Village. In the east they can be found within the Malie Cultural Exchange Gardens and on portions of Routes 10 and 12. The Gardens has an annual quota on dewpider and araquanid captures. The laws vary for the capture in other areas. Consult with the local Pokémon Center before catching one.
The easiest way to capture an araquanid is simply to spend the day near a body of water one inhabits. If one leaves the water to go exploring the trainer can attempt a rudimentary dialogue with them, showing them their pokémon and Z-crystals and offering to let the araquanid come along. Most araquanid seem to understand what the island challenge is. Some will readily agree to go in order to see more of Alola, with the expectation that they will be released at the end. So long as this implicit bargain is honored, they will never attack their trainer. Some will even want to stay with their trainer at the end of the challenge. If the araquanid is not interested it is unwise to capture it. Keeping a large predator somewhere it does not wish to be is a recipe for disaster.
Dewpider capture usually requires a snorkel or scuba gear. Unlike araquanid, dewpider are often reluctant to go onto an island challenge. Sometimes they will respond to a proving battle with another water-type. More often than not they will resist. It is best to slowly gain a dewpider’s trust, either by first capturing it and moving it to a small pond with abundant food and no competition, or by returning to visit the dewpider in the wild several times over the course of a month. Only capture dewpider that are on their own. If an araquanid or its webbing are seen nearby do not capture the dewpider. Araquanid are surprisingly competent trackers known for avenging any losses they suffer under their web.
This was the case in the original inspiration for Silver Lake where an eleven-year-old setting off for the island challenge accidentally killed five dewpider while trying to catch one, only to be killed herself when the araquanid came back. The araquanid subsequently ambushed and killed three teenagers who came near the web until she was captured and killed later. The pokémon’s mate later tracked down and killed the victorious hunter before moving to a different pond. The incident actually occurred in a rural town in Ula’Ula in 1906. There were several similar incidents with other species during that time. The causes were three-fold: first, the American rulers of the islands disregarded the old traditions that kept an accord with the island’s predators. Second, the change in the land use laws brought humans closer to spaces that were long considered the domain of apex predators and large herbivores. Third, introduced predators led to more competition for native ones, sometimes driving starving predators to hunt humans for food. The issue was politicized along racial lines at the time. One priest of Tapu Bulu even held a memorial service for the araquanid instead of the dead children. This was later incorporated into Silver Lake as a Native Alolan cult trying to sacrifice white children to Tapu Fini by manipulating an araquanid into drowning them.
The environmental movement and better PSAs led to a sizable reduction in retaliatory attacks by predators. It is a testament to their effectiveness that the mere idea of a pokémon indiscriminately killing humans for revenge was unthinkable in 1977. Over the next two decades the araquanid populations in Alola and Galar plummeted by 54% and 85%, respectively. The species is finally beginning to recover due to conservation efforts around Brooklet Hill and better PSAs on the benefits of dewpider as pest control.
Araquanid can be captured or purchased with a Class II license. Dewpider can be captured or purchased with a Class IV license. No shelters take healthy specimens. The species acclimates well to release and there is societal benefit to having araquanid that see humans as friends rather than food. Injured specimens are rehomed on a case-by-case basis.
Breeding
Araquanid mate in July towards the end of the dry season. Females assess males based on the size of the facial water bubble they can form. Like birds, araquanid engage in simple mating dances where they circle each other on the water’s surface and ram their bubbles against each other. The evaluations and mating dances are a tourist draw for the Baruch Conservancy and Malie Cultural Exchange Gardens. The actual act of copulation takes place under the surface. Unlike true spiders the male is left alive at the end of the process and will occasionally return to check up on the female and their offspring. Both araquanid expand the female’s webbing to create an enclosed den for the dewpider to grow up in.
The female is fertilized internally but lays thirty to forty eggs after three days. The eggs hatch after another twelve to fourteen days. The female will keep a close eye on the dewpider until they are finished molting to their final juvenile size. When she leaves the nest she will form a string of webbing that the dewpider latch onto and drag them along with her. Trips to the surface will be done with her offspring resting inside of her main water bubble. Approaching a mother dewpider carrying her children is not advised as they can become aggressive. It is also not always easy to see hatchlings from a distance as they can be less than five centimeters long. In general females are 30% larger than males. It is a good idea to give large araquanid a wide berth between September and December.
Araquanid can be hybridized with other arthropods, including true spiders. Sometimes actual copulation is difficult due to araquanid mating underwater. The easiest true spider pairings are female araquanid with male ariados as the male expects to die, anyway. It can take some time for the araquanid to accept the ariados as a mate since it cannot form bubbles or perform the mating dances on the water’s surface. Masquerain and araquanid tend to have an innate dislike of the other making breeding difficult. Hybridized surskit cannot evolve and hybridized dewpider spend a great deal of time at the water’s surface, making them relatively easy for birds to pick off.
Captive mating of two araquanid requires only a large pond and a willingness to give the mother her space for the first few months after the dewpider are born. Sometimes a well bonded araquanid used to visiting Pokémon Centers will allow her trainer or a veterinarian to perform medical checks on the dewpider, but this cannot be taken for granted.
Relatives
Araquanid’s closest relative is a deepwater arthropod (P. bell) known as the marine araquanid, twilight araquanid, or winged spiders. Marine araquanid’s hindlegs end in broader tips used as paddles for moving through the water. They lack hydrophobic leg hairs as they almost never go to the surface and cannot form proper water bubbles to stand above it. Marine araquanid instead form elaborate hydrogel structures that capture food floating in the water column and funnel it in towards the mouth where it is consumed. Marine araquanid can also form wing-like flaps of their hydrogel and move them with two legs to ‘fly’ through the water when they need to. For the most part they simply drift.
Marine araquanid are still poorly understood. They were first discovered off the coast of the Solomon Islands in 1983 when a submersible crew decided on a whim to turn on the lights on the way down the water column instead of at the bottom. Their breeding habits, juvenile form, life expectancy, and full range are still unknown. Before the discovery of the marine araquanid it was assumed that they simply walked across the ocean’s surface to Alola. Now there is ongoing research into how a deepwater pelagic arthropod became a freshwater organism convergently evolved with spiders.
There has been only one remotely successful attempt to keep marine araquanid in captivity. Between 2003 and 2017 the Monterey Bay Aquarium successfully captured four small specimens and moved them to a custom-made pressurized tank. The araquanid struggled with bumping against the tank’s floor, ceiling, and walls and were difficult to feed. The oldest specimen, PA-4, lived for four years before he abruptly stopped producing hydrogel and died of starvation.
A freshwater araquanid taken to visit the aquarium spent approximately twenty seconds staring at the marine specimen before turning around and running out of the aquarium as quickly as possible. She refused to leave her pond for another four months.
Pseudoaranea monstrum
Overview
Araquanid are not true spiders. Instead, they are arthropods more closely related to insects. They independently evolved webbing, although theirs is made of a protein-based hydrogel rather than silk.
The species spends most of their time living beneath the water’s surface in ponds, bogs, and slow-moving rivers. They will also hunt anything that comes near the water’s edge, including creatures taking shelter in the branches of large trees. Araquanid are perhaps best known for killing small prey by drowning them in a bubble, lending them a reputation as versatile and sadistic predators that can be waiting unseen beneath the water’s surface. The 1977 horror film The Many Ghosts of Silver Lake has only worsened public perception.
While araquanid are large predators, in truth they are ambush hunters and scavengers more than active stalkers. They prefer to kill sleeping, wounded, or bound prey. There are records of them killing humans, but these incidents are rare. In fact, araquanid make for surprisingly affectionate and curious pets. Trainers with experience handling insects or predators may find them to be a powerful and rewarding ally.
Physiology
Dewpider and araquanid are classified as dual water- and bug-types
Dewpider have two principal body segments. The abdomen is tipped in a stinger that can release venom. Stings are painful to humans but unlikely to result in serious complications.
The head is actually smaller than the thorax, even if it often appears bigger. In addition to eyes and a mouth the head contains several blue ridges and spikes. These are the ends of organs that manipulate water, hydrogel, and the refraction of light within nearby water. Dewpider can use this to appear larger or smaller than they really are. Experienced araquanid can even make themselves invisible underwater by refracting light around them still. Dewpider above the surface can make their head appear very large in order to intimidate predators.
Each of dewpider’s six legs ends in a sharp tip that can be used as an impromptu spear. The hair around the tips is hydrophobic and allows them to walk on the surface of the water for short periods of time.
Dewpider have seven hydrogel glands, one at the midpoint of each leg and one large gland on a green frill at the base of the head. Dewpider can use the mucous to create bubbles of water around their head that allow them to continue breathing in air. These mucous strands can also be used to create web structures for hunting prey and hiding from predators. Their mucus is sticky but not nearly as strong as spider silk. When creating an air bubble three legs must be used to maintain it. The other three are used for balancing on the water’s surface.
Contrary to popular belief, dewpider do not have gills. They actually breathe by gas exchange through the skin. Their very long legs are designed to increase their surface area to volume ratio and allow for more oxygen to be diffused.
Araquanid have a longer abdomen and much longer legs than dewpider. Their control over water, refraction, and mucus has also grown substantially. Araquanid are known to keep small bubbles around the joints of all six legs while on the surface, as well as a large one above the head. They can manipulate the bubbles to be as hard as stone, suck in anything that touches them, change the rate of gas exchange, and even launch them at opponents to capture and drown them. Araquanid rarely drown anything in their head bubble, preferring to drown prey by pulling them into the water with mucous or drowning them in a projectile bubble instead. Adult humans are too large to fit in a smaller bubble and too heavy to reliably drag into the water. Almost all recorded araquanid attacks were against children.
Araquanid are mildly venomous. Their bite is painful and can result in swelling, nausea, and fever. There are no documented deaths resulting from a purebred araquanid. Hybrids with ariados can have considerably more potent venom.
Normal araquanid can grow to be six feet tall when their legs are locked upright. Their body can be up to eight feet long. The average araquanid weighs around 160 to 180 pounds, with particularly large specimens weighing in at 200 to 220 pounds. Wild specimens typically live around eight years. Captive specimens can live for up to thirty years.
Behavior
Once a dewpider is old enough to leave their mother’s protection they will find a spot underwater with thick vegetation. Slow currents are preferred, but dewpider can also live in stagnant water or moderately fast rivers. Dewpider build a hydrogel web complex tethered to vegetation and rocks. When the web gets sufficiently filled with zooplankton, they will consume the web and the plankton with it. The hydrogel can easily be recycled in the digestive tract to form more hydrogel.
Dewpider will only leave their webbing when threatened or starving. When threatened by an aquatic predator they can retreat to the water’s surface and stand above it. Any predator attempting to attack them will be facing the sharp ends of their legs. In time they can eventually get to safety on land.
Araquanid prefer to live at the water’s edge. Their webbing is designed to trap larger prey instead of mere zooplankton. Some araquanid will share their webbing with older dewpider. Others will not tolerate this. Araquanid have more varied personalities than some insects owing to their surprisingly developed nervous system.
When something gets stuck to the webbing the araquanid will approach and either kill it on the spot, reel it into the water to drown, or sling webbing at it until it suffocates or drowns. Araquanid are cautious and will usually not approach to eat until they are certain their prey is dead. This has earned them a reputation as sadists who enjoy watching small pokémon drown in front of them.
Araquanid are actually quite kind to other species when they are not hunting. They have been known to aggressively ward off other predators trying to kill their own prey, even if they do not turn around and hunt the prey themselves. Araquanid are known to escort pokémon across rivers, either on their back or in their bubble for a short period of time. Being allowed into an araquanid’s head bubble is a sign of affection and not a murder attempt: they would never allow hostile prey to be so close to their own eyes and organs. Araquanid have even been known to wander into human settlements during the day and look around before returning back to their home.
In the 19th Century the reputation of araquanid was not child killers but child saviors after one saved a Galarian nobleman’s child from drowning in Brooklet Hill. For a time a number of Galarian lakes and ponds had them introduced to act as lifeguards. Children who lived by the lake were usually seen as pets of sorts and never eaten. Trespassing and visiting children were spared if the araquanid was full and eaten if the bug-type was hungry. Some old fashioned Galarian and Alolan estates still keep a well fed araquanid around as a guard pokémon, lifeguard, and companion. However, the practice has largely been abandoned in favor of safer replacements.
Husbandry
Dewpider are rather difficult to care for due to their unique diet and feeding method. The easiest way on the trail is to let them build a small net in a bathtub or very large bucket before pouring in brine shrimp. This must be done twice a day at minimum, making them difficult to care for unless the trainer has many other water-types that can fill up a bucket in dry areas. They can live on land so long as they can form a water bubble, but the bubbles are not preserved when withdrawn into a pokéball.
It is much easier to keep dewpider in an aquarium tank, or especially in a pond. Most ponds with existing flora and fauna have enough zooplankton for a dewpider to feed on. Aquariums will usually need to have brine shrimp supplemented. Dewpider are not terribly active and spend almost all of their time beneath the water’s surface. This makes them very difficult to see in a standard pond, leading most collectors to use a large (200 gallons or more) aquarium to hold them. In ponds they can be a compliment or replacement of surskit for insect control.
In spite of their size, araquanid are much easier to keep. They need to be fed about twenty pounds of meat every three days. Battling araquanid may need closer to thirty pounds every three days. Araquanid strongly prefer their food to be whole carcasses rather than butchered meat, but they can come to accept food served this way. Araquanid will try to drown or stab their food before eating it, even if it is already dead.
Trainers will need to carefully watch the araquanid around any small pokémon for the first few weeks on the team. After this araquanid will tend to view teammates and their trainer as pets and refrain from eating them. Araquanid will even shower their teammates with often unwanted affection such as bringing them into its bubble during warm weather or wrapping them in webbing when they appear to be cold.
Araquanid appreciate toys such as rudimentary puzzles or plastic balls with treats in them. When staying in one place they like having room to make a web, although they usually cannot in most Pokémon Centers. Trainers with a pack pokémon may be able to bring along a collapsible pool. As with dewpider, be careful withdrawing the pokémon into its pokéball as it will need to be near water upon release to build a new bubble. Most battling leagues now allow for a water-type to be used on-site for bubble formation if there is no water feature in the arena. Trial captains and kahunas have been instructed to allow this as well.
Illness
Invertebrate pathology is still a relatively new field. It is believed that araquanid can get sick with viral or bacterial infections as they will sometimes display erratic behavior, anorexia, and sluggishness before death. The causes and treatments remain unknown.
The most common ailment for captive dewpider and araquanid is asphyxiation through lack of oxygenated water. Araquanid, and especially dewpider, spend most of their time entirely underwater in the wild. This lets them breathe across their entire body. Even when they have a head bubble on the surface they are still getting less oxygen than usual. This is fine for a few hours but can cause serious health problems if they are never allowed to return to the water. Dive balls and other aquatic habitat balls can help with this problem but not entirely alleviate it. Always remember that araquanid are aquatic creatures, even if they happen to be on land at the moment.
Evolution
Dewpider grow through repeated molts. There are eight molts in the first three months to reach their full juvenile size and another ten around evolution. The evolution molts take place over a period of two months. During this time the dewpider stays nearly motionless, only moving to repair the web and consume food trapped on it.
Araquanid tend to visit evolving dewpider every few days to make sure that they’re in good health and have adequate food. If the pokémon does not have enough calories available for a molt the araquanid will hunt for it. This is done for all dewpider in the araquanid’s vicinity, regardless of parentage.
Evolution usually begins after eight months in the wild. Captive evolution occurs between six and twelve months of age, depending on how well the pokémon is fed. Dewpider will not begin evolution if they believe their food supply does not justify it. Gradually begin increasing the amount of food offered around eight months of age to see if it triggers an evolution. Consult a veterinarian if the pokémon has begun to evolve by the time it is ten months old.
Trainers are strongly encouraged to stay in one place while their dewpider evolves. This is not always practical, but care should be taken to only move between molts and not to withdraw the pokémon into its ball while it is molting.
Battle
Araquanid see some use in competitive battling. Their ability to harden the surface of their water bubble without changing the weight makes them surprisingly potent attackers. The venom of some hybrids can also be useful for wearing down opponents over time, although injecting it will require the pokémon to temporarily abandon its bubble. Anything that sneaks up from behind can be dealt with by a thrown bubble or a stab from a sharp leg tip. Araquanid are also capable of laying sticky webs to help control the field.
The size and power of araquanid makes them popular in the lower echelons of competitive battling, but their drawbacks keep them from climbing much higher. Araquanid are large and powerful predators. Ranked trainers will have access to even larger and stronger ones. Despite their size, araquanid are also rather frail. Anything that does burst their bubble will begin to slowly asphyxiate them. Their exoskeleton is also comparatively weak because adults rarely face predators in the wild and they prefer to kill from a distance. Araquanid’s elemental well is also narrow and shallow. Their ability to control their bubbles is exceptional, but they lack the ability to effectively use coverage options or even rely on large-scale hydrokinesis for attacks. This makes anything that can get around their main offensive options able to wall them completely. Finally, araquanid are ambush hunters. They are not very fast. Even if they can lay more webs at once than vikavolt, they cannot cover as much of the arena in the same amount of time. Trainers with access to gyarados or heracross will prefer to use them over araquanid.
Araquanid is capable of performing well on the island challenge, even into the Elite Four. Most trainers do not have access to large predators like araquanid. Dual water- and bug-types also match up well or neutrally against all kahunas and a good portion of Alola’s current trials. Araquanid will have to be trained to get in close against all instincts, but once this is done they will dominate a good chunk of their opponents, either by getting a sticky globe filled with water around their head, stabbing them with a leg, or bashing them with their main water bubble.
When playing against araquanid it helps to keep a distance and rely on intimidation. Araquanid do not naturally want to fight. Anything that scares them can keep them from getting close and being most effective. Electric-types that can strike from range are araquanid’s best counters as they can turn the water bubble into a liability without getting close. Flying-types that do not need to get close are also usually capable of dodging thrown bubbles, tanking relatively weak ice coverage moves, and striking back from a distance. Most pokémon can also outrun araquanid, although in the long run webbing on the ground can make this more and more difficult.
Dewpider are perfectly usable for the first one or two islands. By the end of the second island their lack of coverage, speed, and durability will become a liability. Trainers interested in using the line on their challenge should seriously consider starting with araquanid instead.
Acquisition
Araquanid were hunted to extinction on Melemele after a panic inspired by The Many Ghosts of Silver Lake. The line were never common on Poni due to its arid climate and competition from other alluvial and littoral predators such as dragonite. They still thrive in the protected areas of Brooklet Hill, such as the State Park, National Seashore, and the Baruch Conservancy. Capture is legal for trainers on the island challenge in all three areas, although trainers will need to report their intention to catch one as well as any successful capture to the Conservancy.
On Ula’Ula island araquanid can be found in several large ponds and rivers in the west, including Ula’Ula Meadow. A few have been seen in the former pools and retention ponds of Po Town and Tapu Village. In the east they can be found within the Malie Cultural Exchange Gardens and on portions of Routes 10 and 12. The Gardens has an annual quota on dewpider and araquanid captures. The laws vary for the capture in other areas. Consult with the local Pokémon Center before catching one.
The easiest way to capture an araquanid is simply to spend the day near a body of water one inhabits. If one leaves the water to go exploring the trainer can attempt a rudimentary dialogue with them, showing them their pokémon and Z-crystals and offering to let the araquanid come along. Most araquanid seem to understand what the island challenge is. Some will readily agree to go in order to see more of Alola, with the expectation that they will be released at the end. So long as this implicit bargain is honored, they will never attack their trainer. Some will even want to stay with their trainer at the end of the challenge. If the araquanid is not interested it is unwise to capture it. Keeping a large predator somewhere it does not wish to be is a recipe for disaster.
Dewpider capture usually requires a snorkel or scuba gear. Unlike araquanid, dewpider are often reluctant to go onto an island challenge. Sometimes they will respond to a proving battle with another water-type. More often than not they will resist. It is best to slowly gain a dewpider’s trust, either by first capturing it and moving it to a small pond with abundant food and no competition, or by returning to visit the dewpider in the wild several times over the course of a month. Only capture dewpider that are on their own. If an araquanid or its webbing are seen nearby do not capture the dewpider. Araquanid are surprisingly competent trackers known for avenging any losses they suffer under their web.
This was the case in the original inspiration for Silver Lake where an eleven-year-old setting off for the island challenge accidentally killed five dewpider while trying to catch one, only to be killed herself when the araquanid came back. The araquanid subsequently ambushed and killed three teenagers who came near the web until she was captured and killed later. The pokémon’s mate later tracked down and killed the victorious hunter before moving to a different pond. The incident actually occurred in a rural town in Ula’Ula in 1906. There were several similar incidents with other species during that time. The causes were three-fold: first, the American rulers of the islands disregarded the old traditions that kept an accord with the island’s predators. Second, the change in the land use laws brought humans closer to spaces that were long considered the domain of apex predators and large herbivores. Third, introduced predators led to more competition for native ones, sometimes driving starving predators to hunt humans for food. The issue was politicized along racial lines at the time. One priest of Tapu Bulu even held a memorial service for the araquanid instead of the dead children. This was later incorporated into Silver Lake as a Native Alolan cult trying to sacrifice white children to Tapu Fini by manipulating an araquanid into drowning them.
The environmental movement and better PSAs led to a sizable reduction in retaliatory attacks by predators. It is a testament to their effectiveness that the mere idea of a pokémon indiscriminately killing humans for revenge was unthinkable in 1977. Over the next two decades the araquanid populations in Alola and Galar plummeted by 54% and 85%, respectively. The species is finally beginning to recover due to conservation efforts around Brooklet Hill and better PSAs on the benefits of dewpider as pest control.
Araquanid can be captured or purchased with a Class II license. Dewpider can be captured or purchased with a Class IV license. No shelters take healthy specimens. The species acclimates well to release and there is societal benefit to having araquanid that see humans as friends rather than food. Injured specimens are rehomed on a case-by-case basis.
Breeding
Araquanid mate in July towards the end of the dry season. Females assess males based on the size of the facial water bubble they can form. Like birds, araquanid engage in simple mating dances where they circle each other on the water’s surface and ram their bubbles against each other. The evaluations and mating dances are a tourist draw for the Baruch Conservancy and Malie Cultural Exchange Gardens. The actual act of copulation takes place under the surface. Unlike true spiders the male is left alive at the end of the process and will occasionally return to check up on the female and their offspring. Both araquanid expand the female’s webbing to create an enclosed den for the dewpider to grow up in.
The female is fertilized internally but lays thirty to forty eggs after three days. The eggs hatch after another twelve to fourteen days. The female will keep a close eye on the dewpider until they are finished molting to their final juvenile size. When she leaves the nest she will form a string of webbing that the dewpider latch onto and drag them along with her. Trips to the surface will be done with her offspring resting inside of her main water bubble. Approaching a mother dewpider carrying her children is not advised as they can become aggressive. It is also not always easy to see hatchlings from a distance as they can be less than five centimeters long. In general females are 30% larger than males. It is a good idea to give large araquanid a wide berth between September and December.
Araquanid can be hybridized with other arthropods, including true spiders. Sometimes actual copulation is difficult due to araquanid mating underwater. The easiest true spider pairings are female araquanid with male ariados as the male expects to die, anyway. It can take some time for the araquanid to accept the ariados as a mate since it cannot form bubbles or perform the mating dances on the water’s surface. Masquerain and araquanid tend to have an innate dislike of the other making breeding difficult. Hybridized surskit cannot evolve and hybridized dewpider spend a great deal of time at the water’s surface, making them relatively easy for birds to pick off.
Captive mating of two araquanid requires only a large pond and a willingness to give the mother her space for the first few months after the dewpider are born. Sometimes a well bonded araquanid used to visiting Pokémon Centers will allow her trainer or a veterinarian to perform medical checks on the dewpider, but this cannot be taken for granted.
Relatives
Araquanid’s closest relative is a deepwater arthropod (P. bell) known as the marine araquanid, twilight araquanid, or winged spiders. Marine araquanid’s hindlegs end in broader tips used as paddles for moving through the water. They lack hydrophobic leg hairs as they almost never go to the surface and cannot form proper water bubbles to stand above it. Marine araquanid instead form elaborate hydrogel structures that capture food floating in the water column and funnel it in towards the mouth where it is consumed. Marine araquanid can also form wing-like flaps of their hydrogel and move them with two legs to ‘fly’ through the water when they need to. For the most part they simply drift.
Marine araquanid are still poorly understood. They were first discovered off the coast of the Solomon Islands in 1983 when a submersible crew decided on a whim to turn on the lights on the way down the water column instead of at the bottom. Their breeding habits, juvenile form, life expectancy, and full range are still unknown. Before the discovery of the marine araquanid it was assumed that they simply walked across the ocean’s surface to Alola. Now there is ongoing research into how a deepwater pelagic arthropod became a freshwater organism convergently evolved with spiders.
There has been only one remotely successful attempt to keep marine araquanid in captivity. Between 2003 and 2017 the Monterey Bay Aquarium successfully captured four small specimens and moved them to a custom-made pressurized tank. The araquanid struggled with bumping against the tank’s floor, ceiling, and walls and were difficult to feed. The oldest specimen, PA-4, lived for four years before he abruptly stopped producing hydrogel and died of starvation.
A freshwater araquanid taken to visit the aquarium spent approximately twenty seconds staring at the marine specimen before turning around and running out of the aquarium as quickly as possible. She refused to leave her pond for another four months.