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Castform
Cirrocumulus amenomori
Overview
Castform were originally made with the intention of predicting the weather. They are nearly incapable of doing so in a useful manner. Instead, they conform to what the weather is currently doing around them. Their creator believed his life’s work had ended in failure. It drove him to burn his notes and end his own life, only leaving behind a half dozen specimens of a new species.
Castform have still ended up revolutionizing both pokémon studies and meteorology. While they struggle to predict the weather, castform can change and be changed by it. Their ability to do so raises questions about the links between elemental energy and meteorology. Studying castform could answer those questions.
Alola holds the world’s only wild population of castform. They were left behind in 2011 after a research study was abruptly abandoned due to a tragic accident and an abrupt loss of funding and personnel. Castform have since bred far more readily than expected and have become established on most of Alola’s islands. This is not seen as an ecological problem as they are far more likely to emulate weather than change it and mostly keep to themselves.
Trainers in Alola have a rare opportunity to capture and train castform. They are docile pokémon with a very unusual background. Those interested in focusing on multiple weathers may find castform to be an invaluable supporting pokémon. Trainers more interested in traditional battle statistics and strategies may find castform to be too weak to bother with.
Physiology
Castform are classified as pure normal-types. The ruling is disputed. Some researchers push for a water-, flying-, or ghost-type. Castform are made almost entirely of water. It is believed they are controlled by a spirit. They usually have a gaseous body and float through the air. These traits would justify other typings. Normal is simply the default typing for pokémon that can change theirs.
Castform have three other recognized forms, colloquially known as the sunny, rainy, and snowy states. Sunny state castform are classified as fire-types due to their warm body and pyrokinesis. Rainy state castform are classified as water-types due to their liquid body and even more potent hydrokinesis than normal. Snowy state castform are classified as ice-types due to their icy body, snow summoning, and cryokinesis.
The main portion of castform’s body is shaped like a light grey teardrop. Two knobby protrusions hang beneath it with a small tail extends behind. The protrusions cannot be used to manipulate objects and serve no discernible purpose. On castform’s “face” is a lighter patch resembling a domino mask with two eyes. The eyes may or may not be functional. Castform have demonstrated color vision but can see in all directions.
Castform do not appear to have distinct organs. Their entire body is made of dust and water vapor likely held in place by a spiritual entity similar to jellicent. Even this is disputed as castform are nearly immune to spiritual attacks in their base state and are unusually docile for a pokémon, much less a ghost-type. Their reproduction patterns do not have any clear link to local deaths and they do not feed on emotions. In the absence of the creator’s notes or related species, all research on castform’s origins is essentially guesswork.
Sunny state castform have a similar lower body. Their upper body becomes filled with flickering sparks and is incredibly hot to the touch. Multiple bubble-like growths form a vertical ring around castform from one base of the upper body to the top to the base on the other side. The bubbles rise and fall slowly over time. The castform’s face becomes dark red with orange on the mask. The body is similar in size and mass to normal castform but at a far higher temperature, leading to more energy expended keeping the water vapor contained. The water vapor can be scalding in particularly powerful castform in artificially hot conditions. In laboratory tests castform have held their shape in temperatures up to 600 degrees Fahrenheit, although they became seriously ill and lost cohesion when held at that temperature for an extended period of time. They can briefly withstand far hotter flames.
Rainy state castform develop a more complex lower body resembling a pleated skirt. It is darker in color than is typical for castform. The upper body coalesces into a blue, spherical core of water and a wispy teardrop of water vapor around it. This is the only state in which part of the castform’s body is liquid. They can only enter this state in very humid environments as they must take in a great deal of water. Outside of their states, castform are only about 30% water vapor by volume and 80% by mass, the rest being made up of air and dust. Rainy state castform can be up to 70% water by volume and 99% water by mass.
Snowy state castform can form in cold and humid conditions. They require extra ambient water in the same way rainy state castform do. Snowy state is the largest and heaviest state with the castform’s entire body growing outwards with thin layers of icy armor held in place around the edges. A hollow sphere of ice forms around their eyes and upper body with swirling wisps of freezing air revolving around it. The ice in their body can be broken but will quickly reform in much the same state. Snowy state castform can survive in temperatures as low 75 degrees Kelvin.
Castform in all states subsist on dead organic particles or single-called organisms in the air or on the surface of objects. They passively feed. Very small or dead organic material that enters their body seems to decompose and disappear completely in a matter of seconds. Whether it is turned into the dust binding castform’s body together or converted directly to some form of energy or ectoplasm is not known. Castform often make themselves useful by dusting surfaces or cleaning up dandruff or other shedding from pokémon or humans. Trainers do not actively need to feed them. Simply avoid prolonged stays in highly sterile environments.
Castform are typically about eleven inches tall. Their mass varies by state, from a few ounces in their standard state to three pounds in snowy or rainy states. The period between regenerations ranges from six to twenty years in captivity. Wild regeneration intervals are not known.
Behavior
Castform do not possess a great deal of willpower or intelligence. They are mostly content to drift aimlessly, occasionally lowering themselves onto an object to feed. There is no discernible difference in activity at different times of the day for captive specimens. Wild populations tend to be mostly nocturnal to avoid encountering humans.
Activity increases dramatically outside of their base states, leading to social gatherings and more rapid movements through the air. These dances do not appear to have any order to them and their purpose is unknown. Movementsatterns vary between states. The snowy state’s movements are slower and involve more spinning. Sunny states will tumble through the air. Rainy states move the least, mostly bobbing up and down with slow horizontal movements.
It is believed that castform can only survive in places with frequent natural intense sunlight, rainfall, or snow. These are the only places in Alola castform are found. Castform do not work together to create their preferred climates like ninetales and flygon. Wild castform almost never change the weather at all and much prefer to be changed by it. The ambient elemental energy in weather may feed them in some way.
Captive specimens often pick up a few behaviors from observing teammates and humans. Some even whistle or softly babble in a way that almost hints at language but is incomprehensible to all other species. Wild castform occasionally whistle to roughly mimic common bird calls. Mimicry may be a form of stimulation or a way to endear themselves to other species.
Castform do not have predators or hunt anything but microorganisms. They are mostly ignored by other wildlife, although very curious creatures may interact with them.
Husbandry
Castform require very little effort to keep. They appear to enjoy interactions with humans and other pokémon, but do not engage in traditional forms of play. They can feed passively or with occasional exposure to dusty rooms. Waste takes the form of an occasional trail of dust or water droplets. They naturally prefer to release waste outside.
Most specimens experience a marked increase in activity and mood when taken into natural rain, snow, or harsh sunlight. They can be trusted to wander unsupervised for a time as they are unlikely to get in trouble and will invariably return home. Outdoor access in general provides a boost to activity. There is no significant difference in activity after time inside or in a stasis ball. Most specimens do not mind spending a few hours at a time in their ball, although some will sulk if they missed out on rain or snow.
Castform may appreciate having other weather manipulators as teammates. While experienced specimens can change the weather themselves, they prefer if someone else does it for them. Having ready access to state-altering weather increases activity levels. There have been few documented conflicts between a castform and another species. In the worst-case scenario, they will simply ignore or float away from the aggressor, who in turn often loses interest.
Illness
After taking extensive damage castform will begin to lose cohesion and stop battling. This is the proper time to withdraw them. If withdrawn when they stop fighting there will almost never be further health effects. Castform can be killed by continuous elemental damage.
The only other known ailments castform suffer from are starvation and dehydration. Starvation is only a risk in extremely sterile environments. Researchers initially struggled to care for castform until they learned what castform ate. Most modern laboratories that work with castform are either large outdoor spaces or greenhouses with healthy microbiology.
Dehydration is a more practical risk. Castform can thrive in warm, humid environments but can struggle in hot deserts. The population in the Haina Valley frequently travels to the coast to rehydrate and takes shelter on windy days when it is difficult to properly anchor themselves. Most of Alola is humid enough to support them. Care should still be taken in the driest of environments. Castform can thrive in dry, cold areas by rehydrating with melted snow. A research population in Antarctica flourished in the summer before being removed as a potential invasive species. It is unknown if they would have survived the dry, sunless winter.
Evolution
Castform continue to grow slightly larger and heavier as they age. Combat experience helps them gain mastery of weather manipulation, something peaceful wild specimens struggle at. Frequent combat also leads to somewhat shorter lifespans (see Breeding).
Battle
Castform are versatile pokémon that can alter weather more quickly and thoroughly than even pokémon such as ninetales and politoed. They can even do this with multiple types of weather and adjust their attacks to match. This makes castform very useful on teams utilizing multiple forms of weather to counter different play styles.
Unfortunately, castform are still small and relatively frail and weak. Physical attacks will go right through them but elemental ones can wear them out quickly. They can usually set weather in high level matches but do little else. Even if they did survive, castform’s shallow support movepool and modest power would limit what they could accomplish. Castform have a niche and do it well, but it’s a small niche and they struggle outside of it.
Castform have a diverse array of attacks early in the challenge and an unmatched ability to change the weather in the trainer’s favor later in it. This can lead to important advantages such as fighting the dragon trial in snow, the fire trial in rain, and the water trial in harsh sunlight. That alone often makes them worth a team slot, even if they can struggle to take hits or do damage.
Acquisition
Castform have quickly established themselves across much of Alola. They appear to be ecologically harmless and provide a small boost to the economy. The Department of Natural Resources has decided to not only leave them be but offer some protections such as seasonal and trainer quotas.
Castform usually stay hidden or close to ground during calm weather. Rainforest populations tend to wander the forest during rainstorms. The Lanakila population will descend lower on mountain during blizzards. The Haina population is most active on calm, hot days. During particularly dry periods they can be seen by the ocean nearby.
Castform can be readily released and are rarely found in shelters. Several breeders and trainers in Alola actively or passively breed castform and will have specimens available for purchase.
Trainers may capture, adopt, or purchase a castform with a Class I license.
Breeding
Castform experience a natural lifespan of growth, increasing power, senescence, death, and regeneration. For the first few months they will grow quickly in size until they reach 80% of their final mass. They will then grow slowly in size and power for the next few years. Eventually, castform begin to slow down and struggle in battle. They will stop responding entirely to external stimuli a week or so before their death.
Upon death, castform briefly collapse into an expanding cloud of water vapor. The cloud will then coalesce into one or more castform, each smaller than their progenitor. Stronger castform produce more offspring. The new specimens retain some of the progenitor’s habits, including an affinity for the same places and people. Some behaviors such as babbling speech or individualized dances will also be retained.
Breeding is inevitable. Trainers who do not wish to care for all of the offspring can sell them off or release them to the wild to bolster the population. It is encouraged to release offspring to the place where their progenitor was first captured. This eases the transition to wild life.
Relatives
Castform’s creator, Dr. Haruto Amenomori, had previously published a paper on jellicent. Like castform, jellicent are ghosts with a body almost entirely composed of water. Unlike castform, jellicent have a significant amount of ectoplasm in their bodies. Their behaviors are also almost entirely different. Colleagues report that Dr. Amenomori had also taken interest in kecleon and porygon shortly before his death.
Jellicent and castform seem to reflexively dislike each other. Kecleon and porygon are curious about castform but show no unusual affinity or aggression. At present castform are tentatively classified as a domesticated relative of jellicent, but this is one of the most uncertain relations in the entirety of pokémon phylogeny.
Cirrocumulus amenomori
Overview
Castform were originally made with the intention of predicting the weather. They are nearly incapable of doing so in a useful manner. Instead, they conform to what the weather is currently doing around them. Their creator believed his life’s work had ended in failure. It drove him to burn his notes and end his own life, only leaving behind a half dozen specimens of a new species.
Castform have still ended up revolutionizing both pokémon studies and meteorology. While they struggle to predict the weather, castform can change and be changed by it. Their ability to do so raises questions about the links between elemental energy and meteorology. Studying castform could answer those questions.
Alola holds the world’s only wild population of castform. They were left behind in 2011 after a research study was abruptly abandoned due to a tragic accident and an abrupt loss of funding and personnel. Castform have since bred far more readily than expected and have become established on most of Alola’s islands. This is not seen as an ecological problem as they are far more likely to emulate weather than change it and mostly keep to themselves.
Trainers in Alola have a rare opportunity to capture and train castform. They are docile pokémon with a very unusual background. Those interested in focusing on multiple weathers may find castform to be an invaluable supporting pokémon. Trainers more interested in traditional battle statistics and strategies may find castform to be too weak to bother with.
Physiology
Castform are classified as pure normal-types. The ruling is disputed. Some researchers push for a water-, flying-, or ghost-type. Castform are made almost entirely of water. It is believed they are controlled by a spirit. They usually have a gaseous body and float through the air. These traits would justify other typings. Normal is simply the default typing for pokémon that can change theirs.
Castform have three other recognized forms, colloquially known as the sunny, rainy, and snowy states. Sunny state castform are classified as fire-types due to their warm body and pyrokinesis. Rainy state castform are classified as water-types due to their liquid body and even more potent hydrokinesis than normal. Snowy state castform are classified as ice-types due to their icy body, snow summoning, and cryokinesis.
The main portion of castform’s body is shaped like a light grey teardrop. Two knobby protrusions hang beneath it with a small tail extends behind. The protrusions cannot be used to manipulate objects and serve no discernible purpose. On castform’s “face” is a lighter patch resembling a domino mask with two eyes. The eyes may or may not be functional. Castform have demonstrated color vision but can see in all directions.
Castform do not appear to have distinct organs. Their entire body is made of dust and water vapor likely held in place by a spiritual entity similar to jellicent. Even this is disputed as castform are nearly immune to spiritual attacks in their base state and are unusually docile for a pokémon, much less a ghost-type. Their reproduction patterns do not have any clear link to local deaths and they do not feed on emotions. In the absence of the creator’s notes or related species, all research on castform’s origins is essentially guesswork.
Sunny state castform have a similar lower body. Their upper body becomes filled with flickering sparks and is incredibly hot to the touch. Multiple bubble-like growths form a vertical ring around castform from one base of the upper body to the top to the base on the other side. The bubbles rise and fall slowly over time. The castform’s face becomes dark red with orange on the mask. The body is similar in size and mass to normal castform but at a far higher temperature, leading to more energy expended keeping the water vapor contained. The water vapor can be scalding in particularly powerful castform in artificially hot conditions. In laboratory tests castform have held their shape in temperatures up to 600 degrees Fahrenheit, although they became seriously ill and lost cohesion when held at that temperature for an extended period of time. They can briefly withstand far hotter flames.
Rainy state castform develop a more complex lower body resembling a pleated skirt. It is darker in color than is typical for castform. The upper body coalesces into a blue, spherical core of water and a wispy teardrop of water vapor around it. This is the only state in which part of the castform’s body is liquid. They can only enter this state in very humid environments as they must take in a great deal of water. Outside of their states, castform are only about 30% water vapor by volume and 80% by mass, the rest being made up of air and dust. Rainy state castform can be up to 70% water by volume and 99% water by mass.
Snowy state castform can form in cold and humid conditions. They require extra ambient water in the same way rainy state castform do. Snowy state is the largest and heaviest state with the castform’s entire body growing outwards with thin layers of icy armor held in place around the edges. A hollow sphere of ice forms around their eyes and upper body with swirling wisps of freezing air revolving around it. The ice in their body can be broken but will quickly reform in much the same state. Snowy state castform can survive in temperatures as low 75 degrees Kelvin.
Castform in all states subsist on dead organic particles or single-called organisms in the air or on the surface of objects. They passively feed. Very small or dead organic material that enters their body seems to decompose and disappear completely in a matter of seconds. Whether it is turned into the dust binding castform’s body together or converted directly to some form of energy or ectoplasm is not known. Castform often make themselves useful by dusting surfaces or cleaning up dandruff or other shedding from pokémon or humans. Trainers do not actively need to feed them. Simply avoid prolonged stays in highly sterile environments.
Castform are typically about eleven inches tall. Their mass varies by state, from a few ounces in their standard state to three pounds in snowy or rainy states. The period between regenerations ranges from six to twenty years in captivity. Wild regeneration intervals are not known.
Behavior
Castform do not possess a great deal of willpower or intelligence. They are mostly content to drift aimlessly, occasionally lowering themselves onto an object to feed. There is no discernible difference in activity at different times of the day for captive specimens. Wild populations tend to be mostly nocturnal to avoid encountering humans.
Activity increases dramatically outside of their base states, leading to social gatherings and more rapid movements through the air. These dances do not appear to have any order to them and their purpose is unknown. Movementsatterns vary between states. The snowy state’s movements are slower and involve more spinning. Sunny states will tumble through the air. Rainy states move the least, mostly bobbing up and down with slow horizontal movements.
It is believed that castform can only survive in places with frequent natural intense sunlight, rainfall, or snow. These are the only places in Alola castform are found. Castform do not work together to create their preferred climates like ninetales and flygon. Wild castform almost never change the weather at all and much prefer to be changed by it. The ambient elemental energy in weather may feed them in some way.
Captive specimens often pick up a few behaviors from observing teammates and humans. Some even whistle or softly babble in a way that almost hints at language but is incomprehensible to all other species. Wild castform occasionally whistle to roughly mimic common bird calls. Mimicry may be a form of stimulation or a way to endear themselves to other species.
Castform do not have predators or hunt anything but microorganisms. They are mostly ignored by other wildlife, although very curious creatures may interact with them.
Husbandry
Castform require very little effort to keep. They appear to enjoy interactions with humans and other pokémon, but do not engage in traditional forms of play. They can feed passively or with occasional exposure to dusty rooms. Waste takes the form of an occasional trail of dust or water droplets. They naturally prefer to release waste outside.
Most specimens experience a marked increase in activity and mood when taken into natural rain, snow, or harsh sunlight. They can be trusted to wander unsupervised for a time as they are unlikely to get in trouble and will invariably return home. Outdoor access in general provides a boost to activity. There is no significant difference in activity after time inside or in a stasis ball. Most specimens do not mind spending a few hours at a time in their ball, although some will sulk if they missed out on rain or snow.
Castform may appreciate having other weather manipulators as teammates. While experienced specimens can change the weather themselves, they prefer if someone else does it for them. Having ready access to state-altering weather increases activity levels. There have been few documented conflicts between a castform and another species. In the worst-case scenario, they will simply ignore or float away from the aggressor, who in turn often loses interest.
Illness
After taking extensive damage castform will begin to lose cohesion and stop battling. This is the proper time to withdraw them. If withdrawn when they stop fighting there will almost never be further health effects. Castform can be killed by continuous elemental damage.
The only other known ailments castform suffer from are starvation and dehydration. Starvation is only a risk in extremely sterile environments. Researchers initially struggled to care for castform until they learned what castform ate. Most modern laboratories that work with castform are either large outdoor spaces or greenhouses with healthy microbiology.
Dehydration is a more practical risk. Castform can thrive in warm, humid environments but can struggle in hot deserts. The population in the Haina Valley frequently travels to the coast to rehydrate and takes shelter on windy days when it is difficult to properly anchor themselves. Most of Alola is humid enough to support them. Care should still be taken in the driest of environments. Castform can thrive in dry, cold areas by rehydrating with melted snow. A research population in Antarctica flourished in the summer before being removed as a potential invasive species. It is unknown if they would have survived the dry, sunless winter.
Evolution
Castform continue to grow slightly larger and heavier as they age. Combat experience helps them gain mastery of weather manipulation, something peaceful wild specimens struggle at. Frequent combat also leads to somewhat shorter lifespans (see Breeding).
Battle
Castform are versatile pokémon that can alter weather more quickly and thoroughly than even pokémon such as ninetales and politoed. They can even do this with multiple types of weather and adjust their attacks to match. This makes castform very useful on teams utilizing multiple forms of weather to counter different play styles.
Unfortunately, castform are still small and relatively frail and weak. Physical attacks will go right through them but elemental ones can wear them out quickly. They can usually set weather in high level matches but do little else. Even if they did survive, castform’s shallow support movepool and modest power would limit what they could accomplish. Castform have a niche and do it well, but it’s a small niche and they struggle outside of it.
Castform have a diverse array of attacks early in the challenge and an unmatched ability to change the weather in the trainer’s favor later in it. This can lead to important advantages such as fighting the dragon trial in snow, the fire trial in rain, and the water trial in harsh sunlight. That alone often makes them worth a team slot, even if they can struggle to take hits or do damage.
Acquisition
Castform have quickly established themselves across much of Alola. They appear to be ecologically harmless and provide a small boost to the economy. The Department of Natural Resources has decided to not only leave them be but offer some protections such as seasonal and trainer quotas.
Castform usually stay hidden or close to ground during calm weather. Rainforest populations tend to wander the forest during rainstorms. The Lanakila population will descend lower on mountain during blizzards. The Haina population is most active on calm, hot days. During particularly dry periods they can be seen by the ocean nearby.
Castform can be readily released and are rarely found in shelters. Several breeders and trainers in Alola actively or passively breed castform and will have specimens available for purchase.
Trainers may capture, adopt, or purchase a castform with a Class I license.
Breeding
Castform experience a natural lifespan of growth, increasing power, senescence, death, and regeneration. For the first few months they will grow quickly in size until they reach 80% of their final mass. They will then grow slowly in size and power for the next few years. Eventually, castform begin to slow down and struggle in battle. They will stop responding entirely to external stimuli a week or so before their death.
Upon death, castform briefly collapse into an expanding cloud of water vapor. The cloud will then coalesce into one or more castform, each smaller than their progenitor. Stronger castform produce more offspring. The new specimens retain some of the progenitor’s habits, including an affinity for the same places and people. Some behaviors such as babbling speech or individualized dances will also be retained.
Breeding is inevitable. Trainers who do not wish to care for all of the offspring can sell them off or release them to the wild to bolster the population. It is encouraged to release offspring to the place where their progenitor was first captured. This eases the transition to wild life.
Relatives
Castform’s creator, Dr. Haruto Amenomori, had previously published a paper on jellicent. Like castform, jellicent are ghosts with a body almost entirely composed of water. Unlike castform, jellicent have a significant amount of ectoplasm in their bodies. Their behaviors are also almost entirely different. Colleagues report that Dr. Amenomori had also taken interest in kecleon and porygon shortly before his death.
Jellicent and castform seem to reflexively dislike each other. Kecleon and porygon are curious about castform but show no unusual affinity or aggression. At present castform are tentatively classified as a domesticated relative of jellicent, but this is one of the most uncertain relations in the entirety of pokémon phylogeny.