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Salamence (Bagon, Shelgon)
Formidraco celercaela
Overview
Few pokémon inspire fear and awe in humanity like the great dragons. Of these salamence arguably has the greatest place in the human imagination. It strikes hard and fast and few pokémon but the fickle fairies can hope to take it down. Salamence menaced the pre-pokéball Old World like few species could dream of. While most of the attention has been drawn to the western salamence’s massive size and almost unmatched strength, the eastern salamence’s speed, versatility, and elemental firepower makes it every bit as dangerous.
Once humans invented weaponry that could wound or even kill salamence alongside technology that could help tame the fairies the old paradigm changed. Humans could, and did, wage their own war against the great dragons. They were largely successful. Today salamence is endangered or extirpated from most of its former range. Those that remain have become warier of humans and tend to stay away from major settlements when possible.
Alola marks the eastern extent of the eastern salamence’s range. It was formerly a common breeding ground due to the relative lack of large predators and the abundance of migratory birds. Now only one to three pairs of salamence visit Alola every year. Dragon enthusiasts bring their binoculars to Route 3 every spring to watch the salamence hunt from a safe distance.
No pokémon is truly safe. Still, most do not present a danger to entire cities or platoons without specialized armor-piercing rounds or fairy support. Salamence is the rare exception. If you insist upon caring for a salamence be mindful that any serious mistakes can lead to not only your own death but those of several other people who either try to stop the rampaging dragon or just get caught in the crossfire. Even simple mistakes on the dragon’s part can be fatal to humans.
There are many other dragons in Alola. Turtonator, noivern, kommo-o, and exeggutor are all fairly tame. Dragonite, goodra, and drampa can be affectionate and rarely attack unless provoked. Flygon, druddigon, and dragalge at least have a limited capacity for destruction if they do rampage. Garchomp, tyrantrum, and salamence are the most dangerous dragons in this guidebook. We cannot recommend them under any circumstances. Even champion-level trainers should be very careful when they consider adding one to their team.
Physiology
Both bagon and shelgon are classified as pure dragon-types. Some scholars argue they should have a secondary rock typing due to their bony growths and general durability. This is currently a minority view. Salamence is classified as a dual dragon- and flying-type. This typing is the majority view but there are strong arguments for several secondary typings. Suggested typings include dark, fire, and water.
Bagon are true dragons. This means that they are technically warm-blooded reptiles. Bagon are capable of maintain steady internal temperatures. However, salamence struggle to maintain heat. In practice they rely on basking with their wings extended to stay warm.
Bagon are bipeds with strong but short legs and weak, stubby arms. Most of bagon’s offensive power is in their head. Bagon’s jaws are powerful and full of sharp teeth that constantly regrow. Their neck is thick and muscular. Bagon’s spine is unusually durable as well. This allows them to make use of powerful headbutts. Their head is topped with a bony dome. Plates of bone armor also run down the back. The bone armor is usually white. The rest of their scales are usually light blue with occasional yellow patterns. Pink, dark blue, green, white, and black color morphs have also been observed in the wild.
Most of bagon’s senses are quite weak. Their hearing is below-average for a pokémon of their size, they only have enough vision to make out fuzzy outlines, and their sense of smell is well below that of a feline or canine pokémon. On balance they can sense nearby movement through changing wind currents.
Shelgon are quadrupeds. Their main body is almost perfectly spherical. Almost all of it is coated in large bone plates. Three long bone ridges jut out from the pokémon, one on top and one on each side. Four short grey legs prop up the pokémon. A patch of grey skin is visible in front. This patch contains two eyes and a small mouth. Shelgon is a pupal stage akin to metapod. Their internal structure varies greatly over time as a salamence body develops inside their shell.
Salamence have four legs and two wings. Each leg has three segments that roughly correlate to the human thigh, calf, and foot. In the hindlegs the upper segment extends horizontally from the body. The middle segment extends back towards the tail while the broad, slightly webbed feet stick forward. This lets them make powerful jumps to get airborne and helps them move when swimming. The front legs jut out less horizontally and trade webbing for long, sharp claws.
A long neck connects the body and head. Salamence have a mouth full of curved, backwards facing teeth that are frequently replaced. Six bony plates extend from their head. This makes it difficult for opponents to bite down on their comparatively small head. It also provides some protection from hits to the side of the head. Salamence have much better vision, smell, and hearing than bagon in addition to the ability to sense air currents.
Salamence have two broad, thin wings on their back. These can be used for gliding or flight. While salamence are incapable of getting into or staying in the air by wingbeats alone air currents can be run by the wings in such a way that they can maintain flight. This is more akin to a plane than to most birds Salamence wings have been actually used by engineers to improve aircraft design in the past. The wings size also helps the pokémon warm up.
The tail rounds off salamence’s adaptations. The tail is long, broad, and very powerful. It is their primary means of swimming. It can also be used for powerful tail swipes as an offensive and defensive tool. Dragonfire, the front claws, and the tail are used in about equal measure when taking down prey. This versatility expands to their broad elemental movepool. Salamence are not specialized in taking on any particular species, but they have the tools to adapt to almost any prey they might encounter.
Salamence are also quite clever. They seem to be able to speak a common tongue with other dragons, although the details of this language are still poorly understood. A small tribe in Japan has claimed to be able to speak the language but have been unwilling to offer proof in a controlled setting.
The back of salamence is coated in blue scales. The belly has white scales with bone armor. The wings and two lines on the bottom of the tail are red.
Salamence can grow to be over four feet tall at the shoulder and twenty feet long from their snout to the tip of their tail. The tail itself makes up half of this length. They can weigh up to 1200 pounds. Wild salamence can live for up to eighty-five years. Captive individuals usually live for around fifty years. One specimen, ‘Fangs,’ died on his 110th birthday.
Behavior
Bagon lead solitary lives. They prefer to live near water to maximize the number of prey coming to them. Because of their weak senses bagon are prone to charging at anything they see and then figuring out if it was food once it is dead. They often ram boulders: it was previously believed that this was a way to vent their rage at being unable to fly, but modern scientists theorize that they simply think the boulders might be prey. Similarly, their cliff jumping behavior might not actually be an attempt to fly so much as the pokémon accidentally charging head-first over a cliff. Thankfully bagon are strong swimmers and very durable. Falling off cliffs only irritates them.
Shelgon do very little. They stand still, gradually change inside, and wait until it is time to emerge. A shelgon will defend itself or move to avoid a natural disaster or ongoing fight, but it will do nothing more.
Salamence are some of the most impressive carnivores in the world. They can hunt prey in the air by flying close and belting out dragonfire or other elemental attacks. They are excellent swimmers that can dive for up to thirty minutes. Sometimes they use this to wait beneath the water’s surface in hopes of ambushing prey when they come nearby. Other times they simply dive after slow moving prey they see in the water. Salamence are also deceptively fast on land, capable of running up to thirty miles an hour for short distances. Alola’s salamence primarily target the birds that come to the archipelago to lay eggs. They can casually walk up to a nest and threaten the inhabitants. Either they stay put and try to defend their clutch, in which case the salamence kills and eats them and their eggs, or they go away and give the salamence an uncontested meal. Even braviary and mandibuzz are not able to reliably ward off a salamence. Despite their general weakness, delibird are the only birds on Route 3 that salamence outright refuse to target. Salamence hate cold temperatures and will do what they can to avoid ice-types. Sometimes they will kill dewgong swimming near the surface and fly away. These attacks are more about spite or threat prevention than hunting.
Salamence live in Alola during the dry season. They almost always arrive to Alola in a mated pair. The mates do not hunt together but will mutually dig and share a burrow for shelter. Particularly large and aggressive salamence have been known to take over a cave entrance and drive out all other pokémon living there.
It is very important to not disturb a salamence resting in a burrow or cave entrance. They are at their most dangerous to humans when protecting their eggs. Otherwise Alola’s salamence leave people alone unless they are provoked first. Challenging one to a battle, especially near their eggs, is a terrible idea. Salamence will often eat their downed opponents, trainer included.
Alolans traditionally presented visiting salamence with bone spears, healing herbs, and carved totems as a peace offering. This is not recommended. Salamence will occasionally tolerate a well-meaning visitor, but more often than not they will become aggressive in defense of their nest.
The DNR sets up dragon watching stations on Route 3 where salamence hunts and flights can be seen from a safe distance. Gateway stations on Route 3 educate travelers on where salamence nests are. Paths and even roads that are too close to a nest will be closed off. Ignore these closures at your own peril.
Husbandry
Bagon are stubborn and slow to recognize their own trainer. It is best to introduce yourself with a vocal identifier than hope the pokémon can make a visual identification. They have a begrudging respect towards trainers who can beat them in battle, feed them regularly, and help them improve. Bagon trainers must still be quick with the recall button as the pokémon is prone to attacking anything they interpret as a threat. Large moving objects such as cars usually upset them.
Bagon’s diet should primarily consist of meat. They can be trained to accept cooked meat but will still always prefer it to be raw. Bagon are defensive eaters. Other pokémon and the trainer should stay at least twenty feet away during the dragon’s mealtime. In addition to meat some calcium supplements should be added to help with bone growth and development. Some specimens enjoy chilled fruit as an occasional reward. Water can be obtained from creeks or other moving bodies of water that bagon can hear and move too. Some bagon can also be taught to accept bottle feeding of water. Water dishes will usually be knocked over and/or played in instead of drank from. Housebreaking a bagon requires extensive work and is generally not considered to be worth it. Their old litter pan will quickly become far too small for them upon evolution in any case.
Bagon love swimming and should frequently be brought to pools, ponds, or the ocean. They are also surprisingly affectionate and appreciate sleeping near trusted pokémon or humans. Some bagon have been known to hoard a favorite type of object. This can range from stuffed animals to geodes. Several hours a day can be spent guarding and inspecting their hoard. Only very trusted trainers will be allowed to get near it without losing a limb.
Unlike most species, bagon are very enthusiastic battlers. They will constantly seek out opponents on their own and can easily be directed into somewhat more controlled fights by a mix of positive and negative reinforcement. Losing or simple verbal rebuke is negative reinforcement enough for them. Do not actually try to severely punish a bagon or any other dragon. It will only build resentment and can be very dangerous.
Some bagon enjoy being read to or listening to radio plays or music. Others have no interest at all. In any case they are more intelligent than many people give them credit for. One captive born bagon learned to recognize 241 words by the time she evolved into a shelgon.
Stasis and habitat balls are fine for bagon at night, especially when they are slowly learning to trust their trainer. They can also be used during trips or when in crowded urban areas or when preparing for battles. Otherwise bagon appreciate being outside to explore.
Shelgon prefer to stand still and do absolutely nothing. They do not need to eat or drink. They do not produce much in the way of waste. Give them a dark corner to stand in and they will stay there until something changes that they see as potentially threatening. Thankfully, shelgon have a much higher threshold for ‘threatening’ than bagon do. Habitat balls are seen as nearly indistinguishable from being outside, although out of an abundance of caution they should be given at least thirty minutes out of their ball a day. Stasis balls may slow their evolution speed and are not recommended. Shelgon that enjoyed being read to in their previous form will appreciate it if this continues after evolution. Occasional visits from pokémon they have bonded with also help. Otherwise, they are very low maintenance.
Salamence are not at all low maintenance. They require up to twenty percent of their body mass in food every day, which is the equivalent of a full tauros every ten days. Salamence can have feast and lean days. On the former they can eat up to half their weight while eating as little as one tenth their body weight on the latter. This should balance out to around 20% in a ten-day period. Do not try to battle with a salamence within three days of feasting as they will be tired, bloated, and generally reluctant to fight. On leaner days, their instincts tell them to hunt, making them more fearsome and willing battlers. Salamence are even more food defensive than bagon. No one should be within fifty feet of a feeding salamence. Thankfully, they will usually growl or hiss before attacking.
Salamence are equally fine being migratory or stationary. Salamence held in a single place should be given access to a large yard area with a pond or pool, a shelter such as an artificial cave, and a large rock to bask upon. Heated rocks are even better. They will still fly out if they want to, but salamence rarely hunt if all of their needs are met. Even a salamence on a recreational flight can still terrify neighbors. It is not recommended to raise any large dragons near urban areas. Strangers trespassing into salamence’s yard are still killed as a matter of course. If a new person must enter the yard at the same time as the salamence they should be escorted by the trainer at all times. Salamence will share their space with humans or pokémon they have bonded with.
Wild salamence often move from place to place in pursuit of their favored prey or good weather. They are theoretically fine being on the trail with their trainer. Some even enjoy flying or swimming with their trainer on their back as they go to new places. As long as they are regularly taken to places to swim or bask they will be happy. The main logistical difficulties here are that salamence do not like pokéballs and need a very large amount of food. It is not practical for most people to carry hundreds of pounds of meat with them for every day they plan to be in the backcountry. There also tend to be limits on hunting the sort of prey that can keep a salamence fed in the wild. The aversion to pokéballs means that staying in major cities for more than a day or two will begin to irritate the salamence due to the time it must spend withdrawn. An irritated salamence can quickly become a dangerous salamence.
Even a happy salamence will often express joy by venting large amounts of dragonfire. This behavior can be reduced but not eliminated. Salamence trainers must carry a large insurance package to pay for the damage their pokémon will cause.
Salamence enjoy scratches in hard-to-reach areas. They sometimes voice satisfaction through a low rumble that sounds a little like a very deep purr. This will sometimes be accompanied by dragonfire. Be mindful of where the pokémon’s mouth is facing when grooming them. Some salamence enjoy being bathed with a hose and soap. Others prefer to bathe themselves in a very large soapy tub. And some specimens do not enjoy being anywhere near soap. Be mindful of the pokémon’s preferences.
Illness
All stages have remarkably fast healing, even by pokémon standards. This is because their wounds do not seem to become infected. Biomedical researchers are investigating the root of this, but progress has so far been slow.
Salamence in particular can succumb to hypothermia if they are not given adequate basking time. This seldom matters in the dry season but can be a problem during the wet season. No Alola-based trainer currently raises a salamence. The last salamence trainer maintained a large greenhouse for his dragon to use in the winter. Reptile specialists in the tropics have employed this strategy with other large lizards and dragons to some success.
It was previously believed that salamence mouths were exceptionally dirty, as seen by the large numbers of infections in prey that were bitten but managed to escape. This theory has been debunked. Salamence are actually slightly venomous in a way that impairs the immune response of their prey. Any infection from the large open bite wound can then turn lethal without proper medical care. The dragon’s mouths are actually quite clean by reptile standards. Salamence themselves seem to be immune to their own species’ venom.
The purpose of this venom is poorly understood as salamence usually manage to kill their prey in a single confrontation. They rarely even bother to track down what does escape. The leading theory is that the venom is largely a remnant from a time where salamence were smaller and had to rely on biting and stalking their prey rather than risking a prolonged confrontation.
Evolution
Bagon evolution seems to be directly tied to the number of successful fights they have had over their lifetime. Captive specimens that are regularly fed but seldom battled with evolve very slowly. Those that are fed equal or even lesser amounts but battled with multiple times a day grow and evolve much faster. In the wild evolution typically occurs between two and four years of age, but captive bagon have evolved less than six months after birth.
Shelgon are constantly in the process of evolution. Inside their body the old structures are being digested and reformed. Battle seems to actively slow the process of evolution at this point. A shelgon that is left alone will evolve in roughly six months. As evolution approaches its bones begin to soften.
When the new salamence is fully formed it will detach its nervous system from the shellgon’s frame. It will then claw its way out of the bone cage it is trapped in and fly off. Newly evolved salamence are smaller than shelgon and are rarely larger than six feet, tall included. Those in Alola stay until they are around twelve feet long, at which point they will fly off to the west.
Salamence does have a mega evolution. For a long time this form was only known by a small clan in the Japanese isles. A visiting researcher managed to figure out the science behind their tradition and spread knowledge of this transformation to the outside world. This led to the widespread study and usage of mega evolution. At present over forty mega forms have been identified, mostly clustered in species native to Kalos and Japan.
Mega salamence lose most of their bulk but gain much more prominent wings. They are incredibly fast and deadly dogfighters that are virtually unmatched in the air. The mega form is also far more vicious and has been known to turn on the opposing trainer, spectators, and its own trainer alike. Most circuits have banned mega salamence due to the difficulty of taming them. There is an ongoing dispute on the matter: a Japanese dragon tamer claims to understand the secret to the bonding process and has asked to be allowed to use her starter in official matches. The local league has asked for both a demonstration of this technique and an explanation of how to replicate it. Until these can be provided mega salamence will remain banned in Japan and most of the world.
Battle
Both species of salamence are premier threats on the competitive circuits. Western salamence are durable physical tanks that can sponge up damage and claw their way through the opposition. Eastern salamence (henceforth ‘salamence’ in this section) are less physically powerful but no less dangerous when played well.
Salamence can more than hold their own in a melee battle against most physical attackers. This is not the ideal way to use one in battle. Instead, they can take to the air and rain down powerful, versatile attacks to dismantle the opponent’s team. Most anti-air options are electric-types, but salamence’s draconic nature gives it a resistance to lightning-based attacks. Vikavolt and magnezone can both be taken down by flamethrowers or fire blasts. Steel-types that would give it trouble can also be burned up.
Fairies can theoretically withstand salamence’s draconic and fire attacks. Salamence’s raw power and versatile arsenal means that only the sturdiest and strongest can actually take one down before it severely damages them in return. Ice-types themselves are unreliable against salamence due to their fire weakness but can seriously hurt it by inflecting hypothermia. Bulky water-types with ice coverage are some of salamence’s best checks, but even they can be taken down in the right situations.
Many trainers rely on their own flying dragons to take on salamence. Dragapult, hydreigon, dragonite, and the bluwing noivern are all incredibly powerful threats in their own right and can threaten salamence with powerful draconic attacks of their own. Avid competitive battling fans have debated which of the five strongest aerial dragons are best. In practice it is a risk to rely on one to counter the others: they are all weak to dragon attacks and can find themselves narrowly winning or outright losing against the threats they were supposed to counter.
The real problem of using salamence is not its list of checks, but that it requires caring for a salamence. The enclosure, meat, and insurance requirements mean that all but the most experienced of professional trainers stay away from the line.
Bagon rely mostly on bites and headbutts in battle. They can be taught more complex strategies, but their senses limit their ability to execute them. Some trainers have found success teaching them to use dragon dance to increase their speed and breaking power.
Shelgon should not be used in battle whenever possible.
Any trainer using a salamence on the island challenge does not need battling advice from this guidebook.
Acquisition
Bagon, shelgon, and small salamence live on the cliffs of Route 3. Bagon prefer to live on the larger ledges. They sometimes make their way up to the main trails to hunt. They have been known to ram large tents. In practice the best way to deal with bagon is to try and fight and capture them as a temporary restraint. The ball can then be given to a local Pokémon Center. They will contact the DNR and arrange for the bagon’s safe release. Alternatively, trainers who want to raise a bagon and meet the licensing requirements can keep the pokémon for themselves after the proving battle. Be advised that although bagon only require a Class III license to purchase, adopt, or capture, possessing a salamence requires a Class V license. Trainers will have to forfeit their pokémon if it evolve and they lack the licensing requirements.
Shelgon capture is prohibited to protect them during this relatively vulnerable time. They can be found in some of the caves on the cliff face. Most will allow trainers to photograph them from a safe distance as long as they move on within a few minutes. Trying to eat or set up camp near a shelgon might provoke them into attacking. Disturbing a wild shelgon is a crime that carries a $500 ticket.
There are wild salamence in Alola. Some of these are adults. Disturbing adult salamence is both illegal and incredibly dangerous. It is safest to watch them fly or swim from far away. Certain areas of the Route 3 caves are closed off during the dry season if a salamence has been sighted near them.
Smaller salamence typically make their homes on the part of Route 3 away from the trails. Keep in mind that even a newly evolved salamence is venomous and packs a powerful dragon breath attack. Their capture is legal for trainers with a Class V license. Sometimes they will obey trainers who prove their strength to them. In any case trainers who want to own a salamence are strongly encouraged to raise them from their first evolutionary stage. It is easier to convince a young bagon that you are a strong ally than it is to convince a venomous flying dragon longer than you are tall.
Breeding
Salamence mate for life. When a female is about sixteen feet long and goes into heat she begins issuing mating calls. These can be heard for miles. All bachelor males in the area will come to the female. They will then rear up on their hind legs and wrestle each other while the female watches. Whoever wins the tournament will be invited to mate. While mating the female will attempt to fight the male. If the male can pin the female and get through the act unscathed he will be taken as her mate.
Most salamence travel to lay eggs. After establishing themselves in their new home the female will lay a clutch of six to eight eggs. One parent will always be on top of the nest incubating the eggs. The other will either be off hunting or be sleeping nearby. Incubation lasts approximately three months before the eggs hatch. The newborn bagon will be born all male or all female depending on the nest temperature. The parents will take turns hunting for the offspring and eventually teaching them how to fend for themselves. As the rainy season approaches they will fly back to their usual territory.
Females are also capable of parthenogenesis. If there is no male they deem worthy she can lay a clutch of eggs without a male’s gametes. The resulting offspring will be all male. Some scientists have theorized that parthenogenesis could be a means for salamence to colonize the Pacific: a female would fly to a remote island and lay a clutch of eggs, providing her with a future mate to help grow the island’s population with. In practice mother-son incest has never been observed and salamence do not typically live on small islands. When they do the island is typically in easy swimming or flying distance from a more reliable hunting ground.
Captive breeding is possible but very rare. Undera trainer’s care it can be difficult for a female to find a suitable mate. Most captive-born bagon were parthenogenic offspring. One trainer attempted to arrange for a proper tournament for his female salamence. He was thwarted by lack of interest from other dragon tamers. No one wanted to give up their salamence so it could stay with his mate if he won, even if they were promised the first clutch in return.
An impromptu mating ritual occurred on the battlefield in the Lumiose Invitational in 1998. A male and female salamence were sent out at the start of the match. They proceeded to ignore all orders and wrestle each other on stage. The female was able to repel the male. Her prospective mate did not take this well and proceeded to hit her with a point-blank draco meteor. Both survived the ensuing fight and eventually recovered.
Most successful two-parent breeding has occurred between a captive female and a wild male. If the female is living outdoors in salamence territory she may issue a mating call and attract males. The winner will then become her mate and effectively join the trainer’s team. Some salamence pairs have flown off to a mountain valley or remote island to breed. Others stayed in place and accepted meals from their trainer during incubation and childrearing.
Relatives
The eastern salamence lives along the western rim of the Pacific. They prefer tropical climates but sometimes seasonally migrate to subtropical or even temperate areas. Their range formerly extended into Japan, Korea, China, Vietnam, The Philippines, Indonesia, Malaysia, and the northern territory of Australia. They have since been extirpated from Korea, Vietnam, Australia, and China. Childrearing sometimes occurs on the smaller islands of the Pacific, with Alola being the easternmost island they have regularly been sighted on. These islands are important for the species’ survival but are not considered part of their core range. Over 80% of the remaining eastern salamence live in the Philippines, with the remainder mostly found in Indonesia and Malayasia. In Japan they are only found on the island of Hoenn. There are fewer than twenty adults remaining there.
The western salamence, F. typhon, were once found across Europe, Central Asia and Western Asia, and Northern Africa. Today they are only found in the Crown Tundra region of Galar, a few old growth forests in Poland, Carpathian National Park in Romania, and a few preserves in the Zagros Mountains. There are occasional reported sightings in the Atlas Mountains, but none have been verified in the last fifty years.
Western salamence have wings but cannot fly. The wings help them absorb more heat from sunlight, like those of druddigon. Instead, these salamence rely upon their sheer size and power to deter potential attackers. They are much bulkier than eastern salamence because they do not need to stay light enough to fly. Their claws are also tipped with iron to help them ward off fairies. Their sheer power and excellent sense of smell lets them bully almost any predator away from their kill. Alternatively, they can outpace and overpower some slower predators. Juveniles are much nimbler and often hunt alongside their parents. The adolescent salamence will harass prey and herd them towards the adult waiting to finish them off.
Western salamence are exceptionally intelligent. Some have even figured out how to communicate with humans through crude drawings. There are rumors of them kidnapping artists or philosophers to obtain their works or listen to their musings. When the nations of Europe began systematically exterminating the salamence in their lands they often found hoards of gold, ancient artifacts, and even books inside of the caves they lived in. Some great works of imperial era and pre-imperial writing long thought to be lost were recovered from the dragons’ lairs, preserved by the cool and dry environments of the caves.
Formidraco celercaela
Overview
Few pokémon inspire fear and awe in humanity like the great dragons. Of these salamence arguably has the greatest place in the human imagination. It strikes hard and fast and few pokémon but the fickle fairies can hope to take it down. Salamence menaced the pre-pokéball Old World like few species could dream of. While most of the attention has been drawn to the western salamence’s massive size and almost unmatched strength, the eastern salamence’s speed, versatility, and elemental firepower makes it every bit as dangerous.
Once humans invented weaponry that could wound or even kill salamence alongside technology that could help tame the fairies the old paradigm changed. Humans could, and did, wage their own war against the great dragons. They were largely successful. Today salamence is endangered or extirpated from most of its former range. Those that remain have become warier of humans and tend to stay away from major settlements when possible.
Alola marks the eastern extent of the eastern salamence’s range. It was formerly a common breeding ground due to the relative lack of large predators and the abundance of migratory birds. Now only one to three pairs of salamence visit Alola every year. Dragon enthusiasts bring their binoculars to Route 3 every spring to watch the salamence hunt from a safe distance.
No pokémon is truly safe. Still, most do not present a danger to entire cities or platoons without specialized armor-piercing rounds or fairy support. Salamence is the rare exception. If you insist upon caring for a salamence be mindful that any serious mistakes can lead to not only your own death but those of several other people who either try to stop the rampaging dragon or just get caught in the crossfire. Even simple mistakes on the dragon’s part can be fatal to humans.
There are many other dragons in Alola. Turtonator, noivern, kommo-o, and exeggutor are all fairly tame. Dragonite, goodra, and drampa can be affectionate and rarely attack unless provoked. Flygon, druddigon, and dragalge at least have a limited capacity for destruction if they do rampage. Garchomp, tyrantrum, and salamence are the most dangerous dragons in this guidebook. We cannot recommend them under any circumstances. Even champion-level trainers should be very careful when they consider adding one to their team.
Physiology
Both bagon and shelgon are classified as pure dragon-types. Some scholars argue they should have a secondary rock typing due to their bony growths and general durability. This is currently a minority view. Salamence is classified as a dual dragon- and flying-type. This typing is the majority view but there are strong arguments for several secondary typings. Suggested typings include dark, fire, and water.
Bagon are true dragons. This means that they are technically warm-blooded reptiles. Bagon are capable of maintain steady internal temperatures. However, salamence struggle to maintain heat. In practice they rely on basking with their wings extended to stay warm.
Bagon are bipeds with strong but short legs and weak, stubby arms. Most of bagon’s offensive power is in their head. Bagon’s jaws are powerful and full of sharp teeth that constantly regrow. Their neck is thick and muscular. Bagon’s spine is unusually durable as well. This allows them to make use of powerful headbutts. Their head is topped with a bony dome. Plates of bone armor also run down the back. The bone armor is usually white. The rest of their scales are usually light blue with occasional yellow patterns. Pink, dark blue, green, white, and black color morphs have also been observed in the wild.
Most of bagon’s senses are quite weak. Their hearing is below-average for a pokémon of their size, they only have enough vision to make out fuzzy outlines, and their sense of smell is well below that of a feline or canine pokémon. On balance they can sense nearby movement through changing wind currents.
Shelgon are quadrupeds. Their main body is almost perfectly spherical. Almost all of it is coated in large bone plates. Three long bone ridges jut out from the pokémon, one on top and one on each side. Four short grey legs prop up the pokémon. A patch of grey skin is visible in front. This patch contains two eyes and a small mouth. Shelgon is a pupal stage akin to metapod. Their internal structure varies greatly over time as a salamence body develops inside their shell.
Salamence have four legs and two wings. Each leg has three segments that roughly correlate to the human thigh, calf, and foot. In the hindlegs the upper segment extends horizontally from the body. The middle segment extends back towards the tail while the broad, slightly webbed feet stick forward. This lets them make powerful jumps to get airborne and helps them move when swimming. The front legs jut out less horizontally and trade webbing for long, sharp claws.
A long neck connects the body and head. Salamence have a mouth full of curved, backwards facing teeth that are frequently replaced. Six bony plates extend from their head. This makes it difficult for opponents to bite down on their comparatively small head. It also provides some protection from hits to the side of the head. Salamence have much better vision, smell, and hearing than bagon in addition to the ability to sense air currents.
Salamence have two broad, thin wings on their back. These can be used for gliding or flight. While salamence are incapable of getting into or staying in the air by wingbeats alone air currents can be run by the wings in such a way that they can maintain flight. This is more akin to a plane than to most birds Salamence wings have been actually used by engineers to improve aircraft design in the past. The wings size also helps the pokémon warm up.
The tail rounds off salamence’s adaptations. The tail is long, broad, and very powerful. It is their primary means of swimming. It can also be used for powerful tail swipes as an offensive and defensive tool. Dragonfire, the front claws, and the tail are used in about equal measure when taking down prey. This versatility expands to their broad elemental movepool. Salamence are not specialized in taking on any particular species, but they have the tools to adapt to almost any prey they might encounter.
Salamence are also quite clever. They seem to be able to speak a common tongue with other dragons, although the details of this language are still poorly understood. A small tribe in Japan has claimed to be able to speak the language but have been unwilling to offer proof in a controlled setting.
The back of salamence is coated in blue scales. The belly has white scales with bone armor. The wings and two lines on the bottom of the tail are red.
Salamence can grow to be over four feet tall at the shoulder and twenty feet long from their snout to the tip of their tail. The tail itself makes up half of this length. They can weigh up to 1200 pounds. Wild salamence can live for up to eighty-five years. Captive individuals usually live for around fifty years. One specimen, ‘Fangs,’ died on his 110th birthday.
Behavior
Bagon lead solitary lives. They prefer to live near water to maximize the number of prey coming to them. Because of their weak senses bagon are prone to charging at anything they see and then figuring out if it was food once it is dead. They often ram boulders: it was previously believed that this was a way to vent their rage at being unable to fly, but modern scientists theorize that they simply think the boulders might be prey. Similarly, their cliff jumping behavior might not actually be an attempt to fly so much as the pokémon accidentally charging head-first over a cliff. Thankfully bagon are strong swimmers and very durable. Falling off cliffs only irritates them.
Shelgon do very little. They stand still, gradually change inside, and wait until it is time to emerge. A shelgon will defend itself or move to avoid a natural disaster or ongoing fight, but it will do nothing more.
Salamence are some of the most impressive carnivores in the world. They can hunt prey in the air by flying close and belting out dragonfire or other elemental attacks. They are excellent swimmers that can dive for up to thirty minutes. Sometimes they use this to wait beneath the water’s surface in hopes of ambushing prey when they come nearby. Other times they simply dive after slow moving prey they see in the water. Salamence are also deceptively fast on land, capable of running up to thirty miles an hour for short distances. Alola’s salamence primarily target the birds that come to the archipelago to lay eggs. They can casually walk up to a nest and threaten the inhabitants. Either they stay put and try to defend their clutch, in which case the salamence kills and eats them and their eggs, or they go away and give the salamence an uncontested meal. Even braviary and mandibuzz are not able to reliably ward off a salamence. Despite their general weakness, delibird are the only birds on Route 3 that salamence outright refuse to target. Salamence hate cold temperatures and will do what they can to avoid ice-types. Sometimes they will kill dewgong swimming near the surface and fly away. These attacks are more about spite or threat prevention than hunting.
Salamence live in Alola during the dry season. They almost always arrive to Alola in a mated pair. The mates do not hunt together but will mutually dig and share a burrow for shelter. Particularly large and aggressive salamence have been known to take over a cave entrance and drive out all other pokémon living there.
It is very important to not disturb a salamence resting in a burrow or cave entrance. They are at their most dangerous to humans when protecting their eggs. Otherwise Alola’s salamence leave people alone unless they are provoked first. Challenging one to a battle, especially near their eggs, is a terrible idea. Salamence will often eat their downed opponents, trainer included.
Alolans traditionally presented visiting salamence with bone spears, healing herbs, and carved totems as a peace offering. This is not recommended. Salamence will occasionally tolerate a well-meaning visitor, but more often than not they will become aggressive in defense of their nest.
The DNR sets up dragon watching stations on Route 3 where salamence hunts and flights can be seen from a safe distance. Gateway stations on Route 3 educate travelers on where salamence nests are. Paths and even roads that are too close to a nest will be closed off. Ignore these closures at your own peril.
Husbandry
Bagon are stubborn and slow to recognize their own trainer. It is best to introduce yourself with a vocal identifier than hope the pokémon can make a visual identification. They have a begrudging respect towards trainers who can beat them in battle, feed them regularly, and help them improve. Bagon trainers must still be quick with the recall button as the pokémon is prone to attacking anything they interpret as a threat. Large moving objects such as cars usually upset them.
Bagon’s diet should primarily consist of meat. They can be trained to accept cooked meat but will still always prefer it to be raw. Bagon are defensive eaters. Other pokémon and the trainer should stay at least twenty feet away during the dragon’s mealtime. In addition to meat some calcium supplements should be added to help with bone growth and development. Some specimens enjoy chilled fruit as an occasional reward. Water can be obtained from creeks or other moving bodies of water that bagon can hear and move too. Some bagon can also be taught to accept bottle feeding of water. Water dishes will usually be knocked over and/or played in instead of drank from. Housebreaking a bagon requires extensive work and is generally not considered to be worth it. Their old litter pan will quickly become far too small for them upon evolution in any case.
Bagon love swimming and should frequently be brought to pools, ponds, or the ocean. They are also surprisingly affectionate and appreciate sleeping near trusted pokémon or humans. Some bagon have been known to hoard a favorite type of object. This can range from stuffed animals to geodes. Several hours a day can be spent guarding and inspecting their hoard. Only very trusted trainers will be allowed to get near it without losing a limb.
Unlike most species, bagon are very enthusiastic battlers. They will constantly seek out opponents on their own and can easily be directed into somewhat more controlled fights by a mix of positive and negative reinforcement. Losing or simple verbal rebuke is negative reinforcement enough for them. Do not actually try to severely punish a bagon or any other dragon. It will only build resentment and can be very dangerous.
Some bagon enjoy being read to or listening to radio plays or music. Others have no interest at all. In any case they are more intelligent than many people give them credit for. One captive born bagon learned to recognize 241 words by the time she evolved into a shelgon.
Stasis and habitat balls are fine for bagon at night, especially when they are slowly learning to trust their trainer. They can also be used during trips or when in crowded urban areas or when preparing for battles. Otherwise bagon appreciate being outside to explore.
Shelgon prefer to stand still and do absolutely nothing. They do not need to eat or drink. They do not produce much in the way of waste. Give them a dark corner to stand in and they will stay there until something changes that they see as potentially threatening. Thankfully, shelgon have a much higher threshold for ‘threatening’ than bagon do. Habitat balls are seen as nearly indistinguishable from being outside, although out of an abundance of caution they should be given at least thirty minutes out of their ball a day. Stasis balls may slow their evolution speed and are not recommended. Shelgon that enjoyed being read to in their previous form will appreciate it if this continues after evolution. Occasional visits from pokémon they have bonded with also help. Otherwise, they are very low maintenance.
Salamence are not at all low maintenance. They require up to twenty percent of their body mass in food every day, which is the equivalent of a full tauros every ten days. Salamence can have feast and lean days. On the former they can eat up to half their weight while eating as little as one tenth their body weight on the latter. This should balance out to around 20% in a ten-day period. Do not try to battle with a salamence within three days of feasting as they will be tired, bloated, and generally reluctant to fight. On leaner days, their instincts tell them to hunt, making them more fearsome and willing battlers. Salamence are even more food defensive than bagon. No one should be within fifty feet of a feeding salamence. Thankfully, they will usually growl or hiss before attacking.
Salamence are equally fine being migratory or stationary. Salamence held in a single place should be given access to a large yard area with a pond or pool, a shelter such as an artificial cave, and a large rock to bask upon. Heated rocks are even better. They will still fly out if they want to, but salamence rarely hunt if all of their needs are met. Even a salamence on a recreational flight can still terrify neighbors. It is not recommended to raise any large dragons near urban areas. Strangers trespassing into salamence’s yard are still killed as a matter of course. If a new person must enter the yard at the same time as the salamence they should be escorted by the trainer at all times. Salamence will share their space with humans or pokémon they have bonded with.
Wild salamence often move from place to place in pursuit of their favored prey or good weather. They are theoretically fine being on the trail with their trainer. Some even enjoy flying or swimming with their trainer on their back as they go to new places. As long as they are regularly taken to places to swim or bask they will be happy. The main logistical difficulties here are that salamence do not like pokéballs and need a very large amount of food. It is not practical for most people to carry hundreds of pounds of meat with them for every day they plan to be in the backcountry. There also tend to be limits on hunting the sort of prey that can keep a salamence fed in the wild. The aversion to pokéballs means that staying in major cities for more than a day or two will begin to irritate the salamence due to the time it must spend withdrawn. An irritated salamence can quickly become a dangerous salamence.
Even a happy salamence will often express joy by venting large amounts of dragonfire. This behavior can be reduced but not eliminated. Salamence trainers must carry a large insurance package to pay for the damage their pokémon will cause.
Salamence enjoy scratches in hard-to-reach areas. They sometimes voice satisfaction through a low rumble that sounds a little like a very deep purr. This will sometimes be accompanied by dragonfire. Be mindful of where the pokémon’s mouth is facing when grooming them. Some salamence enjoy being bathed with a hose and soap. Others prefer to bathe themselves in a very large soapy tub. And some specimens do not enjoy being anywhere near soap. Be mindful of the pokémon’s preferences.
Illness
All stages have remarkably fast healing, even by pokémon standards. This is because their wounds do not seem to become infected. Biomedical researchers are investigating the root of this, but progress has so far been slow.
Salamence in particular can succumb to hypothermia if they are not given adequate basking time. This seldom matters in the dry season but can be a problem during the wet season. No Alola-based trainer currently raises a salamence. The last salamence trainer maintained a large greenhouse for his dragon to use in the winter. Reptile specialists in the tropics have employed this strategy with other large lizards and dragons to some success.
It was previously believed that salamence mouths were exceptionally dirty, as seen by the large numbers of infections in prey that were bitten but managed to escape. This theory has been debunked. Salamence are actually slightly venomous in a way that impairs the immune response of their prey. Any infection from the large open bite wound can then turn lethal without proper medical care. The dragon’s mouths are actually quite clean by reptile standards. Salamence themselves seem to be immune to their own species’ venom.
The purpose of this venom is poorly understood as salamence usually manage to kill their prey in a single confrontation. They rarely even bother to track down what does escape. The leading theory is that the venom is largely a remnant from a time where salamence were smaller and had to rely on biting and stalking their prey rather than risking a prolonged confrontation.
Evolution
Bagon evolution seems to be directly tied to the number of successful fights they have had over their lifetime. Captive specimens that are regularly fed but seldom battled with evolve very slowly. Those that are fed equal or even lesser amounts but battled with multiple times a day grow and evolve much faster. In the wild evolution typically occurs between two and four years of age, but captive bagon have evolved less than six months after birth.
Shelgon are constantly in the process of evolution. Inside their body the old structures are being digested and reformed. Battle seems to actively slow the process of evolution at this point. A shelgon that is left alone will evolve in roughly six months. As evolution approaches its bones begin to soften.
When the new salamence is fully formed it will detach its nervous system from the shellgon’s frame. It will then claw its way out of the bone cage it is trapped in and fly off. Newly evolved salamence are smaller than shelgon and are rarely larger than six feet, tall included. Those in Alola stay until they are around twelve feet long, at which point they will fly off to the west.
Salamence does have a mega evolution. For a long time this form was only known by a small clan in the Japanese isles. A visiting researcher managed to figure out the science behind their tradition and spread knowledge of this transformation to the outside world. This led to the widespread study and usage of mega evolution. At present over forty mega forms have been identified, mostly clustered in species native to Kalos and Japan.
Mega salamence lose most of their bulk but gain much more prominent wings. They are incredibly fast and deadly dogfighters that are virtually unmatched in the air. The mega form is also far more vicious and has been known to turn on the opposing trainer, spectators, and its own trainer alike. Most circuits have banned mega salamence due to the difficulty of taming them. There is an ongoing dispute on the matter: a Japanese dragon tamer claims to understand the secret to the bonding process and has asked to be allowed to use her starter in official matches. The local league has asked for both a demonstration of this technique and an explanation of how to replicate it. Until these can be provided mega salamence will remain banned in Japan and most of the world.
Battle
Both species of salamence are premier threats on the competitive circuits. Western salamence are durable physical tanks that can sponge up damage and claw their way through the opposition. Eastern salamence (henceforth ‘salamence’ in this section) are less physically powerful but no less dangerous when played well.
Salamence can more than hold their own in a melee battle against most physical attackers. This is not the ideal way to use one in battle. Instead, they can take to the air and rain down powerful, versatile attacks to dismantle the opponent’s team. Most anti-air options are electric-types, but salamence’s draconic nature gives it a resistance to lightning-based attacks. Vikavolt and magnezone can both be taken down by flamethrowers or fire blasts. Steel-types that would give it trouble can also be burned up.
Fairies can theoretically withstand salamence’s draconic and fire attacks. Salamence’s raw power and versatile arsenal means that only the sturdiest and strongest can actually take one down before it severely damages them in return. Ice-types themselves are unreliable against salamence due to their fire weakness but can seriously hurt it by inflecting hypothermia. Bulky water-types with ice coverage are some of salamence’s best checks, but even they can be taken down in the right situations.
Many trainers rely on their own flying dragons to take on salamence. Dragapult, hydreigon, dragonite, and the bluwing noivern are all incredibly powerful threats in their own right and can threaten salamence with powerful draconic attacks of their own. Avid competitive battling fans have debated which of the five strongest aerial dragons are best. In practice it is a risk to rely on one to counter the others: they are all weak to dragon attacks and can find themselves narrowly winning or outright losing against the threats they were supposed to counter.
The real problem of using salamence is not its list of checks, but that it requires caring for a salamence. The enclosure, meat, and insurance requirements mean that all but the most experienced of professional trainers stay away from the line.
Bagon rely mostly on bites and headbutts in battle. They can be taught more complex strategies, but their senses limit their ability to execute them. Some trainers have found success teaching them to use dragon dance to increase their speed and breaking power.
Shelgon should not be used in battle whenever possible.
Any trainer using a salamence on the island challenge does not need battling advice from this guidebook.
Acquisition
Bagon, shelgon, and small salamence live on the cliffs of Route 3. Bagon prefer to live on the larger ledges. They sometimes make their way up to the main trails to hunt. They have been known to ram large tents. In practice the best way to deal with bagon is to try and fight and capture them as a temporary restraint. The ball can then be given to a local Pokémon Center. They will contact the DNR and arrange for the bagon’s safe release. Alternatively, trainers who want to raise a bagon and meet the licensing requirements can keep the pokémon for themselves after the proving battle. Be advised that although bagon only require a Class III license to purchase, adopt, or capture, possessing a salamence requires a Class V license. Trainers will have to forfeit their pokémon if it evolve and they lack the licensing requirements.
Shelgon capture is prohibited to protect them during this relatively vulnerable time. They can be found in some of the caves on the cliff face. Most will allow trainers to photograph them from a safe distance as long as they move on within a few minutes. Trying to eat or set up camp near a shelgon might provoke them into attacking. Disturbing a wild shelgon is a crime that carries a $500 ticket.
There are wild salamence in Alola. Some of these are adults. Disturbing adult salamence is both illegal and incredibly dangerous. It is safest to watch them fly or swim from far away. Certain areas of the Route 3 caves are closed off during the dry season if a salamence has been sighted near them.
Smaller salamence typically make their homes on the part of Route 3 away from the trails. Keep in mind that even a newly evolved salamence is venomous and packs a powerful dragon breath attack. Their capture is legal for trainers with a Class V license. Sometimes they will obey trainers who prove their strength to them. In any case trainers who want to own a salamence are strongly encouraged to raise them from their first evolutionary stage. It is easier to convince a young bagon that you are a strong ally than it is to convince a venomous flying dragon longer than you are tall.
Breeding
Salamence mate for life. When a female is about sixteen feet long and goes into heat she begins issuing mating calls. These can be heard for miles. All bachelor males in the area will come to the female. They will then rear up on their hind legs and wrestle each other while the female watches. Whoever wins the tournament will be invited to mate. While mating the female will attempt to fight the male. If the male can pin the female and get through the act unscathed he will be taken as her mate.
Most salamence travel to lay eggs. After establishing themselves in their new home the female will lay a clutch of six to eight eggs. One parent will always be on top of the nest incubating the eggs. The other will either be off hunting or be sleeping nearby. Incubation lasts approximately three months before the eggs hatch. The newborn bagon will be born all male or all female depending on the nest temperature. The parents will take turns hunting for the offspring and eventually teaching them how to fend for themselves. As the rainy season approaches they will fly back to their usual territory.
Females are also capable of parthenogenesis. If there is no male they deem worthy she can lay a clutch of eggs without a male’s gametes. The resulting offspring will be all male. Some scientists have theorized that parthenogenesis could be a means for salamence to colonize the Pacific: a female would fly to a remote island and lay a clutch of eggs, providing her with a future mate to help grow the island’s population with. In practice mother-son incest has never been observed and salamence do not typically live on small islands. When they do the island is typically in easy swimming or flying distance from a more reliable hunting ground.
Captive breeding is possible but very rare. Undera trainer’s care it can be difficult for a female to find a suitable mate. Most captive-born bagon were parthenogenic offspring. One trainer attempted to arrange for a proper tournament for his female salamence. He was thwarted by lack of interest from other dragon tamers. No one wanted to give up their salamence so it could stay with his mate if he won, even if they were promised the first clutch in return.
An impromptu mating ritual occurred on the battlefield in the Lumiose Invitational in 1998. A male and female salamence were sent out at the start of the match. They proceeded to ignore all orders and wrestle each other on stage. The female was able to repel the male. Her prospective mate did not take this well and proceeded to hit her with a point-blank draco meteor. Both survived the ensuing fight and eventually recovered.
Most successful two-parent breeding has occurred between a captive female and a wild male. If the female is living outdoors in salamence territory she may issue a mating call and attract males. The winner will then become her mate and effectively join the trainer’s team. Some salamence pairs have flown off to a mountain valley or remote island to breed. Others stayed in place and accepted meals from their trainer during incubation and childrearing.
Relatives
The eastern salamence lives along the western rim of the Pacific. They prefer tropical climates but sometimes seasonally migrate to subtropical or even temperate areas. Their range formerly extended into Japan, Korea, China, Vietnam, The Philippines, Indonesia, Malaysia, and the northern territory of Australia. They have since been extirpated from Korea, Vietnam, Australia, and China. Childrearing sometimes occurs on the smaller islands of the Pacific, with Alola being the easternmost island they have regularly been sighted on. These islands are important for the species’ survival but are not considered part of their core range. Over 80% of the remaining eastern salamence live in the Philippines, with the remainder mostly found in Indonesia and Malayasia. In Japan they are only found on the island of Hoenn. There are fewer than twenty adults remaining there.
The western salamence, F. typhon, were once found across Europe, Central Asia and Western Asia, and Northern Africa. Today they are only found in the Crown Tundra region of Galar, a few old growth forests in Poland, Carpathian National Park in Romania, and a few preserves in the Zagros Mountains. There are occasional reported sightings in the Atlas Mountains, but none have been verified in the last fifty years.
Western salamence have wings but cannot fly. The wings help them absorb more heat from sunlight, like those of druddigon. Instead, these salamence rely upon their sheer size and power to deter potential attackers. They are much bulkier than eastern salamence because they do not need to stay light enough to fly. Their claws are also tipped with iron to help them ward off fairies. Their sheer power and excellent sense of smell lets them bully almost any predator away from their kill. Alternatively, they can outpace and overpower some slower predators. Juveniles are much nimbler and often hunt alongside their parents. The adolescent salamence will harass prey and herd them towards the adult waiting to finish them off.
Western salamence are exceptionally intelligent. Some have even figured out how to communicate with humans through crude drawings. There are rumors of them kidnapping artists or philosophers to obtain their works or listen to their musings. When the nations of Europe began systematically exterminating the salamence in their lands they often found hoards of gold, ancient artifacts, and even books inside of the caves they lived in. Some great works of imperial era and pre-imperial writing long thought to be lost were recovered from the dragons’ lairs, preserved by the cool and dry environments of the caves.