A Whole Bunch of Things (tm)
Locking in my Radiant hightier under the name
Brilliant Reflex
Fails if the user's mundane defence and resistance is not -6/-6. Until either stat is raised, gain Ambush Reflex status, reflecting 1x all damage dodged or blocked by barriers, to a limit of 4x Celeste's maximum HP.
Locking in
Void Pact
Minimizes the user's defence and resistance, locks them there until the end of the next turn.
For each stat stage lost using this move, add 50 to buffing a stat of the user's choice.
Purchasing
New Ultra Stone Perks:
-
Speedy
-
Noisy
- Weakener
- Dodgy
- Critical Shot
- Calm Spirit
-
Super Critical
-
Slippery
- Leaving
Devastator for now, I'll replace it with Blast Control or Hex Counter later.
- Tranquil Spirit
-
Augmented
-
Second Chance
-
Acclimated Spirit
Purchasing
Second Ascent:
Talents: HP, Stamina
Weaknesses: Defence, Resistance
Leg Days:
Buying an 8th, then allocating +3 Stm, +5 HP, -4 Def, -4 Res (If I bottom out Def/Red take Mag instead)
Point Allocation: Max HP, then Stamina
Blacklight Boost:
+2 Eva
+1 Spd
Focus Energy
Move Management:
Finally unlearning Wish, good riddance. Learning Endure.
Unlearning Shadow Riposte to make room for Brilliant Reflex.
Unlearning Radiant Vision to make room for Void Pact.
Item Shopping:
Just get rid of whatever extra junk's in my inventory
2x Max Elixir
Heal Seed
Oran Berry
Reviver Seed
Escape Orb
Terrain Orb
Protect Orb
Sharpeye Seed
Quick Seed
Support Stuff:
Uhh, I'll deal with it later.