- Partners
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RESULTS
Restrain!
Considerations:
- (1) I need to keep Weavile away from the bag and its items!
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These abilities bubbling inside you swirl with temptation and a need for release. The circumstances are right. And yet, you resist this, sensing that there is much more utility in restraint. Deep within you, one of your abilities seems easier to work with with that in mind, though it requires some energy to do so.
But at this point, it is your best option.
You tap into a new ability...
The fear in Weavile's expression redoubles, and surely he thinks he's about to die. And yet, what instead infests him is a strange, dark energy that slackens his body and drains him of his power. Not enough to kill, but certainly enough that he can't fight back. He tries to lift his arm and a wave of lethargy makes it look like he's swimming through honey.
You use Enervate! Weavile is debilitated! You feel energized...
Enervate - 1 Energy - Debilitates the enemy, making them perform badly in future exchanges. Fades over time. If it fully connects, gain 1 energy, and your next attack costs half energy, rounding down.
"How did you withstand Lenora's attacks so well, yet not mine? Who was I, before I was transformed?" you ask, and at the same time, you push his bag away from him and well out of reach. Can't have even that slight bit of energy pushing him to a clever escape, whatever's in there.
Weavile could hear you. Despite this, he refuses to reply. He turns his head away and shudders. "You really know nothing," he says. "You... are a blight upon the world. One that was sealed away, only to flee with the last of your strength. We were... only finishing the job..."
"A blight?" you whisper. Somehow, this feels familiar. You know that Weavile isn't making this up, at least not entirely. But... surely that's not the whole truth. You can't be a blight--you'd done nothing but help people you'd found so far!
Weavile is deliberately avoiding an answer. Nothing direct. Maybe... he wants to avoid giving you more knowledge? But that is precisely what you want. Need! What are you? What "blight" is this? Agh--!
But... there is something else that's also important right now. He's already afraid. Maybe if you played that to your advantage... "If you want to survive, you'd better tell me what you've done with Millie!"
Weavile flinches again. The threat of being killed apparently deeply frightens him enough to break that stoic nature.
"...Millie... will be in danger... if I don't return," Weavile says. It's clear that he's choosing his words. "They recognize that you've attached to her. So, if you release me... I'll... tell them... I killed you. And she'll be free. But as of now, she is not hurt. She's... a bargaining chip."
There is no way he'd be able to prove he'd do that. And even if he was telling the truth now, attitudes can change quickly. But, Millie...
Sirens echo from far away. It seems that time to interrogate is running out. Lenora is sitting up, looking conscious, and powering through the pain. She's stable. Tough one, that human. Braviary is flying over--he must have been the one to alert the authorities.
DECISION
What is Weavile's fate? You have no time left.
1. Let him go. Millie might survive.
2. Capture him for future interrogation.
3. Kill. It's not worth it anymore.
4. Claim.
Current StatusHP: 2/4
Energy: 1/6
Offense: 2
Defense: 1
Energized!
Considerations:
- (!) I need to keep Weavile away from the bag and its items!
-