DawningWinds
Ace Trainer
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[[Oh, right. The factional kill is passed down.[[Going off historical knowledge of the TR meta, Strongman is an inherited role if they die first/early since it is literally the Mafia's Factional Kill in Role Madness. Removing the Strongman, even when used, is likely to diminish Mafia's power because they'll have less to do at night due to one of their previous roles being removed from play. Giving Mafia one more night at full power will do nothing but detriment Town even further.
Now, I don't know if that applies to this game, but I don't see much of a reason why the same wouldn't be true here.]]
Yeah that's a good point.
Alright. Took a moment to reconsider and lynching someone else tonight and having the vigs shoot each other vs lynching a vig tonight and having the having the other vig shoot someone else aren't that different besdes that. So I've been pushing a pretty bad plan.
Vote: Bench
Vote: Virgil
We'll be going into -Lo tomorrow if Virgil flips town or if Tetra shoots town, but I think there's enough people who are seen as solidly town that even if Mafia takes one of them out it'll be possible to sort out scum from whoever tomorrow's pool is if its Tetra shooting town, and if its Virgil flipping town we just kill Tetra. Not sure where we'd go after shooting Tetra but I think we'd be able to sort it out.]]