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The Initial Vignette - In Media Res
  • Meridian

    local liminal entity
    Location
    The Casca Region
    Pronouns
    any/all

    Voidtraipse: Questant​

    For a better idea of what this fic is about please check the threadmark index for a summary.
    Opening post to change. "New Reader, Skip Ahead Here" will be added when the time comes.

    🛑 This narrative is likely to explore mature themes. These will range from existentiality to substance use to various forms of trauma.
    🛑 I'm likely to make use of flashing or glitched animations and visuals. If you have a condition like photosensitive epilepsy please be advised this may not be the right comic to read.
    🛑 Content Warnings will be outlined at the start of an opening where they are relevant. Such as start of an update, or during voting options.


    I will try to provide image descriptions in alt text, but may fail now and again. Feel free to ping or remind me if a panel is missing a transcript in a spoiler.

    This Quest uses voting to direct how the story progresses, and multiple types of voting.

    With Choices, I've seen ways things can go, and have pre-written options. These will usually be story forks like "enter the left room first". I will try and communicate the risks and rewards, and other details like dice rolls.
    With Commands, you can give any controllable character a command prompt. Maybe you want them to use a psychic power to affect the environment, or have one of their pets use their abilities. Maybe you want them to pick up a cool rock, or ask a specific question in a conversation. I may still roll dice, but these are for simpler and quicker actions. You can reference a character's personality traits to better show your reasoning, but I may also choose commands I find funny.

    Please use brackets for each command line.
    Your brackets should have an "x" or "X" in them.

    A bit of this Quest started out with being inspired by point and click games, text adventures, and stuff like that.
    Most commands can be used on what appears within background images, but may be used on inventory contents or a way to prompt a character to think about things.

    [] Investigate: pick something to interact with. Roughly synonymous with "Interact"
    [] Consider: pick something for the character to think about. Roughly synonymous with "Examine"
    [] Traipse: Pick a direction to proceed from the present location. Future updates will have possible directions marked, and backtracking will become possible. Roughly synonymous with "Go".

    These example commands are not required, but should give you an idea how to command characters. Feel free to get creative with your own ideas!

    Party members and cognions alike may have abilities they can use in various situations. These range from psionic abilities to skills they've picked up.

    Klevas lacks any particular special abilities at present.
    To use an ability Zippi might have: [] Zippi: Use (ability) (context, such as "on the wall")
    • GLOMP!!
    • Pap
    • Inventory Access
    • Reunion
    • Simple Song

    Dont worry too much about if something goes wrong, my storytelling style leans fluffy and forgiving even if I can go for the throat.
    Death is not The End - [ Party ] members can die! That isn't to be equated with 'permadeath'. You can play cautiously all you like, but if things take a turn for the worst it isn't goodbye forever.
    I make usage of something called a 'miracle roll' when it comes to death, and even after the worst happens it's possible a character will respawn somewhere else... but I give no guarantees they'll show back up before the next major arc begins.

    For instance if Klevas is to die while exploring this NER, vae would likely respawn in another NER. I'd likely roll for it to see the circumstances (and there would be options outside of a NER should it happen), but so long as Zippi remains alive they would return to vaem.
    (If Zippi is ensouled within Klevas's inner world on death, reunion wouldn't be necessary as they would be spirited away with Klevas on respawn).


    A vintage store with an excess of lamps. One lamp atop a dresser has a holographic eye staring back at the viewer. It is adorned in rosaries and shines to attract your attention.

    Another layer, and this one looks to be a vintage store. It's a bit heavy on the [ LAMP ] selection available.
    Things seem stable. When that person said it, it'd made you understand when an area innately feels a certain way... the synesthesia you're experiencing explains why it's as though the air tastes both rosy and here to stay. This space feels anchored to itself.

    [ You can rely on [ Entrances and Exits ] to this [ SegPock ] remaining [ Stable ] without interference ]
    [ You feel yourself impressed upon the sensation that this space is a place of [ Refuge ] should you need it ]

    As though deja vu it comes to you in waves. Was it like this where that person had come from?
    You're calmed knowing there's nothing to run from here. There won't be barring the worst.
    There's some mark of intent here, not just a memory but something shaped like a path on a hill. Its ontology handshakes with you in an embrace. it directs you to know:

    [ A [ Shrine ] is located here. ]

    [ Distance: close. It is an openly gazing lamp adorned in scaled and bone rosaries. It's eye is haloed. Should you look for it your sensorium will highlight it's location. It's dedication and attunement is to the the deiforme [ Eschate ] , the robust novice godhead of nostalgia, furniture, transient memories, and incense. ]
    [X] Investigate
    [ ] Consider
    [ ] Traipse Elsewhere
    [X] Introspect


    > Introspect

    You grip the scrapbook hanging from your side and turn your attention inward for a brief moment.

    a user interface screen. the texturing of the image is intended to resemble scrapbooking paper. the point of view character has a messenger bag and scrapbook as containers on them, which form the other inventory preview slots (outside of the on person slot which they are displayed in). Among the displayed inventory are a pile of sticky notes, two bottles of sparkling water, a gel pen, and four protein bars. The character's name is unknown, along with their species and pronouns. The area where their talk and walksprites would be displayed is glitched out.

    As the alien traveler had told you, a sense of what you have on your person, your form, wellbeing, and what others will know of you on your meeting.
    "The [ Profile ] system is a decentralized peer to peermind interface. If your fate was to travel even a brief while it'll smooth out some encounters."

    Introductions always carry that uncertainty of exposing yourself.. for now it sits bare. The idea of seeing a turntable model of yourself would be initially alienating to most, you think, and it's heitened rotating the absence of yourself.

    In the wake of however you got here some things feel scrambled.. like your name or who you are even.
    You know the world existed. You know you've not been here before no matter what the deja vu and synesthesia in each layer tells you.

    [ ] Setup [ Profile ] to Inspect (Self or Other)
    [ ] Check or Manage Inventory
    [ ] Consider Other Query

    > Investigate [ Shrine ]

    You approach the [ Shrine ] and it senses your intent.
    A plane emanates above the lampshade and curls itself to mimic a field of vision. The holographic effect gains the same sense of depth a window outside would.

    the psionic eye projects a curved hologram interface

    As it hums idly there's a subtle change in the air.. like the motes of dust and static re-aligned themselves.
    A draft wafts from the [ Shrine ] console that has materialized.
    It smells such that a notion declares itself to be that of rose incense. No smoke emanates with the scent.

    A reclining figure comes into view.

    the screen displays a serpentine bodied individual coiled atop pillows within some sort of chair. Their underbelly bears a crystalline texture likenable to that on their wedge shaped head. This head terminates in two tapering crystalline horns, from which a brazier hangs. The incense cone burning within the brazier produces smoke which clouds over their face. A psionic eye hangs and emotes atop that smoke. They wear two draped veils over their horns. They wear a feather manteau that look remniscient of wings. Their arms should they have them are not readily apparent. They emote with mandibles that run along their jawline.

    The room they sit in hazes into and out from what the screen displays in response to your attempts to focus onto it.
    All you see is some form of working space that opens to a corridor.

    The figure projects a smile as it's gaze fixes on you, Welcome Questant to Eschate's shrine, a seed of refuge within the great rift.   From clues of context.. you're in need of assistance. The space that materializes in the interface is an office of sorts
    The figure projects a smile as it's gaze fixes on you, "Welcome Questant to Eschate's shrine, a seed of refuge within the great rift.
    From clues of context.. you're in need of assistance."

     I will act as your [ patronne ] in this instance.  Their eye closes as they introduce themselves, You may choose to know me as Korite, an alcolyte in service to Eschate.
    "I will act as your [ patronne ] in this instance."

    Their eye closes as they introduce themselves, "You may choose to know me as Korite, an alcolyte in service to Eschate."
    Korite: "Without a [profile] to speak of I cant get an easy read of you." They say, "Do introduce yourself when you find the right moment."

    Your voice is initially shaky.. until you find the footing to ask once again, "So, where do you think I am?"

    Korite: "You called at a shrine, so beyond the obvious.."
    Their head tilts, the incense burner remaining level as it wafts to fill the space behind their eye, "In a way it depends on how you arrived, but presently you're within a remix of memories, dreams, thoughts."

    Korite: "Forgive my prying eye but I do believe that since you have the capacity for a [profile] already it means you've met someone other than myself so far in your traipse. You leave me wondering," They say with a wry smile "Did they answer all that differently?"

    From that it's clear they know you'd ran into the kind stranger from earlier, and you divulge by reflex "We only had so much time to chat."
    Their gaze tells you that you're not being interrogated, and you decide to relay your brief past whether it was waking up alone.. the [segpocks] you'd passed through..
    that other you'd met..
    and what separated you.
    "I wanted another perspective on what's going on here.." You reply, and say in anticipation of what they might ask next "They did tell me to seek this place out when we got split up."

    It's disappointing when the newly arrived dont get enough time with their welcome wagon. They say, making a thoughtful pause before moving on. I'll be escalating the matter of the [ Pursuer ].
    "It's disappointing when the newly arrived dont get enough time with their welcome wagon." They say, making a thoughtful pause before moving on. "I'll be escalating the matter of the [ Pursuer ]."

    It's not enough thinking about what you escaped, and you press asking "What'll happen?"

    Korite: "We have some people who will be out on scouting and maintenance duties. They'll likely attempt to provoke an encounter with it, and decide from there what's the best way to proceed."
    Rolling their eyes they say "It's not the sort of thing I handle."
    "Normally I'd ask 'how can I help' opening a call with a questant, but you?"

    Priorities change, and my own is to ensure you reach a safe exit. At present you're lucky. A cleric will be coming on for their shift and has time available to [ Passage ] their way and meet you.
    "Priorities change, and my own is to ensure you reach a safe exit."
    "At present you're lucky. A cleric will be coming on for their shift and has time available to [ Passage ] their way and meet you."

     They sigh and roll their eye, Unfortunately by the time they arrive.. it's more than likely I'll have guided you successfully to the rendezvous.  Their head shakes from side to side, the draped silk shifting and their facets glinting as they do this, So the matter sits upon my plate.
    They sigh and roll their eye, "Unfortunately by the time they arrive.. it's more than likely I'll have guided you successfully to the rendezvous."
    Their head shakes from side to side, the draped silk shifting and their facets glinting as they do this, "So the matter sits upon my plate."

     Those you'll meet will often be in the company of that which may be called a 'cognion'. Bred, caught, or assembled they find their way into our care.  It's often considered a base hospitality to offer others a 'starter' [ cognion ] so that their travels are safer.
    "Those you'll meet will often be in the company of that which may be called a 'cognion'. Bred, caught, or assembled they find their way into our care."
    "It's often considered a base hospitality to offer others a 'starter' [ cognion ] so that their travels are safer."

    Korite: It's the flatter tone in their voice that tells you they're offering some sort of disclaimer, "It is worth noting that starters are liable to look a little simpler than these."
    "These have each been through some form of modification, and only the one on the right is a construct similar to what I'll assist you in making today.""

    Korite: "Our stables are bare in terms of a spare, so I'll preside over the ritual"

    Korite: "Should a stray cognion seek to satiate itself with your ichor, your own can be called forth to safeguard you. Once distracted, you escape."
    "Your cognion will aid you in the capture and hunting of other cognions. Cognion keepers often find further usages in the daily life, or in your case... traversing a [ NER ]."

    They sigh. I would rather not make you waste time. You'll need to also have some form of [ innerscape ] for your cognion to retreat to. Otherwise it'll have to constantly be at your side.
    They sigh. "I would rather not make you waste time. You'll need to also have some form of [ innerscape ] for your cognion to retreat to. Otherwise it'll have to constantly be at your side."

    Korite: "Thankfully you already have a foci.. I'm talking about that scrapbook of your's."

    You don't say it, but you do wonder how they knew about it.

    Korite: "It's not like you're able to hide anything beyond line of sight at the moment.. with an inner world you'd at least have another barrier to prevent prying eyes from accessing your inventory.." Korite muses, "but hey, these calls are an open window. I can use my senses to see you plainly. It's not as though it's not my job to give you a look over and see whether you're carrying anything that saves us time."

    Korite: Korite shrugs and leans back into their plush perch. "I could've done a scan, but the way you started things off confirmed the context clues presented."
    "Anyway, while they may have taken a different path for now.. that sophont you met did right by setting you up with the baseline enchantment to start this whole process." They say. They look up into what you're not privy to and pause in thought, "I may need to thank them personally for making my job that much easier."

     When you're ready look through your scrapbook. Let me know when you find something to center yourself around. With a profile and inner world? You'll be ready to make your safe exit from this NER, or otherwise find sustainability in the void.
    "When you're ready look through your scrapbook. Let me know when you find something to center yourself around."
    "With a profile and inner world? You'll be ready to make your safe exit from this NER, or otherwise find sustainability in the void."

    Korite: "Welcome to somewhere else entirely than you may have known. The collective unconsciousness remixed in endless forms. "

    [ ] Examine your Scrapbook
    [ ] Ask about the Cognion Ritual
    [ ] Ask Korite about a topic
    [ ] Chat with Korite about a topic

    If your suggestion isnt picked I may still come back to it. I'll generally take the voted for command, ones I think help exposit, and ones that I think are interesting or funny

    This Quest is being run and mirrored on Sufficient Velocity in this thread. I intend to mirror to MSPFA too.
    My priority here will be mirroring updates every so often.
    I can take votes / commands from this thread, BUT an update's posting may be delayed a week or more (for instance this is being posted in whole so far two weeks after the first SV update). Informational slash worldbuilding or similar posts will be delayed, but the SV thread is threadmarked.

    Quests are a form of interactive fiction where you as the audience get to decide character actions, tactical plans, and other things in a narrative. There are two other quests, aka forumventures or Forum Adventures, in the text adventure style. As an Art Quest that means there's a bit of a hybrid style going on here.
    I'd meant to make a thread explaining the concept of quests about a year back, and may do it still. I still intend to run a pokemon sandbox quest on here when I get back to it. In the meantime SV has an (albeit old) thread on this.
     
    Last edited:
    Cognion Ritual for the Uninitiated
  • Meridian

    local liminal entity
    Location
    The Casca Region
    Pronouns
    any/all

    [X] Ask about the Cognion Ritual

    You're able to connect the dots from the way they phrase a cognion as being something assembled to the lack of one they can give you.
    You're left wondering why a ritual is necessary, "If a cognion can be made why do we need the ritual? Is it a religious thing?"

    Korite shakes their head almost immediately, "No, no, this is a ritual unconnected to my work with Eschate."
    They explain, and their attention turns to whatever parallel interface they mess with to talk to you, talking as they go, "There are countless many sophonts who practice a ritual like this in the void," still idly talking to you as they manage what seems like what otherwise comes with their work, "and to both myself and others you could see the process of assembling furniture not dissimilar to the rite of base cognioneering.."
    They pause with a squint before saying finally saying "but it is no matter.", and the shrine you stand talking at shudders.

    The dresser distorts such like quicksilver, encroaching on the space of it's neighbors within the store and pushing the lamp to it's back.
    The top sinks in a round bezel, the surface taking on a translucency that peers past what you could otherwise see before you.. and runes take their place to fill out that new hollow space.
    Slots sit clearly for you to place something within them.. and its clear that they will be feeding the center

    Voidtraipse%20Inspect_Shrine%20Korite_Dialogue_08_point5.png

    Korite stares at the altar from the ui interface that has materialized atop the background, With pride they smile upon the transformed shrine's basin. There we are they say in gazing upon it, the shrine is not the most advanced, but it has the capacity for a ritual space all the same. Many rituals act like instructions to bend and sculpt unreality unto our own designs. Base materials form the substrate of the cognion's form with one's will guiding. That structure allows an inexperienced sophont a foundation.

    With pride they smile upon the transformed shrine's basin.
    "There we are" they say in gazing upon it, "the shrine is not the most advanced, but it has the capacity for a ritual space all the same."
    "Many rituals act like instructions to bend and sculpt unreality unto our own designs. Base materials form the substrate of the cognion's form with one's will guiding. That structure allows an inexperienced sophont a foundation."

    You recall the third cognion, "The 'construct', was it made this way?"

    "Meluch's construct?" Korite asks, and as you note they let out a chuckle, "If only that was true.. or if they were gifted in cognioneering. No, no, Meluch's method is that of calling forth pure will. They are Kilonnese, and the Kilon had their constructs even before their various unfoldings."

    The phrasing puts a sour taste in your mouth.. and before you can call them on it..

    A new screen materializes depicting an individual using the power of their will drawn from their Heart Core combined with incanted sigils to bring into being a sigil construct cognion.. Sensing this Korite corrects, The Kilon way is not inherently inferior nor do I hold such a.. frankly bigoted view. As I said, Meluch is no [Cognioneer], and even then as an esper they arent exactly the most adept.  There are Kilon who make potent constructs for themselves by comparison to what we will likely bring forth, and Meluch's starter is.. a cheaply made one.

    Sensing this Korite corrects, "The Kilon way is not inherently inferior nor do I hold such a.. frankly bigoted view. As I said, Meluch is no [Cognioneer], and even then as an esper they arent exactly the most adept.
    There are Kilon who make potent constructs for themselves by comparison to what we will likely bring forth, and Meluch's starter is.. a cheaply made one. "

    Sensing this Korite corrects, "The Kilon way is not inherently inferior nor do I hold such a.. frankly bigoted view. As I said, Meluch is no [Cognioneer], and even then as an esper they arent exactly the most adept.
    There are Kilon who make potent constructs for themselves by comparison to what we will likely bring forth, and Meluch's starter is.. a cheaply made one. "

    It is briefly reassuring, if only because you understand yet another skill those who call the void home choose to sculpt.. or dont (often?) in Meluch's case.

    "I should be more careful in how I phrase these matters," the alcyolyte says swaying back and forth, "I've seen enough of still-folded worlds to know I must be better than spreading a prejudice.. and even were it truly less efficient, it wouldnt be excusable to look down on another's ways."
    They bow their head towards you from behind the screen, "This is not among the misunderstandings it is fine to leave you with so new to the void, and with that you have my apology."

    As the silence begins to pass they bring up the next visual, and sigh as they allow themself to relax.. leaving you wonder what that was really about.

    I digress, the ritual will require you to select from what you have available to compose the substrate. An item or two, though a memory could also be used, they note and it transfers unto you, While we may not have starters in our stables there are a few inventory cores available, and as such I will contribute one through the linkage. ; the ui now depicts a version of the ritual you are undertaking in which a grave marker cross, an inventory system tesseract, the memory of a cat, and the very room you stand in are the reagents for the ritual, causing an object headed feline of the colors of the room to be synthesized

    "I digress, the ritual will require you to select from what you have available to compose the substrate. An item or two, though a memory could also be used," they note and it transfers unto you, "While we may not have starters in our stables there are a few inventory cores available, and as such I will contribute one through the linkage."

    "I will be the one conducting the psionic component, as while you may contribute meaningfully I dont expect you've attained the capacity to do workings of your own just yet. A statement of intent or otherwise a wish from your core will suffice plenty, like a word for us to etch into the cognion's pataphysiology."

    As you are within a NER.. this is not all the ritual will involve.  The void *will* sense that what we seek to bring forth is incomplete in it's being.  As such  The Void Fills The Gap  We could use the same reagents again, and again, but the results will always differ subtly from the void's tendrils caressing our workings. ; inky tendrils of the void itself creep forth from cracks the rituals cause. the kilonnese cognion takes on textures and hues it didnt have before, with tinted claws and toes. the object headed cat becomes plush bodied and its palette shifts although it keeps the object head and tail

    "As you are within a NER.. this is not all the ritual will involve."
    "The void *will* sense that what we seek to bring forth is incomplete in it's being."
    "As such [ The Void Fills The Gap]"
    "We could use the same reagents again, and again, but the results will always differ subtly from the void's tendrils caressing our workings."

    "Even in a demiplane like I reside there's a likelihood of that happening." Korite notes,
    "More than likely it will neither diminish your cognion's capacity, nor will it overtly be a boon. The void's contribution will be what you make of it.. though it could be a boon (in disguise or not)"

    It is one thing for the shifting landscape you traipse to have risen from what lies 'outside', but the way any instability can resolve itself.. you're not entirely sure what to make of the knowledge once again impressed into your psyche.

    [X] Ask about Korite's Cognion

    "Just about everyone has a cognion of some form here," You think out loud, leading to your next question, "Right?"

    Korite tilts their head, "Yes, why?"

    "What's your's like?" you ask.

    Chuckling they clearly struggle not to flail their torso about, Ah, ah-  They slow, I have a few in my stead rather than the singular.  With glee they add, You do not know what door you've opened. I am more than happy to take a moment to share of my own.. but I must limit to sharing of one for now...

    Chuckling they clearly struggle not to flail their torso about, "Ah, ah-"
    They slow, "I have a few in my stead rather than the singular."
    With glee they add," You do not know what door you've opened. I am more than happy to take a moment to share of my own.. but I must limit to sharing of one for now..."
    (Choose 1)
    [] "It is both aquatic and blessed with flight, this variant belonging to my species."
    [] "The cultivated symbiotic relationship allowed a synergystic fusion, this one~"
    [] "Convergently shaped like that of a cachelith, I managed. It is on the slimiy side.."



    [X] Check Inventory


    It's good to mull over your options, and so you opt for a distraction.
    Checking your inventory will give you early leads on what to build your starter from.
    On your person is:
    (1) Messenger Bag - A Key Item ("for organizing your belongings") ; within it is:
    • (3) protein bar(s), associated flavors - ration
    • (2) fliptop bottle(s), mineral water - ration
    • (1) Gel Pen, voidtouched enchantment (segpock influence - color) - tool
    • (1) pile of pottery shard(s) - material (junk)
    • (1) frayed-off zipper - material (junk)
    (1) Scrapbook - A Key Item ("for organizing your psyche") ; within it is:
    • (1) Memory Page containing (3) Long-Term Memories
    • (?) Memory Page(s) containing (?) Long-Term Memories
    • (2) Sticky-note Trappers - found on interior covers ("Hm, shouldn't there be another trapper in there?" - Alien Stalwarte)
    • (1) Enchanted Page, Voidtouched (segpock influenced)
    (1) sticky-note pad, 20 note pages - material (paper) - kept within your pocket
    (1) protein bar(s), associated flavors - ration - kept within your pocket

    ..and now you have a better idea of what you have to work with so far.
    You're not sure how willing Korite is to allow you to backtrack or progress deeper just to find more materials to work with, and thankfully it sounds like anything you use will still result in a viable starter... even if it is junk you found.. or created.

    [X] Examine your Scrapbook


    You hadnt expected the stalwarte's assistance would really help until you saw it in action.. your lived experience an open book to you at last.
    Even with the enchantment that granted you this boon you cannot remember everything as of yet.. empty or not many pages feel stuck as though they are cloying away from you. You feel you'd have spent hours turning the pages to answer the questions you're considering, but have found no solace as of yet..

    A 3D model of a book lays open with the first page containing three pasted scenes. A dry brush forest pond remniscient of a gameboy game, the back room at an expo center where the exit door leads to a starry void, and a tunnel that stretches onwards seemingly infinitely under technicolor lighting sit there. the paper layer the images are on has lacey trim


    You can however easily see the first page's contents, although they are not many the memories are made that much clearer laid out before you.
    It's though you can reach out and touch them the way they glimmer and shift like a prism upon the paper. If you did it right you swear you could tilt the book about to change what the mind's eye looks at.. when you said that ey had laughed in delight, glad that you were taking to it well.

    They're so clear like this.
    Meditating on any one brings it back to your senses like you could play it over again. It's something that comes to your mind again and again.

    Further in the pages become able to record your travels.

    Alien Stalwarte (ey/em/eyr) said:
    Small beginnings and all that.. but hey!! That book of your's is where you can keep traces of where you go.
    You'll find a lot of folks keep their memories that way.. retracing your steps through versions of itself. It ain't a bad way to do it. It even points at where you were through the memory.
    ("Even when it's from before I fell?")
    Yup yup! With a material world backing it that should get you some pretty damn strong coordinates.

    So long as you take the time to trace your steps.. recording it into a sticky note and pasting it into the scrapbook will keep it safe, just like your longterm memories.

    You'll need to set aside time to do that.. when it's actually safe to.

    It's only a brief review, but you're left with yet another question regarding constructs and the nature of cognioneering, "Could I create a cognion made entirely of music?"

    What joy it is to see a first-timer put thought into the process of creation~ The alien muses, You're in luck, you remember Meluch, yes?  He keeps two cognions, and the second is of bardic design.  Not made entirely of music, but the intent was one usable in tandem  to aid his workings of music. ; Meluch the Kilon is once again displayed but this time has a cognion the size of his body. it's sigil form superficially resembles a lyre or harp, and has a bow strung across the strings, which mount to the base, which threads into the resting spot of the scale quill. its function isnt wholly determinable

    "What joy it is to see a first-timer put thought into the process of creation~"
    The alien muses, "You're in luck, you remember Meluch, yes?
    He keeps two cognions, and the second is of bardic design.
    Not made entirely of music, but the intent was one usable in tandem
    to aid his workings of music."

    "I can attempt to steer things in that direction, but I can give you no guarantee that you will not find yourself with a cognion suited for use as an instrument," They explain "As opposed to a living song, if that is what you'd meant."

    [] Ask or Chat with Korite (Write-In Topic)
    [] Use a Past Command

    An update is upcoming where character creation will happen. Worldbuilding posts can be found via threadmarks in the mirror. I'll mirror them here eventually.
     
    Who Are You? - Character Creation
  • Meridian

    local liminal entity
    Location
    The Casca Region
    Pronouns
    any/all

    [x] "The cultivated symbiotic relationship allowed a synergystic fusion, this one"


    "Can I ask about the symbiotic one?" You reply, and puzzle over the meaning, "Have two cognions been fused into one?"

    They smile with delight, "That they are.. well two species and more than two individuals."
    Their attention shifts to key-in the visual, "Are you aware of clams?"

    You nod, "The ocean-floor bivalvic mollusc?"

    Korite squints immediately, "That would be a correct answer, but we are picturing different cognions with just the noun. I will clarify then: A clam of the void, or 'voidclam' as it were?"

    You shake your head.

    "They're a useful cognion you'll encounter on your own sooner or later, but for now.." Korite says as they bring up the visual

    Another dialogue page with Korite who smiles as the interface shows their cognion. It resembles a series of clams that have grown together atop their substrate. A sprite-like creature of shadow perches atop the clam and it's tentacles writh, smoky tendrils trail from their shining eyes. It is time for you to meet.. Umbriel. They say with a delighted smile.  My Umbriel is among my current cognions, and showcases the time it took to care for both a voidclam and voidsprite in tandem. Umbriel for the most part refers to the largest sprite and clam, but the others in their colony do respond to the name too. They're fond of treats, as sprites are likely to be.

    "It is time for you to meet.. Umbriel." They say with a delighted smile.
    "My Umbriel is among my current cognions, and showcases the time it took to care for both a voidclam and voidsprite in tandem."
    "Umbriel for the most part refers to the largest sprite and clam, but the others in their colony do respond to the name too. They're fond of treats, as sprites are likely to be."

    "My largest voidclam Ariel, and my largest voidsprite Uriel, had a sufficient bond to transcend their symbiotic relationship and enjoin.. allowing a colonial form that buds off new members of both their species, along with the enjoined form too."
    "Some may think that the fusion only hinders the strengths of both organisms. A voidclam that is just a bit more conspicuous, and a voidsprite unable to flit about the same way it once would.."
    And yet, they beam, "AND THEY WOULD BE (partially right) WRONG. Uriel now draws from a direct pool of essencia they're attuned to wield, and Ariel has a dedicated stalwarte! As Umbriel they may not be a highly mobile cognion, but they hold a power that keeps an attacker at bay and can retreat should they come under fire!"

    You nod, needing a moment to digest the idea before asking, "Like a living fortress with cannons atop the ramparts?"

    Korite nods, "Very much a similar concept to their existence. They've done well since the fusion.. if you ever consider the route of fusing cognions, whether in a fashion as I've done or one more focused on integration of concepts and tissues, do pay heed to whether the individuals get along.."
    They grimace briefly, "I havent seen the fairest results from a fusion of two that loathed each other, or were diametrically opposed. It takes an experienced cognioneer to navigate that mess.. or intentionally design it's making."

    [X] Setup [ Profile ]​


    The same profile ui from the start, although cracks have formed around the border, and the tendrils of the void have reached to fill the space where a name would otherwise go, leaving Zrom in the formerly empty space


    With introspection you turn inwards once more to see those familiar cardstocks.
    ..and you could have sworn the name field was blank before.

    Is that really your name?

    You move onwards to set up your profile and find the scene filling itself in with those same paper textures.


    Your mind drifted as you tried to piece together the stray emotions.. those motes of your selfhood you'd collected throughout the day that transpired so far. This was probably the most soul-searching you'd done in a while, and while you're unsure if you came to it easily in this moment or if it took time..

    Your name was the first thing you could parse, and all because it said Zrom on opening it all up again... from there it'd hopefully get easier.

    five alien species from left to right: the chriilth'tyn, eparai, human, kilon, and spooper. the chriilth'tyn is a tangle of tentacles in a hoodie with a musical instrument mask, the eparai is a short bird biped with psychic orbs that orbit their head. the human is well a human. the kilon has a sigil structure for their floating head. the spooper is a skeleton tangled with vines with a pumpkin for a head


    Character Creation Sheet Notes said:
    You can select a premade character, or create one whole cloth.
    You can additionally vote for specific creation options.
    If you create a character please format the vote as "[] I Am: (name)" and put the character application in spoilers. No character app needs to be complete, but understand that the void will fill the gaps (likely with votes). The most voted palette will override any character created, but feel free to include it for future usage.
    For an example vote or two please check the end of this post
    Name:
    Pronouns:
    Species:
    Facets: Curious (replaceable), (Write-in or pick up to 2)
    Hobby:
    Description:
    Palette: (You're welcome to pick out a palette, but this is only a suggestion for the submission as a background / reused character. Please list your palette vote separately)

    Name:

    • []Zrom
    • []Write-in

    Pronouns:

    You're allowed to invoke He, She, and They pronouns, but only as a combination.
    You're also welcome to select a set of neopronouns I haven't listed, but please do direct me to a resource on their usage like pronoun wiki or a similar website.

    Species

    A number of species that are used within the voidverse setting are owned by other persons and used with their permission, and in the case of three species for selection here were originally submitted to another setting and it's online encyclopedia, both of which being The Cosmosdex.
    While the articles are presented for ease of understanding the species it should be understood that the articles are reflective and contextual to the cosmosdex's setting.
    These summaries are modeled on the same format. I'm guilty of finding the cosmosdex to be a platonic ideal in fictional encyclopedia format.

    Only the humans and kilon have a trivia section in these summaries, as the other species already have their own that suffices on the cosmosdex without lore conflicts (plus my plagiarism paranoia isnt strong enough to defeat my enjoyment of a friend's species article writing. go read the trivia, it's good as gholdengo)

    Elements such as the "limbo gods" and other lore specific to the setting, or mentions of species that neither I nor those I have permission from own (ex Notails are cited in the chriilth'tyn article) should not be considered canon to the voidverse, and will not appear without explicit permission from those who hold the rights.
    Unless the subspecies is heavily tied to the cosmosdex's universe, subspecies should be considered viable for the void's peoples.
    This work, and by extension my setting project, should not be assumed to be affiliated or endorsed by the cosmosdex.
    (I do however recommend you read the cosmosdex and it's associated webcomic fortuna if either sound like your proverbial jam.)

    Summary
    Have you heard of the Chriilth'tyn people? They hailed from a world that looked almost primordial, and below it's surface through snaking tunnels were their cities. They, like many species, unfolded, and now you may see one move through crowds fluidly, or adorned as an eldritch idol.

    Behavior
    Chriilth'tyn live their lives fairly casually, and tend to their affairs in the same regard. Unattended items are fair game to those who have the need or want for them, and they leave tokens as placeholders, often psionically signed so that they may be reminded to return it.

    Physiology
    Many of their species present as experiencing a bipedal model of some sort, but the nature of their physiology behind this presentation is one of having many tentacles that descend from their head and out from their highly flexible torso (the nature of their ribcage has been likened to a bistable auxetic material). These tentacles group to form the four limbs. The 'hood', though some will customize it through the many options one may have in redefining their form, is a leathery fibrous mesh that keeps their core and head protected from rain and potential predators alike.

    Homeworld and Common Biomes
    The Chriilth'tyn prior to their unfolding did not have a particular name for their world, and depending on the language may refer to it as "over there, place".
    The surface appears to be simple woodlands, and those who manage to pass through the narrow and constricting tunnels.. or otherwise traipse in, will find the actual urban landscape of the world in the vast and extensive cave systems of the chriilth'tyn homeworld.

    Skeleton?: would you believe me if I said yes? not like its worthwhile though
    Cosmosdex Link

    Summary
    It isnt common you meet an eparai fond of crowds, as being hyper-aware of other's emotions means such a scene is one of sensory overload for most. Prior unfolding this is why their population density rarely pushed so far, and encouraged expanding past the continent they evolved on. Most eparai you'll meet choose to carefully cultivate their social network

    Behavior
    Eparai are often considered emotionally direct. Whether this is because they can sense the emotions of those in proximity to them via how they feed, or cultural reasons is a matter of discussion. Most will answer that they dont see a point in keeping their emotions to themselves or downplaying them. Individuals outside of spaces associated with their species will make an effort to understand the social cues of others, but may not always pick up on subtleties.

    Physiology
    Eparai physiology varies by phenotype, but the standard is two pairs of eyes (and with the upper pair being vestigial). Their body may be covered in any mix of feathers, fur, or sealskin, although one will be predominant. Most eparai can be considered to experience and follow the engulf-excrete gastric bilateral-symmetry bodyplan, and are frequently bipedal.

    Homeworld
    Worldtrees do vary and as such the biomes of Avesia will vary, but the originating planet of the eparai species is almost always Avesia, and the continent they hail from will similarly be a lush one.
    Common biomes include canyons, forests, marshes, river deltas, and plains. Prior to the world's unfolding many urban centers found themselves intertwined with the ecology due to the population density eparai need to avoid overstimulation. As such the blur between biological and urban ecology is both fluid and gradual.

    Skeleton?: fragile, but yup! why did the spooper implant the nonbinary eparai? because there's marrow in them/their bones! alright here's your caramelithes
    Cosmosdex Link

    Summary
    You probably know all about these already dont you? It's okay if you dont.. just because some claim they're the most common sophontic race of the void doesn't mean they're right by any means let alone that you'll have met one.. but maybe just maybe you are one.

    behavior
    Some members of this species claim that their flexibility, their adaptability to any circumstance, that the vast number of world trees shows these traits on display.. and while they're not wrong to claim that any given human species is a flexible one they miss the thread that many human worldtrees are known by necessity. Some are quite cruel to find yourself stranded on should they not yet have unfolded, and even after unfolding there are countless worlds that necessitated the deployment of lifeboat fleets whether for nuclear annihilation or usage of bioweapons that would make their sole material realm uninhabitable.

    physiology
    Many humans experience and follow the engulf-excrete gastric bilateral-symmetry bodyplan, and are frequently bipedal. Their heads are frequently found to be covered in hair (of countless colors), and their bodies may be as well. They possess a variety of primary and secondary sexual characteristics that exist as a continuum and spectrum, and their genetic profiles inform the shapes these take based upon their hormone balances. Countless physiological details vary, but often you can find a human to exist within some flavor of modal state between the ranges.

    homeworld and common biomes
    human worlds are variable, and as a result the association to biomes is itself flexible. A common sophontic strain of the species will be on a planet named "earth" or otherwise similarly themed in accordance with the cultures of their world (and correspondent mythos), a spheroid blessed with countless biomes across it's history. a seemingly endless cycle of life that is constantly in flux takes place on the world.
    like any species their commonly associated biomes are many. to be brief consider the "parking lot" or "castle", the "farmlands" and the "river delta" to be easy examples, and to be extensive try finding a local trove of human knowledge, such as a book or noospheric repository.

    Skeleton: you sure betcha

    Trivia
    • Whether the providence is named Earth, Terra, or any number of others you can expect that should they not share their world or be gifted with talkative neighbors, this sophontic species will find a calling to seek others.
    • Many of the human varieties posses a wide range of palettes (often associated with cultural culinary styles), and their resistances / susceptibilities to toxins vary.. although are rarely in sync with that of their world's pre-cognions (otherwise known as "flora" and "fauna")
    • Human media culture is extensive! Should you find yourself struggling to make your way back to the void on a folded world you need only to sift the local culture to find another world to traipse, and then onwards repeat the process like one would transiting NERs.

    summary
    the kilon are among sophontic races known for a proclivity to both physical and psionic arts, and this is owed to a quirk of their physiology.. dependent on countless factors like heredity or strain. easily among the 'common' sophontic races similar to humans, most can claim to have met one if not know one personally.. that or an ex-member.

    behavior
    While individuals may vary as heavily as with any species the Kilon cultures hold an agreement on the matter of nature, and that they should work with it where possible. Kilon architecture is integrated into the landscape, often altering it to preserve the balance between the needs of their people and that of the ecosystem they inhabit. Most cultural spheres hold belief that one should find their social niche, whether within a found family unit, or within a cultural tradition.
    Upon Unfolding, this resulted in the kilon pilgrimage to find one's place to be one of voidtraipsing. Not all young kilon take part in it, as some find a profession or relationship that gives them a reason to stay in place, but many traverse NERs and demiplanes alike seeking where they can find common ground with others.
    Magic is an integral part of their culture whether one was gifted capacity or not, and any kilonnese individual will treasure their personal amulet. A kilon's head may change over time, and as such their sigil will change in-kind. Major changes are less uncommon after the end of adolescence. It is rare to see a kilon part with their amulet, often seeking to retool or remodel it to better resemble their new sigil, but in the event they need to entirely remake it they may gift the old one to a friend, or sell it to an antiquarian.

    physiology
    The kilon are no strangers to the bipedal engulf-excretal model, although some may wonder how they eat with a floating head. Many individuals do not know how their food enters their digestive tract on swallowing, and do not particularly care.
    The head of a kilonnese individual may be more energetic than material, with their face being the origin of their personal sigil. The easiest comparison for those who's face is able to be touched is that of chitin or boney plates. As their faces are highly variable traits like eyes, mouths, mandibles, and any sensory receptors are possible.

    homeworld common biomes
    Kilon worldtrees are variable, and most commonly are associated with cohabited worlds. Often these are likenable to works of fantasy novels with mythological beasts and tall tales playing out across the planet. Often the kilon are found settling regions that others cannot or would avoid inhabiting like a mountainside or desert.

    Skeleton?: cant guarantee the skull but sure as pumpkin pie

    trivia
    • Most individuals have their own thing going on, but an earnest interest in practicing the kilonnese art of construct making may endear one enough to be taken on as an apprentice to learn the basics.
    • Their valued togetherness cannot prevent abuse and ostracization, and yet they'll still try. Is it not heartening?
    • If you witness a floated kilon tossing their head about or otherwise treating it strangely it may not be worth your time to ask why. Using your own head as a stim-toy isnt uncommon with other species, and kilonnese individuals are similar in that regard.

    Summary
    The Spooper are a jovial species commonly found throughout the void. Wherever there are abandoned and decaying bodies one just might find the birth of a spooper. From there on our you can expect they'll spread both frights and mirth alike, and often in that order

    Behavior
    Spoopers normally appreciate a good joke.. and a bad joke too. If the day falls on the premier cultural festival of the spoopers, and it always does, you'll be hearing some form of joke too. This same festival traces similar roots to the same-similar festival of humanity known as 'halloween', and as such carries the same belief in tricks and treats. In exchange for having been treated to a trick, individuals are tricked into forgiveness via treats, and the spoopers find this to be a fair exchange.

    Physiology
    The Spooper gourd is the hub of their nervous system, and through the vines that extend so too does their sensorium. These vines are manipulated through their psionic abilities to puppeteer the skeleton they inhabit. Some spoopers may lack vines and have stronger psionics to cope, and some may instead root stationary without any skeleton to pilot.
    Spoopers are capable of inhabiting any discarded body, but tend to prefer one sufficiently decayed for the 'scare factor'. Prior to unfolding transferring from one skeleton to another was possible but rarely done due to the time it takes, and today that is largely the same matter (although some swap skeletons like costumes).

    Homeworld and Common Biomes
    There is but one homeworld of the spooper, and it is Spookus. Almost all of it's surface is composed of a necropolis as a result of the skeleton war. It is in eternal twilight. Another species once inhabited their world, but that is primordial history to them and visitors alike.

    Skeleton?: optional, but common to use a bonor-supplied one. very kind of those bone donors, where would we be without them? bonorless, of course.
    Cosmosdex Article

    Facet:

    • []KEEP Curious Facet
    • []REPLACE Curious with: Write-in
    • []Facet: Write-in
    • []Facet: Write-in
    My concept for designing characters is that they can have up to 4 personality traits, or Facets, to guide writing them and considering them as a person. No list will ever be truly complete, so feel free to give your own. It's an arbitrary mechanic like any other, so there may be a bit of overlap (see chill and phlegmatic, affable and sanguine)
    For now I'm only allowing the first three facets to be edited. So far the POV has the facet Curious, will they keep it?
    Otherwise these are the facets (think "personality trait") I've in-mind so far
    • affable
    • chill
    • choleric
    • competitive
    • complains
    • coy
    • curious
    • dutiful
    • macabre
    • melancholic
    • phlegmatic
    • sanguine
    • skeptical
    • trendsetter

    Hobby:

    • []Write-in

    Description:

    Feel free to pick out a hairstyle, fashion sense, or otherwise describe the character you have in-mind.

    Voidtraipse%20Questant%20Select%20Palette.png


    Palette:

    • []First Palette, #
    • []Second Palette, #
    • []Third Palette, #
    You can choose up to 3. Please order them in highest to lowest priority as that determines tie-breaks.


    Premade Characters

    Premade characters lack a pre-selected palette. I'll be using the most voted for palette.
    If no premade character is used they may still make an appearance in this or another quest I run.
    Name: Tay'kon M'mii
    Pronouns: Xe Xem
    Species: Chriilth'tyn
    Personality Facets: Curious, Chill, Phlegmatic
    Hobby: Dance
    Name: Perice Cantaorre
    Pronouns: They Them, Ze Zir
    Species: Eparai
    Personality Facets: Curious, Dutiful, Sanguine
    Hobby: Upcycling
    Name: Jae Greyacre
    Pronouns: Ey Em Eir
    Species: Human
    Personality Facets: Curious, Melancholic, Skeptical
    Hobby: Reading Manga
    Name: Azralel Threshheld
    Pronouns: Ey Em Eir
    Species: Kilon
    Personality Facets: Curious, Chill, Choleric
    Hobby: Ceramics
    Name: Hip'olita Bones
    Pronouns: It Its
    Species: Spooper (Human(?))
    Personality Facets: Curious, Competitive, Macabre
    Hobby: Cosplay


    You pause from the tedium of setting up your profile to ask one more question, "Is it possible to retrieve something from a memory? The ritual example used the memory of a cat.. and of the layer I'm in right now.." you compose, and move forward with "Is it possible to retrieve something from a memory?"

    Korite grins as they reply You'll hear me prattle about how precious time is.. but there are things worth a wasted moment, and an insight like that... oh my friend that is one of them  Due to this shrine being.. it's servicible, alright? Due to that I cannot do more for you than assisting you in pulling two things to keep.

    "You'll hear me prattle about how precious time is.. but there are things worth a wasted moment, and an insight like that... oh my friend that is one of them"

    "Due to this shrine being.. it's servicible, alright? Due to that I cannot do more for you than assisting you in pulling two things to keep."

    "There is a broad horizon for you in your future" Korite says, "In time you'll be the one pulling treasures from your memories."

    You nod only realizing in the moment that you'd walked into another discovery. The moment nearly passes before you let yourself ask once more:
    "Can I put something into a memory?"

    Korite grins wide and does not verbally answer, but the subtext is clear:
    Rhetorical questions answer themselves, dont they?

    []I am:

    So I'll keep it simple
    []I Am: Perice Cantaorre
    []Pronouns: It/Its, Xe/Xem
    []First Palette: 8
    []Second Palette: 3
    []Third Palette: 7
    []KEEP Curious

    []I Am: Meluch
    Name: Meluch
    Pronouns: He/Him, They/Them
    Species: Kilon
    Facets: Chill, Complains
    Hobby: Bardic Studies
    Description: A trilaterla symmetry headed kilon that distantly resembles a biohazard symbol. two skull-like barette-like ornaments hang atop his face as part of it. he wears a flowing blue chainmail tunic with a gold fleece manteau. he wears heart motif cowboy boots.
    []First Palette: 4
    []Second Palette: 7
    []Third Palette: 1
    []Hobby: Bardic Studies
    []Facets: REPLACE Curious with Sanguine


    OK and that's the update folks. This took me a week longer than I'd meant for it to as a result of having a busy week, and the one ahead is it's own. I'll probably close voting around halloween. It doesn't help that I added a fifth species to the lineup due to seasonal and "lol, skeleton field for each species" reasons.
    Character creation is taking place on both forums. Feel free to vote in favor of what's submitted there, and vice versus.
     
    Last edited:
    I am Klevas Mil'zante
  • Meridian

    local liminal entity
    Location
    The Casca Region
    Pronouns
    any/all
    Nonakin said:
    [X]I Am: Klevas Mil'zante
    Name: Klevas Mil'zante
    Pronouns: Vae/Vaer
    Species: Chriilth'tyn
    Facets: Curious, Creative, Melancholic
    Hobby: Instrument Making
    Description: Sports a custom instrument outwardly resembling a fox mask sans ears, the strings within tied at odd angles for vaer personal comfort. Vae wear a vest, jeans, and elbow/knee pads, but forego gloves or shoes.
    -[X]First Palette: #10

    Content Warning: Brief implied religious abuse.

    Your instrument comes to you first
    A fox mask split down the middle from the point of the third and only animate eye. The other eyes look like the opening of a violin, and on it are brass valves for intonations. This is vaer mask


    So many so easily forget their own face, as you've heard. It was something you'd heard from someone of the elder diaspora.. and it comes to mind as you pull yourself from this fog.
    That common critique of mistaking a sense of self entirely defined by how others view you, how they're meant to view you.
    Forgetting your shape without a warped perspective in place..

    The mask is grasped on all sides by tendrils like vibes. They are Klevas' means to manipulate the world around vaem, and vae states to the world I am more than the mask I speak my world through to declare vaerself


    As you tendrils reach to grasp it you feel giddy.
    You need not a mirror to know it's angles.
    You need not bear witness to know the geometries it's facade bears.
    You need no reference schematic to know how to restring it's insides.

    Your instrument is of your making to best suit you.
    It is a metamorphosis of your own design, and you wear it well.

    You wear your mask, and it serves as both your instrument, and to some your face.
    You are Klevas, and Klevas.. vae's not vaer mask, but the mask is vaer's and it is their instrument of choice.

    Your instrument, your mask, and your face.
    It is the culmination of your apprenticeship as a mask maker and artisan. Nurtured from a hobby into a same similar foundation of a future for yourself. A role that those around you can know you through, and something you may take pride in the same way others do their work.
    The face you put on shows your skill the moment you speak claim to it's crafting.

    Being more than your mask you feel the need to stretch.

    'Radial in' you think calling upon the same-similar stretches.
    It takes somewhat conscious effort to remember exactly where most of your tendrils are at the moment, but they contract and recede towards your core from your left, clockwise through to your right.

    Each movement comes second-nature, and this includes the steps you'd intend to otherwise take when moving about. The tension builds, and you struggle to hold your mask without compressing your body down while holding your breath in this moment..
    You relent letting your tendrils dilate back to full length as you work back 'radial out'

    You stand tall, realizing just now how much you peer down at the shrine's altar console.

    Klevas stands with a couple tendrils grasping the sides of vaer mask as they speak  You tilt your instrument down a smidge to get a better 'look' at Korite, as they seem to have something they want to say..      Bowing the inner strings and depressing the mid-range valve, you let out Do you need? and release to depress again, the tones forming the gestalt speech Need me?      I was in setup, and am not now. You establish, and then say Sorry.

    You tilt your instrument down a smidge to get a better 'look' at Korite, as they seem to have something they want to say..
    Bowing the inner strings and depressing the mid-range valve, you let out "Do you need?" and release to depress again, the tones forming the gestalt speech "Need me?"
    "I was in setup, and am not now." You establish, and then say "Sorry."
    korite smiles with eyes slightly narrowed as they say That's more than fine, as I can finally put a name, pronouns, AND a face even together.. All associated as the one. Korite says with glee      I dont blame you getting a good stretch in. I would too if I'd only just remembered the whole having a body thing.

    "That's more than fine, as I can finally put a name, pronouns, AND a face even together.. All associated as the one." Korite says with glee
    "I dont blame you getting a good stretch in. I would too if I'd only just remembered the whole having a body thing."
    the vales of Klevas' mask are pulled from within and they release to play notes They may tease but Klevas is left uncertain by what they say..  Vae switches the subject to redirect their attention,  The incense burning.. is that and the censer a traditional item for the alcolytes?

    They may tease but Klevas is left uncertain by what they say..
    Vae switches the subject to redirect their attention,
    "The incense burning.. is that and the censer a traditional item for the alcolytes?"
    Korite brings up an incense cone display ; They dont take long to respond, barely a moment passes before they say  Ohoho no, no, this is MY own recipe. You could call it a tradition I suppose..  I learned to make cone incense with my family. A handmade craft even.

    They dont take long to respond, barely a moment passes before they say
    "Ohoho no, no, this is MY own recipe. You could call it a tradition I suppose.."
    "I learned to make cone incense with my family. A handmade craft even."

    Korite grins all the same, "I am not the only member of the Rememaudlin community that don incense like this.. it helps that Eschate chose incense as one of their symbols." they muse, and twirl the a swirl into the cloud via one of their mandible claws, "Makes forming a cultural quirk like this that much easier.. but I've seen plenty a voidform who wear smoke all the same."

    They shrug, and Korite continues, "As I said, it is my own craft rather than of Rememaudlin or a merchant."

    Korite once more smiles as the display brings up the process of duplicating an incense cone by using a psionic pull to dissociate the item ontologically from itself enough to form a facsimile that can be bolstered with itself to form a copy. The memorized recipe and a conceptual fragment of the smoke plume are added to fill the gap. A pile of the cones is also in the image, and all is contained within the core of Symbol Korite's inner world, which is accessed through ripping a hole through space into their spirit, which looks like a fractal wound in reality being ripped by their hands into their body ; they say Whenever I need more I merely draw from the reserves held within my inner world..  I do have to handmake some now and again just to reinforce the memories I'm pulling from, however. The recipe can only fill in so much of what fades after all..

    Korite once more smiles as the display brings up the process of duplicating an incense cone by using a psionic pull to dissociate the item ontologically from itself enough to form a facsimile that can be bolstered with itself to form a copy. The memorized recipe and a conceptual fragment of the smoke plume are added to fill the gap. A pile of the cones is also in the image, and all is contained within the core of Symbol Korite's inner world, which is accessed through ripping a hole through space into their spirit, which looks like a fractal wound in reality being ripped by their hands into their body
    they say "Whenever I need more I merely draw from the reserves held within my inner world.." "I do have to handmake some now and again just to reinforce the memories I'm pulling from, however. The recipe can only fill in so much of what fades after all.."

    Korite smiles, "I digress.. this technique is more or less the same as what I'll be doing to retrieve the item of your choosing from your memories." As they fidget with your side of the call their eye goes wide, "Just as you are not limited to purely material components to your cognion, I am not limited to retrieving only an item. In my example there is a fragment of smoke I'm using, and I could grab a similar fragment of a concept within your memories."

    Klevas nods, trying to take in the options before vaer. In a moment you come to realize something, and ask "If you dont mind, is there a means by which I might learn this method.. and by extension the making of your incense?"

    Korite grins and rocks about, elated, "Should you spend some time in Rememaudlin and I am available, I am open to teaching the interested how to make their own." They note. "If you dont find another to educate you, I do tutor the esper-technical basics.." And Korite trails off returning to their interface.

    The next time you are in the same area as them you may seek them out to hang out.

    only the lowest valve opens, Feeling the spark Klevas pushes to ask,  Do voidclams burn the same?

    Feeling the spark Klevas pushes to ask,
    "Do voidclams burn the same?"
    No.. but that IS an idea I could augment them with..  They seem to be filled with an excitement as they visibly stifle the urge to rock back and forth giddily, Their smoke is reflective of the environment around them to a degree.. It's possible I could manage the augment to not impede the utility of their smoke.. but..

    "No.. but that IS an idea I could augment them with.."
    They seem to be filled with an excitement as they visibly stifle the urge to rock back and forth giddily, "Their smoke is reflective of the environment around them to a degree.. It's possible I could manage the augment to not impede the utility of their smoke.. but.."
    Korite brings up a display of a voidclam positioned within the threshhold between a stone tower's halls and a nuclear reactor complex ; A voidclam's smoke reflects the stability of connection bridging two segpocks, layers, demiplanes, you get the idea.  They're a commonly sighted cognion for a reason..  They're quite useful to those who traipse the void, like yourself.

    Korite brings up a display of a voidclam positioned within the threshhold between a stone tower's halls and a nuclear reactor complex
    "A voidclam's smoke reflects the stability of connection bridging two segpocks, layers, demiplanes, you get the idea. They're a commonly sighted cognion for a reason.. They're quite useful to those who traipse the void, like yourself."

    "You've traversed enough of the pockmarks in unreality to get a feel for them yes?" Korite asks you, that wry smile forming as they lead you towards their next point.

    Vaer mask tilts downwards and only the middle vent opens ; Tilting your instrument as though you were nodding you head, I have not walked far, have I? you continue to key-in your answer, I notice phantom qualia.. like a layer singing so I know beyond..  You swing your arms wide and splay the tendrils at the opening of them to gesture at the shrine before you, The shrine layer differs. It spoke clearer, louder, by design, yes?

    Tilting your instrument as though you were nodding you head, "I have not walked far, have I?" you continue to key-in your answer, "I notice phantom qualia.. like a layer singing so I know beyond.."
    You swing your arms wide and splay the tendrils at the opening of them to gesture at the shrine before you, "The shrine layer differs. It spoke clearer, louder, by design, yes?"

    Korite leans to one side in their seat, "You're learning fast at least.. that or you're just gifted enough with a sensitivity to the void's whispers.. but for what I want to tell you of I'll draw you to consider: those threshholds where should you take a few steps you are somewhere else entirely, and it seems impossible that it would be contained within the same building, yes?"

    Your tendrils are keying-in before they can finish, "How the N E R layers connect, what of?"

    I'm not alone in finding it rather annoying that NERs arent stable in their composition.  You may think a quarry will be behind a broom closet door, and yet in your absence, they rant, it is now merely a broom closet.

    "I'm not alone in finding it rather annoying that NERs arent stable in their composition.
    You may think a quarry will be behind a broom closet door, and yet in your absence," they rant, "it is now merely a broom closet.
    Oh it was only an hour at most,  but no the NER never cares how stable the connection between the two segpocks should be,  and you're back to it traversing if not wandering the NER in the futile hope that you find that quarry once more!

    Oh it was only an hour at most,
    but no the NER never cares how stable the connection between the two segpocks should be,
    and you're back to it traversing if not wandering the NER in the futile hope that you find that quarry once more!"

    They sigh, and on closing their eye take a deep breath before continuing, "You can imagine why I'm as much of a fan as I am of them.. and why I'm not alone in valuing them as much as I do."

    the same threshhold appears. The voidclam consumes ambient fragments of [ Lamp ] and [ Music ] that have previously colonized the reactor and transmutes them to smoke plume ; The basal voidclam is known to feed from a mixture of sources, and as a result it offgases it's smoke.  A voidclam's plumes can be indicative of a series of variables. A layer's connective stability, how it's changing over time, and even what may prowl nearby.

    the same threshhold appears. The voidclam consumes ambient fragments of [ Lamp ] and [ Music ] that have previously colonized the reactor and transmutes them to smoke plume
    "The basal voidclam is known to feed from a mixture of sources, and as a result it offgases it's smoke."
    "A voidclam's plumes can be indicative of a series of variables. A layer's connective stability, how it's changing over time, and even what may prowl nearby."

    A distorted hisland desert view and it's threshhold with a voidclam connects to a city street This is one part of why they are planted by those who garden in NERs.  Clams prefer a steady flow of what they feed on, and any viable threshhold will inevitably be a richer than not point.

    A distorted hisland desert view and it's threshhold with a voidclam connects to a city street
    "This is one part of why they are planted by those who garden in NERs."
    "Clams prefer a steady flow of what they feed on, and any viable threshhold will inevitably be a richer than not point."
    The clams are both closed shut. The connection was severed manually by them. The highland desert is the site of a wandering Pursuer, projecting an aura centered around religious abuse and hallucinations thereof. To keep themselves safe, should the layer degrade, should a self-proliferating concept infest the layer, should a pursuer's domain encroach too close, they may snap shut.. forcibly closing the connection. Korite says

    The clams are both closed shut. The connection was severed manually by them. The highland desert is the site of a wandering Pursuer, projecting an aura centered around religious abuse and hallucinations thereof.
    "To keep themselves safe, should the layer degrade, should a self-proliferating concept infest the layer, should a pursuer's domain encroach too close, they may snap shut.. forcibly closing the connection."

    "This is a problem for those who encounter a pursuer, set it off, and find they cant backtrack to safety.." Korite adds, and closes their eyes, "It is best to watch for a moment when you encounter them, or to start looking for alternate points of egress once you pass the threshhold."

    How are changes monitored? you key in idly, expecting you'd learn anyway.  Still, you know it important to keep the other party engaged..  And recall that this is Korite's job, would they really worry if you hadn't?

    "How are changes monitored?" you key in idly, expecting you'd learn anyway.
    Still, you know it important to keep the other party engaged..
    And recall that this is Korite's job, would they really worry if you hadn't?

    the voidclam's smoke from earlier is stuttered. Stuttering, they answer, stuttering shows how the connection is  changing or weakening. You'll be looking for gaps that will likely start  timed widely apart. The gaps will shorten, and the plume will  become less regular as the connection is more likely to close.  Color shifts also reflect the changes in the adjacent area's nature.

    "Stuttering," they answer, "stuttering shows how the connection is
    changing or weakening. You'll be looking for gaps that will likely start
    timed widely apart. The gaps will shorten, and the plume will
    become less regular as the connection is more likely to close.
    Color shifts also reflect the changes in the adjacent area's nature."

    Korite twirls about one of their mandibles as though they're making a generalization, "Its entirely possible you'll encounter one that has diverged in ways that make it behave differently, so take this only as a general piece of advice."

    "This is also my encouragement for you to consider keeping a voidclam within your roster." Korite beams, "If you see a budding one dont hesitate to propagate it as a new cognion, and should we not encounter any... feel free to ask around Rememaudlin. I'm not the only one familiar with them."

    I am ready to select.. You key away your chords, my core memory, yes?  All that is earned is a nod, and you set to work..

    "I am ready to select.." You key away your chords, "my core memory, yes?"
    All that is earned is a nod, and you set to work..

    Klevas realizes that vae doesn't know how to set a core memory.
    "How... how do I do that?"

    Ah, yes yes, right. You wouldnt know that..  The silence leaves Klevas worried no instructions would follow, but Korite soon chimes once more:  As when you introspect upon yourself to pull up your profile you'll want to draw your attention inwards..

    "Ah, yes yes, right. You wouldnt know that.."
    The silence leaves Klevas worried no instructions would follow, but Korite soon chimes once more:
    "As when you introspect upon yourself to pull up your profile you'll want to draw your attention inwards.."

    "In our case you'll want to flip through that scrapbook, consider your options.. once you've made your choice you'll want to meditate on that memory. Recall it, trace it's shape, picture the space that you exist within that memory, it's contours, the qualia that builds it. Grounding yourself through this bridges the gap between your selfhood and the memory itself.. and in doing so you may root yourself to that memory such that you may visit it, that you may build a world within yourself with it as the first anchor among as many as you seek."
     
    Core Memory Selection
  • Meridian

    local liminal entity
    Location
    The Casca Region
    Pronouns
    any/all
    Flipping open the scrapbook you find another page after the first of memories comes free from where it had been stuck to the other.

    Each so familiar it's a wonder they had been lost falling into the void.

    view of a pond from the high grass. a woodpecker or waterfowl perches atop a dead log in the center. there are woods in the background. the visuals have changed to reflect a certain era of monster taming games on handheld devices

    "A fascinating specimen" Korite observes, and you ask "The bird?" only to be met with "No the memory, it's transcended to be within the game it was an observation of... you were fairly immersed when playing it weren't you?" they say, and you nod in response as it only makes sense
    "..but yes, the bird is worthy of note too. Only investigation will tell whether there are other cognions wandering about the memory. You could cultivate the memory of their existence into a spawn with a bit of work."
    They otherwise note that pond clearing is undeveloped and that you would need to enter the woods or the water to cross a threshhold to another memory.

    a convention or expo center side room. tables are set up with tableclothes, there is a suitcase in the back, and shipping palettes wrapped in plastic with unknown contents sit in the room. there are at lease two or three rows of tables and three columns. It could  be a panel room. The door leading out of the room opens to an empty tarry and starry black void

    The second memory is cramped to start with, but Korite tells you that can be changed later.
    You know there's some sort of items you can pull from the mainly, and this is mainly a beverage you've asked Korite to help you with retrieving before the ritual.
    "I would close those doors. Good threshhold port for a memory, however." They note, and you get the feeling they have their own questions about your memories.

    an underground tunnel. lights regularly dot the ceiling, and every so often a maintenance or emergency door dots the wall. you dont know how deep the tunnel goes.

    "How peculiar.. you have a tautologically infinite memory going on here." Korite states, and continues to inform you that a self-sustaining setup could be easily built within.
    You dont need their assistance to recognize it, but the emergency exit doors are spaced far enough apart that connecting other memories and walking between them may become a chore without a vehicle or other transit within yourself. They do mention there are tricks around that.
    Korite is otherwise uncertain how to gauge this memory.

    a forest scene with a faded sign posted. there is a dark hole in the ground and two shimmering rocks are placed along its rim

    It's of the surface and thus out in the open..
    The caches and cubbies of the surface may hold items you remember passing by.
    Korite warns you the underbrush is easy feed for cognions more than likely, but finding it in the skybox of the memory when you visit may be a chore.

    a mediterranean courtyard. the cavern lights are twinkling in the skylight.

    Korite notes that this memory would serve well as a core memory and nexus, and conversely says it'll be relatively easy to find your cognion, or section off an area.
    "We have a similar segpock modified to serve as cells of our stablehousing."

    an artisinal workshop with light shining through the window. a number of work in progress masks are strung up on a stand

    This memory is one of personal comfort for you, and your cognion shouldn't make too much trouble while you're away your temporary patronne informs you.
    "Still, I bet it'd make a better nest for you than a core, for now." Korite notes.
    There's definitely enough to pick from for items within the workshop

    the rooftop lounge of a music venue looking down at the stadium roof. The background has geometric formations strutting from the ground to the cavern structure's ceiling. Urban lights dot the far off walls and the distant support towers

    "Keep an eye on the crowd or two in this one," Korite comments, "There's nothing sophontic, but they're indistinct enough for the void to fill those gaps.. or for them to replicate"
    Your cognion will be at ease relaxing to the ambient music within this segpock, and so would you.
    "With some work this could be a good landing space. It's versatile enough for guests or ensouled wild cognions."

    an abandoned halloween store, it is dark within, many costumes still line the shelves, and the same for sold items

    "Now that's sublime" Korite coos, clasping their face with their mandibles and leaning forward
    You know there's something to recover with this memory
    This memory holds the most to scavenge from, there's no contest, and that could be a hazard to visiting cognions.


    Which memory would become Klevas' core memory?

    []Memory 1
    []Memory 2
    []Memory 3
    []Memory 4
    []Memory 5
    []Memory 6
    []Memory 7
    []Memory 8
    Select up to three. Most to least important.

    Klevas can request Korite to retrieve up to 2 things from vaer memories.​

    While the idea Klevas has had so far was an item vaer also able to select an aspect of the dream in a conceptual sense.
    []Entrafresh (rewrite)
    []Write-in
    You can pick up to 2



    This is not a tactical vote.
    Voting will remain close somewhere between the 14th and 17th of November.

    This determines what will serve as the nexus for Klevas' inner world.
    A core memory serves as a starting point on visiting vaerself, a safe haven for vaer cognions, and what connections would build out from vaerself.

    No memory here will be lost through not selecting it.
    The Core memory can be changed at a later date when further innerscaping.

    I very much encourage discussion of the core memory choice, and dont be afraid to tie in your reasoning to starter plans.

    This turned out to be the longest update... both wordcount and panels!
    I'm going to aiming between 1 and 5k words for updates.
    ..til the images went over xenforo limit of 20. oops. had to split the update.


    Klevas' design phase took the most time, and got away from me for a second, but after a few iterations of the mask design I was able to start hammering out one asset or another for the talksprite.
    Getting their design as a whole down took a moment. I was expecting this palette to stand a good chance and thought Spooper would likely get voted for with it.. a chriilth'tyn works due to their hoodies being green too.
    03127.gif

    Congratulations, yall chose not only a homestuck palette, but also a vriska palette. there were classpect palettes and homestuck lands edited in the list 83c

    Writing Klevas was something that puzzled me for a second. I think I could get a better chriilth'tyn tone in the future, but Im happy with vaer characterization so far. By the time I got done with scripting and considering future updates with vaer as the pov character / protagonist I felt "ok yeah I can do this"... especially with seeing talksprite and text together.
    "hey can I make a cognion from the concept of music" and the species with text to speech device instruments got picked with the instrument crafting hobby? that's a good matchup to work from for me.


    The photo edited backgrounds, the memories, didnt take as long as I worried.
    The forest is a photo I took myself at the start of this summer on a beach trip. The rooftop is from a Frankie & The Witch Fingers concert I had fun at, and took rooftop photography at (and the memory is influenced by what led me too the roof, by accident lol)


    My plan is to try and get the next update done by thanksgiving.
    There will be 8 parts to it, and I'll be staggering the release between updates.
    Im excited to visit a local mall for some photos this weekend for the next update. A number of my edits may be in the public domain or dissected for assets... but I also love taking photos myself. The rooftop and forest are my own photos.


    Thank you for your patience with this update, and I hope you look forward to the cognion ritual.
     
    Last edited:
    Klevas' Starter Ritual - Reagent Selection
  • Meridian

    local liminal entity
    Location
    The Casca Region
    Pronouns
    any/all
    Klevas stands with the altar space. The text reads It isn't a hard decision after all for Klevas. Break Room you key-in your intonations without much delay, Cons, they feel a home to me. I am ready.


    Korite closes their eye in reflextion, The shape of the memory as it already is within your thoughts.. hold onto it gently. This working is rather simple that way, They say with a wry smile that whole notion of the power being within you all the while.


    They arent wrong, as the easy part of this is for Klevas to hold onto the memory.

    Focusing on it makes it feel that much more tangible.. and as it becomes closer to the forefront of vaer psyche there's a pliability to it and vae stifles a disturbed chuckle.

    "Dwelling on the memory will allow you to soon dwell within it. This is built by shaping the room.." Korite muses, but pauses to crane their head as they eye the chriilth'tyn from across the holopane, "Am I going too fast, or is there something else on your mind?"

    "Only malleable memories." Klevas intones as vae continues to visualize the breakroom within vaer mind.

    With only so many to recall it stands as easy to warp each memory by way of pulling it to mind often in lieu of others, and easy to pull it at all to the forefront.

    Is it the lack of similar memories that allow it to stand out?

    As the others.. it stands sufficiently distinct that Klevas doesnt confuse vaerself in the process of meditating on the memory, and they intone once more, "Please, continue."

    "Of course," Korite replies and makes a curt nod as they watch from across the pane the layer's reflection begin to take shape in the bezel of the altar, "It helps to know what lies beyond the symbolic representation you have on-hand in that scrapbook. Constructing the panorama that surrounds your mind's eye, what an out-of-body perspective could gleam from its sensorium."

    For a moment you're unsteady in considering the actual dimensions of where you were.

    The tables are arranged like a panel room would be, but you knew the crates were supplies for staff and volunteers during the convention.

    It didnt go too terribly far back.. did it?

    Was it one repurposed?

    The result seems sufficient for Korite to continue, but Klevas is left in want to examine the memory's internal dimensions further when there's time.


    Korite smiles with their eye open as they say What was the ambient temperature of this place? What were you feeling in that moment and the others that trace the shape of this place in your memory?


    You remember it being a stable room temperature.

    The seats could have been a little more comfortable in some of the panel rooms.

    Klevas brought the matter to accessibility after watching some patrons spend a panel standing in the back to observe, repeatedly moving from standing and crouched stances as a result of chronic pain that would only have been exacerbated by sitting in the chairs available.

    In the end nothing could be done as the chairs were the ones that the venue had available.

    It was only the first day of the convention proper and midway through your shift you were getting tired. Entrafresh bottles were being passed around each time vae'd visit.


    an isometric sketch of memory 2 unfolds within Klevas' mental interior


    If it wasnt for the break being one of the shorter ones, vae could've taken an afternoon nap with how chill the breakroom was kept.

    Klevas thinks vae could manage to take a nap sitting in the chairs within this memory, but not a particularly long one.


    Klevas' eye narrows and they frown.  If you would, please establish contact with the altar's console Korite instructs as their head takes on a new light, you may feel a pinch along your mind-body boundary. mild ontalgic pain isn't uncommon the first time you do this


    Klevas places their tendrils onto the console. Interlacing tendrils on their left side in a means to feel some stability through surface tension stimming.

    "There'll either be bottles in boxes underneath the tables," vae says with some uncertainty, and adds to cover vaer bases, "or they'll be packed away in the crates.. I'm not yet sure what day of the con this memory's from."

    The components "mild" and "pinch" lead Klevas to expect something likenable to the incision of a needle for a blood draw.

    Vae supposed had vae voiced this expectation to Korite they might have confirmed it, but vaer response was not one to ask for further clarification.

    The smoky tendrils that snaked out from the altar console's holographic window and from beneath the bezel's plane were likely extended with a gentle intent, as Klevas could only hope from what rapport vae could build with the acolyte, but as they coiled about vaer own limbs.. vae could grasp better what had been meant.

    Those ethereal tendrils had firmly locked Klevas' own into place, and you do not know exactly when they will release Klevas. Korite grins benevolently as they reply, "I'm hopeful to that point, as I dont find much delight in a prolonged extraction process.."

    In this moment the body and the mind, although they may interface and be one in the same, are likewise separate entities that cooperate. Klevas is not their body, nor their mind.

    It'd be easiest to seek refuge in the idea of an immutable soul as a grounding principle for both, and in this moment it is clear that all three are similar in the basis that they are very mutable things.

    You know it does not take long for Korite to locate the memory in question.

    The tendrils tunnel through the still air of the room the memory has become after their entry through that open doorway, and Klevas can feel themselves drifting mentally in the dispassionate embrace of vaer memory being witnessed by an outside force.

    It is different to trace its shape or to recall it yourself, and yet it is almost the same when someone traces your pathways to locate it and to explore its contents.

    The tendrils pass through tableclothes end-to-end only to find no target hiding within. With some you all know there is only empty space for what was within was never known to the memory.

    Despite the distance vae feels from vaer body Klevas is able to tilt their instrument up to emulate an exchanged glance and blurt out, "Sorry."

    Korite grimaces reflexively, replying in-kind as they withdraw the tendrils so that they may probe the crates, "You have my condolences for the strain I'm asking you bear.." and the sigh as the first manages to snake around and snare itself a bottle. "There is no need to apologize for a wrong guess, as the strain this act draws on me is of little comparison.. It is not my first time enacting it."

    As the tendril moves the bottle.. its being lifted feels wrong to Klevas for the bottle was in its rightful place.

    Vae knew where it was, where is it now, where it should be, and where it should not be.

    The plastic warps as they try to tug it through, and it takes the aid of others to warp the mesh's partition wide enough for the tendril to pull it free.

    Nothing is broken, only distorted, and yet being changed like this..

    It leaves Klevas feeling emptier, as though vaer're no longer quite whole.

    The altar's circle brightens slightly as a grid forms atop it.


    the altar space has a bottle of entrafresh materialize via psirune printing layer by layer of it's self-concept


    The object materializes in front of them atop the altar's working space. Layer by layer the sigil unfolds the object's selfhood into the same segpock as Klevas.

    You take the bottle as soon as it finishes materializing and stuff it into your messenger bag.

    Its contents arent yet wholly full, but you find yourself glad to know that the weight you're carrying will be eased soon.

    Klevas shifts vaer tendrils with discomfort, and releases the valves of the mask to intone out "Will.. will th-the cauldron be.. painful too?"

    Korite sighs and looks up at Klevas, "I had said that you may feel some quantity of pain.. and I had likewise underestimated the effect it would have on you. Not all sophonts experience a congruent reaction," they continue with a tone that carries both concern and remorse alike, "but thankfully the other object to retrieve will be less invasive due to line-of-sight from the snapshot view."

    They shift once more and add, "A medique or a specialized magixenn would likely have been able to do this without provoking as much discomfort... but yes, the first time is the worst as most experience it. The ease of this second attempt should be nigh-painless."

    Klevas' tendrils tighten their weave in anticipation.. but the pain does not come this time.

    Those same wispy tendrils snake out from the snapshot's field of view, and quickly coil around the cauldron. It is a brief invasion of vaer self, but only discomforting for a brief moment.

    the same printing of the cauldron occurs


    As the shrine lights up once more to materialize the plastic cauldron Korite once more speaks up, "With a bit of practice you should be able to do the same remotely, but until that time you will need to visit the interior of your inner world and by extension your memories to manually retrieve items and raw materials."

    "Could.. could I do it anytime?" Klevas asks in acting on a spark of intuition and vaer curiosity entangled, "Before the stalwarte and I sought shelter.. ey had told me that we should not do it 'out in the open', is it the same or different?"

    Korite frowns and replies quickly, "You could, but in a NER you risk a realignment occurring. You'd likely be ejected out into the void unless you had anchored your inner world to the segpock you had last been in.."

    As they muse, a final item is materialized into being upon the altar: an 'inventory core'.

    Their shoulders droop, and they stare Klevas down "It shouldn't need too much explanation to imagine how that would be a setback in your present circumstances. This is why in many realms the norm is for voidfolk to find somewhere stable.. and safe to carry out their more delicate workings."

    "A dormitory, a safe house, really anywhere sufficiently private. Doing so in any given segpock with an anchor to your inner world would allow whatever is passing through to traipse into you.." And at this point Korite grins in a wide fashion, "doing so in a demiplane? In public? Some consider an open door an invitation my friend."

    "Did you have any further queries before we begin?"

    a couple of klevas' instrument valves open to release the air of the intonation, I cannot do this alone yet.. Klevas replies, and leans forwards onto the shrine's console to peer down at the void's reflection beneath the bezel, but can.. can I watch closer?


    "It's possible, of course." Korite says, "but it may go over your head a touch." They warm, but still beam nontheless, "There's no harm at all to see it from another perspective my friend."

    The light that was emanating from them gleams once more as they ask, "Now if you would, please select the reagents for this Working."

    An interface unfolds from the altar basin. Each option available to Klevas unfurls within their own sections. It is immediately apparent that despite the theoretical max recommended 8 reagent option (that the acolyte immediately dismisses as being an actual maximum, their aside noting that it is 'less messy 03'), as not all sections vae sees have available options.. and vaer thought is to ask later about this.


    Plan Vote - Starter Reagents​

    Inventory ; Select up to 4 said:
    These provide a substrate for concepts to adhere to. These define or influence material properties, and abilities, of the resulting cognion.
    []Cauldron (plastic)
    []Protein Bar (assorted)
    []Fliptop Bottle (mineral water)
    []Entrafresh Bottle (cranberry)
    []Gel Pen (voidtouch augment)
    []Stickey Note
    []Pottery Shards
    []Frayed-off Zipper
    Memories ; Select up to 1 said:
    The inclusion of a memory associates the resulting cognion with it. This may result in the segpock being derived by the cognion as an originating habitat, or conferring an understanding of the memory as it's owner would know it. This often only affects the palette of the cognion, but in lieu of provided substrate will influence the resulting cognion's form more heavily.
    [] Memory (1 to 8)
    Inscribe Intent said:
    The core of the cognion's reason for being, and it's likeness. This can shift over time or be manually edited. This influence is often more subtle, but can be seen reflected in the 'build' aptitudes and basal abilities of the cognion.
    A single word or simple phrase will suffice. This is not limited to nouns, but a noun will be most conducive to the working.
    []Oasis
    []Write-in
    Required Reagents said:
    [X]Inventory Core

    You can find other Plans being voted for on the Sufficient Velocity forum mirror.
    You are welcome to mirror a plan to the other forum by posting it there in the replies. Please either use the same username, or declare in your post that you're X user from elsewhere. Mirrored votes are not counted twice.


    Normal Vote - Participation​

    How would Klevas approach the ritual and attempt to influence it via?
    [][Curious] - Klevas' interest lies in how [ The Void Fills The Gap ] came into play, and would open vaerself to better understand if it could be used with intent.
    [][Creative] - Klevas would contribute vaer instrument's song to the ritual to imbue the cognion with vaer [ Music ] and the capacity for the same.
    [][Melancholic] - Klevas wanted to connect to the shrine as Korite would, and in doing so observe more closely what they could of voidfolk workings.
    []Write-In

    Voting ends at 11:59pm utc-8 on January 26th.
     
    Last edited:
    Klevas' Starter Ritual - Resulting Starter
  • Meridian

    local liminal entity
    Location
    The Casca Region
    Pronouns
    any/all
    🛑 This update has both an animated images and music.
    🛑Springtime is Here's instrumentals include a siren-like noise that repeats now and again.
    🛑Using headphones, and turning them down, is recommended
    🛑 The animated video midway through has this sound about a second or two into the video.
    Klevas's mask sits and notes are played from it to indicate that there is music in this update. Follow the link for the song or use the link below it.
    Patricia Taxxon - Springtime is Here
    Klevas, an alien wearing a mask resembling an earless fox, talks to Korite. The background shows the reagents of the ritual atop the ritual circle with a surreal pareidolia void beneath
    "I sing," Klevas notes and nods vaer mask to Korite, moving to retrieve the chosen reagents.
    The protein bar, the frayed-off zipper, and then the pottery shards.
    "and memory.." Klevas says to ask: "What do you do to make them.. a cognion?"


    the ritual altar viewed from the front. Korite replies to Klevas, and their veiled face shows glowing spots
    A subtle shift in Korite's appearance is something Klevas notices before they reply, "A friend helped me think of the shrine like a sink's basin."

    "The basin fills itself with our intent and the void's aesthet. The ritual space is one to work within, but without suberging our reagents in the catalytic mixture.. it's a labor-intensive process to say the least." They explain, all the while taking on further glow.

    Something is stirring beneath the smoke. You're sure of it.

    They continue to repeat that in many rituals one must act as a conduit to channel the energy needed for the working. In this case they're 'spooling' up the base energy from their side of the connection to pour across and into the altar's basin.

    They chuckle and let another grin play out across their head, "It builds until I can make a crack in the lining of our shared unreality.. and then I pry the gap wide enough for the duration of the working."

    "It is my magic, my energy, and importantly my will that crosses through and directs what may be.." and they look up to you, "Of course, I have a volunteer to help make this more teamwork than a solo project, and all I need of you is this much further:"

    "As though you were reading from your scrapbook dwell on the memory you've chosen.." They say, and were it not for the glow arising from somewhere beneath the smoke and veils on Korite's head, the chriilth'tyn would have managed to immediately focus on dwelling inwards, "It would serve you well to try and intertwine the chosen memory with your intent, as to see if you may bring about a union of the two."

    That intent.. vae considers how to interconnect the intent to create a 'companion' with the workshop they apprenticed in. Maybe with more control vae could bring about a cognion that better resembled the beasts of their homeworld, but for now they could easily live with a friend that walked alongside them.


    the glow on Korite intensifies and the border of the image hums with the same light
    "Congratulations be unto you my friend, as you've managed the hard part on your end.." They say, and the interface begins to hum in-time with the points on them that come alight.
    There's a slight shift, and Korite says with a giddy tone, "So let me go to task on my end, and show you something new~"


    Klevas's intoned music wreathes the rim of the shrine's ritual space, and wraps around the reagents

    dialogue box as in previous images that is shown by the transcript
    [ As the altar workspace takes in a flow of energy from Korite's side of the connection Klevas sets to vaer song. Alternating slowly from one released valve to the next in drawn out notes... ]

    Just as you might intone, so too does the acolyte.

    Their gaze looks as if to burn a hole into the basin as it distends beneath the once-dresser's surface. Each syllable they call out is steadily made and held out for it's breadth until the next rises to the call, or is plucked together from what patterns emerge.


    blender animation showing the ritual circle forming a concave basin dipping into the unreal space that is outside the reality of the segpock and within the void's reach. the reagents follow it below


    Korite gleefully talks as the ritual begins and the glow on them only intensifies, their body thrumming with arcane power
    "There we go.." They say in the lull as the reagents all become exposed to the void that exists apart from the shrine's pockmark in unreality, "A bit of the buildup is just in getting that first breakage to happen~"

    And they resume the motion.


    The basin that formed shatters into shards that fall away into the void beyond the segpock Klevas stands within, and the ones that stay reach for the reagents.

    Klevas tastes the ozone that wafts from the altar as lightning leaps from the tendrils and across the reagents.

    Korite's act in the rite is.. relatively clear. Their intoned calls arrest control of the writhing tendrils.

    Those same tendrils that once were the ritual circle now drip from thin air and bleed their ichor back into the void they've merged with.

    What control they have, where, and what one should do in this ritual remains a mystery to Klevas. Guiding the tendrils with intoned gestures even as they writhe about, as though arresting control of a puppet from another's hand.

    Meridian threw 1 100-faced dice. Reason: VOID FILLS THE GAP: [Holographic] Total: 7
    Rolled a 7 (+5 = 12) ; failed the 65 or higher check
    Meridian threw 1 100-faced dice. Reason: VOID FILLS THE GAP: [Glazed] Total: 53
    Rolled a 53 (+5 = 58) ; failed the 65 or higher check

    As the tendrils swirl and whorl about all Klevas can make out is that something happened to the foil and the pottery shards alike, and vae is left waiting to find out what that will mean beyond that the void's done something.

    Vae does still manage to see the set around the protein bar take on a holographic tone, but that isn't much to go on.

    Meridian threw 2 100-faced dice. Reason: [ Creative ] Participation: Ability Total: 106
    Rolled a 71, 35 (71+15 = 86 ; 35+15 = 50) ; passed the 30 or higher check, takes higher result
    Meridian threw 2 100-faced dice. Reason: [ Creative ] Participation: [ Music ] infusion Total: 60
    Rolled a 10, 50 (10 + 15 = 25 ; 50 + 15 = 65 ; passed the 65 or higher check

    Klevas can however tell that vaer intonations have not only wreathed the reagents, but that in doing so has imparted two different additions to the cognion that is forming within the void's gap.


    a limb reaches out from the void's depths, a claw of holographic foil
    A limb pokes free from the basin, and grips the rim. It is composed of foil that glimmers and glints alike under the vintage furniture store's magenta and violet lighting.


    Korite comments on this
    Korite wry smile glowing eyes closed raised lid
    The alien acolyte cackles, "Shaky footing.. why of course I'll lend a hand little one, so long as you can stick the landing~"

    You can just barely see the ritual circle below the cognion's form move to give it a boost.

    the ritual circle rematerializes and lifts to launch the cognion into the air and out of the void

    And a boost it is given..

    Klevas hopes they'll be fine..


    the cognion stands before Klevas as confetti rains down. the cognion resembles a salted caramel protein bar with caramel drizzle and a white icing toothy mouth on one side of the zipper that divides its mouth and a curly one on the other side. it is held aloft by it's own foil wrapper body that glimmers like a holographic card foil, ripped to form limbs to walk on and hold its mask. Two ceramic pottery shards are glazed with sugary icing and have face-like markings. A zipper tail stretches from behind it and melds to it's body to divide its face. there are arms I forgot to draw sadly
    RITUAL COMPLETE
    (1) out of (1) cognion brought into being

    The chriilth'tyn lets out a toneless sigh from the valves of vaer instrument, and marvels at vaer starter..


    Abilities
    • GLOMP!!
      • This attack does lesser Crush damage, and reduces the target's speed for the next 2 turns.
      • Has a short charge time.
    • Pap
      • This attack's damage is determined by the material of the used limb.
      • CONTEXT: Foil Wrapper, low to negligible Neutral damage.
      • Has a near-instant charge time.
    • Inventory Access
      • An augment within the cognion allows it and its Keeper access to the inventory system contained within it.
      • Contents become weightless and do not strain the cognion or its Keeper to possess.
      • Has a near-instant charge time.
    • Reunion
      • This cognion breaks something in the unreality surrounding it to create a stable 'unzipped' opening in the voidiferous aesthet, so that it may return to the side of the Keeper it became separated from. This bridges the distance no matter how far to return to its Keeper.
      • Has a short charge time.
    Bodyparts / Limbs
    • foil wrapper limbs
    • zipper limb
    • protein bar core
    • foil wrapper shell
    • ceramic shard mask

    Materials
    • Foil Wrapper
      • The same foil typically used in wrapping snack goods, toy goods, and others alike to both attract customers and protect the trade goods in transit.
      • Resistant to Chemical, Toxic, Plague, and Growth based damage. Vulnerable to Tear based damage. Cold damage bypasses this material.
      • [ Holographic ]
    • Ceramic
      • Commonly seen in usage for housewares and other goods alike.
      • This material resists Burn, Chemical, Deprive, and Rupture based damage. Vulnerable to Crush based damage.
      • [ Glazed ]
    • Protein Bar
      • An edible product intended for both those undergoing physical training and strenuous tasks such as labor or survival. Ingredients and flavors vary, but this one is of a salted caramel flavor.
      • Resistant to Cold and Suffocate based damage. Vulnerable to Split, Burn, Growth, and Nuclear based damage.
      • [ Glazed ] , [ Flavored ]
    • Zipper
      • A once-closure for a garment or object, this zipper has become an integral part of this cognion.
      • Resistant to Crush, Split, and Cold damage. Vulnerable to Tear damage. Shock damage bypasses this material.
    Traits
    • [ Holographic ] : Light shimmers as it touches this cognion. One could find themselves distracted by this dazzling quality. (Applied to Wrapper Foil material layer. Cosmetic, Foundational.)
    • [ Glazed ] : This cognion has been glazed as a result of a sugary coating being applied to it. The taste of the cognion on consuming it or parts of it's form will be sweetened as a result. (Applied to Mask part, Body Core part. Edible.)
    • [ Flavored ] : This cognion has taken on a specific flavor profile as a result of it's components or augments. The taste of the cognion on consuming it or parts of it's form will taste like [ Salted Caramel ] as a result. (Applied to Body Core part. Edible.)



    Klevas talks in excitement as vae's showered in confetti
    There's something that only feels right to Klevas in this moment..
    "B A B E E !!" vae trumpets and bows vaer instrument to express vaer delight.
    Vaer excitement doesnt lessen as the cognion before vaem shifts back and forth to distribute weight across its foil ribbonclaws, observing Klevas as much as vae does it.

    Korite comments
    "How wondrous!" They cackle, "It seems the void had no problem carrying your tune~"
    "I can only recommend having a cognioneer take a close inspection at some point."

    They size up the chriilth'tyn once more, "For now it is of more importance that we get you to safety, of course, but even more so... you will give your starter a name, yes?"



    MAJORITY vote. CHOICE: Name the cognion​

    [] Name: Write-In



    MAJORITY vote. CHOICE: Ability for Starter​

    As a result of Klevas' infusion of vaer song ; vaer starter has taken shape with an additional ability.
    [] Ability: Simple Song
    • This cognion has found a way to make music, and uses it to make a simple song. At the very least it is cute. Can be used for a variety of purposes.
    • With a bit of training it could be used as an attack, and would deal low Rupture damage.
    [] Ability: Basic Mimicry
    • This cognion is capable of mimicking what it's been trained to repeat, or otherwise shown and experienced.
    • It may be anywhere from similar to uncanny. With a bit of training it'll do better.
    [] Ability: Write-in
    • Describe a simple ability derived from the noeme of [ Music ] or [ Sound ]. The damage type available is primarily [ Rupture ], but feel free to try and make a case otherwise.
    • Submissions may be edited for balancing or lore reasons, and may be recycled for usage with wild or tamed cognions in this or other works in the setting. I'll add a note like this as the quest expands to allow further submissions. If your write-in isn't chosen this round it will likely be an option to train the cognion to use in a future update.
     
    Zippi's Name - and Inventory Management
  • Meridian

    local liminal entity
    Location
    The Casca Region
    Pronouns
    any/all
    Klevas looks happily down at vaer cognion and bounces in place as the name as come to mind, while vaer starter moves a bit more calmly. Transcript below
    It comes to Klevas in an instant, so vae says with cheer "I. have. the perfect name."
    To which Korite chimes, "How do you intend to communicate that to the wee fuck?"
    Klevas hums considering how many pets learn the sound of their name.. but vae had another tool at vaer disposal, and so vae taps out a drumbeat tempo against the side of the dresser the shrine was built from. A couple variations, and it should be simple enough to follow...

    this update has music, click here

    Klevas sings out Zippi's name, and Zippi tries their best to understand


    Zippi understands and sings their name back along with their tamer


    [ Zippi will die in Klevas's stead. ]​

    Korite smiles at the exchange and asks "So, what name did you decide on?"


    Klevas looks back to the interface where Korite is projected and replies. transcript below.
    Snapped out of fixating on singing with vaer starter, Klevas tilts vaer mask back to Korite and replies, "Oh, I decided on Zippi, because you know.."
    Vae intones the same mini song and then says in a sing-song way "Zee-eye-pipi-wye!"

    Klevas hums and looks around to make sure vae weren't leaving anything behind, but recalls vae didn't have much to begin with...

    Little else is different from the prior panel except Klevas looks to Korite and all that. check the transcript
    The chriilth'tyn says, "I'm about ready to head out.." and vae realizes vaer not quite sure how to open vaer new inventory system, "Do I just ask Zippi to open up my inventory?"


    Korite looks down at Zippi who has opened up their zipper to show the inner world inside. check the transcript for dialogue
    To Klevas's surprise, Zippi opens up expectantly.
    It doesn't get much more than a shrug from the acolyte, "Follow your intuition's lead and your starter will (i) probably (i) do the same."

    Klevas considers vaer inventory and wonders how vae should organize it..

    Klevas's Inventory​

    Items stored in vaer inner world will require a near-instant charge time to retrieve.
    Items stored on vaer person will not, but will contribute to vaer carrying capacity.
    Both sources then take time to equip or use.

    Klevas currently has equipped a Messenger Bag. It can contain various items.
    It isn't as full as it was, but it'll fill quickly again. Contents:
    • (3) protein bars (assorted flavors)
    • (2) fliptop bottles (mineral water)
    • (1) gel pen (voidtouched)
    Klevas currently has equipped a Scrapbook.

    Klevas also has two Pockets on vaer outfit. Each pocket can contain a few objects if one is optimistic.
    • Right pocket contains: (1) stickey note pad
    • Left pocket contains: Nothing.
    Other Items:
    • (1) Spoopermart Cauldron (Plastic) - Container
      • Has to be carried in-hand due to its size. Can contain various small items.
    • (1) Bottle of Entrafresh (Cranberry Flavor) - Ration

    PLAN VOTING: Inventory Management​

    Klevas already has an idea of how vae might organize vaer inventory, but you may have a better idea.

    [] Inventory Plan "Klevas's Instinct"
    -[] Store (Spoopermart Cauldron, (2) fliptop bottles, (2) protein bars, Scrapbook) in Inner World
    -[] Store (Entrafresh Bottle, (1) Protein Bar) in Messenger Bag
    -[] Store (Stickey Note Pad) in Right Pocket.
    -[] Store (Gel Pen) in Left Pocket.

    [] Inventory Plan "(name)"
    -[] Store (items) in Inner World.
    -[] Store (items) in Messenger Bag.
    -[] Store (items) in Right Pocket.
    -[] Store (items) in Left Pocket.


    Okay, we're finally here. I'd planned at various stages for this to either be just the prep for leaving the shrine segpock, or moving into the following one.
    This cuts it off as a short update, but I still wanted to experiment with something, and in this case it was doing a quick song in beepbox.
     
    NER Exploration - The Desert - 1 New
  • Meridian

    local liminal entity
    Location
    The Casca Region
    Pronouns
    any/all
    winning inventory vote: Klevas's Instinct

    An animated image. Zippi the cognion bounces happily as Klevas drops one item after another into vaer inventory via the zipped open portal to Klevas's inner world
    Zippi fidgets as they patiently wait while Klevas drops item after item into the portal to store away their excess items.. and it amazes Klevas a little as they seem to just vanish into that portal. Vae can see them drop neatly onto one of the tables, or neatly as they can with the bottles rolling to the side a little before coming to a rest. One protein bar drops into the cauldron only for the scrapbook to tip it over, and for the next protein bar to drop on the side of the cauldron.

    Vae knows vae'll have to probably organize things in there later, but for now vae relaxes knowing vae won't have to worry as much if there's a need to run from something, or annoyingly have to try and climb up somewhere.



    Klevas's talksprite looks down at Zippi as vae speaks in the transcript
    Klevas waves one of vaer arms upwards as if to tell Zippi to close their zippertail, and while it takes a couple tries they eventually get it.
    "Huh.." vae says, and looks down at vaer cognion as vae says "easier than expected."
    Vae looks back to the acolyte on the shrine's interface and says "I think we're ready to head out.. so is there going to be a map you give me of the NER?"


    Korite speaks as the transcript shows. The original shrine ui is the background with Zippi's zipper tail poking up into the frame of view
    They chuckle with their usual smile, "Wouldn't that be lovely? An easy linear map from here to the safehouse you must reach.. but such a boon is one beyond this shrine's lowly capabilities."
    They awkwardly chuckle, "I am likewise not that adept in seerage either.. one moment.."


    a black background with white lines atop it. An example segpock leads to a hallway of doors where a mini klevas pawn shape (marked with the text, where the i's on mini klevas are dotted like eyeballs). Door A leads to an lake bed segpock, and onwards to C and D, which lead further to unknown segpocks. B leads to a forest, leading to D, E, and F segpocks. F does not lead anywhere, but the others lead to multiple segpocks. C and D lead to one of the same segpocks, with D and E leading also to the same. An unknown number of segpocks lie between the mini klevas and the goal, which is marked over a set of red doors with S A on one red door and F E on the other. There is an icon of a house in the bottom left corner of the double doors.
    a black background with white lines atop it. An example segpock leads to a hallway of doors where a mini klevas pawn shape (marked with the text, where the i's on "mini klevas" are dotted like eyeballs). Door A leads to an lake bed segpock, and onwards to C and D, which lead further to unknown segpocks. B leads to a forest, leading to D, E, and F segpocks. F does not lead anywhere, but the others lead to multiple segpocks. C and D lead to one of the same segpocks, with D and E leading also to the same. An unknown number of segpocks lie between the mini klevas and the goal, which is marked over a set of red doors with S A on one red door and F E on the other. There is an icon of a house in the bottom left corner of the double doors.

    Klevas can hear sounds like scribbling from over the interface, and soon the shrine interface displays something new.
    "This is a rough visualization of a NER, Klevas," they chirp out, "and also your goal traipsing this NER: a safehouse. There is almost always going to be one located somewhere within a NER, and finding it can involve a bit of guesswork at times.."


    a signal represented by glowing rings emanates from the safehouse. Pink Korite eyes show the scope of their seer sight. What they cannot see is the segpocks between, only having a sliver of an idea of the forest and lake bed.
    "In any voidtraipsing party there will be various roles, and that of the seer is often integral to pathing out from a NER and making passage elswhere." They explain, and scribble on a new note, "The Safe House broadcasts a signal of sorts.."
    "Which is a boon to many like myself, as my seerage is limited much like this basal shrine is.."


    Mini Klevas moves to the lakebed, allowing Korite to see that it leads to C and D, and that B would have led to D as well.
    "But through the connection and your sensorium shared I am granted an additional window into the NER as you traipse its bounds.." They say, "with this I may trace the pull of different routes.." They say trailing off into a sigh, "Yet I cannot trace much further than morsels.. the signal strength and the distance away in segpocks. Thankfully that is as much as most parties need anyway of a seer."

    Klevas considers commenting on how much of vaer time so far has been hearing explanations of things that go over vaer head, but vae also considers that there isn't any significant benefit in making an issue out of it when vae could still run into the pursuer from earlier again.. so all vae does is give a nod before looking to Zippi.

    Vaer starter bobs with a fresh zeal considering its life only began moments ago, so Klevas begins the same process as vae had before even meeting Caestellau..


    the vintage store once more, with a Klevas walksprite and a Zippi walksprite. Klevas's full body wears a pair of jeans decorated with embroidery in the hsape of hearts, and a diamond flower atop a twisting vine. Two kneepads are worn over vaer jeans. A vest with vine embroidery and glow-lights in the shadows of the vines is atop vaer hoodie. Vaer limbs terminate in a series of vine-like tendrils emanating from the openings, and vaer hoodie sleeves have elbow pads where elbows would theoretically be. Vae stands tall at 7 feet tall. Vae stands in front of the shrine dresser
    Rather than try to head back the way vae came, Klevas begins to search the shrine segpock in hopes of finding the way to the next.


    Klevas has gone towards the back of the store to investigate a likely point of passage to another segpock, and Zippi followed
    Klevas considers checking drawers, the spaces between shelves, and even in the wardrobes..
    But decides to look towards the back instead, and finds that the rear exit the store would have had does seem to lead out to another segpock..


    Klevas turns back to look at the shrine, and a holographic Korite manifests in vaer field of view to state they are turning off the shrine, which has its screen fade.
    Klevas looks back to the shrine console for a moment and sees a Korite from within vaer field of vision looking back to the same,
    "Do head on," they chime in, "I can remotely set the shrine to its hibernal state."
    As this Korite speaks, Klevas sees the shrine console revert to it's original state, "As you can see our connection will remain established just fine."

    A pink desert resembling Joshua Tree National Park. The sands, rock formation, and much of the foliage is pink. A rock formation with a natural tunnel leading to an even more pink area that looks larger on the inside is to the left behind a rest area.
    The rest area includes a pink concrete bench, a pile of firewood, a camp grill, a large stone by the sidewalk path marking the campground zone, and in front of both the rock and marker are a group of blue wildflowers.
    The sidewalk splits with one path leading to a rest stop, and the other behind it. There are blue flowers on the side of the rest stop and in front of a rock at the fork in the path. A one way only sign lies along the path behind the rest stop, and a similar sign with garbled and glitched text sticks out from the vent at the top of the rest stop.
    The rest stop has a green button next to its open door, and a pile of fuschia and green buttons cluttering the opening. Next to the rest stop are orange palms of varying sizes, and pastel rocks closer to the viewer with more blue flowers.
    In the foreground there is what looks like a one way sign with garbled text and an arrow to the left. Near the rock formation is a sign lying on the ground due to it being severed from the post. The rod still attached to it is dented. The background is a clear sky with only a couple clouds obscurring a snowy mountain rising far on the horizon.

    Klevas finds the rear exit leads out... and into a desert of some sort.

    Where the sands do not sit idle the desert scrub has taken root, and as vae looks out Klevas can see the desert valley stretch onwards into foothills and mountains alike on the horizon.
    Immediately in front of vaem can be seen a rest stop. Some sort of structure sits to vaer right, and vae suspects it may be a restroom.. and to vaer left lies a rock formation.

    Klevas can never quite tell where segpocks truly begin and end, as while there looks to be a clear threshhold it looks to be of the same desert even if it looks larger inside the formation than the exterior space says it should contain.


    Klevas can be given commands.
    Vae could Investigate vaer surroundings, Examine what may stand out, or even use Abilities vaer cognion may have.
    Vae can also always Talk with others, and Traipse Elsewhere when the time comes.​
    This Quest uses voting to direct how the story progresses, and multiple types of voting.

    With Choices, I've seen ways things can go, and have pre-written options. These will usually be story forks like "enter the left room first". I will try and communicate the risks and rewards, and other details like dice rolls.
    With Commands, you can give any controllable character a command prompt. Maybe you want them to use a psychic power to affect the environment, or have one of their pets use their abilities. Maybe you want them to pick up a cool rock, or ask a specific question in a conversation. I may still roll dice, but these are for simpler and quicker actions. You can reference a character's personality traits to better show your reasoning, but I may also choose commands I find funny.

    Please use brackets for each command line.
    Your brackets should have an "x" or "X" in them.

    A bit of this Quest started out with being inspired by point and click games, text adventures, and stuff like that.
    Most commands can be used on what appears within background images, but may be used on inventory contents or a way to prompt a character to think about things.

    [] Investigate: pick something to interact with. Roughly synonymous with "Interact"
    [] Consider: pick something for the character to think about. Roughly synonymous with "Examine"
    [] Traipse: Pick a direction to proceed from the present location. Future updates will have possible directions marked, and backtracking will become possible. Roughly synonymous with "Go".

    These example commands are not required, but should give you an idea how to command characters. Feel free to get creative with your own ideas!

    Party members and cognions alike may have abilities they can use in various situations. These range from psionic abilities to skills they've picked up.

    Klevas lacks any particular special abilities at present.
    To use an ability Zippi might have: [] Zippi: Use (ability) (context, such as "on the wall")
    • GLOMP!!
    • Pap
    • Inventory Access
    • Reunion
    • Simple Song

    Dont worry too much about if something goes wrong, my storytelling style leans fluffy and forgiving even if I can go for the throat.
    Death is not The End - [ Party ] members can die! That isn't to be equated with 'permadeath'. You can play cautiously all you like, but if things take a turn for the worst it isn't goodbye forever.
    I make usage of something called a 'miracle roll' when it comes to death, and even after the worst happens it's possible a character will respawn somewhere else... but I give no guarantees they'll show back up before the next major arc begins.

    For instance if Klevas is to die while exploring this NER, vae would likely respawn in another NER. I'd likely roll for it to see the circumstances (and there would be options outside of a NER should it happen), but so long as Zippi remains alive they would return to vaem.
    (If Zippi is ensouled within Klevas's inner world on death, reunion wouldn't be necessary as they would be spirited away with Klevas on respawn).

    Regardless of commands Klevas will Ask Korite about how the path forward looks.​
     
    Last edited:
    NER Exploration - The Desert - 2 New
  • Meridian

    local liminal entity
    Location
    The Casca Region
    Pronouns
    any/all
    🛑 This update contains animated glitch distortions. Midway through towards the end.
    🛑 This update contains music.


    As Klevas considers how to proceed, Zippi begins to investigate the new environment. Whether getting a closer look at the camp grill or the flowers they seem curious about this space, and Klevas finds vaemself thinking how the second place you've ever been to will probably be that much more interesting than the first.

    Shifting weight from one "leg" to the other Klevas finds the sand too shifts around vaer tendrils. They're not too warm, but vae could imagine standing too long on the sand or the pavement alike could get uncomfortable..

    Vae supposes vaer thankful there's a bench if vae sticks around for long, or even had to camp here..


    [x] Examine rest stop.

    Zippi has moved onto the sidwalk towards the rest stop. Klevas is on the left side, eyes focused ahead on the rest stop, and cupping vaer mask in a relaxed fashion as vae talks to Korite in the transcript below
    Klevas was getting used to the idea of a threshold as the point where two segpocks might connect, and amidst the scenery the Rest Stop was what drew vaer attention first.

    Specifically what lay about the doorway made vaem ask of Korite: "Any leads?"



    Korite smirks and narrows their eye through their glitched hologram, and Klevas tries to act nonchalant by going wall-eyed and narrowing the only emote capable eye on vaer mask
    It takes but a moment of them turning their attention to whatever interface they've played with on their end, and they answer a question with one of their own, "Yes, but why to the point so quickly?"


    Klevas looks down at the buttons below, tipping vaer instrument to mime paying attention as vae considers what is in the transcript. A close-up of the buttons is displayed in the middle of the image
    Instead of answering back immediately vae crouches to look at the buttons strewn about in the doorway. The assortment reminds vaem of where Caestellau enchanted vaer possessions, and the colors speak to vaer [ Creative ] side.
    Would they be worth using in making a new instrument? Klevas feels like it's been too long.


    hologram Korite appears in Klevas's field of view to comment on vaer interest in the buttons to explain that scavenging is fully acceptable.
    "If you were worried about taking something belonging to someone," they chime as if to answer a question before it was asked, "unless a NER is so well-traveled.. you can assume that what you find has either been abandoned and unowned for some time, or spawned into existence free for the taking."


    a green button on the front fo the rest stop, which has been given a front on close-up version beside it. it looks like an elevator call button, but is green for some reason

    As Klevas looks about the rest stop vae notices that there seems to be a green button beside the door into the rest stop.. vae thinks it looks like one that should be on an elevator, but doesn't know what it would do if pressed.


    a close-up shot of the rock propping the rest stop door open

    For that matter vae finds vaemself asking, "Who propped the door open?"
    A rock is wedged in front of the door to keep it open. The door has a handle on both sides. It has vents so it isn't for safety or anything like that...

    "Have you considered it was born propped open?" Korite muses, "Have you looked up at the sky lately Klevas? Have you noticed there is no clearly defined light source? Have you noticed many of the shadows are independently informed of where they should point from each other?"

    Vae feels slightly overwhelmed at the amount of questions asked, but understands this is probably a 'rhetorical question' and that no answer is truly being asked of vaem.. but vae still respond, "No? Why would it be 'born' at all?"

    "This segpock had to have come into being somehow. You may as well call emerging from the uncosm of countless unconscious minds a birth.." They explain, and 'lean in' to however they record their projection, "Listen Klevas, it isn't my job to work out what a segpock was before it ended up in this NER. It could've been someone's dream, and that dream could've been based on trips they took to a park as a kid.. and it could've been based on a brochure they saw in passing. This could just be the result of a person's lifetime of visits to the park collapsing in on themselves as they breathed their last.. and that's before throwing in that the void plays endlessly with the contents that comprise it. This segpock could be the result of a thousand memories stitched together.." and when they finally lean back into their seat they sigh, "Sometimes it's worth questioning why things are, and sometimes it will serve you no benefit. The question is whether you want to change the state of the world around you, I guess."

    Klevas rocks back and forth to tilt vaemself in a nodding motion, and says "So the door was always propped open?"

    "I don't know. Nothing in the notes I can access about the 'open or closed' state of that part of this segpock," they say, "Could've been another voidtraipser, could've just been that way to begin with."

    After a pause the acolyte flashes Klevas a wry grin, "Still waiting on an answer, by the way~" prompting Klevas to stop lingering on the door's status of being propped open.


    a closeup shot of the blue flowers in front of the rest stop, that are the same as the rest in the NER. The images I edited for the flower sprites are likely Phacelia Minor, also known as Whitlavia, or Wild Canterbury Bells. These have been edited to blue, but the originals were purple with reddish leaves.

    Vae notices there is a small flower bed of the same blue flowers found throughout the segpock. Klevas feels [Curious] about their scent, and if they contain a natural dye of some sort given their strong color.

    Vae wonders if they're safe to eat... maybe they'd be good in tea? Klevas feels like vae'd heard about a tea dyed blue from the flowers used for it.


    a directional sign that has somehow been stuffed into the ventillation stack atop the rest stop. the text is glitched out and seems indeterminable. it could read diagonally as WHY, but it could read across as UHY or WIL or atop as WU and IH and LY. There are smears and distortions in the text, but if you processed the visual interestingly it could look like countless overlayed WHY words.

    Klevas notices that one of the signs posted throughout the segpock looks like it is sticking out of the.. is it an air vent? Vae doesn't think it's a chimney of all things, but the sign seems to have been wedged into that space. Vae wonders if it's stuck there... and what it's supposed to say.

    Vae considers asking Korite who would put it there, but the idea of how to get it down appeals more. Vae could try to climb up atop the rest stop via the gaps in the wall or the palms... or maybe vae could ask Zippi to climb up?


    Klevas decides..

    [X] Investigate: Rest Stop Doorway​

    An angled shot of an abandoned staircase where every step is covered in buttons of various colors.. and the entire staircase is of a wholly different palette from the last time You saw it. The image has been colorshifted to be within a range from a pastel green to deep and rich magenta. Klevas's talksprite is on the right side of the screen as vae looks down the staircase. transcript below in spoiler.
    Klevas can feel Korite's attention on vaem.. "Hunch." Vae states, as vae looks into the rest stop..
    The buttons strewn about are a different set of colors and shades, but it looks too similar for vaem to ignore, prompting vaem to ask "Can a NER have the same Segpock twice?"


    The same abandoned staircase coveredin buttons. Korite's talksprite is on the left side of the screen as they look down the staircase. transcript below in spoiler
    (Korite statement of response bodily) "It is possible, but existing documentation does not show this segpock intersecting with the desert... but such is what happens when a NER is forced to re-align itself." They say, and Klevas can feel their gaze scan over the stairway as it leads down into depths unclear as the first time, "I expect what you bear witness to is one and the same segpock that you had traipsed prior."


    Solarstream said:

    [X] Examine the rock formation

    Klevas stands in front of the tunnel, and Zippi crouches behind the bench nearby

    Making vaer way over to the rock formation, as the alternative is hiking through the brush and up the mountainside in hopes of finding another connecting point to another segpock.. Klevas contemplates if it's really a natural rock formation.

    The shapes all feel natural enough, but vae could swear the one atop feels like it should slide down and off...

    "Worried about it collapsing on you?" Korite chimes in as though having read vaer mind, "Unlike the stairs this little tunnel's reliably been a part of the documentation for this NER, so by all accounts it should remain stable."

    The smile the acolyte has as they interrupted vaer thoughts leaves Klevas suspecting they can see more than vae might want.

    "If it's that much of a problem you may want to consider practicing warding when you get to Rememaudlin," Korite says as if to answer the question lingering in the air, "but hey, you can also ask me to let your doubts remain unanswered."

    "Could ask you to stop as well," Klevas notes, and puts vaer tendrils to the rock face at the entrance, "Sturdy enough for flowers to grow.." vae says, looking up to see the same blue flowers growing throughout the desert collecting the same place where the moisture does.


    Solarstream said:

    [X] Check out the rock tunnel

    a rosy pink sheltered rocky valley area. Zippi has run ahead to frolic in the flowers. the area is filled with rocks and some brush crowded between them, all the way back to a rock formation slash cliff-face that goes past the viewpoint's view. A stone archway sits empty at the back flush just slightly in front of the cliff-face, clipped into the rocks on one side of it.

    Klevas feels like they are still within the same segpock, but the lighting has changed as they come out the other side only a short distance away. As though it falls differently, as though the skylight it filters through is a different rose-tinted lens coloring all below.

    The blue flowers crowd the scenery before vaem, and Zippi bounds ahead to frolick among them, before bounding onto a rock to look back at you.

    "I had grown certain this was the other path.." Korite makes note as you look ahead. "I am certain that the rock formation leads to the other means of egress.." They say, and begin to speak only to cut themselves off with a sigh, and starting again make out "it is documented" and cuts themselves off again with a groan, "this should be a safehouse route.."

    Vae looks ahead, and seeing an archway that only connects to a cliff-face hazards a guess by asking "Wrong?"



    closeup on the empty arch, with a glitched hologram Korite talksprite looks mildly pissed, and their lights begin to glow under their veil. the text is in the transcript below
    "Yes, something is wrong," They reply with little delay, groaning as you can hear rapid tapping through the connection, "because of course the quick path dissociated in the re-alignment!"
    Their frustrations return to the same cycle with little clear end.


    Klevas is on the left with saddened eye dots, manipulating vaer instrument's emotive eye to look sad as vae tilts it down and grips it tight in front of the hoodie opening where humans would expect vaer face to actually be. Korite is opposite and looks towards the viewer displeased.
    "I.." Klevas begins to say, but is cut off
    "The good news is that I have determined the (Technically) shorter path!" Korite exclaims, "And the bad news is that the segpocks are only adjacent, and that the longer path is (now) the shorter path!"


    Only Klevas is in this image, and vae distorts in nearly the same vertical wave bar shifting glitch pattern, as the background does, in a looping fashion.
    Korite immediately disappears from the chriilth'tyn's field of view, and for a moment it seems as if the connection had been remotely closed.

    A distortion rolls through their senses for a moment informing vaem that this is not the case. Vaer left with the impression that the psychic scream had been 'muffled'.

    The process rattles Klevas causing vaem to once again tense, tendrils drawing tight around their instrument concerned for dropping it.. but as vae looks about vae only sees Zippi staring back at vaem expectantly. Vae feels a little relief at knowing that however Korite is venting their frustration.. at least it isn't affecting the NER?

    Vae feels like vaer first day in the void has been hectic enough without an alien managing to break something just by screaming.. so this is fine, right?

    Vae feels like it'll need to be fine, as vae can feel something... like there's a thought vae can't let go of, as the connection widens back to its prior bandwidth and the acolyte returns.


    the background has zoomed back out to when Klevas entered the sheltered area. Vaer eyes are wall-staring as before, and vaer mask is supported by a tendril snaked underneath the jawlines of the fox-like face. Vae grips it tightly as a still stressed and frustrated korite hologram speaks to vaem.
    Klevas is initially unsure, but still chooses to ask, "Are you.. okay?"
    The acolyte says "No. The next segpock is still there, but you personally have no means of reaching it."
    Klevas rocks vaer torso back and forth to nod, saying "Okay.."
    Cutting off any further inquiries, Korite says "I need a moment."

    The connection dims once more, and it's readily apparent once more how vaer head feels a little emptier than it has since vae activated the shrine. Being around others feels like a weight in its own right, but the psionic connection since the shrine has been a constant presence since it began... and vaer not sure if vae wants to be left alone for too long.

    Klevas feels like they could probably reach the safehouse on their own, but isn't sure enough of the idea. It's different now knowing there's something worth avoiding in the NER, and vae feels lucky that vae didn't run into the [ Pursuer ] as it patrolled the NER.

    Klevas doesn't feel like vae would have known what to do if vae had. Vaer response probably would have been more panicked than the first time, whether freezing up or running without any idea where vae was going.

    Running into a corner and turning about only to see that gas masked head and gaunt form blocking the only way back..

    Vae freezes up, and you prompt vaem to intone vaer instrument to call to Zippi. They immediately perk up looking at vaem with the same excitable interest, scampering through the flowers and between the rocks to reach vaer side.

    Vae isn't quite sure where to pet Zippi, but brushes a tendril against the part of a mask shard they aren't gripping. The starter briefly flinches, but leans into the touch when they realize they're not going to be hurt. It's strange due to the icing glaze coating the ceramic, but so long as Klevas is gentle vae doesn't feel like vae'll break the glaze.

    You prompt Klevas to head back to the main area as there was still more to check out, and so vae walks back to the rest stop through the tunnel, and vae thinks about how otherwise vae'll just be standing around waiting for Korite to come back.


    > Investigate: downed road sign
    Klevas has returned from the tunnel with Zippi in tow, and vae stands off to the side of the downed sign post.

    The desert segpock vae'd traipsed into had a number of different signs posted about. Vae'd already noticed the one atop the rest stop, but vae'd passed right by the one that was toppled..

    On closer inspection it wasn't toppled, but broken off.

    Cut maybe? Klevas looks at the rod still inserted into the sands next to the rocks.. and notices it looks kind of like a cut, kind of like torn fabric.

    So why did it look like the bar was dented on the part still attached to the sign?

    Klevas doesn't know what could have done it, but feels like it is free scrap metal just laying there. Vae also realizes with the dent that it could be treated like a curved handle for the sign, and used like a blunt object maybe? Vae doesn't feel too confident about vaer strength when it comes to using it as a weapon, so maybe vae could use it for putting bread in an oven.. but vae realizes that's probably a silly use for it.

    Vae might get tired carrying it around in vaer tendrils, but vaer inventory has plenty of space to spare. Whether the sign is taken or not, vae has options.

    Klevas realizes vae'll have to decide on what to scavenge from the segpock later, as vae can feel the connection return to it's previous strength once more..

    An unhappy Korite hologram puts up a visual display for your field of view. It depicts the rock structure on one side, with an arrow pointing to the segpock that cannot be reached. That segpock connects to the safehouse adjoining segpock, which also connects to another route. The second route is longer by an indeterminate amount, but the rest stop takes a stairway down to what looks like the stairwell from before. The connecting segpock to the safehouse one is some sort of burial site.
    "I will keep this one brief.." They say as they bring up another visual to the chriilth'tyn's field of view.
    "I know which direction is which now. I am not yet certain how long the available path will take you, but it should be under 10 segpocks. This does not change that the only way forwards (at present) is along that staircase."

    The image shows Korite commenting on the disconnection of the desert from what they expect is an urban segpock, note labelled "Dissociation. How unfortunate."
    Another note next to the rest stop says "Yeah Sorry"
    unknown segpocks are labelled with repeated question marks, or brief guesses at what they are seeing.

    It is clear to both Klevas and Korite alike that there is only one way forwards to safety for now.


    The [ Party ] can be given commands
    They could Investigate their surroundings, Examine what may stand out, or even use Abilities they may have.
    They can also always Talk with those around them, and Traipse Elsewhere when the time comes.​

    []Klevas: Attempt to climb the rest stop Klevas will attempt to climb the side of the rest stop to reach the roof and retrieve the sign. (Success requires a 75 or higher on a d100. Failures under 33 result in an injury for Klevas, may make future actions harder.)
    []Zippi: Attempt to climb the rest stop Klevas will attempt to give Zippi a boost up the side of the rest stop so that they can put the sign directly into the inventory. (Success requires a 65 or higher on a d100. Failures under 25 result in an injury for Zippi, and will disadvantage them in combat.)

    []Klevas: Collect buttons
    []Klevas: Collect fallen sign
    []Klevas: Pick flowers

    []Traipse Elsewhere: See where the Button Stairway leads.
    (If not chosen this update, Klevas will opt for it in the one after this).

    Hey! Well, I'd meant to get this posted for Friday, but things get in the way now and again.
    I'm unsure if I'll be updating the following week, as I do want to work on the prologue update I've been leaving on the wayside.. plus this next one could take me the whole week to work on, and idk if I'd be able to get it out by this coming friday, or saturday, or sunday =w=;;
    The one thing I've been aware of with this sequence is that once I finally got us out of the vintage store segpock, it's all a lot easier... so long as I have my background images prepped. There's a detail or two that still needs prepwork, but we'll see how it goes.

    Aside from that, did you know that the other forum I mirror this Art Quest on, Sufficient Velocity, is celebrating their 10 year anniversary? I didn't realize until the announcement was made here, but it's kinda funny both have April Anniversaries right?
    This update doesn't require any majority voting, but some feedback reminded me that I should be putting reminders to check the votes on the other mirror, as that helps transparency and collaboration.

    I'll hyperlink this sentence to the update on the other forum for convenience, as my going forward standard.

    EDIT:​

    woops, another reason I won't be updating the mainline this week? TR is having a bunch of fic writing / events I want to try and participate in.
     
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