- Pronouns
- She/her
- Partners
-
Dear Esteemed Trainer!
You are cordially invited to take part in the Festival of Friendship, hosted by Xavian Montorzi at his personal island retreat, Kunolo Island. This honor has been extended to trainers and Pokemon teams displaying unusual skill or noteworthy achievements and will celebrate the special bonds we share with our Pokemon partners...
Festival of Friendship is a short, collaborative RP campaign, where players will be challenged to roleplay and work together uncover enough clues to solve a mystery. The concept of this campaign’s story revolves around talented, skilled, or unusual trainers being invited to gather together for a celebration. But soon after arrival mysterious strange events begin to unfold....
Along the way, there will be opportunities for character interactions via RP, spicy drama, and a bit of whump. It will also be slightly longer and more involved than a Flash RP, for players looking for something less intense than Blacklight but more focused than Flash.
Currently, it is planned for this campaign to last roughly 1 month. The game is designed to be accessible for anyone, regardless of experience or skill level. No prior knowledge of mysteries or how to solve them is needed, and I have done my best to design something I hope will be both fun and stimulating.
All you need to bring is a willing spirit and your favorite character!
The general format of the campaign will follow a Day/Night cycle vaguely reminiscent of forum Mafia games. During the day, players can generally free RP with either NPC’s or other PC’s. There will also be periodic ‘plot relevant’ scenes that may require the attention of characters. These will hopefully be limited to 1-2 per ‘Day’, to give everyone a chance to participate. During the 'night' your characters will be sleeping/in their dorms, acting as a brief 'break'.
For now, each ‘day’ will last 3 irl days [72 hours], while each night will last about 2 [36-48], although this is subject to change depending on circumstance.
There will also be opportunities to ‘investigate’ aka use some skill of observation/deduction throughout the game to uncover clues. I’ll provide in-depth details later, but the gist is simple. At any point during the day players will be permitted to use one of their various senses (smell, energy detection, sight, hearing etc) to check for clues.
As the GM, I will inform you of what clue you have uncovered, if anything. I will be up to you as players to figure out who the culprit is. By gathering enough clues, players will be able to make an accusation - but be careful! Accuse the wrong person and you could end up in a lot of trouble, or worse! Work with other players to gather all the clues before you jump to anything!
This is where the final mechanic comes in. The ‘sus-o-meter’ ( haha ; } ). Basically, every investigative action like interrogating a suspect, checking for clues and making accusations, will add a small amount of sus. If player’s collective “suspicion” becomes too high, they may find themselves targets. But don’t worry, you’ll know if a particular action will be too risky, and I’ll be doing my absolute best to make sure everyone stays informed.
All in all, I hope for this to involve light mystery and afford plenty of time for RPing!
A full write up of mechanics will come later.
Conceptually, AQ revolves around talented and aspiring trainers and their 'ace' pokemon (basically the one they share the deepest bond with)
being invited to a big event/celebration on Kunolo Island, by a man named Xavier. For reasons to be revealed, he is hosting some kind of big party for trainers! So whatever pokemon you bring should be the one your character feels closest to/is most IC for them to bring.
Your character should be a trainer, first and foremost. Second, it is recommended that they be of reasonable competence and maturity. While your characters won’t know this yet, you as a player should be aware that AQ will feature opportunities to ‘investigate’ a mystery on the island, as well as some mildly stressful situations for characters. This may later range to more intense situations. (nothing grim/violent, but there may be some spicy chances to torment your characters. ehehehe). Bring someone you enjoy RPing with (and maybe want to torment), and who you think can bounce off others reasonably, as well as someone who can function to a reasonable capacity (so no like, actual babies would be invited, lol).
As such, young/child characters will not be permitted. However, there is an obvious exception for character types like Red/Ash, who are “10” but functionally like mini-adults in poke-verse.
You are, of course, allowed (and even encouraged) to bring characters with ‘issues’.
From you as a player, I also have a one small expectation. I plan this game to last roughly a month, maybe a wee bit longer, as I said before, with periodic breaks during 'nights'. I won't be hounding anyone <3, and IRL comes first, but I do ask that people try to be semi-active. This may include making a few posts per day cycle and making sure to read anything labeled ‘plot-important’ so you as the player/character stay abreast of things.
Also, a note for the signups. You may choose a moveset of four moves for your pokemon character. Do not overthink this! There won’t be any kind of actual mathematical/strategic battle component. Instead, focus purely on flavor and flavorful strategy/what feels fun to write. There may be ‘battles’ or maybe even your character can challenge others, but it’ll all be flavor, so just pick whatever feels fun. And don't stress, because there's time to decide.
Of course, this is still for fun at the end of the day, and not a pressure thing! I will also offer the option of GM Control.
GM Control simply means that if extremely important plot relevant stuff happens that involves the group, I will ‘imply’ your character is present, and at maximum include a basic reaction (e.g. ‘Wallace gasped in shock/ Steven glared angrily’).
Lastly, I expect signups to run roughly a week or so? Which means I expect to be able to open the game at the end of the week, around the 14th of May
Final notes:
This is my first time running a campaign like this! If you have questions, I am best reached via Discord, where I am known as ‘Tetra’. If you have questions, feel free to tag/ping me or DM me! All I ask for is patience and respect ;).
Can't wait to see everyone there!
You are cordially invited to take part in the Festival of Friendship, hosted by Xavian Montorzi at his personal island retreat, Kunolo Island. This honor has been extended to trainers and Pokemon teams displaying unusual skill or noteworthy achievements and will celebrate the special bonds we share with our Pokemon partners...
Festival of Friendship is a short, collaborative RP campaign, where players will be challenged to roleplay and work together uncover enough clues to solve a mystery. The concept of this campaign’s story revolves around talented, skilled, or unusual trainers being invited to gather together for a celebration. But soon after arrival mysterious strange events begin to unfold....
Along the way, there will be opportunities for character interactions via RP, spicy drama, and a bit of whump. It will also be slightly longer and more involved than a Flash RP, for players looking for something less intense than Blacklight but more focused than Flash.
Currently, it is planned for this campaign to last roughly 1 month. The game is designed to be accessible for anyone, regardless of experience or skill level. No prior knowledge of mysteries or how to solve them is needed, and I have done my best to design something I hope will be both fun and stimulating.
All you need to bring is a willing spirit and your favorite character!
How does it work?
The general format of the campaign will follow a Day/Night cycle vaguely reminiscent of forum Mafia games. During the day, players can generally free RP with either NPC’s or other PC’s. There will also be periodic ‘plot relevant’ scenes that may require the attention of characters. These will hopefully be limited to 1-2 per ‘Day’, to give everyone a chance to participate. During the 'night' your characters will be sleeping/in their dorms, acting as a brief 'break'.
For now, each ‘day’ will last 3 irl days [72 hours], while each night will last about 2 [36-48], although this is subject to change depending on circumstance.
There will also be opportunities to ‘investigate’ aka use some skill of observation/deduction throughout the game to uncover clues. I’ll provide in-depth details later, but the gist is simple. At any point during the day players will be permitted to use one of their various senses (smell, energy detection, sight, hearing etc) to check for clues.
As the GM, I will inform you of what clue you have uncovered, if anything. I will be up to you as players to figure out who the culprit is. By gathering enough clues, players will be able to make an accusation - but be careful! Accuse the wrong person and you could end up in a lot of trouble, or worse! Work with other players to gather all the clues before you jump to anything!
This is where the final mechanic comes in. The ‘sus-o-meter’ ( haha ; } ). Basically, every investigative action like interrogating a suspect, checking for clues and making accusations, will add a small amount of sus. If player’s collective “suspicion” becomes too high, they may find themselves targets. But don’t worry, you’ll know if a particular action will be too risky, and I’ll be doing my absolute best to make sure everyone stays informed.
All in all, I hope for this to involve light mystery and afford plenty of time for RPing!
A full write up of mechanics will come later.
Who Should I bring/Expectations?
Conceptually, AQ revolves around talented and aspiring trainers and their 'ace' pokemon (basically the one they share the deepest bond with)
being invited to a big event/celebration on Kunolo Island, by a man named Xavier. For reasons to be revealed, he is hosting some kind of big party for trainers! So whatever pokemon you bring should be the one your character feels closest to/is most IC for them to bring.
Your character should be a trainer, first and foremost. Second, it is recommended that they be of reasonable competence and maturity. While your characters won’t know this yet, you as a player should be aware that AQ will feature opportunities to ‘investigate’ a mystery on the island, as well as some mildly stressful situations for characters. This may later range to more intense situations. (nothing grim/violent, but there may be some spicy chances to torment your characters. ehehehe). Bring someone you enjoy RPing with (and maybe want to torment), and who you think can bounce off others reasonably, as well as someone who can function to a reasonable capacity (so no like, actual babies would be invited, lol).
As such, young/child characters will not be permitted. However, there is an obvious exception for character types like Red/Ash, who are “10” but functionally like mini-adults in poke-verse.
You are, of course, allowed (and even encouraged) to bring characters with ‘issues’.
From you as a player, I also have a one small expectation. I plan this game to last roughly a month, maybe a wee bit longer, as I said before, with periodic breaks during 'nights'. I won't be hounding anyone <3, and IRL comes first, but I do ask that people try to be semi-active. This may include making a few posts per day cycle and making sure to read anything labeled ‘plot-important’ so you as the player/character stay abreast of things.
Also, a note for the signups. You may choose a moveset of four moves for your pokemon character. Do not overthink this! There won’t be any kind of actual mathematical/strategic battle component. Instead, focus purely on flavor and flavorful strategy/what feels fun to write. There may be ‘battles’ or maybe even your character can challenge others, but it’ll all be flavor, so just pick whatever feels fun. And don't stress, because there's time to decide.
Of course, this is still for fun at the end of the day, and not a pressure thing! I will also offer the option of GM Control.
GM Control simply means that if extremely important plot relevant stuff happens that involves the group, I will ‘imply’ your character is present, and at maximum include a basic reaction (e.g. ‘Wallace gasped in shock/ Steven glared angrily’).
Lastly, I expect signups to run roughly a week or so? Which means I expect to be able to open the game at the end of the week, around the 14th of May
Signup sheet
Trainer
Name:
Personality:
Appearance:
[Optional]
History/Backstory:
Greatest Desire:
Worst Fears:
GM Control ok/reaction text allowed?
Pokemon companion (up to two, minimum one)
Name:
Species:
Appearance:
Personality:
Moveset (Limit 4):
[Optional]
History:
Greatest desire/greatest fear:
Link to the fic your characters are from (if applicable):
Name:
Personality:
Appearance:
[Optional]
History/Backstory:
Greatest Desire:
Worst Fears:
GM Control ok/reaction text allowed?
Pokemon companion (up to two, minimum one)
Name:
Species:
Appearance:
Personality:
Moveset (Limit 4):
[Optional]
History:
Greatest desire/greatest fear:
Link to the fic your characters are from (if applicable):
Final notes:
This is my first time running a campaign like this! If you have questions, I am best reached via Discord, where I am known as ‘Tetra’. If you have questions, feel free to tag/ping me or DM me! All I ask for is patience and respect ;).
Can't wait to see everyone there!
Day 0:
Ship Arrival
Evening Banquet
Xavian's Announcement
Misc:
In-Character Text Chat
Day 1:
Breakfast!
Gladion and Xavian chat
Violet and Hazel chill
Jade & Laura, Same Hat
Jade and Coleane
Seb & Noro Training
Hazel and Hazel at the Lake
Odette and Laura at the Lake
Steven & Aggron at the Beach
May & Coleane at the Forest
Jack investigates the Forest
Steven and Blue hiking at the Mountain
Coleane & Wess
Night 2
Mysterious Note
Day 2:
Disappearance at the Beach
Aggron Finds a Clue...>At the marsh
Steven and Odette at the Shop...>Odette and Steven Get Drinks
Dauntless shield Mystery Note
Steven and Gen have lunch
At the Restaurant
At the Cove
Kimiko and Amara
June, Coleane and Seb
Infirmary
Sleet sleuths the mountain
Investigating with Jade and Laura
Snooping with Wes & Nate
Hazel senses something at the Dorm
Evening Announcement at the Main Hall
Day 3:
Hazel Investigates (Dauntless Shield)
Steven and Hayes
Steven, Hazel and Nate Investigate the Caverns
Lourine and Laura talk Shop
Investigating the TM Shop
Seb and Odette talk
Jade and May at the Mountain
Seb and Steven
Coleane & Gladion at the Cafe
Kimiko and Coleane
Seeking Manaphy
A note for Steven
Wallace & Gladion
Manaphy
What makes a trainer
Odette and Kimiko at the Lake
Steven and Ayumi talk
Steven writes a letter
Day 4:
Shattered peace
Wes does some Snoopin
Evie seeks Victini
Odette & Noro
Steven has a meeting
Steven talks to Irene
May talks to Blair
Odile & Sleet in the Forest
Laura & Gladion
Seb and May
Coleane and Wallace
Gen at the Infirmary
Nate at the infirmary...
And Wes
Hazel talks to Clink
Steven investigates the Arena
Talking to the Nurse
Day 5:
Somber Roll Call at the Hall
Investigating the Arena
Spirit and Gen at the Hall...
>Sniffing around the Hall
Wallace talks to Xavian at the Hall
Malachai & Aggron at the beach
Steven and Wes at the Lake
Violet and Steven at the Hall
Odette, Steven & Wes
Odile at the marsh
Sleet Sleuths a clue
Kimiko & Celebi
Jade & Odette at the Cafe
Seb at the mountain
Day 6:
Roll call at the Hall
May and Laura in the Hall
Wes & Gladion at the Mountain...
>Gladion's Wish
Seb & Kimiko
Seb and Coleane at the Shop
Steven talks to Victor
Seeing through the Haze-l
Odette & Jirachi
Odette talks to Wes
Blue and Coleane at the Restaurant
Deciphering the Code
Seb at the Cafe
Seb talks to Xavian
Odette and Wes talk to Sigmin...
>Ambush at the Cove
Seeking Shaymin
Day 7:
Final Call at the Hall
Help for Clink...
>Healing Clink
Steven, Aggron and Wes
Keldeo
Meloette
Laura and Gladion
Kimiko and Violet and Hazel
Nate & Odette
Day 8:
Gloomy morning
SkillSwap Shop Sleuthing
Marshadow
Diancie
Heatran
Cooking a meal with Gen
Nate and Kimiko talk to Lourine
Ghosting into Xavian's Rooms
Steven helps do crimes
Inviting Xavian out
Night 8:
Steven keeps vigil
Day 9:
Snooping in Xavian's Quarters...>
>Final Act:
The Truth Revealed
Into the Gatekeepers Realm...
>Realm of the Nightmare KingTarnished Lands>Facing the Despot King>Prison Realm
Ship Arrival
Evening Banquet
Xavian's Announcement
Misc:
In-Character Text Chat
Day 1:
Breakfast!
Gladion and Xavian chat
Violet and Hazel chill
Jade & Laura, Same Hat
Jade and Coleane
Seb & Noro Training
Hazel and Hazel at the Lake
Odette and Laura at the Lake
Steven & Aggron at the Beach
May & Coleane at the Forest
Jack investigates the Forest
Steven and Blue hiking at the Mountain
Coleane & Wess
Night 2
Mysterious Note
Day 2:
Disappearance at the Beach
Aggron Finds a Clue...>At the marsh
Steven and Odette at the Shop...>Odette and Steven Get Drinks
Dauntless shield Mystery Note
Steven and Gen have lunch
At the Restaurant
At the Cove
Kimiko and Amara
June, Coleane and Seb
Infirmary
Sleet sleuths the mountain
Investigating with Jade and Laura
Snooping with Wes & Nate
Hazel senses something at the Dorm
Evening Announcement at the Main Hall
Day 3:
Hazel Investigates (Dauntless Shield)
Steven and Hayes
Steven, Hazel and Nate Investigate the Caverns
Lourine and Laura talk Shop
Investigating the TM Shop
Seb and Odette talk
Jade and May at the Mountain
Seb and Steven
Coleane & Gladion at the Cafe
Kimiko and Coleane
Seeking Manaphy
A note for Steven
Wallace & Gladion
Manaphy
What makes a trainer
Odette and Kimiko at the Lake
Steven and Ayumi talk
Steven writes a letter
Day 4:
Shattered peace
Wes does some Snoopin
Evie seeks Victini
Odette & Noro
Steven has a meeting
Steven talks to Irene
May talks to Blair
Odile & Sleet in the Forest
Laura & Gladion
Seb and May
Coleane and Wallace
Gen at the Infirmary
Nate at the infirmary...
And Wes
Hazel talks to Clink
Steven investigates the Arena
Talking to the Nurse
Day 5:
Somber Roll Call at the Hall
Investigating the Arena
Spirit and Gen at the Hall...
>Sniffing around the Hall
Wallace talks to Xavian at the Hall
Malachai & Aggron at the beach
Steven and Wes at the Lake
Violet and Steven at the Hall
Odette, Steven & Wes
Odile at the marsh
Sleet Sleuths a clue
Kimiko & Celebi
Jade & Odette at the Cafe
Seb at the mountain
Day 6:
Roll call at the Hall
May and Laura in the Hall
Wes & Gladion at the Mountain...
>Gladion's Wish
Seb & Kimiko
Seb and Coleane at the Shop
Steven talks to Victor
Seeing through the Haze-l
Odette & Jirachi
Odette talks to Wes
Blue and Coleane at the Restaurant
Deciphering the Code
Seb at the Cafe
Seb talks to Xavian
Odette and Wes talk to Sigmin...
>Ambush at the Cove
Seeking Shaymin
Day 7:
Final Call at the Hall
Help for Clink...
>Healing Clink
Steven, Aggron and Wes
Keldeo
Meloette
Laura and Gladion
Kimiko and Violet and Hazel
Nate & Odette
Day 8:
Gloomy morning
SkillSwap Shop Sleuthing
Marshadow
Diancie
Heatran
Cooking a meal with Gen
Nate and Kimiko talk to Lourine
Ghosting into Xavian's Rooms
Steven helps do crimes
Inviting Xavian out
Night 8:
Steven keeps vigil
Day 9:
Snooping in Xavian's Quarters...>
>Final Act:
The Truth Revealed
Into the Gatekeepers Realm...
>Realm of the Nightmare KingTarnished Lands>Facing the Despot King>Prison Realm
Last edited: