Flyg0n
Flygon connoisseur
- Pronouns
- She/her
- Partners
-
Dear Esteemed Trainer!
You are cordially invited to take part in the Festival of Friendship, hosted by Xavian Montorzi at his personal island retreat, Kunolo Island. This honor has been extended to trainers and Pokemon teams displaying unusual skill or noteworthy achievements and will celebrate the special bonds we share with our Pokemon partners...
Festival of Friendship is a short, collaborative RP campaign, where players will be challenged to roleplay and work together uncover enough clues to solve a mystery. The concept of this campaign’s story revolves around talented, skilled, or unusual trainers being invited to gather together for a celebration. But soon after arrival mysterious strange events begin to unfold....
Along the way, there will be opportunities for character interactions via RP, spicy drama, and a bit of whump. It will also be slightly longer and more involved than a Flash RP, for players looking for something less intense than Blacklight but more focused than Flash.
Currently, it is planned for this campaign to last roughly 1 month. The game is designed to be accessible for anyone, regardless of experience or skill level. No prior knowledge of mysteries or how to solve them is needed, and I have done my best to design something I hope will be both fun and stimulating.
All you need to bring is a willing spirit and your favorite character!
The general format of the campaign will follow a Day/Night cycle vaguely reminiscent of forum Mafia games. During the day, players can generally free RP with either NPC’s or other PC’s. There will also be periodic ‘plot relevant’ scenes that may require the attention of characters. These will hopefully be limited to 1-2 per ‘Day’, to give everyone a chance to participate. During the 'night' your characters will be sleeping/in their dorms, acting as a brief 'break'.
For now, each ‘day’ will last 3 irl days [72 hours], while each night will last about 2 [36-48], although this is subject to change depending on circumstance.
There will also be opportunities to ‘investigate’ aka use some skill of observation/deduction throughout the game to uncover clues. I’ll provide in-depth details later, but the gist is simple. At any point during the day players will be permitted to use one of their various senses (smell, energy detection, sight, hearing etc) to check for clues.
As the GM, I will inform you of what clue you have uncovered, if anything. I will be up to you as players to figure out who the culprit is. By gathering enough clues, players will be able to make an accusation - but be careful! Accuse the wrong person and you could end up in a lot of trouble, or worse! Work with other players to gather all the clues before you jump to anything!
This is where the final mechanic comes in. The ‘sus-o-meter’ ( haha ; } ). Basically, every investigative action like interrogating a suspect, checking for clues and making accusations, will add a small amount of sus. If player’s collective “suspicion” becomes too high, they may find themselves targets. But don’t worry, you’ll know if a particular action will be too risky, and I’ll be doing my absolute best to make sure everyone stays informed.
All in all, I hope for this to involve light mystery and afford plenty of time for RPing!
A full write up of mechanics will come later.
Conceptually, AQ revolves around talented and aspiring trainers and their 'ace' pokemon (basically the one they share the deepest bond with)
being invited to a big event/celebration on Kunolo Island, by a man named Xavier. For reasons to be revealed, he is hosting some kind of big party for trainers! So whatever pokemon you bring should be the one your character feels closest to/is most IC for them to bring.
Your character should be a trainer, first and foremost. Second, it is recommended that they be of reasonable competence and maturity. While your characters won’t know this yet, you as a player should be aware that AQ will feature opportunities to ‘investigate’ a mystery on the island, as well as some mildly stressful situations for characters. This may later range to more intense situations. (nothing grim/violent, but there may be some spicy chances to torment your characters. ehehehe). Bring someone you enjoy RPing with (and maybe want to torment), and who you think can bounce off others reasonably, as well as someone who can function to a reasonable capacity (so no like, actual babies would be invited, lol).
As such, young/child characters will not be permitted. However, there is an obvious exception for character types like Red/Ash, who are “10” but functionally like mini-adults in poke-verse.
You are, of course, allowed (and even encouraged) to bring characters with ‘issues’.
From you as a player, I also have a one small expectation. I plan this game to last roughly a month, maybe a wee bit longer, as I said before, with periodic breaks during 'nights'. I won't be hounding anyone <3, and IRL comes first, but I do ask that people try to be semi-active. This may include making a few posts per day cycle and making sure to read anything labeled ‘plot-important’ so you as the player/character stay abreast of things.
Also, a note for the signups. You may choose a moveset of four moves for your pokemon character. Do not overthink this! There won’t be any kind of actual mathematical/strategic battle component. Instead, focus purely on flavor and flavorful strategy/what feels fun to write. There may be ‘battles’ or maybe even your character can challenge others, but it’ll all be flavor, so just pick whatever feels fun. And don't stress, because there's time to decide.
Of course, this is still for fun at the end of the day, and not a pressure thing! I will also offer the option of GM Control.
GM Control simply means that if extremely important plot relevant stuff happens that involves the group, I will ‘imply’ your character is present, and at maximum include a basic reaction (e.g. ‘Wallace gasped in shock/ Steven glared angrily’).
Lastly, I expect signups to run roughly a week or so? Which means I expect to be able to open the game at the end of the week, around the 14th of May
Final notes:
This is my first time running a campaign like this! If you have questions, I am best reached via Discord, where I am known as ‘Tetra’. If you have questions, feel free to tag/ping me or DM me! All I ask for is patience and respect ;).
Can't wait to see everyone there!
You are cordially invited to take part in the Festival of Friendship, hosted by Xavian Montorzi at his personal island retreat, Kunolo Island. This honor has been extended to trainers and Pokemon teams displaying unusual skill or noteworthy achievements and will celebrate the special bonds we share with our Pokemon partners...
Festival of Friendship is a short, collaborative RP campaign, where players will be challenged to roleplay and work together uncover enough clues to solve a mystery. The concept of this campaign’s story revolves around talented, skilled, or unusual trainers being invited to gather together for a celebration. But soon after arrival mysterious strange events begin to unfold....
Along the way, there will be opportunities for character interactions via RP, spicy drama, and a bit of whump. It will also be slightly longer and more involved than a Flash RP, for players looking for something less intense than Blacklight but more focused than Flash.
Currently, it is planned for this campaign to last roughly 1 month. The game is designed to be accessible for anyone, regardless of experience or skill level. No prior knowledge of mysteries or how to solve them is needed, and I have done my best to design something I hope will be both fun and stimulating.
All you need to bring is a willing spirit and your favorite character!
How does it work?
The general format of the campaign will follow a Day/Night cycle vaguely reminiscent of forum Mafia games. During the day, players can generally free RP with either NPC’s or other PC’s. There will also be periodic ‘plot relevant’ scenes that may require the attention of characters. These will hopefully be limited to 1-2 per ‘Day’, to give everyone a chance to participate. During the 'night' your characters will be sleeping/in their dorms, acting as a brief 'break'.
For now, each ‘day’ will last 3 irl days [72 hours], while each night will last about 2 [36-48], although this is subject to change depending on circumstance.
There will also be opportunities to ‘investigate’ aka use some skill of observation/deduction throughout the game to uncover clues. I’ll provide in-depth details later, but the gist is simple. At any point during the day players will be permitted to use one of their various senses (smell, energy detection, sight, hearing etc) to check for clues.
As the GM, I will inform you of what clue you have uncovered, if anything. I will be up to you as players to figure out who the culprit is. By gathering enough clues, players will be able to make an accusation - but be careful! Accuse the wrong person and you could end up in a lot of trouble, or worse! Work with other players to gather all the clues before you jump to anything!
This is where the final mechanic comes in. The ‘sus-o-meter’ ( haha ; } ). Basically, every investigative action like interrogating a suspect, checking for clues and making accusations, will add a small amount of sus. If player’s collective “suspicion” becomes too high, they may find themselves targets. But don’t worry, you’ll know if a particular action will be too risky, and I’ll be doing my absolute best to make sure everyone stays informed.
All in all, I hope for this to involve light mystery and afford plenty of time for RPing!
A full write up of mechanics will come later.
Who Should I bring/Expectations?
Conceptually, AQ revolves around talented and aspiring trainers and their 'ace' pokemon (basically the one they share the deepest bond with)
being invited to a big event/celebration on Kunolo Island, by a man named Xavier. For reasons to be revealed, he is hosting some kind of big party for trainers! So whatever pokemon you bring should be the one your character feels closest to/is most IC for them to bring.
Your character should be a trainer, first and foremost. Second, it is recommended that they be of reasonable competence and maturity. While your characters won’t know this yet, you as a player should be aware that AQ will feature opportunities to ‘investigate’ a mystery on the island, as well as some mildly stressful situations for characters. This may later range to more intense situations. (nothing grim/violent, but there may be some spicy chances to torment your characters. ehehehe). Bring someone you enjoy RPing with (and maybe want to torment), and who you think can bounce off others reasonably, as well as someone who can function to a reasonable capacity (so no like, actual babies would be invited, lol).
As such, young/child characters will not be permitted. However, there is an obvious exception for character types like Red/Ash, who are “10” but functionally like mini-adults in poke-verse.
You are, of course, allowed (and even encouraged) to bring characters with ‘issues’.
From you as a player, I also have a one small expectation. I plan this game to last roughly a month, maybe a wee bit longer, as I said before, with periodic breaks during 'nights'. I won't be hounding anyone <3, and IRL comes first, but I do ask that people try to be semi-active. This may include making a few posts per day cycle and making sure to read anything labeled ‘plot-important’ so you as the player/character stay abreast of things.
Also, a note for the signups. You may choose a moveset of four moves for your pokemon character. Do not overthink this! There won’t be any kind of actual mathematical/strategic battle component. Instead, focus purely on flavor and flavorful strategy/what feels fun to write. There may be ‘battles’ or maybe even your character can challenge others, but it’ll all be flavor, so just pick whatever feels fun. And don't stress, because there's time to decide.
Of course, this is still for fun at the end of the day, and not a pressure thing! I will also offer the option of GM Control.
GM Control simply means that if extremely important plot relevant stuff happens that involves the group, I will ‘imply’ your character is present, and at maximum include a basic reaction (e.g. ‘Wallace gasped in shock/ Steven glared angrily’).
Lastly, I expect signups to run roughly a week or so? Which means I expect to be able to open the game at the end of the week, around the 14th of May
Signup sheet
Trainer
Name:
Personality:
Appearance:
[Optional]
History/Backstory:
Greatest Desire:
Worst Fears:
GM Control ok/reaction text allowed?
Pokemon companion (up to two, minimum one)
Name:
Species:
Appearance:
Personality:
Moveset (Limit 4):
[Optional]
History:
Greatest desire/greatest fear:
Link to the fic your characters are from (if applicable):
Name:
Personality:
Appearance:
[Optional]
History/Backstory:
Greatest Desire:
Worst Fears:
GM Control ok/reaction text allowed?
Pokemon companion (up to two, minimum one)
Name:
Species:
Appearance:
Personality:
Moveset (Limit 4):
[Optional]
History:
Greatest desire/greatest fear:
Link to the fic your characters are from (if applicable):
Final notes:
This is my first time running a campaign like this! If you have questions, I am best reached via Discord, where I am known as ‘Tetra’. If you have questions, feel free to tag/ping me or DM me! All I ask for is patience and respect ;).
Can't wait to see everyone there!
Last edited: