• Welcome to Thousand Roads! You're welcome to view discussions or read our stories without registering, but you'll need an account to join in our events, interact with other members, or post one of your own fics. Why not become a member of our community? We'd love to have you!

    Join now!

Search results

  1. windskull

    [Complete] Vanilla Mafia Simulator 1.0 - Game Thread

    @Dragonfree @Sinderella @HelloYellow17 @IFBench @Flyg0n @SparklingEspeon
  2. windskull

    [Complete] Vanilla Mafia Simulator 1.0 - Game Thread

    So, it came to this already. In the darkness, after first nightfall, during her restless sleep. "Can't say I blame ya," drawled Brisa, "considerin' how fast we got on yer pal yesterday. Mighta thought we'd dust you come break of mornin'. Mighta been right, motherfucker." Her hackles went up...
  3. windskull

    [Complete] Vanilla Mafia Simulator 1.0 - Game Thread

    Feeling better today. The game will resume at midnight utc (approximately 6.5 hours from the time of this post)
  4. windskull

    [Complete] Vanilla Mafia Simulator 1.0 - Game Thread

    Hey all, due to getting pretty badly sick, I'm going to have to put the game on pause for at least an additional 24 hours. I'll make another annoucement once I'm well enough to continue running the game and I apologize for the inconvenience.
  5. windskull

    [Complete] Vanilla Mafia Simulator 1.0 - Game Thread

    Jenn let out a sigh, a wide grin etched across her face as she shrugged. "Welp, guess y'all got me. Would've love to mess with all of you some more. But alas, the little kitten's got more than a couple barks to her bite." A white light enveloped her form as she giggled and waved. "See ya folks...
  6. windskull

    [Complete] Vanilla Mafia Simulator 1.0 - Game Thread

    1 until day-end. The vote is currently as follows: ShiniGojira (Jennifer): 2 @unrepentantAuthor and @Chibi Pika @Dragonfree No Elimination: 2 @IFBench @ShiniGojira No vote: @Flyg0n @Sinderella @HelloYellow17 @SparklingEspeon
  7. windskull

    [Complete] Vanilla Mafia Simulator 1.0 - Game Thread

    I realized I did not cover scenarios involving ties in the rules, and I apologize for that. On day 1 only, a tie will result in nobody being eliminated. After Day 1, a tie will result in the elimination of the first player that reached that number of votes. For example, if person A reaches 4...
  8. windskull

    [Complete] Vanilla Mafia Simulator 1.0 - Game Thread

    6 hours remain. The vote is currently as follows: ShiniGojira (Jennifer): 1 @unrepentantAuthor and @Chibi Pika No vote: @Flyg0n @Sinderella @ShiniGojira @HelloYellow17 @Dragonfree @SparklingEspeon @IFBench
  9. windskull

    [Complete] Vanilla Mafia Simulator 1.0 - Game Thread

    We are currently halfway through the day phase. The current vote stands as such: No vote: @Flyg0n @Sinderella @ShiniGojira @HelloYellow17 @Dragonfree @SparklingEspeon @IFBench @unrepentantAuthor and @Chibi Pika If you wish to vote for No elimination, please remember to Vote: No Elimination...
  10. windskull

    [Complete] Vanilla Mafia Simulator 1.0 - Game Thread
    Threadmarks: Day 1

    "Nine players, but only eight orbs. How curious." Alex's tone was unperturbed. "No matter, this was the first test after all. There are bound to be anomalies." There would be time to dwell on that later. For now, the second countdown has reached zero. In a matter of seconds, the sky changed. Now...
  11. windskull

    [Complete] Vanilla Mafia Simulator 1.0 - Game Thread

    One timer hits zero, while the other ticks on. Something shifts in the atmosphere. There’s a flash of light at the center of the stage, bright and blinding. As the brightness fades, its clear that a figure appeared in the center. The porygon spins around lazily, eying the other arrivals. “Ah...
  12. windskull

    [Complete] Vanilla Mafia Simulator 1.0 - Game Thread

    Just when it seems like the hexagon flooring will stretch forever, shapes appear on the horizon. And as the wanderers came close, they would recognize the structures as small, uniform homes, seemingly made of the same material as the floor. The houses are arranged loosely in a circle...
  13. windskull

    [CLOSED] Vanilla Zoroark Simulator 1.0 - Signup Thread

    I've extended signups by one day! The timer has been updated accordingly. Day 0 will still start in about 10 hours.
  14. windskull

    [CLOSED] Vanilla Zoroark Simulator 1.0 - Signup Thread

    Hi everyone! I've added the following information to the main post: Information for Hydra players: Hydra players can approach flavor in one of three ways: A single character. Two characters sharing a single body. If you chose to take this route, please provide the information for both...
  15. windskull

    [CLOSED] Vanilla Zoroark Simulator 1.0 - Signup Thread

    Everything was normal, when you fell asleep. All your things were in place, and your life was just as it had been. But then you woke up to a technicolor sky, lying on flat ground made of tessellating blue hexagons that stretched endlessly into the distance. There is nothing around you, save for...
  16. windskull

    Pokémon Windskull's Prize Oneshot Collection

    Prize for: @Adamhuarts Prompt: Mew tries to inspire timid and shy Victini to be brave by asking them to hit her with their strongest attack Summary: After Victini fails to show up for Arceus' annual sparring match, Mew makes a visit make sure he's okay. There, she comes up with an idea to help...
  17. windskull

    Exquisite Corpse 2022

    a) sighing up for all of the above! b) as far as I know, I shouldn't have any date restrictions c) Open to starting if needed, but would prefer not to.
  18. windskull

    Exquisite Corpse 2022 Theme Poll

    I'm available to run a corpse if needed, but only as a backup.
  19. windskull

    Pokémon Places We Call Home
    Threadmarks: 21: Susana

    A/N: Special thanks to my beta readers, SparklingEspeon, ShadowVulpi, and deerestove. Be sure to check out their works! Additonally, a big thank you to Adam for the special chapter header. I hope to go back and add chapter art to earlier chapters at some point. See the twitter post here. A...
  20. windskull

    Pokémon Places We Call Home

    @Spiteful Murkrow 17 More the latter. Theres likely *areas* that they clear out for other uses, but generally they try to keep things managed and sustainable. If it is influenced, it's subconscious. Generally I was just trying to come up with ways they might interact that don't feel totally...
Top Bottom