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  • Users: windskull
  • Before: Feb 1, 2021
  • Order by date
  1. windskull

    Destiny Village ~ Central Crossroads

    "You're right," Nip agreed. "But... there's something else that concerns me. Something we should be concerned about, if it really was Owen we saw." He paused, taking a deep breath. "If this... is something to do with the blacklight like Brisa suggested, what's stopping the same from happening to...
  2. windskull

    Destiny Village ~ Central Crossroads

    "One would think," Nip responded bluntly. "But a mon can do terrible things when under stress or under some sort of threat." He flicked one of his ear feathers, turning away to address Owen. "Assuming you're innocent, can you explain how you got that leg injury?"
  3. windskull

    Mystery Continent ~ Northern Pines

    Nip hesitated, brushing his claws through an ear feather. "Well, I can't promise anything. I'm... not the most sociable pokemon. But I can try to be around more." Tempest stepped forward and nudged Nip in the back. "Well I, for one, think you should go on back now. You came straight here after...
  4. windskull

    Mystery Continent ~ Northern Pines

    "I understand" Tempest replied. "My own memories are are based off of Nip's memories of Tempest, so there are holes in my life story. I only know what Nip knows. Funny how that works isn't it?"
  5. windskull

    Mystery Continent ~ Northern Pines

    "More or less," the ninetales replied. "Neither Nip nor myself were born of the Half-Moon tribe. But we were both raised as a part of it." "Tempest was... is my mentor of sorts," Nip continued. "Over all others, he was a pokemon I could count on to give me help and advice."
  6. windskull

    Mystery Continent ~ Northern Pines

    Tempest gave both Pleo and Nip a quick lookover before turning to address the Lugia. "This is one of your friends. Right, Nip?" Tempest began, leaning forward as if he was sniffing at Pleo. He dipped his head towards the Lugia. "You look to be doing well, Little God. I hope life has treated you...
  7. windskull

    Official Actions

    Logging 2 hours of art and 3 hours of writing
  8. windskull

    Mystery Continent ~ Northern Pines

    "No, I hadn't brought anyone with me," he replied, not taking his eyes off the rustling fabric. "Nothing but..." But his ultra stone. Just as he thought it, the stone rolled out from beneath the fabric, surrounded by a pool of inky liquid. Quickly, the pool formed into a ball underneath the...
  9. windskull

    Mystery Continent ~ Northern Pines

    "Partilally," Nip admitted, suspressing a wince as one of the wooden planks fell. "Even after all the time I've been here, I'm still not used to the big, structured towns like here. The wide open streets and tall buildings, it feels like I'm both exposed to danger and trapped at the same time...
  10. windskull

    Mystery Continent ~ Northern Pines

    Nip heard the little Lugia coming before he saw him. At the sound of his voice, he sat up, raising a paw to greet the shade. "Hello, Pleo. I didn't expect to see you out here. He tilted his head before answering the question. "I did make that shelter, yes. It's simple, but that means it's easy...
  11. windskull

    Mystery Continent ~ Northern Pines
    Threadmarks: R8: Thinking and Awakening

    Although Nip had considered following Maple into Treasure town, enough pokemon had gone with her that he was uneasy with tagging along. She had more than enough pokemon with her to help out. Instead, he headed out past the outskirts of destiny village, and back to the place where he spent most...
  12. windskull

    Official Actions

    Logging 2 hours of art and 2 hours of writing
  13. windskull

    Destiny Village ~ Central Crossroads

    "Then we best start planning," Nip said with a grunt. He ran his claws across each other, as if testing their sharpness. "We'll need our rest, but we shouldn't wait long. The longer we wait, the more thine he has to gather his own power."
  14. windskull

    Official Actions

    Turn 4: Assist -> after you on Astrid Double dip: max elixir and Silver spike on Eternamax Darkwhite Assist -> Tailwind
  15. windskull

    Sand Continent ~ Sand Dune of Spirits

    Nip clapped his paws together and light glowed from between them. He focused and summoned the tailwind that blew behind the team once again. Rushing forward, he struck out at the abomination that Darkwhite had become. And even as the Shining Rime began its work, he called out to her. "You are...
  16. windskull

    Official Actions

    Turn 3: Only taking 3 actions: Action 1: Tailwind Action 2: Shining Rime on Eterna Darkwhite Action 3: call DW
  17. windskull

    Official Actions

    Turn 2: PU - highest attack Assist -> tailwind Double dip max elixir and iron thorn on ho-oh. If ho-oh is down, use cautious seed for second item instead. PU - highest evasion This can be partially overwritten if necessary, but maxing evasion, tailwind, and max elixir are musts.
  18. windskull

    Official Actions

    Turn 1: Psych Up -> highest speed Assist -> Tailwind
  19. windskull

    Official Actions

    Stats: 5 into attack, 4 into hp Purchase time! Sell: restore seed, blast seed Buy: 2 Vile Seeds 2 silver spikes 2 max elixirs Reviver seed Cautious seed Buying hex adept, switching out muscular
  20. windskull

    Sand Continent ~ Isle of Light

    Everything devolved into chaos so fast, Nip needed to take a second to reorient himself and assess the situation. Most of the pokemon had already fled the room, the chikorita being one of the last. Nip followed after them and began to push against the the pile of junk. "Don't look back," he...
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