Third Anniversary Fanfic Mafia
They say the gods play games with mortal hearts, but they usually don't mean it this literally! Who exactly is it gathering souls from such different worlds to compete against each other in a bizarre trial? Why the cruel choice of game, full of stress and paranoia? And what is this strange world the players find themselves in, utterly void and yet full of potential? It's unfortunate that this year's crop of players almost certainly won't find answers to those questions, or any of the others they might have. They'll be too busy trying not to die.
Welcome to Thousand Roads' third round of fanfic mafia! If you've played in one of our past games, I recommend that you skip down to the bottom of this thread for information on what's different in this game versus the past two as well as for information on sign-ups and scheduling--most of the information presented earlier is the same as last year. If you're new to my fanfic mafia games, then you may find the introductory information helpful.
Fanfic Mafia Basics
Fanfic mafia's premise is simple: you choose a fanfic character (your own or someone else's) and are randomly assigned to one of two teams. You'll either become part of the mafia, working to take control of the game by eliminating your opponents, or you'll become one of the innocent, working to discover and jail the members of the mafia before they can bring the group under their sway.
If you haven't played mafia before, it works like this:
1. Players are assigned to either mafia or innocent factions. The mafia know the members of their own team, and they may freely communicate with each other outside of the game thread. The innocents do not know the alignments of any of the other players, and they can interact only by posting in the game thread at designated times.
2. The game proceeds in a series of "day" phases and "night" phases.
During the day, all players are "awake" and able to post in the game thread. Players discuss who they think the mafia are based on other users' posts or what they believe may have happened at night. Ultimately this leads to players voting on which person should be sent to jail. If the jailed player turns out to have been a member of the mafia, the innocents are one step closer to winning--but if they guess wrong, they'll only help the mafia in their quest to eliminate the innocents.
At night, the mafia choose one player to make disappear. They're free to talk with each other, plan, and strategize. The innocent players cannot communicate during the night phase, but some of them may have a special ability that they can use during the night instead.
3. The game continues until either the mafia make up the majority of remaining players (meaning that they can control all day-votes) or the innocents successfully jail all of the mafia.
If you'd like more details, check out this beginner's guide to Mafia, which discusses how the game is played and some of the common terminology and player roles that are often used. You can also take a look at last year's game to get a sense of how things will work! More information about the game structure and roles involved will be provided once sign-ups have closed, as the exact nature of the game will depend on the number of people participating, but you should expect some flavor of "role madness" game, where nearly every player has some special ability, and a mix of standard roles (e.g. doctor, bulletproof) and custom ones created for this specific game. Please feel free to ask any questions you might have either here in the thread or by private message!
There are some additional things you'll want to keep in mind for this game:
- This is an RP-optional mafia using fanfic characters! If you would enjoy pretending to be your character, reasoning and reacting to the situation in the same way that they would, then please feel free to post in character as much as you'd like! You are also welcome to include as much out-of-character straight strategizing and discussion in your posts as you'd like. If you'd prefer to play without RPing at all, that's totally fine! Your character choice will be used to flavor your role but have no other impact on the game. In order to prevent confusion, please surround any out-of-character text in your posts with [[double square brackets]] to distinguish your words from your character's.
- Please remember that all roles and alignments will be assigned at random to players. This means that you shouldn't assume that anyone is a member of the mafia simply because their character is a villain in the story they came from! On the flip side, even very heroic characters may end up playing the bad guys here. Although the format of this mafia is very similar to the games I've held here in the past, nothing from the past setup is guaranteed to reappear this year. The specific roles present will be different, all roles and alignments are assigned independent of what happened in the previous game (e.g. a player having been innocent last time has no bearing on whether they will be innocent in this game), and some game mechanics may differ from previous incarnations. In general, be wary about making assumptions about the game based on what happened in previous years.
- In this game, each phase will last for 48 hours and begin at midnight UTC. However, if the player to be voted off at the end of the day phase was someone who had zero votes an hour before the end of the phase, the day phase will automatically be extended by twelve hours. This is intended to prevent feel-bad scenarios where someone doesn't even realize they're under suspicion and completely miss the chance to defend themselves or come back to the thread twenty minutes before the end of the phase and suddenly find themselves needing to somehow turn things around on an extremely tight schedule.
What's New This Year?
- This game has a player cap of fifteen. If there is substantial interest past fifteen people, two games will be run simultaneously rather than one.
- The day extension granted as a result of a last-minute vote seesaw has been increased from six hours to twelve.
Sign-Ups and Scheduling
As usual, simply post in this thread with the character you'd like to use if you're interested in playing. This can be one of your own fanfic characters or a character from someone else's story. If you'd like to use another person's character please get their permission first. Your character can be related to any franchise, Pokémon or otherwise! Also, feel free to use the same character you did last year if you like, even if they ended up getting disappeared/jailed in the previous game. Please include some basic information about your character: name, species, appearance, basic personality traits, and anything else you'd like your fellow players to know. Please also include a link to the story they appear in if it's been published!
This game has a player cap of fifteen. I will note in the thread if and when this cap has been reached. Feel free to post in the thread to indicate your interest even if the cap has been reached--response after the cap has been reached is what I'll use to determine if I should open a second game.
Sign-ups are open until midnight UTC April 23rd, the official start of anniversary events. Click here for a countdown to the deadline. Once signups close, Day 0 will begin with 48 hours of pure RP before anyone knows their powers or alignments. In fact, this is the time I'll be using to set those all up! Roles will be distributed at midnight UTC on April 25th, and from there play will proceed with the "Night 0" phase.