"In Search of Haven" by canisaries
She whimpers, but finally turns her snout to my direction. Anguish has distorted her face, and her maroon eyes glisten with tears.
My heart aches at the promise I’m about to make. I want to keep it, and I want to believe I can keep it, no matter what, but the world is just so dangerous. At least I can find solace in the fact that this is what she needs to hear right now.
“I’m gonna be there for you,” I say, eyes locked to hers. “I’m gonna take care of you, and I won’t let you go until we either find a better group for you or Haven itself. I promise.”
Read the full story: Thousand Roads
Judge Comments
Chibi Pika
This fic has a strong opening that sucks you in and piques interest at the same time. You set the tone for the world while also inviting the reader to want to know more about it. As usual, I enjoy your stream-of-consciousness style and the prose is easy to sink into.
I liked the folktale about Haven and thought it was a good way to bring up the fact that fire-types aren’t allowed in, which struck me as very relevant to the story’s overall theme (more on that later). What I would have liked to see are some folktales about how the world actually got to be like this! Does everyone know? Was it so long ago that the exact details are lost to time, or does it still burn painfully in the back of everyone’s memory? Are the stories about it realistic or fanciful? Granted, I’m not sure where the best spot for this would be. Definitely not near the beginning—you do a good job setting up an air of suspense, and getting the answers too soon would ruin that. I feel like it probably wouldn’t happen during the songs, as that would kind of dampen everyone’s mood, heh. There’s also the fact that this was already a very long and ambitious entry, and a lot of things probably went on the chopping block.
Side note, but not being sure what the rules are for how ghosts work in this world, I kinda expected ghosts to just like… come through the walls. :P But I also figured that if that was possible, someone probably would have mentioned it.
I will admit that on my first readthrough, not a lot of the side characters jumped out at me, although I do think I was able to appreciate them more on the second read. Ivan, on the other hand, made a strong impression right away as a lively personality, and you did a great job at getting me attached to him in a short amount of time. (No joke, my initial notes for this review said “I like Ivan” all of 30 seconds before he got killed lmao.)
You did a really good job setting the scene for the possession, by the way. The suspense is layered thick. First the knowledge that there are ghosts in the castle, but they’re harmless, which puts us on edge. Then the crash that triggers the anticipation for something horrible while still giving us a bit of plausible deniability (having mentioned a suit of armor before, the clatter could have easily been it falling over.)
And then the sudden, blunt line “A shining edge slashes across her throat” just instantly punches us with absolutely no ambiguity. I know this isn’t really a horror fic, but your strengths at writing horror still managed to shine through here.
And there are just lots of little details scattered throughout that add to the scene in a big way. The sash digging into his flesh. The shift to ‘its’ after he was possessed. The beauty of the blood pattern. The blue fire and the unnatural way that it moves and the bitter feel that it had. That moment when the passimian briefly forgets that Alma’s gone. I didn’t even notice that you telegraphed the Honedge by having Ivan’s last words be, “Oh, cool sword.”
I really like Patch as a character. There are a lot of cute and subtle details that help bring her personality across, like the way that she accidentally introduces herself twice. You do a good job scattering hints toward her fears and insecurities even before those things come to the forefront. The way she instinctively reacts to praise by thinking it’s condescension. The flinch when Jeb mentions dark-types being useful. The way she has a hard time voicing her own opinions without her group. It makes it really easy to get the feeling that she’s seen a lot of death and blamed herself for it, and it makes the ending of the fic that much more of a gut punch. That, and I liked a lot of the cute moments between her and Annie, especially the bit where Annie wants to reassure Patch but doesn’t know if it’s realistic. (And the moment when Patch doesn’t realize that Ivan was a dark-type was a much-needed lighthearted moment.)
Also, yes, I admit it, you got me with the line “Annie! Are you okay?” :P
So, now that we’re at the end, I wanna talk about Annie for a bit. Overall she’s a pretty steadfast character, and she’s not the sort to dwell on negativity much. Which makes her… I’m not sure if optimistic is quite the right word, but there’s a definite drive there that keeps her moving forward. So it’s probably going to sound odd when I say: I would have liked to see a bit more inner conflict from her.
There’s a recurring thread of her bringing up things that could bother her, but then saying she’s not bothered by them, and all I could think was, “ok but it would be really interesting if she was bothered by them, even just a little bit.” Like when she brushes off the concern at not having been able to evolve yet. Or, the big one, when she first talks about the fact that fire-types aren’t allowed into Haven. I was expecting some genuine pain from her admitting that it’s fair that fire-types aren’t allowed into Haven.
It’s such a bittersweet concept—a protagonist who wants to make life brighter for others (literally and metaphorically) in a story literally about searching for Haven who knows that she can never go there. And her making peace with this because it’s in everyone’s best interest, but still feeling the sting, deep down. In that sense, her optimism would come from the way she wants others to have what she cannot have.
I dunno, I guess Annie just strikes me as a little too immune to inner conflict. But at the same time, I like her optimism, and I think it’s an important part of her character. She’s not the sort to dwell on bad things. Maybe if they just twinged at the edge of her mind, but she’s just so used to not focusing on them because that’s what it takes to survive in this world, then I think I’d have gotten a better feel for her as a character. That bittersweet quality would add some depth without compromising the optimism that’s central to her character. And I wouldn’t be suggesting this if I didn’t think it would also fit the tone of the story. First-person is practically tailor-made for a character saying one thing and feeling another thing. Instinctively forcing back doubt and bitterness, for the sake of others. Seeing mon like Patch and reminding herself that Haven needs to exist for their sake.
And the reason I want this is because we get a taste of it near the end. I love the line, “It warms my heart, stronger than any flame could. Even if… I already know I can't follow.” In fact, I think the last few pages of the story were my favorite part in general.
Anyway, I hope none of this is too discouraging. I know you’ve mentioned having a hard time getting into the headspace of characters other than you-know-who, but if anything, I think you’ve got all the ingredients for a fascinating arc with Annie, and I wouldn’t have rambled near as long if I didn’t think she had potential.
Dragonfree
I've barely read any PMD fic, so I'm not overly familiar with the conventions of the PMD scene, but at least from my perspective I thought you portrayed a neat post-apocalyptic PMD-esque setting here and made it feel lived-in. It's a horror setting, with ghosts lurking as an ever-present threat wherever there is darkness, and I think you did a good job of playing up that horror with the Honedge and zombie!Ivan and making it unsettling while still making it seem
normal for the people in it, who are dealing with this every day. The sense of no one being safe lends urgency to the the search for a place where they can live in peace.
You also did a really good job with Patch as a character; it's so obvious from her first moments how abusively she's been treated, like with how she assumes she's being made fun of when Annie encourages her, and it's so good seeing the way Annie supports and guides her. Their relationship was super-sweet and formed a very successful emotional core to the story.
I did find it a little awkward, though, how the story ultimately features two myths like they're important - the myth of Haven and the myth of Trevenant forests - but then one of them just turns out to be completely irrelevant to the story. This entry is named after Haven, but Haven ultimately just has nothing to do with anything, and we never find out anything more about it than what is said in the one single conversation where it comes up. To me, it kind of muddles and overcomplicates things, given you're not going to
do anything with that myth. (To be clear, I mean the city of light thing, the idea that there is
a specific place called Haven and it's to the northwest and it's such and such - the general idea of varied rumours about the existence of possible safe havens that they're searching for, of which Trevenant forests are one, is of course very natural here.) Even just bringing up Haven again after leaving Patch in the forest - Annie saying I'll be fine, we'll keep on looking for Haven and maybe one day we can all meet again there, even if she privately isn't sure there even is a Haven - would have brought that aspect full circle a bit, but as it was it felt like everyone forgot about the concept of Haven entirely for the whole second half, and it left that setup feeling like it just went nowhere.
And speaking of Patch getting left behind in the forest... I'm not sure you made this entirely satisfying. Patch really bonded with
Annie in particular, and then a little with the rest of her group; leaving her with a bunch of total strangers who vaguely seem nice, while
all of Annie's group (Patch's actual friends) stays behind, just leaves me wondering if it wouldn't
really be better for Patch to just come with them than be left effectively
alone in the Trevenant forest with some people she barely met for an evening, who as far as we can see never even exchanged a single word with Patch. In the lovers' tale Jeb sang at the castle, the whole point was Skitty would rather leave the forest's safety to stay with the Fire-type she cared about! To then have the main story decide actually safety is so important they're going to just have to be separated feels incongruous - especially when the contrast to the myth goes completely unremarked upon (I might have bought it more easily if you actually made a point of how life's not like in the fairy tales or something).
Moreover, I really would've expected
Patch herself in particular to not want this. After all, you've already made a point of how Patch is incredibly insecure and abused and instinctively expects others to treat her badly by default, and it took her a bit to even realize she can trust Annie - wouldn't it be especially mortifying
to her to have to leave behind the one person she finally feels safe with, in favor of this other group that she doesn't really know? Would
she really not rather go with Annie and her group in search of somewhere they can all be safe together? I feel like if this is the ending you choose to go for, the setup should probably make it more convincing that Patch would feel safe and confident with the remnants of Ivan's group now, rather than having been entirely focused on Patch finally developing a bond of trust with Annie only to end up leaving her behind and never seeing her again.
It also bugs me a bit that ghosts are in this world portrayed as generally dangerous and monstrous (at least
now), except then randomly Trevenant are okay (and Sableye are sort of chaotic neutral). Certain species being inherently evil is always a bit of a can of worms, but it works all right when there's a clear, obvious distinction between their nature and the nature of the sympathetic characters; it's reasonably easy to swallow that
ghosts are a frightening menace and inherently different from corporeal Pokémon, if we imagine that Ghost Pokémon are literally vengeful spirits or something of the like. But when you then reveal that actually not all ghosts, it just invites a lot more questions - what makes Trevenant different from other ghosts? What
is it that makes all the other ghosts evil, if it's not inherent in being a ghost?
Also, the opening suggests no one knows if the ghost attacks had a beginning or if it has always been this way, but then just a few paragraphs later says wild Pokémon numbers have plummeted. This is incongruous: if they've plummeted in numbers because of this, then clearly there
must have been some previous time that could sustain a larger population. (And of course, if that really is the case, one wonders exactly what happened to
make the ghosts appear or change their behaviour - but I don't think you really
need an explanation for this in a horror-oriented setting.)
As a minor worldbuilding nitpick, the mention that everyone clapped except Patch can't really do that stuck out to me - Pokémon society in PMD is very humanlike, but only a small proportion of Pokémon is actually capable of clapping, so the idea Pokémon applaud by clapping and the ones that can't just kind of don't feels super weird - why would they ever develop clapping as a way of showing appreciation in the first place, over something
all or at least
most Pokémon can do? Clapping only makes sense for a society of people that overwhelmingly
are able to do that.
The treatment of Jason as a character bothered me a bit here, too - specifically, he's barely a character and only gets a few inconsequential lines here and there, but then you make a point of how Annie doesn't like him ("even Jason" is worth saving) and how the Trevenant doesn't even let him in. There just isn't enough Jason here to justify this; the only actually unlikable thing he does is a vague mention of him wrinkling his nose at Patch. That does
suggest he might be kind of a dick, sure, but it could be for any number of reasons, and he goes on to never express any kind of animosity or disrespect towards Patch after that point at all, so it kind of seems more like it
wasn't about that if anything. Paul is even kind of a dick towards Patch too (
"She'd just be more trouble if she got sick," he says and shoves the Poochyena away) but he gets in just fine. It feels weird how the narrative's just decided this character we barely see anything of is so awful he doesn't deserve safety with the Trevenant - if we really need to see Trevenant doesn't let bad people in, I think we first need to properly
believe that he's a bad person and not just sort of an aloof loner who was a little skeptical about taking Patch in.
And lastly, there are some tense mistakes in here, random sentences in the past tense where most of the story is in the present. Nothing a careful proofreading wouldn't fix.
All that said, though, I liked this entry a lot! Again, the successful emotional core of Patch and Annie's relationship just works, and the horror and worldbuilding is overall effective to create an immersive story.
OldSchoolJohto
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Overall thoughts: This story seems to be about the importance of unity and strength in numbers -- a nice sentiment during a pandemic. We love some feel good friendship vibes. <3 I liked the glimpses at pokemon culture we got here, but I’d like a little more. Understanding what’s typical in this world would help make the sacrifices at the end -- and the choice to stay together -- feel more impactful.
We could use more moments of bonding between Paul and Annie. Since most of the emphasis is on Patch, with little on Paul, it makes Paul’s choice to stay less impactful. At the beginning we do see them hunting together, but we don’t get a good sense of their bond. And Jason I forgot about until he offered to stay at the end too. You might want to consider trimming your cast down and focusing on just the most important members to make them easier to keep track of.
It would also be nice to get more detail about Patch. Her abandonment seems like a worst-case scenario in a setting like this where the group means protection and resource-sharing. I’d love to see more exploration of her experiences -- what are the consequences of being alone? I’d also like to see a moment of Patch making a choice and finding strength -- she’s really just being shuttled from place to place throughout, and it makes me wonder what Annie got out of helping her so much.
The main conflict -- the protagonists seeking haven away from the ghosts -- comes into the story a little late, and I’d consider trimming from the beginning to help us get to the main plot sooner. We also don’t even get hints about Haven until page nine -- it would be nice to get hints sprinkled in earlier. I was also unclear about the exact nature of the conflict with the ghosts and why they seemed to be more feral than everything else. At one point it seems like a duskull is rounding pokemon up, and it feels like a bit of a police state. Later it seems like they’re just agents of chaos. Either way, they’re driving the conflict here -- more clarity will make the stakes feel higher.
In your next draft, be careful of tone. The setting seems pretty grim, which makes some of the jokes and flippant comments feel misplaced. There’s a way you could play them for comic relief, but it’s isn’t working for me here. I’d say you could use those moments for comic relief at a moment where one character notices someone else needs cheering up and they reach for a joke. Or, alternatively, ease up on the “trying their best to avoid their own deaths” and “Civilized mon like us know to utilize every scrap of meat we can get,” and the lighter comments won’t feel so out of place.
Umbramatic
- pmd: -i sleep-
weird post-ghost-apocalypse survival pmd: -REAL SHIT-
This was very much an interesting entry! It's got a fascinating and terrifying world, cool characters, harrowing stakes, and subtle but effective worldbuilding and foreshadowing. Also I, like the protagonist, would protect Patch with my life.
The problem is that this entry doesn't quite revolve around its titular legend as much as it probably should. It's mentioned once, foreshadowed a little with the Treveant stuff, then kinda maybe sort of shows up at the end it's blatantly ambiguous? Aside from that it's mostly the main characters trying to just survive. Which was great! Just not as on brand for the contest as it probably should be.
But don't get me wrong, this is a good fic! I hope Patch stays happy. (Also I burst out laughing when she thought Incineroar was Fire/Fighting.)