right, right... considering that "voted for Dave last night" makes for almost 50% of the playerbase, I wouldn't be too quick to count it as a factor -- if it's all we can wring out for the day, we might as well chase it wherever it leads, but don't be surprised if it's a total red herring.
just out of curiosity, do you read my posts?]]qva: I should clarify, I am not lynching you for voting Dave -- in fact, I'm quirking eyes quite a bit at anyone who's pursuing this angle very intently -- like, guys, that's 5 entire people, and when exactly did we get the memo saying Dave is clear anyway?
((i mean, yes. i think you're a smarter than heavy-handedly clearing the guy you defended for no solid reason day one, and i was giving you the benefit of the doubt and assuming your vote on me made any amount of sense. but if you're insisting it didn't i guess i can go back over why that looks scummy to me. there are two reasons people cited for their votes on me:[[and qva:
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just out of curiosity, do you read my posts?]]
don't make me order a book report due Friday, buster brownlike, being inactive is definitely not alignment indicative, which is also what makes it a tempting (if incorrect) move for scum in the first place, but lynching inactives is really not just a convenient mislynch. it's, at best, a way to catch mafiosi who otherwise won't talk enough to offer an opening, and at worst, a relatively low-impact mislynch.
of course, we're not to expect that he was just laying out the actual full thought process behind the mob's recruitment tactic right before our towno eyes -- rather, his hope was probably to lynch an useful innocent for being an useful innocent, which, I mean, does it get better than that? however, where the conclusion might not be useful to us, the argumentation has a decent chance of being; what better reasoning to deduce the mafia convert than the one that mafia had actually used? so we may be on the lookout for someone that, at the start of the game, our dead Psyduck and whoever his teammate is figured would be someone active, popular, and uhm, who writes complicated fanfics, apparently? if we're keeping that last one in consideration, you folks will have to help me out, so far the only one of y'all I've had the chance to read from who fits that critterion is perhaps our fine GM.(...) "Not all of this Mafia will be composed of random persons, plucked by chance from the cosmos. No, at least one of them, I'll bet, will have been selected by the mafia based on their suitability for their organization. And let's ask ourselves, who would they pick? Someone who fits in well with others, surely. Someone powerful, yet also seeming kind and wise. And how would this person behave? Not wishing to draw suspicion, they'd talk much but say little, avoiding advocating for any concrete plan. Now, I won't pretend my certainty is as 100% as implied by his name, but I'm voting for jailing Hecto. No one else here Fitz those criteria as well as he does."
OOC Reasoning: Okay, so Mafia games usually have 1/3rd of the players be Mafia, I believe. I imagine one of the four will be the recruited on the first night, so there are three currently. So the odds of Namo being Mafia are 0.25 + (0.75*odds Mafia successfully recruits them on night one). I'd say there's at least a 1/3 chance the Mafia would recruit Namohysip. They post often, are well liked, and judging from Hands of Creation, are a master of complicates schemes and secrets. I'd put the odds at 45% they'd be recruited myself. Take into account a 1/12 chance the recruitment got blocked, and that's a roughly 56% chance they are or will soon become Mafia.
((i've addressed this specifically in excruciating detail probably three or four times now. you've still said nothing of it except for doubling down. once again, this does not make me feel better.))qva:
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don't make me order a book report due Friday, buster brown
I agree with you here. I hadn't thought of this before, but something worth noting though is that it benefits mafia to have as many divisive townies alive as possible. That is to say, moving to keep Dave alive despite the relatively large train on him, and then repeatedly casting doubt on his innocence is a very good way to keep around at least one person whom a good number of people are suspect of. This creates sort of a buffer, I suppose you could say, someone to take the attention off the actual scum. Maybe it wasn't a calculated move, but I don't think it would've been a bad one from a scum perspective, in any case."List of reasons why Mia is scum:
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- Defending Dave sure was a hell of a gambit, wasn’t it. But think about it like this: Dave was already on thin ice, and keeping an easy lynch for later is more useful than getting rid of him right off the bat and then having to fight an uphill battle with the quiet characters. Either that or nightkilling him and wasting people’s time trying to get them to read into it.
you did not. you didn't even respond to all my posts on the previous day, and for the one you did, you sidestepped the primary argument in order to spew some chaff about how I was scumming you for voting Dave, which was just the first of many -2 on your book report. you keep acting like you've already refuted or even disputed my arguments and no such a post exists; you're just repeating yourself exactly as unconvincingly as the first time and then claiming that I'm doubling down. sorry if asking the same questions gets you the same answers and a side of snark, I guess!((i've addressed this specifically in excruciating detail probably three or four times now. you've still said nothing of it except for doubling down. once again, this does not make me feel better.))
for someone who's complained a lot about players whose reasoning you can't seem to follow, this makes no sense at all. the opposite, as in, I'm really actually pushing for Lachaln because he voted for Dave? what's that even supposed to mean? and flinging super vague shit like "a weird-ass contrary vibe" should be, like, worthless as far as argumentation goes, but hey, apparently I have to spell that out.“Right. So here’s the thing. You said you weren’t pushing the Lachlan wagon because he voted for Dave. Said that a couple times. So then tell me why, every time I hear those words, I can’t help feeling like they’re trying to make me think the opposite.” She glances around at the others. “Tell me it’s not just me, right? I can’t be the only one getting a weird-ass contrary vibe from every word floating around Mia. And that’s without even getting into the constant bussing.”
you never got around to that, by the way. your supposed big honking complete list of reasons to scum only touches upon one aspect of the aforementioned post, and is uselessly vague about it. a lot more bark than bite here.((I’ll quote specific examples later, but pretty much every single word in Mia’s last post has me on high alert.))
- Throwing a weak accusation at Psyduck day 1 (I know I used this as a point of confidence earlier, but on reread, it was really flimsy and didn’t go anywhere, and then Psyduck was confirmed mafia, which puts it in a whole new light.)
- Subtly and repeatedly backing up Psyduck’s various attempts to manipulate our idea of what the Mafia “might do” while banking on the previous shade-casting to make it seem like the two weren’t working together.
- I didn’t raise any eyebrows at the Lachlan wagon starting. I was curious to see where it went too. But I’m not convinced it went anywhere good. Lachlan gave perfectly fair counters to each of the reasons, and his motivation/narrative remained consistent throughout. Mia, on the other hand, constantly revised the reasons why it was a good train to follow, and doubled down even harder with each time Lachlan pointed out why it wouldn’t provide any useful info, almost like his reasoning didn’t matter, and had no chance of ever changing her mind.
- Throwing out a token vote for Psyduck at the last second after she was already doomed seems too ridiculously scummy to be real. But at the same time, I can’t fathom any genuine motivation for doing that.
- Defending Dave sure was a hell of a gambit, wasn’t it. But think about it like this: Dave was already on thin ice, and keeping an easy lynch for later is more useful than getting rid of him right off the bat and then having to fight an uphill battle with the quiet characters. Either that or nightkilling him and wasting people’s time trying to get them to read into it.
I'd love to visit the alternate universe you all come from where a controversial townie is worth more to the mob than a dead one! least of all one that I would've have gotten killed by just not saying anything.I agree with you here. I hadn't thought of this before, but something worth noting though is that it benefits mafia to have as many divisive townies alive as possible. That is to say, moving to keep Dave alive despite the relatively large train on him, and then repeatedly casting doubt on his innocence is a very good way to keep around at least one person whom a good number of people are suspect of. This creates sort of a buffer, I suppose you could say, someone to take the attention off the actual scum. Maybe it wasn't a calculated move, but I don't think it would've been a bad one from a scum perspective, in any case."
- Lamenting the subsequent easy lynch on Dave because it means we’ll have a harder time finding the recruit. Come on. Seeing how people react to being given Dave on a silver platter will let us find the recruit later. (Granted, I’m kinda botching that right now by going for the obvious mafia in front of us and letting the recruit live another day, but whatever. Since we know the recruit is only a mafia goon, I’m treating original mafia as potentially more dangerous.)
- Jumping on the easy Dave lynch. Come. On. I was ridiculously overdramatic for a reason. Also strikes me as something done with the confidence of someone who already knew their murder had gone undetected.
- Token weak suspicion toward me after my narrative had already been cross-referenced with information that I couldn’t have had before claiming. At least invent an inconsistency in my narrative across the past few days or something.
What... does this actually mean? A 'contrary vibe'? I'm honestly confused. Can you elaborate on what you're thinking there?“Right. So here’s the thing. You said you weren’t pushing the Lachlan wagon because he voted for Dave. Said that a couple times. So then tell me why, every time I hear those words, I can’t help feeling like they’re trying to make me think the opposite.” She glances around at the others. “Tell me it’s not just me, right? I can’t be the only one getting a weird-ass contrary vibe from every word floating around Mia. And that’s without even getting into the constant bussing.”
So... town!Mia would've not switched her vote to Psyduck upon seeing Psyduck confessing to being mafia? What? ?_? I don't understand this logic at all. Are you actually arguing she's suspicious for not having voted for Psyduck earlier? That would make sense (to the extent that suspecting people just for not voting for someone who turns out to be mafia generally would), but this really doesn't.Throwing out a token vote for Psyduck at the last second after she was already doomed seems too ridiculously scummy to be real. But at the same time, I can’t fathom any genuine motivation for doing that.
((all right. i guess just saying that i've already addressed it doesn't fly so i'm going to quote every time i've explained why lynching inactives is a bad, anti-town move, since apparently it doesn't count unless i'm repeating it for the fifth time.you did not. you didn't even respond to all my posts on the previous day, and for the one you did, you sidestepped the primary argument in order to spew some chaff about how I was scumming you for voting Dave, which was just the first of many -2 on your book report. you keep acting like you've already refuted or even disputed my arguments and no such a post exists; you're just repeating yourself exactly as unconvincingly as the first time and then claiming that I'm doubling down. sorry if asking the same questions gets you the same answers and a side of snark, I guess!
mafiosi can't really afford to be quiet, and as i understand it lynching inactives just because they're inactive is not really that great of an idea. what will you glean when i roll innocent? in what way is the risk of taking out inactive players worth the perceived reward in terms of information received as a result of their flip, scum or not? again, haven't read the rest of the thread, don't know what the climate is like generally speaking. but i do think trying to push against inactives that you don't necessarily expect to even speak back is a very easy and beneficial move for scum to make.
anyway, moving on from that, i'm going to go back over why lynching inactives isn't great. it seems like the feeling is that lynching inactives is okay because, like, you know, it's no major loss if it's a mislynch, right? they weren't talking that much in the first place. which, okay, true, it probably won't have much of an impact on the total amount of discussion being generated, but this is exactly why it's a bad idea. broadly speaking, the reason you elect to lynch someone is because you think there is a decent chance they may be mafia. (currently my understanding is that the reasons i might be mafia are that i was inactive [i am no longer inactive atm hehe], and that i voted dave, which many other people did. so i'm not really understanding that aspect of the train.) anyway, there are two possible outcomes of a lynch:
- the person lynched flips mafia, and their previous messages can be reanalzyed to discern connections between them and potential scum partners;
- or the person lynched flips innocent, and the messages surrounding their bandwagon can be analyzed to discern likely wolves pushing it.
lynching an inactive just because they're inactive does neither of these things, because there is not much discussion coming from or at them to pick apart. so, okay, maybe there is a minimal chance that i am actually mafia, but it doesn't seem to me like any of you ACTUALLY believe that beyond just thinking i'm your "best option" or whatever... and idk, i'm hearing "yeah, inactivity isn't necessarily alignment indicative" and "yeah, i don't think we can say anyone is scum for voting for dave," but somehow both of these things are incriminating when applied to me, since i'm already on the spot here.
so yes, lynching an inactive has minimal impact. that is exactly why it's bad. you don't WANT minimal impact lynches, because they generate the smallest amount of information to analyze. THAT'S why they're advantageous to scum— lynching inactives seems appealing even to true town because it's "no real loss," but the aftermath doesn't really provide very much useful information. free kill.
so, uh, yeah. idk. going for players you have barely information on vs players who have lots of spew to analyze is not that advantageous. minimum impact is not what you want, because it generates the smallest amount of information. and honestly? shooting in the dark is always your worst option. i think there is enough information to work with here that it's not our only one, too.
don't really agree here. forcing suspicions onto someone who can argue back is quite a lot harder than sort of going for inactives instead, since inactives are less likely to argue back, of course. plus, lots of earnest town players don't see why lynching inactives IS bad for town (this conversation is kind of indicative of that, even), which makes it easier for that train to be pushed. depending on how many people are playing the game from a pure rp perspective like you are, you might have a point with dave there, but my feeling is that dave is kind of just understood to be douchey because It's Dave, and the suspicion on him came from somewhere else. honestly, i'm not really sure where, and retrospectively i'm glad we didn't lynch him, because dragonfree is probably my strongest townread at the moment, lol. but yeah, generally speaking, sussing people who are actually present is certainly NOT easier than sort of just shoving on inactives, especially if you're in a game where many players have no qualms about lynching inactives just because they're inactive.
... i don't think you're wrong about the fact that inactives are also ideal nightkills, but i don't think it precludes trying to get them lynched during the day, either, especially if you think there's a good chance a lynch train on them would succeed. mafia is always going to be going for the cleanest and most convenient kill possible. even if inactives are good night targets, they're still quite good to focus on during the day, too, because people are willing to vote in that direction, so i don't think your argument here really rules it out.
well don't waste any money on interdimensional tickets, i guess, because you're already there. abstaining on day one is actually bad for town, and having a controversial townie around to sling blame at whenever the going gets hot is extremely convenient for scum. setting up and establishing town credit is, like, what good mafia are supposed to do. slinging blame onto innocent townies without being detected is also what good mafia are supposed to do. i'm not really convinced that "um that doesn't happen actually" really shuts down all possible thought on what motivation scum might have for defending a townie, even day one, which surprisingly sometimes happens.I'd love to visit the alternate universe you all come from where a controversial townie is worth more to the mob than a dead one! least of all one that I would've have gotten killed by just not saying anything.