DID ANYONE SAY WORLDBUILDING?
I could speak at length on how I do it but 1.- it's mostly meta since I dont have that much published material 2.- it's usually covered in the wiki and 3.- better to make some talk around here. So I hope y'all don't mind if I tackle this piecewise, although I'll preface this by saying that in a very general sense I take it a "geological scale AU history Earth" / "Star lifetime AU" approach to development.
Legendary Pokémon are the true gods, and time, life, space and other real world inquiries have an answer in the Pokémon world: they're phenomena created by Pokémon.
How does this work in your fic? I am genuinely curious ~
Partially the same. Some Pokémon are the
true gods (specifically, seven of them); while anyone is entitled to start their own religion, only some are intrinsically true whether they know it or not. There's some phenomena that are created by strong force-of-nature tier Pokémon, but there's also lots of wiggle room for phenomena related to non-Pokémon creatures or to other non-living sources. At the macroest scale, entropy is still a thing and together with timezones they are the ultimate enemy of all forms of life and death, but moving energy around is much easier in the Pokémon world than in ours, even between dimensions.
Besides, Groudon is busy doing his own thing which consists in being a jerk; it's not like if you pray really hard and you ask him really nicely for a new continent he's gonna even give you the time of the day, anyway.
Celebi is for when you make mistakes and pray for a second chance.
I personally am liking this and it's interesting you took this angle considering Celebi is a Grass-type Pokémon, who could be strongly associated with regrowth and rebirth but also with, well, onions as layers of reality that can be peeled off to reach the truest reality the more effort and suffering (crying from onions) you make.
What would happen after people in the Pokémon world die? Is the question different than in our world?
Aaaaaaah undecided there. The afterlife, if any, is always a hazy thing and committing to a solution too early in your worldbuilding can break your entire world later on, so I just mostly leave it unanswered. But as I said, entropy is still a thing:
as Kuzgesagt so nicely puts it, "life is for making the universe non-boring". Memories can remain in some form I guess, but what makes a person their own individual being has to end at some point.
Tl;dr: My actual worldbuilding on the deities is lackluster at best, they are so rare that it's more interesting to see what the people have made of them.
So true. You'll have to point me to such content of yours sometime. If you have "what Legendaries think of what others (human or Pokémon) think of them", that would be interesting as well. It's just far too good potential for material to let pass.
Listing some stuff on subjects that have been pointed in the thread, and adding my own to it:
- Ghost types are just Pokémon, and in general not functionally related at all to ghosts (lowercase) proper. Although they do have stronger affinity to the features, energy and capabilities of ghosts like possession, in the same way Fairy types have a stronger affinity towards spellcasting.
- "Legendary" is an umbrella term covering a varied distribution of stuff. Some "Legendaries" such as the Latii and Shaymin are quite numerous, but they are hidden or otherwise protected. Others are countably few enough that they can not remain viable as a species without some sort of external help, divine or not, that they enjoy. Some are old remnants of long gone eras, who refuse to die and make everyone else suffer for it instead. And some such as Reshiram and Zekrom are truly "unique" to a universe or dimension, and are created not from purely biological processes but rather from some higher-order, conceptual power of creation stuff.
- At the general human scale in both space and time, the world happens to be similar enough to our own that (fire-resistant, fall-resistant) humans can survive and enjoy, but at larger and smaller scales things in the world are connected in different ways. For example in the history of my mainline world, Poké!Argentina won the equivalent of the Faulklands war, and granted independence to the islands later named Malvusia; the Siberia and northern-Asian landmass is divded by a great sea product of a meteorfall about 135Mi years ago, and thus we have Yakutia ("Eastern Poké!Russia") and Krasnoska ("Western Poké!Russia"); Galar is but a smaller country of old men who after their defeat at the hands of Poké!Argentina got their comeuppance for collonialism wrongdoings and were absorbed into the larger Walesian Empire, so they are still bitter enough about it to try such crazy stuff as Dexit ("Wexit" in my 'verse, probably) or creating misshapen fossil abominations; and all this happens in a largely different geography where the continents and oceans are different, but only mostly the "relative" position between regions is retained, so for example about the only thing that can be said about Unova and Orre is that they are in the same landmass, and not much more.
- Humans are not only more resiliant enough to be able to live alongside Pokémon, but over the last few millions of years have evolved their mind as well in accordance, with better social behaviours, more capability for empathy and planning, and a better intrinsic understanding of body language (after all, they live alongside Bulba Bulba saur! and Pika chu pi!). The basal instincts that favour things like fascism and nazism are largely selected against, so they are a rarer thing although they still happen.