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About the Travels of the Festeres (worldbuilding)

SparklingBlue

Pokémon Trainer
Location
Questing through the Pokeworld
Pronouns
She/Her
A bit of worldbuilding for an idea of wandering minstrels turned up to 11, set in a fantasy Paldea...

About the Story

In the fantastic Pokeworld of Soleada, the people look forward to the arrival of the festeres--devotees of Irida, the goddess of miracles, who are charged with leading the festivities for holidays and other special days--and remind the people that even though there is suffering in the world, life is still worth celebrating.

Festeres are best described as a minstrel, a cleric, an actor, a dancer, and a warrior all in one--life is one big party for the festeres. Good musicianship (both instrumentally and vocally), agility, theatrical skills, comedy skills, fighting skills, and outgoing demeanors--are all must haves to be a good festere. They are immediately recognizable in their colorful, often flamboyant clothes--and some are not afraid to show off skin when they perform.

It is very easy to spot a caravan of festeres--you can often hear them before you see them, with those that are not playing instruments joyously singing, chanting, or clapping along. While the noise may be bothersome to some, the noise serves to drive off evil spirits from a place, giving the town or village good luck.

Our story concerns a group of four best friends that are part of the Iris caravan of festeres as they make their yearly journey around Soleada:

--Ash, known as El Fénix among his fellow festeres for his red, orange, and gold costume and never say die attitude. While his preferred instrument is the flute, he is equally adept at the trumpet and the guitar (usually for accompanying Brock's harp or Serena's fiddle) He typically plays the heroic roles in the Iris' plays--and his energetic characters are fan favorites. When he does have to fight, he prefers to wield a one handed sword.

--Misty, known as La Sirena (or La Dragóna, depending on who you ask) for her powerful voice, and equally fierce fighting. Her preferred instrument is the fiddle, but she is not too shabby on a trumpet herself. Others in the caravan have warned new initiates that if you oversleep, you will get a wake up call from la trompeta de la dragóna! (the female dragon's trumpet). She usually plays the heroic female roles in the Iris' plays, but she can also play comical roles, and female leaders. When she does have to fight, she wields a pair of twin blades.

--Brock, known as El Dios Verde for his many talents, powerful voice, and excellent showmanship. As the leader of the caravan, he is the only one allowed to play the harp and the greathorn (what we would consider a tuba in our world) that signals when it's time to hit the road, stop for the night, and signal for danger. In addition to the harp, his other preferred instrument is the guitar (which he often uses to accompany himself while singing, as it is frowned upon to sing with the harp while playing it.) A master storyteller, he can expertly weave a tale of wonder or perform a song without any prior preparation or rehearsal. He typically will narrate the Iris' plays, but he will happily play a role if asked. When he does have to fight, he mainly uses a bow, but keeps a one handed sword on hand as a backup weapon in a melee scenario, or if archery is too dangerous or impractical.

--Serena, known as La Zorra Dorada for her beautiful golden costume. Since she and Ash are close friends, they are never too far apart. She studied performance in the neighboring land of Beltaire for a few years, then returned to Soleada, incorporating what she learned in ways they were not intended to be used, such as playing gypsy jazz on her beloved fiddle, and incorporating the colorful world of the Beltairian revue in her performances. She will typically play the lead female role in the Iris' plays, but will happily play comical roles and tricksters. When she does have to fight, she will use a rapier--a memento from he time in Beltaire.

What wonders and terrors await these festeres on their yearly journey? A wild and colorful adventure of joy starts now!
 

SparklingBlue

Pokémon Trainer
Location
Questing through the Pokeworld
Pronouns
She/Her
Going to See the Festeres

Going to watch the festeres is a major event anywhere in Soleada, but there are a few unwritten rules of etiquette the people follow out of respect for the other audience members and the performers:

--Yelling, whistling, and screaming during instrumental music is considered very rude. It is okay to clap along to the beat, or when a dancer gives a cue. Singing along is also encouraged, but only when the emcee asks the audience to do so.

--Audience participation in storytelling and in plays is also encouraged--the emcee will often encourage audiences to cheer for the hero, boo for the villain, laugh at the funny parts, say "aw" during romantic and sweet moments, say "Que lagrima!" (What a shame!) during sad parts, repeat parts of rigamaroles during folk and fairy tales, dance along and sometimes sing along to music, and so on. Since it is expected during the show, many times audiences know how to react without being prompted.

--Happy endings are the order of the day in Soleadan theater. While it is expected there will be some sad parts in a story, everything will work out okay in the end--the good are rewarded, and evil punished.

--Audience members are welcome to request a song or a story, but only if the emcee opens the floor to requests.

When the group performs in Cucharico's square, Brock's harp is kept in a shady spot nearby the entrance to their living quarters (which doubles as their rehearsal hall and theater). When the group is about to perform, the harp will be moved to a place where all can see it, but it is protected from the elements. They will not perform outdoors if it is too hot, or raining.
 

SparklingBlue

Pokémon Trainer
Location
Questing through the Pokeworld
Pronouns
She/Her
The Harp Tradition Among Festeres

In many caravans of festeres in Soleada, you'll find that many of them have a harp. Tradition says that the caravan's harp should only be played by the festere with the strongest voice, and best showmanship skill--and this is usually a caravan's leader.

In a musical context, the harp is primarily a rhythm instrument, giving the percussion a melodic guideline for the tune, and establishing the tune's key for the melody instruments and singers. However, it can sometimes be played as a solo instrument, typically accompanied by guitar if it is accompanied at all. Singing while playing the harp is frowned upon, as it is believed this upstages the harp's beautiful sound.

The harp is also used while storytelling or a play is in progress, usually to give character to the performer's words, and set the mood for the tale (although the tellers' colorful turns of phrase also help) A skilled harpist can mimic many things besides flowing water, bells, or flying (although the other instruments also assist with sound effects).

Each caravan's harp is as unique as the caravan that owns it, with the decor usually reflecting the performer that plays it, or their caravan. In the Iris' case, Brock's harp is decorated with many emeralds and rose motifs, including a red rose on the soundboard.
 
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