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  1. Namohysip

    Pokémon Pokemon Mystery Dungeon: Hands of Creation

    Thanks for the review, Makuro! Glad you enjoyed this chapter. It's definitely when things really get kicking off for the story. The Orbs, when you think about it, are very disturbing in what they can do and what effects they would have in the wrong hands, one way or another. Haunting is a very...
  2. Namohysip

    [CYOA] You Are a Rock
    Threadmarks: Post 2-11

    You know that no matter what you do, you have to take Marshtomp out and subdue him. Even though you feel Weavile is distracted by something, and perhaps you could have killed Marshtomp right then... you don't want to. You want to respect your host's wishes for the time being. You wonder if...
  3. Namohysip

    Pokémon Pokemon Mystery Dungeon: Hands of Creation
    Threadmarks: Final Special Episode - The Thousand-Year Plan

    Thanks for reading, Blackjack! Like the little theories you have going on. Now, moving to a landmark chapter... Final Special Episode ~ The Thousand-Year Plan Nothing was left to chance. From behind the veil of the Worldcore, Owen took hold of the ‘Hand of Fate,’ feeble as it was, and tried...
  4. Namohysip

    [CYOA] You Are a Rock
    Threadmarks: Post 2-10

    Marshtomp catches up to you quickly. You make quick work of finding your footing, glancing back to see that N is going up to the police and asking something. "Go in there, it's safe!" the police say, pointing at the restaurant. The title looks familiar. Did Millie mention it in passing? Maybe...
  5. Namohysip

    [CYOA] You Are a Rock
    Threadmarks: Post 2-9

    Cornered. You know that much. And the best way to get rid of that would be to clear a path. But more than that, perhaps you can also take Marshtomp down while Druddigon is away--you think Druddigon is stronger. Marshtomp would surely go down faster. Just as they get close, you toss your Warp...
  6. Namohysip

    [Discussion] You Are a Rock

    Pokemon of this world follow four moves that they can actively call upon, but like in Legends Arceus, they can 'swap out' which ones they can readily bring about. However, you have to learn those moves yourself. If a host is uncooperative, you may simply not know what they had channeled. Night...
  7. Namohysip

    [CYOA] You Are a Rock
    Threadmarks: Post 2-8

    Night Slash. That's a thing Weavile know a lot about, right? You heard about it from... somewhere. Yeah. Weavile know Night Slash. That is their thing. You flex your claws and wait for an opportunity. You channel Dark energy in your claws... Any seconds now... aaany second now... "Why are you...
  8. Namohysip

    [CYOA] You Are a Rock
    Threadmarks: Post 2-7

    A direct strike seemed like a bad idea right at the start. With Arcanine lunging right for you, it seemed like the best time to go for something weakening. You point at Arcanine and shoot a mysterious beam from your claws. You sense a hint of disgust from Weavile, but he does nothing to stop...
  9. Namohysip

    [Discussion] You Are a Rock

    You have the same kinds of attacks, though you do not know just yet how they will interact with Weavile's body specifically. You also will want to take into account Arcanine's unknown Defense value, which will reduce the damage you deal.
  10. Namohysip

    [CYOA] You Are a Rock
    Threadmarks: Post 2-6

    "I think the Amber Knights may be this way," you say to N, steering clear of Druddigon for now. "Perhaps they can help us." N eyes Druddigon with uncertainty, but relents and follows you. The Pidove glares, but has enough sense not to attack both of you. It would likely do very little. "The...
  11. Namohysip

    Fifth Anniversary Banner Collab

    Here's one for me! This is the only image I could find that was appropriately full-body and a png with no background, but I think it's very fitting.
  12. Namohysip

    [CYOA] You Are a Rock
    Threadmarks: Post 2-5

    "That's unbelievable, this was a tiny dungeon just a few days ago!" you exclaim, staring in disbelief at the Dungeon's edge. "The spread is accelerating," N states, bringing a hand to his chin in thought. You wonder how many people might already be in there, in some trouble. Millie, too. It...
  13. Namohysip

    Pokémon Gakutensoku--Safe Passage

    Hey Blackljack! Reviewing this one for catnip! Overall, I thought this was a very conflicting, wholesome-but-unsettling story, but in a good way. It was an interesting premise of Arven seeing his father again. Such a funny coincidence that I'm seeing another fic based around this story, but I...
  14. Namohysip

    [CYOA] You Are a Rock
    Threadmarks: Post 2-4

    "I'd like to save Millie first and foremost," you say after mulling it over with your meal. At this point, N is looking outside of the small... clearing, cavern that you are in. Now that you think about it, this place isn't very well-hidden. Oh, Zoroark. Right. That's probably it. "You want to...
  15. Namohysip

    [CYOA] You Are a Rock
    Threadmarks: Post 2-3

    You aren't sure what to say, not immediately. But your goal remains clear. You need to save Millie. If she's a hostage, they won't kill her, not unless they think there's no use to her at all. And if they value 'life,' maybe they won't kill her anyway? That's a real gambit, but... was there...
  16. Namohysip

    [CYOA] You Are a Rock
    Threadmarks: Post 2-2

    For now, there is no point in being confrontational. You hold all of the cards and Weavile is helpless to you, to... an extent. You are unsure how much control he can exert once you awaken again. That could be a problem. Perhaps, in some ways, working with him could be to your benefit. But...
  17. Namohysip

    Pokémon Pokemon Mystery Dungeon: Hands of Creation
    Threadmarks: Special Episode 13: Some Heroes Fail

    Thanks for the feedback, Fobbie! Really happy to see the story picking up for you at this point. I gave you feedback on United, but in general, this is when the story finally picks up and starts giving hints to its "true" A plot, and the Guardian plot becomes more of a backdrop. Anyway, now...
  18. Namohysip

    [CYOA] You Are a Rock
    Threadmarks: Post 2-1

    It has been a while since you were... here. Floating in nothing, weightless, bodiless. But this time, you are more aware of this fact. You are aware of time passing. You sense nearby... The plants and trees, and a Zoroark. But that is far, far away from you right now. This night, in this...
  19. Namohysip

    [Discussion] You Are a Rock

    That's correct.
  20. Namohysip

    [Discussion] You Are a Rock

    @ShiniGojira Here's where discussion and questions can go, as you alluded to! Regarding how attack and defense works, it's very basic addition. The enemy's offense subtracted by your defense results in damage, to a minimum of 0. So yes, it's theoretically possible to be against a foe that...
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