Hi there! Noticed you were asking around for reviews and I had to start somewhere so why not here. Read the whole thing.
I'm always down for a good B&W rewrite. Those games definitely take the cake for biggest dropped ball in terms of game stories. Lots of potential in their ideas and no delivery. Having a protagonist that can also talk to pokémon is immediately a good twist. It also makes for some fun moments and lots of depth in the pokémon characters. The only potential issue is it can make for a very large cast of characters if you end up juggling a team of six or more as well as the human characters.
I noticed enough typos and grammatical errors that I stopped keeping track of them. If you'd like me to point out the ones I noted down so you can fix them I can do that, but for now I'd suggest being a bit more meticulous in the editing/revision stage. One of my favorite tricks is to read the chapter out loud, very deliberately saying exactly the words on the page rather than skimming through and letting my mind fill in what I know
should be there. It kinda forces you to go word by word and you'll catch a lot more spelling mistakes, punctuation errors, inconsistent tenses (which I saw a few examples of in the first chapter but was good after that), and even subjective stuff like weird word choice or repetitive descriptions.
I think you have a really good grasp of structure and how to use tropes to your advantage. More than anything it's clear to me that you understand what makes a good story good. That alone is one of the most important parts of being a good storyteller in my opinion. Hilda running through town and meeting a whole bunch of people is a great example of that. Is it a little bit cliché? Sure, but it's a cliché because it's really effective at getting information across. We learn more about what kind of person Hilda is and what kind of town Nuvema is. However, I think it drags on a little too long. If these characters don't end up coming back, we could have done with much briefer, denser interactions that get the exact same points across.
That leads me into another thing I noticed. You do a good job of writing dialogue and character descriptions and whatnot that has rich subtext that adds depth, but you don't trust it. Examples:
matt0044 said:
"They would've been too late as usual," Hilda jabbed back, not ceding any ground. "And that's assuming they bother to come at all." To make a long story short: she had history.
matt0044 said:
"Not... recently at least." Rubbing the back of her neck awkwardly told a perturbed Oshawott that she had a history.
(both of these use the term "had a history" but that's a coincidence, they're just good examples of what I mean here)
The dialogue in both of these is good. It has its surface level meaning that advances the conversation, but it also has implications that something deeper is here. It's efficient. Then you follow up with an explanation of the subtext which throws that efficiency out the window. Trust your readers! Most of us are smart. Some people might miss the subtleties (though I wouldn't exactly call the subtext here terribly subtle), but I don't think it's worth catering to those readers at the cost of efficient prose. Trust your readers and trust your own writing.
Speaking of efficiency, the pacing of this story isn't bad, but there are some parts like the running through town and meeting all her friends (and frenemies) that could have been a little more condensed. They're good scenes and definitely serve the story, they just linger longer than they need to. The biggest offender here is the entirety of Chapter 7. From a plot perspective, it's practically identical to Chapter 6 right up until the end. I know it's easy to get caught up in writing battles (and also specifically wanting every one of Hilda's woodland friends to get their chance to shine). But as well as slowing the pace down, having that many battles in a row kind of undercuts the ending a bit. Oshawott has won more battles here than he ever has before, and only barely loses to the hardest opponent he's ever even seen. I understand you're doing an anxiety thing here and mental illness is rarely rational, but it really feels like that moment should have happened way earlier. You'd think winning a bunch of matches in a row would build a pretty decent cushion of confidence. If Oshawott v Watcher was the only battle though, or maybe there was only one before it that Oshawott barely won by mostly luck instead of straight up outplaying the entire group (ie basically what happened when he faced Minnie), then it would make a lot more sense. Especially since the fact he won two separate 1v2s is never brought up as a way to cheer him up.
That all could be subjective though. No need to go back and change anything, just some feedback from a lowly reviewer that you can take into consideration moving forward if you want. The right building blocks are all there, some of them just get used too many times.
I love love love that this appears to be a journey story that is really taking its time at the beginning. There's so much potential to be had in establishing a protagonist in their hometown and the process of picking a starter, but it often gets brushed through in a chapter or two (I am guilty of this).
I'm looking forward to how you tackle Team Plasma in the long run. Antagonists that lowkey have a point are always great fun, but you have to be careful. If they point out legitimate grievances, I'm not a fan of throwing those out the window once it's revealed their leader is actually just a mustache-twirling comicbook villain. Hilda-who-can-talk-to-pokémon is already a step in that direction. I wish you luck!
I also want to mention that using the term "chapter" for your "book" titles threw me for a loop given that you also use "chapters" in the usual way. I read "To Be Continued in Chapter Two…" and was like "But… we're on Chapter 10???" Turns out I'm just dumb. I'd recommend finding different terminology for at least one of those uses. Could be books or episodes or arcs or anything really. I once read a fic that was split up into "symphonies" and "movements" though I don't think you need to get that wild with it haha. That all said, I do like the way you've split it up. Makes it easier on the reader and kinda forces you to have good structure and pacing.
I hope this was helpful. Reading it back it's more negative than I would like, but please be assured I did enjoy this story. I wouldn't have finished it otherwise. I'll check out the sequel when I get a chance. Keep up the good work!