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Official Unofficial Pokemon Fanfiction Team Stats Spreadsheet!

Namohysip

Dragon Enthusiast
Staff
Partners
  1. flygon
  2. charizard
  3. milotic
  4. zoroark-soda
  5. sceptile
  6. marowak
  7. jirachi
  8. meganium
Hey, everybody! I present to you with no further introduction, the Pokemon Fanfiction Team Stats Spreadsheet! Title pending.

There's a readme on the spreadsheet itself that links to another document, but here are the main bits to explain how the scoring system works.

The spreadsheet is compatible for up to six team members. If there are extremely special circumstances to need more, I can technically configure it, but I set it to six because that's the canon max size for trainer teams, while most PMD teams hover around 2~4 members. Six was a good choice.

In other words, this sheet is compatible with rescue teams, trainer teams, and any other combat team alike!

Each individual member will need to have nine stats. The stats are described as follows:

Offense: The ability to harm the enemy with your raw power. Goes for both distance and melee fighting. Punches, shots, flames, and their raw intensity go here, as well as how long you can keep it up. Also includes how long you can keep up the offensive assault. Not to be confused with skill.

Endurance: The body’s ability to go on. It is the general strain that the body is capable of enduring before it starts to break. The ability to take blows when your guard is down. General durability to take attacks and not flinch when taking them. If you’re paralyzed and unable to block, how well can you handle the incoming blows?

Affinity: The ability to work with others on the team. Victory can be make-or-break depending on how well you can work with your team members and communicate in the heat of battle. How in-sync are you with your team?

Improvisation: The ability to improvise in new situations effectively. Plans rarely go accordingly, and in the heat of battle, you need to know how to work things through on the fly.

Intelligence: The ability to plan and follow a plan, including its conditions and premises. Before a fight, sometimes you have to know what to do, when to do it, and how it’s done. The ability to remember instructions and the conditions that follow them.

Agility: The ability to move well and move quickly. Also the ability to react, dodge, and block effectively. This is the first line of defense before you actually take a blow, where you can actually try to dodge, nullify, or deflect an oncoming attack. In addition, it is how long you can keep the dodging and running up.

Skill: The efficacy of your strikes and the efficiency of movement. It isn’t just raw power that gets in the way, but also how well you use it, and how precise your techniques are. Also how often and how rapidly you can strike consecutively and effectively.

Will: The mind’s drive / the spirit’s ability to push beyond. This is when the body feels broken and pushed to its very limit, yet you refuse to give up and continue to go on regardless. Mind over matter; willpower; the spirit’s force. (If you don’t believe in this or don’t implement such a system, set all of these values to 50)

Support: The ability to provide more to your team than punches and kicks, beams and blasts. This is where you can shine for less tangible efforts, like healing, strengthening, or motivating your party, or halting, distracting, or otherwise messing with the opposing team in ways that aren’t just direct attacks. This is also where you can cover your own weaknesses and the shortcomings of the rest of your team.

Alright, those are pretty broad. So now let's get into some examples on what each stat means on a practical level, because--and this is important--you have to put these to a universal scale. And that's a big scale to fill. We have to be able to handle characters that can shoot holes through mountains and a character that struggles to break a twig on the same scale. Therefore, this scale, from 1 to 100, is somewhat logarithmic in how you should treat it. I think after reading the examples, you'll understand what I mean.

You can pick any value between 1 and 100, inclusive. The following values of 1, 25, 75, and 95+ are being given here as indicators of what those values mean per stat. 100 is not meant to be a feasible value, as things start reaching incomprehensible levels at this point, so only a vague example or descriptor is given for anything above 95.
For all stats, “50” means “average.” For example, the average Lapras has fairly average offensive power. It’s not really good, but it’s not bad, either. It’d be somewhere in the ballpark of a 50 for offense.

Offense:
1: You can’t even bend a leaf.
25: You aren’t expected to do much in terms of hurting the enemy with your natural ability.
75: Most enemies fall in one or two hits with only some energy expenditure on your part.
95+: Ultimate power. You’ll destroy your foes with a flick. Example: One Punch Man

Endurance:
1: A papercut could mean the end for you.
25: You are very fragile. Generally one strike can stop you for the rest of the fight, at best.
75: You are very difficult to take down, and often are able to soak up blows.
95+: Your body can outlast the world you stand on.
Example of 95+: The Absolutely Safe Capsule from Mother 3

Affinity:
1: You are actively and brazenly trying to sabotage the team.
25: Everybody is irritating, and you can’t be bothered to listen.
75: You are very cooperative toward your team, and often know what they will do next.
95+: You can hear and sync your team’s thoughts in real-time as if they were your own.

Improvisation:
1: You’re better off following the opposite of what your gut says.
25: You basically randomly pick what to do and hope for the best.
75: Without thinking, you know what to do when things go awry.
95+: Your body moves on its own, able to do exactly the right thing no matter how unexpected.

Intelligence:
1: You can barely communicate.
25: You should not plan things. One or two-step instructions are the most you can remember.
75: You can plan out complex scenarios across many paths, and follow the same sort of complexity.
95+: No plan is too complex. You can take into account even the direction of the wind.

Agility:
1: You can move?
25: Like you just woke up, except all the time.
75: Your movements in battle are a blur. You rarely tire.
95+: Your can dodge any attack effortlessly. You move at near-lightspeed. Example: The Flash

Skill:
1: Your team fears for their lives when you try something.
25: Hit-or-miss, you aren’t reliable when you put your techniques to use.
75: Efficiency and precision is how you get the job done.
95+: Your techniques are used with perfect accuracy and efficiency.

Will:
1: Even in the midst of battle, you don’t care.
25: You are the definition of half hearted.
75: Your burning soul pushes your body to its breaking point.
95+: Even if you died, you would still fight. Example: Protagonist from Undertale, Pacifist final battle

Support:
1: If anything, you inadvertently help the enemy. Your team must work around you.
25: There is little else beyond raw power that you contribute. You have many weaknesses.
75: You cover weak points, your team’s and your own, and also augment the team.
95+: Enemies fall and friends rise due to your mere presence.

As an aside, if anybody can give me examples or better examples for the 95+ stat, let me know so I can paint a clearer picture. Same goes for any of the other metrics if we can use canon references to either Pokemon or other series to help put this scale to something more concrete!

And now, finally, here's the actual spreadsheet. Sorry for the detailed explanation, but this is it!

The Pokemon Fanfiction Team Stats Spreadsheet

Now then, onto the final piece of information. If you want your team on this, post them below! I am going to have to trust you as the author to give accurate numbers for your team, as the only person you'll be lying to is yourself! And also potentially misleading curious readers.

I'm still working on the heuristic for this, but to prevent things from getting too crowded, I'm limiting this to one team per story, per snapshot in time. In other words, for any given time period of your story, you can only have one team have a snapshot at that point. Longer stories get more snapshots, simply because longer stories tend to have more dynamic changes going on. Typically something <150k words would only need one snapshot near the middle at some iconic moment. Behemoths that are >500k words may need up to three snapshots. In between, mid-sized stories can probably go for two snapshots, one near the beginning and end. I'll leave that up to your discretion.

And... that should be it!

If you want to submit something for this, I'd prefer if it was in the format like so to make it easier to parse. Note, list out the character's original species no matter what point in the story it is. That way, you avoid outright spoiling when/if they evolve, unless they're introduced fully evolved, etc.

Username:
Author alias:
Story:
Time period:

Member 1:
Starting Species:
Offense:
Endurance:
Affinity:
Improvisation:
Intelligence:
Agility:
Skill:
Will:
Support:

Member 2:
. . .

Example:

Username: Namohysip
Author alias: Namo
Story: Hands of Creation
Time period: Beginning/Chapter 1

Member 1: Owen
Starting Species: Charmander
Offense: 45
Endurance: 45
Affinity: 70
Improvisation: 55
Intelligence: 65
Agility: 45
Skill: 60
Will: 65
Support: 55
 
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Negrek

Abscission Ascendant
Staff
This is interesting! I remember you posting about it in the SPPf Discord. I know this is set up for PMD, but to me it feels like it could work for trained pokémon teams, too, or perhaps even humans? Obviously any (mundane) human graded on a pokémon scale is going to have piffling offense and endurance and so on, but still... Do you just want PMD teams, though?

This is reminding me of those little power graphs they'll have in Shonen magazines for different characters... which I'm guessing is the point! Is it possible to make those with GDocs? I immediately want to make pictures out of these numbers, haha.
 

Namohysip

Dragon Enthusiast
Staff
Partners
  1. flygon
  2. charizard
  3. milotic
  4. zoroark-soda
  5. sceptile
  6. marowak
  7. jirachi
  8. meganium
I know this is set up for PMD, but to me it feels like it could work for trained pokémon teams, too, or perhaps even humans?

It is fully compatible with any team of combat, and that includes trainer teams! I should probably make that more clear than a throwaway line near the beginning of the word wall. It is scaled with “the average Pokémon” in mind, though, so an Earthling would score quite low. Who knows for humans of the Pokémon world, though, depending on your interpretation~

Is it possible to make those with GDocs? I immediately want to make pictures out of these numbers, haha.

The reason I made this in a Google Sheet is because, as far as I’m aware, Sheets is the only one that allows for the formulas that I use to take these nine stats and convert them into their solo, overall, and team scores. I suppose someone could copy the raw data and make images of them from there, though!
 

Chibi Pika

Stay positive
Staff
Location
somewhere in spacetime
Pronouns
they/them
Partners
  1. pikachu-chibi
  2. lugia
  3. palkia
  4. lucario-shiny
  5. incineroar-starr
Alright, it's high time I tried filling this out! It's tricky to grade things like this, because it's like... so hard to get a good gradient. Like in my setting, even a Very Strong human is just nothing to a Pokemon, and even a Level 100 Pokemon is just nothing compared to a Legendary. So I tried to rank everyone on a curve basically? Which... pretty much fits the stat example list.

Anyway, sure, go ahead and add me to the chart! I did Jade + her team as of the climax of Book 1, so they're a fair bit stronger than they were at the start. It probably seems weird that I included Jade, but well... given that you included non-fight stats, it seemed appropriate.

Username: Chibi Pika
Author alias: Chibi
Story: The Legendarian Chronicles
Time period: End of Book 1

Member 1: Jade
Starting Species: Human
Offense: 20
Endurance: 30
Affinity: 60
Improvisation: 65
Intelligence: 40
Agility: 35
Skill: 30
Will: 85
Support: 45

Member 2: Swift
Starting Species: Pidgey
Offense: 45
Endurance: 40
Affinity: 75
Improvisation: 55
Intelligence: 55
Agility: 70
Skill: 60
Will: 50
Support: 60

Member 3: Firestorm
Starting Species: Charmander
Offense: 55
Endurance: 45
Affinity: 40
Improvisation: 40
Intelligence: 35
Agility: 55
Skill: 55
Will: 65
Support: 40

Member 3: Chibi
Starting Species: Pikachu Hybrid
Offense: 70
Endurance: 25
Affinity: 45
Improvisation: 65
Intelligence: 60
Agility: 75
Skill: 65
Will: 75
Support: 30

Member 5: Aros
Starting Species: Flygon
Offense: 60
Endurance: 45
Affinity: 25
Improvisation: 55
Intelligence: 40
Agility: 65
Skill: 50
Will: 40
Support: 35

Member 6: Stygian
Starting Species: Absol
Offense: 60
Endurance: 50
Affinity: 40
Improvisation: 50
Intelligence: 50
Agility: 55
Skill: 55
Will: 45
Support: 30

And just for fun (since this would go over the 6-per-team limit):

Bonus: Lugia
Starting Species: Lugia
Offense: 80
Endurance: 90
Affinity: 20
Improvisation: 40
Intelligence: 70
Agility: 70
Skill: 60
Will: 35
Support: 55

More people should fill this out here! I wanna compare, lol.
 
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Namohysip

Dragon Enthusiast
Staff
Partners
  1. flygon
  2. charizard
  3. milotic
  4. zoroark-soda
  5. sceptile
  6. marowak
  7. jirachi
  8. meganium
Fun facts about Lugia:

His overall score would've been a whopping 548, topping every other character logged down on the sheet as of this post! Second place is Amaranth the Shaymin of Soniclink's fanfic of the same name, Amaranth. However, Lugia's team contribution score is actually quite low, and is actually topped by Swift and Chibi.

Other fun facts about your team makeup:

Jade is useless,
with the lowest overall and team contribution score. Hopefully that high willpower kicks in for other matters than pure combat.

Swift is unquestionably the most useful member of the team by these numbers, with both the highest overall and highest team contribution score.

Aros is the best off solo, as he has the highest ratio-discrepancy between his overall score and his team score--his team contribution is only 62% or so of what he can do on his own! Stygian isn't that far behind, either, at around 64%.

And once again, Swift is better in a team, but only slightly. He is also the only one on the team to have a better team score than a solo score.
 

NonAnalogue

Losing her head
Location
Yes
Pronouns
she/her
Mel and Repeat work as a team for the most part, so I'll do this for both of them!

Username: NonAnalogue
Author alias: NonAnalogue
Story: Mew-child
Time period: halfway through the story (Chapter 11)

Member 1: Mel
Starting Species: Human
Offense: 30
Endurance: 45
Affinity: 80
Improvisation: 75
Intelligence: 60
Agility: 45
Skill: 30
Will: 75
Support: 25

Member 2: Repeat
Starting Species: Ditto
Offense: 15
Endurance: 25
Affinity: 80
Improvisation: 65
Intelligence: 70
Agility: 25
Skill: 80
Will: 75
Support: 50
 

Chibi Pika

Stay positive
Staff
Location
somewhere in spacetime
Pronouns
they/them
Partners
  1. pikachu-chibi
  2. lugia
  3. palkia
  4. lucario-shiny
  5. incineroar-starr
Oh cool, thanks for the team analysis! It's mostly in line with what I was going for too. Swift being best team and Aros being best solo is perfect!

I might tweak few of the values for balance though, if that's alright? Swift's team score is great but his solo score shouldn't be that high. And as hilarious as it was, I think I'm going to bump Jade's non-physical stats, as the int and skill were more accurate to beginning of book 1, rather than end of book 1. And for support, I really should've taken human tool use into account because it's just not accurate to how the team functions otherwise (having someone to recall you out of a bad situation and heal you away from danger is just plain useful.)

There is one thing in particular about your breakdown that has me in stitches, but it's a spoiler for chapter 28. xP
 

Namohysip

Dragon Enthusiast
Staff
Partners
  1. flygon
  2. charizard
  3. milotic
  4. zoroark-soda
  5. sceptile
  6. marowak
  7. jirachi
  8. meganium
Not a problem, Chibi! Just make sure you tell me what those tweaks/new values are.

Now, as for you, NonAnalogue...

It looks like this team is pretty weak in terms of pure offense, but that's a bit difficult to judge considering you have a Ditto on your team! I wonder if it might be wise to base Repeat's physical attributes on his transformation limits than his actual, blob self to get a better read on what he's truly capable of.

That being said, Repeat has a very high team contribution, a whopping 70% higher than his solo score! Mel is much more balanced, though in terms of raw combat, we definitely have a below-average team. I imagine these two deal with wits and cunning than raw strength in a fight.
 

NonAnalogue

Losing her head
Location
Yes
Pronouns
she/her
I recognized that basing Repeat's stats entirely off of him non-transformed wasn't going to be representative - that's part of why his Skill stat is so high. Not only is he efficient with transformation, but it also makes him more of a force to be reckoned with.

That said, you're spot on with your note that their score for combat is below average. They almost never ACTUALLY fight in the story - they mostly choose to use their wits to get the drop on foes or, more commonly, run the hell away. When they do fight, they get blown out almost immediately every time!
 

Chibi Pika

Stay positive
Staff
Location
somewhere in spacetime
Pronouns
they/them
Partners
  1. pikachu-chibi
  2. lugia
  3. palkia
  4. lucario-shiny
  5. incineroar-starr
Not a problem, Chibi! Just make sure you tell me what those tweaks/new values are.
Alrighty, I went and edited the previous post. Jade and Swift got altered, the others stayed the same. I'm curious if Jade's team score will go up at all (I still expect her solo score to be garbage lmao.)
 

Persephone

Infinite Screms
Pronouns
her/hers
Partners
  1. mawile
  2. vulpix-alola
Username: Persephone
Author alias: Persephone
Story: Broken Things
Time period: End of Mission 1

Member 1: Cuicatl Ichtaca
Starting Species: Human
Offense: 10
Endurance: 15
Affinity: 85
Improvisation: 65
Intelligence: 80
Agility: 10
Skill: 65
Will: 60
Support: 70

Member 2: Pixie
Starting Species: Alolan Vulpix
Offense: 30
Endurance: 35
Affinity: 20
Improvisation: 40
Intelligence: 50
Agility: 60
Skill: 50
Will: 65
Support: 60

Member 3: Mitzcocotonaz (Coco)
Starting Species: Tyrunt
Offense: 15
Endurance: 25
Affinity: 60
Improvisation: 30
Intelligence: 25
Agility: 30
Skill: 10
Will: 80
Support: 20
 
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GrayGriffin

Bug Catcher
Pronouns
any
Username: GrayGriffin
Author alias: Gray
Story: (Not really a set story, more like a general RP timeline)
Time period: Post-Cartesio

Member 1: Franciscus
Starting Species: Human
Offense: 15
Endurance: 30
Affinity: 90
Improvisation: 85
Intelligence: 85
Agility: 40
Skill: 50
Will: 60
Support: 90

Member 2: Gerard
Starting Species: Archen
Offense: 70
Endurance: 50
Affinity: 85
Improvisation: 45
Intelligence: 50
Agility: 55
Skill: 70
Will: 30
Support: 50

Member 3: Hydrangea
Starting Species: Shaymin
Offense: 75
Endurance: 30
Affinity: 75
Improvisation: 55
Intelligence: 55
Agility: 75
Skill: 80
Will: 70
Support: 60
 

windskull

Bidoof Fan
Staff
Partners
  1. sneasel-nip
  2. bidoof
  3. absol
  4. kirlia
  5. windskull-bidoof
  6. little-guy-windskull
  7. purugly
  8. mawile
  9. manectric
Fiiinally got around to doing this like I've been planning to for like... 2 months?

Anyways...

Username: Windskull
Author Alias: Wind
Story: Places We Call Home
Time period: Through chapter 9

Member 1: Haru
Starting Species: Bidoof
Offense: 25
Endurance: 40
Affinity: 40
Improvisation: 45
Intelligence: 40
Agility: 25
Skill: 30
Will: 50
Support: 30

Member 2: Nip
Starting Species: Sneasel
Offense: 55
Endurance: 30
Affinity: 25
Improvisation: 25
Intelligence: 35
Agility: 70
Skill: 50
Will: 45
Support: 30

Member 3: Toshi
Starting Species: Bidoof
Offense: 30
Endurance: 35
Affinity: 45
Improvisation: 40
Intelligence: 40
Agility: 25
Skill: 35
Will: 50
Support: 30

Member 4: Muse
Starting Species: Absol
Offense: 50
Endurance: 35
Affinity: 45
Improvisation: 40
Intelligence: 50
Agility: 45
Skill: 55
Will: 50
Support: 35

Member 5: Shimmer
Starting Species: Kirlia
Offense: 30
Endurance: 25
Affinity: 45
Improvisation: 50
Intelligence: 50
Agility: 40
Skill: 40
Will: 35
Support: 45


And even though she’s not a member of the team but rather an antagonist, I can’t help but include Umbra, since she’s kiiinda important and it helps get a better picture of how she fights.
Member 6: Umbra
Starting Species: Mawile
Offense: 65
Endurance: 55
Affinity: 20
Improvisation: 45
Intelligence: 45
Agility: 45
Skill: 60
Will: 50
Support: 20



Notes:
I would have dropped Nip’s improv even lower since he's pretty bad at making foolish, heat of the moment decisions without thinking things through. But he’s not too bad in a fight, compared to everyday moments. He’s trained in making good decisions in fights, not real life.

Shimmer’s intelligence probably surprises a lot of people who have read up to chapter 9. She just hasn’t had a chance to really show it.
 

Namohysip

Dragon Enthusiast
Staff
Partners
  1. flygon
  2. charizard
  3. milotic
  4. zoroark-soda
  5. sceptile
  6. marowak
  7. jirachi
  8. meganium
Alright, I procrastinated way too long on this. Let's rev up that analysis machine!

@Persephone
You currently hold the record for the weakest team on the entire sheet, with a staggering team score of 625! Mel and Repeat, who are dubbed as "not good fighters," have a team score of 746, by comparison. Here's hoping they're in a story that relies more on wits than fighting strength.

Spectacularly, your Tyrunt, Coco, is even weaker than your already pathetically weak human! In fact, your Tyrunt's team score is also the only one on the sheet to hold double-digit scores rather than triple digits. Your task failed successfully.

@GrayGriffin
You've got characters across the board with all three, though your Archen and Shaymin are similarly skilled! Though Shaymin has a bit of an edge, and a MASSIVE edge when it comes to how well Shaymin works with a team. Gerard seems less able to work well on a team, even if he seems to be one of the most enthusiastic. With a team score of 1737, these three aren't anything to sneeze at!

An interesting note in particular is how your Archen and human are opposites: One is bad on their own, but does well on a team (as is typical for humans in these team sheets, it seems) while Archen is better off solo than on a team.

@windskull

Before I enter Umbra's score, let it be known that the official team score for just those five is 1229, which is slightly above a perfectly average team score.

Now, let's see... Overall, most of your team scores are lower than their solo scores, suggesting that this team is just starting off in terms of getting to know one another, and perhaps coordinating well. Or they as individuals don't do well with working with others compared to on their own? The only exception to this is Shimmer, who has a very slight edge when working on a team compared to working on their own.

Most of your characters are in general below average. Considering this is in chapter 9 or so, it makes sense, as they're just starting off~

Special note: Your villain is only slightly stronger overall than Shimmer, the de-facto strongest member on the team, both solo and as a team member. However, Umbra is TERRIBLE on a team. Despite having the highest solo score, it's cut in HALF on a team. Whew! Not much of a people person, it seems.
 

canisaries

you should've known the price of evil
Location
Stovokor
Pronouns
she/her
Partners
  1. inkay-shirlee
  2. houndoom-elliot
  3. yamask-joanna
  4. shuppet
  5. deerling-andre
I'm finally doing this. Here we go.

Username: canisaries
Author alias: Canisaries
Story: Hunter, Haunted
Time period: Beginning

Member 1: Red Akai
Starting Species: Human
Offense: 25
Endurance: 30
Affinity: 20
Improvisation: 55
Intelligence: 60
Agility: 60
Skill: 60
Will: 50
Support: 30

Member 2: Fonz
Starting Species: Nidoking
Offense: 70
Endurance: 70
Affinity: 55
Improvisation: 20
Intelligence: 40
Agility: 35
Skill: 55
Will: 50
Support: 60

Member 3: Helix
Starting Species: Omanyte (juvenile)
Offense: 15
Endurance: 30
Affinity: 40
Improvisation: 25
Intelligence: 30
Agility: 10
Skill: 10
Will: 50
Support: 25

Member 4: HELIX
Starting Species: God (bound to a fossil)
Offense: 30
Endurance: 80
Affinity: 90
Improvisation: 85
Intelligence: 95
Agility: 10
Skill: 95
Will: 50
Support: 80
 

WildBoots

Don’t underestimate seeds.
Location
smol scream
Pronouns
She/Her
Partners
  1. moka-mark
  2. solrock
This is fun, Namo! Funny enough, I was talking to some folks the other night about how I made stat sheets for a few of my characters in Monster of the Week, which is my favorite TTRPG. It's useful to give myself a ballpark rating for things like Charm and (keeping your) Cool. Fiction is bendy, but a guy who has -1 Charm on a scale that goes up to +3 shouldn't be talking his way out of problems very often. Aaaand he doesn't.

Did my best here -- slapped down best guess in more than a few places. Some of these guys get more screentime than others.

Username: OldSchoolJohto
Author alias: OSJ, Johto

Story: Continental Divides
Time period: Chapter 5, when this team is revealed in full.
Member 1: Mark
Starting Species: human
Offense: 28
Endurance: 30
Affinity: 75
Improvisation: 60
Intelligence: 60
Agility: 35
Skill: 50
Will: 40
Support: 65

Member 2: Orwell
Starting Species: solrock
Offense: 40
Endurance: 60
Affinity: 80
Improvisation: 35
Intelligence: 55
Agility: 35
Skill: 50
Will: 55
Support: 65

Member 3: Cormac
Starting Species: bastiodon
Offense: 35
Endurance: 80
Affinity: 40
Improvisation: 38
Intelligence: 25
Agility: 25
Skill: 60
Will: 70
Support: 60

Member 4: Octavia
Starting Species: crobat
Offense: 45
Endurance: 28
Affinity: 45
Improvisation:
Intelligence:
Agility: 80
Skill: 75
Will: 40
Support: 45

Member 5: Rand
Starting Species: darmanitan
Offense: 80
Endurance: 50
Affinity: 55
Improvisation: 75
Intelligence: 50
Agility: 50
Skill: 40
Will: 60
Support: 48

Member 6: Jemison
Starting Species: gigalith
Offense: 70
Endurance: 60
Affinity: 28
Improvisation: 40
Intelligence: 25
Agility: 30
Skill: 38
Will: 35
Support: 40

Story: Spring
Time period: any point
He doesn't do any physical fighting himself, so it didn't make sense to include Chris himself. He's also got a sandslash buuut she has yet to enter a fight! So it made sense to leave her off too.

Member 1: Hero
Starting Species: typhlosion
Offense: 60
Endurance: 60
Affinity: 40
Improvisation: 60
Intelligence: 50
Agility: 45
Skill: 50
Will: 25
Support: 27

Member 2: Sonic
Starting Species: jolteon
Offense: 46
Endurance: 35
Affinity: 65
Improvisation: 30
Intelligence: 40
Agility: 75
Skill: 65
Will: 50
Support: 40

Member 3: Sammus
Starting Species: skarmory
Offense: 45
Endurance: 70
Affinity: 35
Improvisation: 30
Intelligence: 40
Agility: 45
Skill: 45
Will: 40
Support: 30

Member 4: Kelsey
Starting Species: Lapras
Offense: 45
Endurance: 65
Affinity: 45
Improvisation: 40
Intelligence: 40
Agility: 30
Skill: 50
Will: 50
Support: 45

Member 5: Ryoga
Starting Species: heracross
Offense: 75
Endurance: 50
Affinity: 40
Improvisation: 40
Intelligence: 25
Agility: 40
Skill: 45
Will: 65
Support: 25

Member 6: Pocky
Starting Species: girafarig
Offense: 40
Endurance: 50
Affinity: 75
Improvisation: 40
Intelligence: 75
Agility: 60
Skill: 65
Will: 50
Support: 50
 
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