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Official Signups [CLOSED]

Namohysip

Dragon Enthusiast
Staff
Partners
  1. flygon
  2. charizard
  3. milotic
  4. zoroark-soda
  5. sceptile
  6. marowak
  7. jirachi
  8. meganium
This is the thread where you will officially sign up with your character, or just as an Ethereal player!

Click here for the character sheet!

[SIGNUPS ARE NOW CLOSED] Thank you everyone!

The signup form is below:

(Required for all participants)

Player type: Front Lines / Support / Ethereal



(Support and Front Lines)

Character name:

Basic personality:

Pokémon Species:

Starting build: (Even if you're Front Lines, do this just in case it gets crowded) Hex / strike / boon / heal / shield

Talents: Choose up to three from: HP / Stamina / Attack / Magic / Defense / Resistance

Weaknesses: Choose up to three that aren’t in Talents; you must have at least one in each or none at all, and you cannot have three talents and one weakness, or vice versa. Feel free to specify if one talent is “bigger” than the other talent, etc.

RP notes: Put anything here that has to do with your preferences when roleplaying, such as content you aren’t keen on interacting with, so other players can be aware of them. If you yourself know that you have a tendency toward common content warnings, it may be wise to put those here (or, depending on how intense they are, avoid doing so during Blacklight / tone it down.)

DM control: Full / Partial / None: (see notes below)


Front Lines only:

Moves (Level 1, No egg or TM moves) :

Ability (No hidden abilities) :

Extra Move & Justification:
 
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Owen

Namohysip

Dragon Enthusiast
Staff
Partners
  1. flygon
  2. charizard
  3. milotic
  4. zoroark-soda
  5. sceptile
  6. marowak
  7. jirachi
  8. meganium
Player type: Front Lines 3

Character name: Owen

Basic personality: Bright-eyed, helpful, a little insecure, and surprisingly wise. Essentially the Sun Arcana if you played Persona games.

Pokémon species: Charmander

Starting support build: Boon

Talents: Resistance, defense

Weaknesses: Attack, magic

RP notes: I’m generally open to anything, but I’m not keen on intense, non-planned / uncoordinated pvp interactions.

Languages: Unovan, Kantonian, base pokespeech, elevated pokespeech.

DM Control: Full

Sample quotes:
As if he was introducing himself in a group circle: "Hi!" Owen waved and gave a light bow. "My name's Chariz--er, Charmander Owen. Before I got here, I was part of the Thousand Hearts, sort of a, um, we help people out all over! Mostly Dungeons. I joined so I can use my strength to help as many in the world as possible."

Small talk: "So... Do you read any comics? ...You don't know what comics are? Er, um, okay, how about fighting? Do you fight? Oh! You do!" His flame immediately doubled in size. "How about maybe we fight right now? What? Well yeah, we just had lunch, but why's that a problem?"

Pensive at night: "Oh, I'm okay, sorry. No, I had dinner a while ago. I was just thinking again. I got more of my memories back." His flame was dim, but he didn't look very willing to go into detail about why. The way his claws fidgeted with each other were like the thoughts swirling in his head. "Do you ever wonder if you're letting a past self down? ...Sorry, weird question."

About to battle: "Alright!" Owen crouched down, fire welling up in his chest. "Let's do this, guys! This guy has a lot of bulk but maybe that means he can't hit hard! ...O-okay, never mind, Nip's down, he can hit hard! He--" The rest of Owen's words were cut off in a crushed wheeze, a massive fist slamming him into the ground.

Moves: Scratch, Growl, Miracle Eye (Extra)

Ability: Blaze

Extra Move & Justification: Miracle Eye, which in Blacklight also allows him to see and announce enemy HP and other potentially useful information. Justification: In his world, Owen has extremely strong perceptive abilities, and can ‘see’ much more than the average fighter can in battle. Also, as the Dungeon Master Player Character (DMPC), it's appropriate that he's the team's tattle fairy.

--

Bonus Point Priority:
Max Resistance first.
Distribute bonus points to HP and defense next, such that the final values for HP is ~2x Defense.
Drop some points in stamina now and then so it doesn't fall too far behind the other stats. Owen needs those.

Auto-item inventory:
Tiny Reviver Seed
Elixir x2
Small Blast Seed x4
Heal Seed
Oran Berry
Invisify Orb

Round 0
Diyem summons Owen, alone, in an attempt to stem the crisis immediately. He doesn't seem to have much confidence in the result.
Owen battles the Magikarp to save the day!
General group communications.
General offscreen actions.

Round 1
After Owen's loss against the Magikarp on his own, he was taken to recover in Treasure Town, where the team finds him without his memories.
Night falls, and the team settles into their new lives...
The next day, Owen and the team woke up to find that the Magikarp had become two, and now they were both rampaging forward!
Things were getting desperate. The team ransacks a few shops to find equipment to fight! They'll... pay back later.
While some of the team has some internal friction, Owen tries to strategize on how to defeat the Magikarp.
Owen takes some time to train with Dave who, as a human, was not as familiar with his new, canine body.
Cabot and Owen have a brief training together, but they later find Soda and depart...
Cabot and Owen's training continues uninterrupted.
Cooking!
After a dangerous encounter with Darkwhite in the evening, Maple comes to rescue with Owen and a few others on the team.
While settling in, Owen continues to help others get comfortable with some food and snacks.
Owen listens in and partakes in a discussion about gods and legends.
Finally, with everything prepared, the team battles against the two Magikarp and set off.


Round 2
It was difficult, perhaps a narrow victory, but the team managed to pull it off and reappeared at the Crossroads...
After their success against Sushi and Sashimi and saving Treasure Town, the team recovers...
After some recovery, the team goes to investigate the impact site where Sushi and Sashimi had attacked.
After Team Spice's location was discovered, the team also happens upon strange lumps that had been at the impact site of the Magikarp battle. The team also comes up with native food names to better blend into the crowd.
There was some awkwardness around it, but they did buy some TMs for the team... legally.
Time to hunt for slugs!
The team takes some time to investigate around town for more Shades--strange parasites that can corrupt those that they enter.
A mysterious entity known as Darkwhite makes an appearance--a strange, corrupted Mew, who taunts and torments the team from within Wigglytuff's Guild...
Owen and the others have a great challenge... to devour as much curry as they possibly can.
After Darkwhite leaves, Owen and Cabot consult Chatot for ways to possibly augment their fighting abilities... by changing Abilities.
Owen, Brisa, and a few others check on Surf and Turf, having a talk about human heritage along the way.
Eventually, the team heads out to battle (and free) Team Spice from their corruption.


Round 3
Shortly after Team Spice was rescued, Maple, the leader of the "God Squad" offers to grant power to the team in the form of Radiance. Owen seems familiar with the sensation, for some reason...
Owen spars with Cabot again... but something happens after his Radiance is awakened and his body turns to the Grass type. It awakens his memories... Owen was never the same after that.
During some investigations, they happen upon a heavily corrupted Rattata and try to beat the corruption out of it.
In the evening, Darkwhite attacks Celeste and several others show up to save him.
Afterward, Owen and Bahamut have a chat at the beach.
Maple sends an alert that they found Darkwhite; Owen and the others gather to prepare for departure.
Battle vs. Shadow Lugia - Darkwhite does a dance with Lugia. A dance of death. Against the party. It's not too hard. Afterward, the Trench collapses, becoming flooded and inaccessible, reclaimed by the ocean.

Round 4
After the battle against Lugia, the team escapes the Silver Trench and gathers their bearings. Upon realizing that some people on the team went missing, Owen helps to lead the charge to find them with his Perceive, but turns up nothing.
Owen, Brisa, and Icetales have some battlefield practice on the beach.
Later still, Maple calls for some people to leave on a mission to investigate the Hidden Land. Owen seems unsure, but follows along...
As it turns out, the meeting was to interrogate the team about Diyem. However, the team does not disclose anything about Dark Matter's true identity.
At a briefing in the Guild, it's revealed that Team Colada is now missing after having gone to Shaymin Village. Could something have gone wrong...?
Diyem, meanwhile, finally admits to his true self--Dark Matter--and Owen is surprised like the rest of the team. Still, for some reason, he seems quick to defend him...
Cynthian reacts particularly badly to this, and Owen helps to talk things through privately.
Owen and Bahamut are on a walk near Treasure Town and chat with Maple, though Bahamut goes through some particularly dramatic changes from it...
Chip, a lead scientist from abroad, makes some new discoveries about the Shades. Just what could it all mean?
The team confronts Shaymin Village, which had become heavily corrupted...

Round 5
After that encounter with the Shadow Machine, Owen deals with a curious manifestation while Curio inspects it all the same.
Owen and Brisa discover a mutual interest in going wild against each other... in battle.
The team is brought to Destiny Village, where they meet the Guild!
The team settles into Destiny Village for their new home for the rest of their mission. As part of settling in, Owen has a talk with Bahamut while looking through the dorms.
Somehow, though, it seems that Dave and Owen wind up as roommates.
Owen and Nate talk in the training rooms.
During some downtime, Owen talks with Brisa and Dave about everything going on.
Maple calls everyone in to prepare for departure. Apparently, Darkwhite made her move in the Hidden Land...
The team throws down against a corrupted Creation Trio!
Just as it seems like they were about to win, however, a corrupted Necrozma appears and turns the tables. The rest of the fight continues in the Reverse World...

Round 6
After a horrid fight with revelations of Team Rocket's interference, the team reconvenes at Destiny Tower.
During some exercising, Ultra Shades begin to hatch. Owen wonders if his own will manifest, too.
Festivities as Icetales launches a party!
Owen, Cal, and Wishkeeper have a chat with Icetales after the party.
The team investigates a spot where there appeared to be a Hyper Beam explosion thanks to Rayquaza...
Owen and the others learn about Telum, the world Maple was supposed to protect.
The team prepares for a battle against Rayquaza.
The team has a devastating battle against Rayquaza in the Air Continent.

Round 7
After apprehending Shield and Rayquaza, they interrogate him on just what had gotten into his strange little head.
Quite stubborn, Rayquaza with Shield and the others demand a rematch in the Colosseum...
Not long after defeating Rayquaza, the team goes off to investigate the abandoned Rocket hideout.
But when they return, the things they brought back were indicators of some grave news...
After seeing Maple in a bad state, Owen and the others follow along to see how Maple was in the Northern Pines, finding a place to decompress...
Shortly after defeating Rayquaza, they also discover a team of six Pokemon that seems to belong to Silver... some of the team oversees reuniting Cosmog, who answers to Silver, with that team.
Owen and Cino have a talk about Cino's memories.
The team battles against Darkwhite and Ho-Oh this time. But things seem to go horribly wrong...

Round 8
After defeating Darkwhite, they manage to, briefly, purify her. They try to find a way to get her better in Revelation Mountain, but before they can, they get some terrible news...
They quickly return to Destiny Village to try to subdue the chaos.
As it turns out, Owen had been messed with overnight for many nights. Leg liked to use him as a plaything, though it seemed to increase his power...
Suddenly, Destiny Tower is attacked by a Charizard! Owen is quickly the prime suspect... but very clever thinking from the team quickly proves his innocence.
Owen and Bahamut have a talk with... Kyurem?
Bahamut eventually returned to the Guild, and Cal and Owen were there to greet him.
Mellow, Icetales, and Owen have a chat about spies.
More investigations are done at the Isle of Light with the help of Maple and Owen's Perceive.
Ivy and Owen as a Grassmander have some idle chatter.
The team has their usual briefing for departure for Giovanni's suspected location.
The team hastily arrives to confront Giovanni and the Radiant Machine, but what they find is something even more...

Round 9
Diyem is recovering after some terrible Radiance. The team checks on him. It's hard to tell if this makes things better or worse.
And suddenly, even after their victory, things get terribly worse back in Destiny Village.
Dave and Owen have a talk about Shadows.
Owen, Cal, and Brisa have some apocalypse training in the colosseum.
Not long after, Cynthian and Owen do some training next.
Cal, Owen, and Starr have a talk about memories, and what it means to remember oneself.
The team gathers for how to take down Joule. He was quite possibly their most dangerous opponent ever, in terms of his raw power...
The battle against Joule reaches a tipping point within the Reverse World, where Owen and Cal, as well as several others, become separated...

Round 10
Joule's power was devastating, and Arceus had been prepared to put everything on the line... But even then, he was a calculating god. They found his final contingency left in his tower.
Along with that, they investigated Pop's journal, which had left some information behind. A little awkward, since they ended up saving him...
After Joule's devastating attacks, the team begins to look into ways to bring them back from within Diyem. They seek out Xerneas in the Tree of Life to see how he is doing...
Those who have fallen found themselves someplace strange.
Meanwhile, in Diyem's Voidlands, the fallen from the battle against Joule wake up in a dark, dark realm...
Meanwhile, Owen and Dave have a chat about being dead.
Along with that, Owen has a moment within the Voidlands where he must confront a more tangible Wishkeeper, and nearly loses himself in the process.
Cal and Luz talk about identity.
And, indeed, they were eventually able to get it all working. Owen and Cal were reunited.
Once again, the team is left tending to a recovering Diyem.
Cal accompanies some of the team to discuss how to find Giovanni with Pine and Nanab, since he landed somewhere in their continent.
The team goes to Moonlit Forest to search for Giovanni after some tips about corruption and where he had been blasted away after Joule's unstable retaliation.
Diyem calls for Owen and the team to gather in secret at the Northern Pines to discuss just how they are going to tackle the Tree of Life, and if they should tell Maple...
Later, Cal and Bahamut have a chat in those same pines.
And then, they got some suddenly shocking news... That Giovanni had already been defeated. But how?
Ultimately, though, the team discovers that the true person who had subdued Giovanni after his plans went awry... was another human hero of another world. And now, he seeks to fight.

Round 11
In an effort to discover more information about the spies, Owen goes with an investigative team to Aegis Cave to see if the Regis had left behind any information about their captors...
The team deals with the aftermath of Giovanni's defeat in the infirmary.
Owen, Dave, Koa, and Brisa move in to their proper lodgings!
Maple reveals her true form to Team Spectrum.
Owen and Brisa meet in the park, where Brisa finds Owen in a slightly more unhinged state.
Cal goes with Luz to see what Zeraora is like in this world, to gain some insight on what it means to be what Luz had mimicked.
Cal accompanies the team in another investigation in the Reverse World to gain more information about the strange corruption flowing through the world.
Cal's investigation leads them to the very core of the Reverse World...
Sombra and Wishkeeper have a talk with one another at night, both being Shadows of their hosts...
Owen and a few Mist Continent natives and Team Spectrum search for Darkwhite in areas they suspect are high in corruption, such as the Worldcore...
and indeed, once they find Darkwhite and pinpoint their location, they infiltrate the Worldcore to free her.

Round 12
Joule is restored completely! It was probably better when he wasn't.
Cal accompanies Luz in the Spirits' Edge to find the Wandering Light of a faraway world... And not long after, Cal leaves to find someone else important to her. The one she was based on.
Soda and Cola have a talk while Owen and the others watch things pan out...
Cal broods in the park and is found by Ivy.
Owen and Dave go to meet Bean to see his true nature.
Later, Owen and Cal have a talk about memories and who Cal is based on...
Diyem was starting to act strangely, not to mention constantly hanging around Xerneas and the Tree of Life. Very unlike him. Owen and Mellow go to investigate...
Meanwhile, Cal investigates and confronts Maple about her true form.
The team plunges into the Tree of Life to strike at the source of the Blacklight corruption, and have to fight through a corrupted Diyem to do it.

Round 13
Owen accompanies Icetales and Koa in meeting one of the former's siblings in a faraway world.
Brisa chats with Owen after the talk with Zekrom, admitting that Wishkeeper's words had been audible all that time.
Bahamut investigates Owen's mindscape to see if there are any possible issues the Blacklight may have implanted.
Cal and Raven have some familiar smalltalk.
Owen and Brisa have a chat about ideals.
Owen and Mellow chat in the crossroads.
Later, Owen and Nate talk about secrets in Pasta Plaza as well.
And just after, Diyem is informed of the same, and calls for a check on everyone else just in case.
The team's fight against Maple crossed two realms., but Owen and Cal were battling in the Radiant Tree, only catching glimpses into what took place within the corrupted Maple's realm...
Meanwhile, Owen and Bahamut take things up in the surface.

Round 14
They managed to save Maple, and so they return with her to the Guild. There was a lot to talk about.
During that time, they also approach Diyem to see if there is a way for the absorbed spirit of Blacklight Mewtwo to be saved, and put a risky plan into action.
Cal and Bahamut have a bit of a heart to heart, where Cal expresses a desire to help Bahamut. There is an odd kinship, for some reason.
Owen and Brisa have a chat at home.
Mia and Owen chat about fighting and being a battleheart. They seem to, on some level, relate to one another.
Owen catches up with Cuicatl to see how she is doing, being a Dragon and all.
The team prepares to leave, equipped with Sword and Shield temporarily becoming Zacian and Zamazenta.
After being attacked while flying toward the Tree of Life, Owen finds Cal, twisted by Eterna corrupted, trying to keep him in this strange realm for eternity. It doesn't last long, and Owen and Cal have a heart to heart, recognizing that this twisted fate stemmed from Cal's fears.
After talking things out with Cal, they find Diyem to defeat Eien proper.

Round 15
And indeed, Team Spectrum pulls off another miracle, and next to their rescued crew was Eien, the once corrupted mate of Diyem.
Bahamut spends some time lying in the middle of the road for some reason. Owen and Cal have a chat about it.
Cal and Luz explore Pasta Plaza, slowly coming to accept Cibus as their true home.
Preparations for battle...
The team has everything in place. As far as they could tell, it was time to take down the Blacklight once and for all... and hopefully save Soda from it at the same time. It was time to go to the moon.

Round 16
After saving Soda, the the team goes to have a picnic in the Lush Prairie, but the team has a surprise visit from a team that's very similar to theirs...
Cal has a talk with Dill about his afterlife prospects.
Owen has a chat with Koa about what it means to be a trainer with ambitions.
Owen and Dave have a chat about nihilism.
Owen and Cuicatl have a chat on the beach.
In his efforts to see how everyone else is doing, Owen and Shiron have a chat about what they will be doing when they return home.
Now, Bahamut has to deal with TWO Owens!
Owen and Vix chat in the Pines.
The battle between the Miracle Matters and Team Spectrum goes down!

Round 17
Owen has... a chat with Aria and Ben, trying to impersonate his double. It fails.
Owen and Seyka have... a conversation.
Owen and Brisa, at rest, chat about their final moments on Cibus.
"Owen" and Brisa also have a chat...
Owen battles Pita and Nutmeg with the help of Brisa and Starr.
Owen battles Team Colada... solo.
It was time to go. One last time, Team Spectrum and perhaps all of the world's superpowers gathered together to save Cibus...
The portal opens.
And they battle The Eternal Blacklight...

Epilogue
(Miracle) Owen and Mergo have a chat in the training facility!
Owen and Starr talk about the value of memories, good and bad.
Owen and Nate have a talk about resolutions and growth, and how Nate needs to do some about his shadow.
In the final battle in the Colosseum, Owen, Brisa, and Astrid battle against the very announcer, who might be one of the hardest fighters there...
Owen, Cal, Brisa, and Luz are on the beach, where some things had all come full circle. Everything seemed peaceful and wrapped up; they'd done all they could. They were about ready to go.
Cal has a talk with her new, big brother, Bahamut.
And so, when everything is all said and done, every goodbye made, every loose end tied or left astray... Team Spectrum finally says goodbye.
 
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windskull

Bidoof Fan
Staff
Partners
  1. sneasel-nip
  2. bidoof
  3. absol
  4. kirlia
  5. windskull-bidoof
  6. little-guy-windskull
  7. purugly
  8. mawile
  9. manectric
Player type: Front Lines (interest level 2. May change after classes start)

Character name: Nip

Basic personality: A bit standoffish at first, Nip can be a bit hesitant to make connections with others, struggling to trust them. But once he has, he can be loyal to a fault.

Pokémon Species: Sneasel

Starting build: strike

Talents: Choose up to three from: Stamina and Attack

Weaknesses: Magic and Resistance

RP notes: My rp style tends to be a couple of paragraphs at a time. I'm pretty lax on content. That said, as Nip is a hunter or carnivore in his universe, so it's possible discussions about that could come up here, but I doubt it would go into graphic detail. If it might I'll provide a content warning.

DM control: Full

Front Lines only:

Moves (No egg or TM moves) : Scratch, Leer, Ice Shard (extra)

Ability (No hidden abilities) : Inner Focus

Extra Move & Justification: Ice Shard.
Justification: As a move he was taught by his mentor, he holds this move close to his heart and has done everything in his power to keep the move fresh in his mind.
 
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Adamhuarts

Mew specialist
Partners
  1. mew-adam
  2. celebi-shiny
  3. roserade-adam
Player type: Frontline (Interest Level 1)

Character name: Cynthian

Basic personality: Cynthian is a relatively shy dude though it doesn't take much for him to open up to others. He wants to find courage and determination to push himself forward. Cynthian wants to be brave, and being part of a collective effort in saving the world sounds like a step in the right direction;

Pokémon Species: Roselia

Starting build: Hex

Talents: HP (Big), Res

Weaknesses: Defense/ Attack (Big)

RP notes: When it comes to non-plot group scenes, i'd rather only be in scenes of only up to three characters with mine included. Likewise, i'd rather other characters dont insert themselves into scenes i'm in with someone else unless it's been pre-planned and everyone is cool with it. Basically scene hijacking isn't something i'm remotely fond of.

DM control: Full

Moves: Growth, Absorb, Stun Spore, Poison Sting.

Ability: Natural Cure

Bonus Point Priority: Max Resistance first. Followed by Stamina, Hp and Mag last. Any remaining points should go to Def.

Extra Move & Justification: None.

Auto-item inventory: Tiny Reviver Seed
Elixir x2
Small Blast Seed x3
Invisify Orb
Escape Orb
 
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Disco

Ace Trainer
Pronouns
They/Them
Player type: Front Lines
Participation level: 2/3

Character name: Mellow

Basic personality: As her name suggests, Mellow is an easy-going and gentle Pokemon. She works in a flower and tea-making shop as a helper. Seeing people's surprise when they see a fire type working with plants is one of the highlights of her day!

Pokémon Species: Charmander

Starting build: Hex

Talents: HP / Stamina

Weaknesses: Attack / Magic

RP notes: Roleplaying is fun and cool

DM control: Partial

Front Lines only:

Moves (No egg or TM moves) : Scratch, Growl, Sunny Day (extra)

Ability (No hidden abilities) : Blaze

Extra Move & Justification: Sunny Day; In order to help out her co-workers and boss with getting out tea mixes faster, she studied and practiced until she was able to make use of her natural abilities to help the plants they use grow! She is very proud of being able to do this as a fire type.
 
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SparklingEspeon

Back on Her Bullshit
Staff
Location
a Terrace of Indeterminate Location in Snowbelle
Pronouns
She/Her
Partners
  1. espurr
  2. fennekin
  3. zoroark
Player Type: Support (Hard 5)

Character Name: Artemis "Tricky" Carracosta Duringshell

Basic Personality: On the surface, very excitable and energetic. She likes to charge into things without thinking first, relying on others to check her before she gets out of control. Loyal, perhaps to a fault. Under the surface, she's afraid to act for herself or "grow up", and relies on others to make hard decisions for her.

Pokemon Species: Fennekin

Starting Build: Strike

Talents: Stamina, Magic

Weakness: Attack, Defense

DM Control: Full

Character Quote:

"What do you mean I have to sit here and talk about something? I don't have anything to talk about... well, except cake. I like cake. Do you like cake? I like cake. Ooh- do you go exploring? Do you? Huh?

You don't?

Oh... You're no fun..."

RP notes: I'm mostly open to anything, although scenes without a planned point in mind/a general direction are going to be a bit of a harder sell for me. My character has a traumatic backstory involving a graphic death, so if that gets brought up content warnings for death and blood. At no point do I plan to go into gruesome detail with it, though. I'm also not really comfortable RPing scenes with sexual references/innuendos/undertones.

Ability: Blaze

Moves: Scratch, Tail Whip, Ember (Extra)

Extra Move & Justification: Ember. Justification: As part of her aspirations to become an explorer, Tricky manually trained herself to use fire earlier than others of her species. She wasn't able to manage anything more powerful than Ember, but constant (over)use has led her to be very practiced with it.
 
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Persephone

Infinite Screms
Pronouns
her/hers
Partners
  1. mawile
  2. vulpix-alola
Player Type: Support (IV)

Character Name: Cuicatl Ichtaca

Basic Personality: While being turned into a deino has greatly boosted her spirits, Cuicatl is still weighed down by guilt and low self esteem. On her better days (and when talking about the things she enjoys) she can brighten up considerably. Has a cruel streak she mostly doesn’t bother to keep in check.

Pokémon Species: Deino

Starting Build: Boon

Talents: Magic, Resistance

Weakness: HP (BIG weakness)

DM Control: Full

RP Notes: Not being in her own body mostly negates her ED, for now.

Ability: Hustle

Moves: Tackle, Focus Energy, Mirror Coat

Extra Move and Justification: She is psychic in her own universe. While she’s not strong enough to attack with her own power, reach into her mind and you’re going to have a bad time.

Bonus Point Distribution
2 Stamina
4 Defense
2 HP
2 Magic
 
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Cabot

Virgil134

PMD Writer
Partners
  1. sylveon
  2. weavile
  3. kommo-o
  4. noivern
  5. mothim
Player type: Front Lines (Interest level is a hard 1. I didn't sign up and comb through the nitty gritty details to be support)

Character name: Cabot

Basic personality: Cheery, optimistic, yet also a little bit naive. Had a strong desire to go on adventure and signed up for the navy in his world because of that.

Pokémon Species: Cranidos

Starting build: Strike

Talents: Attack and Stamina

Weaknesses: Magic and Resistance

RP notes: I’m down for most things except unplanned battles with other players. I’m open to pvp, but it’s something I’d like to coordinate in advance

DM control: Full

Moves : Headbutt, Leer, Zen Headbutt (Extra)

Ability (No hidden abilities) : Mold Breaker

Extra Move & Justification: Zen Headbutt. This move was passed down by his parents.
 
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DeliriousAbsol

*Crazy Absol Noises*
Location
Behind a laptop, most likely with tea
Pronouns
She/Her
Partners
  1. mawile
Player type: Support

Character name: Razzle Dazzle/RD (Aka Phantom Fox)

Basic personality: Cocky and sneaky. Likes to have fun, and is a bit of a thrill-seeker. His primary goal is finding treasures for his Guild, going so far as to steal, and compete with other Treasure Hunters. He doesn't like it when things don't go his way, and is quick to make rivals. But he can make a very loyal ally, using his sneaking skills and illusion to reach a final goal.

Pokémon Species: Zorua (with leg warmers <3 )

Starting build: Hex

Talents: Stamina/Magic

Weaknesses: Defense/HP/Resistance

RP notes: I like Roleplaying, so I'm cool with most things.

DM control: Full
 

NebulaDreams

Ace Trainer
Partners
  1. luxray
  2. hypno
Player Type: Front Lines

Character name: Curio

Basic personality: Curio is excited to be back in her Riolu form, especially since she has her arm back, though how long that will last, time will tell. She's boisterous and brash to the point of rudeness, but she's loyal to those she cares about and deals with a lot of her own demons. Now she's free from the stresses of the human world, how will she fare in this one?

Pokémon Species: Riolu

Starting build: Strike

Talents: Stamina / Attack

Weaknesses: Magic / Resistance

RP notes: I'm open to anything.

DM control: Full

Moves: Quick Attack, Metal Claw, Force Palm, Swords Dance

Ability: Inner Focus

Extra Move & Justification: Flash Cannon - A leftover from her previous form as a Lucario bearing a metal arm that does... something. It's implied to be a cannon of some sort, so this manifests in some way in Curio's powers as a Riolu. So she has a gem on her left arm that signifies this.
 

Ambyssin

Gotta go back. Back to the past.
Location
Residency hell
Pronouns
he/him
Partners
  1. silvally-dragon
  2. necrozma-ultra
  3. milotic
  4. zoroark-soda
  5. dreepy
  6. mewtwo-ambyssin
Player type: Front Lines

Character name: Bahamut

Basic personality: Believes life and light are sacred... with the exception of his life. Views himself as a failure for being unable to protect that which is most important to him.

Pokémon Species: Necrozma (base/prism)

Language(s): Unown, Unovan, Kantonian, pokéspeech (& variants), Guzzlish, Deoxish, telepathy

Starting build: Shield

Talents: Choose up to three from: HP, DEF, RES

Weaknesses: ATK, MAG (BIGGER)

RP notes: Nothing at the moment. I'm flexible~

DM control: Full

Moves (No egg or TM moves) : Charge Beam, Confusion, Metal Claw, Magic Coat

Ability (No hidden abilities) : Prism Armor

Extra Move & Justification: Magic Coat — Used to ward off the corrosive, mind-altering effects of Etherium's growing distortion and reflect hexes from vicious, unrelenting Phantoms.

subject to change if dm doesn't like this :V
 
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Celeste

Shiny Phantump

Through Dream, I Travel
Location
Hallownest
Pronouns
She/Her
Partners
  1. sylveon
  2. absol-mega
  3. silvally-psychic
  4. ninetales-phantump
  5. cosmog
  6. gallade-phantump
  7. ceruledge-phantump
I haven’t been around here much since my joining, since I’ve been elbow deep in getting my story off the ground, but I’m making good progress. After a bit of a dry spell, I’ve got the urge to get back into reading/reviewing, and my first chapter should be up by the time we start. Expect to see me around more often.

Player type: Front Lines

Language Stuff: He and anyone who speaks english/unovan should be able to communicate. A word here or there might get lost to 800 years of linguistic drift, but it should be mostly intelligible.

Auto Stuff:
Buy Tiny Reviver Seed, Max Elixir, Terrain Orb, Escape Orb
Max HP, then max Stamina

Difficulty preference: Normal at first, maybe hard later.

Character name: Celeste

Basic personality: Forwardly cheerful and sociable, Celeste likes being around other people. Thus far, he’s been relatively sheltered from the rougher elements of life. He’s not particularly good at working through his own emotions, having always relied on his older sister for support and help dealing with stress. Without his home-world support circle, Celeste will need to find new friends to open up to as soon as he can.

Pokémon Species: Absol

Starting build: Heal

Talents: Defense / Resistance

Weaknesses: Attack/ Magic

RP notes: Even though I’ll probably have chapter one up by the time we start, I’m still taking Celeste from before the events of the chapter. (haha how naive past Phan was.)

DM control: None at first, because I want to figure out what direction I’m taking him in for myself. Once I’ve settled into something, and there’s been some time for everyone to become familiar with him, I’d be comfortable shifting to Full.


Moves: Scratch, Feint, Leer and Wish. (Extra)

Ability: Super Luck

Extra Move & Justification: Wish. All members of Celeste’s family have access to Wish, in return for their service to Ho-oh. He will be using it during the fic.

Celeste & Soul's Scenes:

Veritas City

The Arrival

Celeste Arrives at the Beach

Breaking and Entering (An accident I swear)

Reuniting with Astrid and Cuicatl

Hungry Boi

Bumping Into Mr Worthless Phantom

Meeting Celeste’s Future Bestest Friend

Waking Up Inside (of the Dojo)

Celeste and Brisa Run Away From a Rattata

Looking at a Couple of Fish Kinda Funny While Everyone Else Pokes Them To Death

Celeste, Saviour of Blankets

Getting Turfed

Zane Harrasses a Floatzel

Meeting Balm and Cepa

Cabot and Celeste Talk About Legendaries

Celeste and Grey, Friends Forever

Team Spice is Found, Celeste Screm at Diyem

Thyme Crisis

Radiance is Cool!

Radiance is NOT Cool!

Birb Down and Birb Down Part 2

Celeste and Bahamut Talk About... Stuff And Things

Celeste is Grey’s Bestest Friend. She is Very Nice to Him.

Nip is Based Friend

Preparing for a Friendly Spar With Celeste’s Friend Grey

A Friendly Spar With Celeste’s Friend Grey

Arriving on the Air Continent

Celeste Meets Icetales

Diyem is Dark and Mattery

Celeste Has Different Eyes until he Buys Contact Lenses

Cuicatl is Very Sad and Celeste is Also There

Astrid and Celeste Talk About Humans With Bone then Visit Some Ruins

Celeste and the Machine Full Of Angery

Stargazing With Icetales and a Candle

Celeste Bumbles His Way Through a Conversation With Nip

Celeste Talks To a Sad Dragon Friend

Celeste and Nip Get a Third Roomate

Celeste Accomplishes Nothing of Value

Celeste Has a Perfectly Healthy Shade

Party!

Dave and Mia and Soul Discuss Identity

Soul Makes Friends with Luz

The Telum Debriefing

Soul and Petram Siblinghood

Celeste looks at the Cafeteria for one post

Investigating the Hideout

Everyone Beats the Snot out of Celeste's Very Best Friend

Celeste and Icetales Gaze at Stars

Soul Meets The Great And Mighty Ivy!

Soul Helps Investigate

Soul Has an Idea (Single Post)

The Petram, Ivy, Soul Trio Assembles

Brisa Trains Celeste

Celeste Learned Shining Shield!

Celeste and Icetales Promise To Be There For Each Other

Icetales is Gone

Icetales is Rocking a New Look

Soul Wants to Learn from Bahamut

Team Discusseien on The Tree of Life

Soul Hexes Red

Soul Asks Ivy's Mom What Gender Is

The Three Musketeers Jump Off a Cliff

Soul Investigates The Worldcore

Celeste and Brisa Chat About Being Disaster Gays

Celeste Decides to Stargays With Icetales

Celeste and Cynthian Smalltalk, Soul Helps Ivy Emerge as her Mew Self

Soul is Around at Destiny Tower as Cola and Pop Reconcile and Things Explode

Celeste and Icetales Are Really Good Friends

Soul and Ivy Discuss Being Familiars
 
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Fusion

Oh knee on
Location
Here, silly
Pronouns
Him/His
Partners
  1. zoroark
Player Type: Front Lines

Character Name: Vix

Basic Personality: Curious and innocent, determined to do what's right. While normally levelheaded and calm minded, she can lose her temper if she's pushed far enough.

Pokemon Species: Litwick

Starting Build: Hex

Talents: HP, Mag(Bigger)

Weaknesses: Atk(bigger), Def

RP Notes: Down for anything and everything, and willing to tone things back if need be

DM Control: Full

Ability: Infiltrator

Moves: Minimize, Hex, Overheat, Night Daze (Extra)

Extra Move and Justification(Night Daze): She trains with the powerful dark-type Castiss, and learns this from him
 
Dave

Dragonfree

Moderator
Staff
Location
Iceland
Pronouns
she/her/hers
Partners
  1. butterfree
  2. mightyena
  3. charizard
  4. scyther-mia
  5. vulpix
  6. slugma
  7. chinchou
Player type: Front Lines / Support (I think trying out front lines would be fun, but it may be a bit much and I'm not particularly interested in the mechanical part, so I may switch to support, and if we've got too many front line players I've got no problem just stepping back and being support)

Character name: David Ambrose (Dave)

Basic personality: To quote his mafia description: "Has for his entire adult life covered up his many issues and insecurities with anger, sarcasm and general jerkassitude. He is very smart and also kind of an idiot and generally terrible and often pretty self-destructive, including rampant alcoholism that he is somehow still in denial about."

Languages spoken: Morphicverse English (for the purposes of intelligibility, it's Unovan/Galarian)

Pokémon Species: Poochyena

Starting build: I think Shield is probably the most in his spirit.

Talents: Resistance

Weaknesses: Magic

RP notes: I'm down for most any kind of interaction. Dave is quite abrasive, curses a whole lot, and will probably be a bit of a jerk to people (but I'll of course try to avoid being excessively mean in a way that'd make him unfun to roleplay with; I'm going for fun, entertaining interactions with others, not making anyone genuinely feel bad).

DM control: Partial


Front Lines only:

Moves (No egg or TM moves) : Tackle, Taunt (Extra)

Ability (No hidden abilities) : Run Away

Extra Move & Justification: Taunt - Dave is good with words (for some value of good), very blunt, and all in all prone to calling people names and pissing them off.


Round 1
Mission Statement (introductions in Veritas City)
Arrival (introductions in Treasure Town)
Finding Equipment (meeting the God Squad)
Truffle wants to show Dave the Hidden Quarters
Dave's Turf (Truffle shows Dave the Hidden Quarters)
Dave and Brisa
Cynthian and Dave
Group communication - help call for Zane (single post)
Sushi and Sashimi appear (single post)
An Unfortunate Confession (Dave and Zane)
Infighting Aftermath (strategizing)
Training: Dave & Owen
Sushi and Sashimi fight
Battle Aftermath (post-Sushi and Sashimi fight)

Round 2
Dave vs. Astrid
The Darkwhite (Darkwhite's first appearance)
Dave and Nate on the Beach

Round 3
Team Spice Found (receiving badges/food names, single post)
A Radiant Boost (Radiance explanations)
Investigation Preparations
The Great Slug Hunt (Marketplace investigation, Dave befriends Squiggly/learns Radiant Guard)
Dave Speaks to the Manager (Dave confronts Maple about Radiance)
Dave and Curio Discuss Politics
A Hasty Escape (post-Darkwhite/Lugia fight)

Round 4
The Rumor Come Out (Dark Matter reveal)
Chip and the Shades (Squiggly goes in the Ultra Stone)
Dave and Tricky Eat Curry
Group communication - post-Maple's interrogation (two posts)
Shaymin Village fight

Round 5
Victory Drinks (Nate and Dave)
Dave and Starr Discuss Shades
Dave and Owen Discuss Rooming
Brisa, Dave & Owen Discuss the Plot
Dave and Brisa Discuss Fathers
Blacklight Dragon fight (Dave learns Shadow Charge)
Blacklight Dragon fight aftermath (Shadow Dave)

Round 6
Dave and Brisa at the infirmary (Mia hatches)
Dave and Mia at Icetales' party (single post)
Zane talks to Dave at the party
Dave and Mia and Soul Discuss Identity
Dave and Astrid Discuss Radiance

Round 7
Brisa and Dave Discuss Outsourcing (lead-up to Jesse Stranger confrontation)
Preparation for Spirit Channeling (lead-up to Jesse Stranger confrontation)
Jesse
Investigating the Rocket Hideout (Mia, two posts)
Best Morph Buddies (Nate, Rocky and Mia)
Eterna Darkwhite fight (single post)
Eterna Darkwhite fight aftermath (arguing about whether shades are being corrupted)

Round 8
Dave and Soda Discuss Worldjumping
Assault on Destiny Tower (Mia)
Come to Pasta Plaza if You Want an Ass-Kicking (Dave and Nate)
Two Daves, Brisa and Mia Discuss Responsibility
Lab fight (Radiant Dave + captured by Nate, several posts)

Round 9
Dave and Bahamut Discuss Planetary Destruction
Dave and Owen Discuss Shadows
Dave Meets God
Dave and Brisa Discuss Power
Joule fight (Dave dies, three posts)

Round 10
Post-death (three posts)
Awakening in the Voidlands (two posts)
Mia at the infirmary (two posts)
The True Self (Owen evolves/goes berserk)
Spiky-Headed Familiars (Mia and Ivy)
Nate and Mia
Friends & Gods - Owen, Dave & Brisa
Can't Do Enough - Brisa & Dave (Dave learns Umbral Barfight/evolves into Mightyena)
Strategy meeting from beyond (single post)
Back from the Dead (two posts)
Dave and Mia Reunite (single post)
Red fight (three posts, Dave learns Void Desperation/Blacklight Dave)

Round 11
Giovanni interrogation (Starr, Dave and Brisa)
Debriefing [Starr, Brisa & Dave] (post-Giovanni interrogation)
Moonlit Forest (several posts)
Dave and Soda Discuss World Bureaucracy
Group communication - Maple's true form
Sombra & Shadow
Moving in
Worldcore fight (two posts)

Round 12
Dave's offscreen activities
Dave and Soda at the infirmary
It's Bean O'Clock (Bean interrogation)
Group communication - who's going to get Diyem? (single post)
Dave & Brisa Discuss Spies (Soda revelation)
Puff interview
Group communication - arranging a meeting with Soda (two posts)
Dave & Soda Discuss Soda (Dave and Soda in Sundae Park)
Tree of Life fight walkup (interrogating Maple, several posts)
Dave, Mia, Nate and Rocky Discuss Going Into the Light
Tree of Life fight (two posts, Dave learns Brilliant Determination)

Round 13
Rally (post-Tree of Life fight, confronting Green Substitute)
Group communication - Dave and Mia on parentage (two posts)
Mia and Puddle Discuss Joule (offscreen)
Group communication - on whether the moon is made of cheese (Dave and Mia, single post)
Dave & Soda Discuss Soda (Dave and Green Substitute)
Group communication - to Mia on space lasers (single post)
Asking Green About Cola (offscreen, two posts)
Dave & Koa
Dave & Soda Discuss the Moon (Dave and Yellow Substitute at the Tree of Life)
Group communication - Owen needs help (single post)
Eterna Seed (rooting out Owen's parasite)
To Green on Yellow and Owen (offscreen)
Team Spectrum versus Team Drumstick (Dave sees Brisa's Unleashed form for the first time)
The Prime Suspect (Dave and Soda Prime at Spirits' Edge)
Group communication - reporting back on Spirits' Edge (single post)
Spirits' Edge aftermath (offscreen)
Maple fight (several posts)

Round 14
Maple's Return (post-Maple fight briefing, several posts)
Mia and Owen
Dave and Starr Discuss Her Shitty Dad
Dave and Soda Discuss Impending Apocalypses (Dave and Green Substitute)
Dave and Saltriv Discuss Corruption
Dave & Brisa Discuss Troubles
The Parasites (Dave, Nate, Brisa and Lexx)
Zealot Temple (Mia hatches)
Eye of the Storm (Eien fight, several posts)

Round 15
Parasites, Take Two (Dave and Nate)
Dave and Flesh Discuss Soda (discovery of Blue substitute/Substitute Shock)
Family Matters (Nate, Rocky, and Mia) (Dave appears towards the end)
The Fight for Cibus (boss preparation, single post)
Boss (Moon fight against Soda, several posts)

Round 16
Where It All Began (Miracle Matters reveal, two posts)
Dave & Soda Discuss the Recent Apocalypse
Recovery (offscreen)
Dave and Danithan
Dave Goes to Therapy (Fugu therapy II)
Two Foxes and a Dave (Dave, Kora and Soda)
Fugu therapy aftermath (offscreen)
When a scientist meets an alchemist (Dave and Nero)
Dave and Owen
A Miraculous Fight (Miracle Matters fight, three posts)

Round 17
Dave and Saltriv Discuss Heroism
Dave and Mergo
Group communication - suspicious Overseer activity (single post)
Dave and Soda Discuss the Final Battle (includes Soda talking to Maple about the future)
Vs. Bad Fox Man and AAAAAAA (Brisa, Starr and Dave vs. Soda and Flesh in the Colosseum)
Dave and Starr Discuss Going Home
Dave and Koa Discuss Legends/Two Dogs Talk Ethics
The Final Battle (several posts)

Epilogue
Dave & Soda & Flesh
Shadow Play (Shadow and Nate's Shadow)
Dave and Brisa Discuss Dave and Brisa
A Second Appointment (Fugu therapy II)
Dave and Mia Discuss Parting (single post)
Farewell, Team Spectrum (goodbye scene, six posts)
 
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DemiurgicPen

✠ Endure. In enduring, grow strong. ✠
Location
Greensboro, NC
Pronouns
She/Her
Player Type: Preferably Front Lines, Support if needed

Name: Mirathestra
Goes By: Mira, Thess, Tess, “Hey, you”, and some less flattering appellations

Formerly Human? Yes
Human Age: 34 years, technically
Occupation: Field Physician
Wait, What Did You Mean “Technically”? Oh, jeez. Okay, well, so. Mira is technically much older than 34. She has lived multiple lives, and each time one of those lives comes to an end, she starts again. The world she comes from is a place filled to bursting with magics of many kinds, including the sort of magic that those seeking immortality might be tempted to try. Only, the magic that holds Mira in the realm of the living is imperfect. True, she does not “die” in the strictest sense of the word, but each new life is devoid of the memories and experiences she accumulated in the preceding ones. Unfortunately, her new selves are still beholden to the consequences of the less savory decisions she made in lives past. One such consequence caught up with her right as Diyem called out, and those words fell upon her soul laid bare. It is unclear which self answered that call, but the answer came in a moment of great fear, at her most vulnerable. And all of her agreed to run from that feeling.

Basic Personality: Mira has been many things and acted in many ways, but there are a few commonalities that crop up the most regardless of which life she leads. She is a pragmatic person, focused on the needs of the present and how to achieve them. Unfortunately, she can sometimes be prone to giving less consideration for individuals, losing sight of the trees for the forest. She’s also very inquisitive, and seeks knowledge in what could be described as a relentless manner. This, unfortunately, also extends to curiosity about things that some might consider personal, and she has sometimes been referred to as invasive. In spite of that, (or perhaps because of it) she is also very good at identifying the strengths and weaknesses of others, and often can’t resist thinking about how best to use those qualities to achieve things. Does this make her incapable of seeing others as people in their own right, rather than means to an end? No, but it certainly doesn’t help. She’s the sort of person who needs to be nudged back from the potentially problematic extremes of her own tendencies. She is persistent, but not immovable.

Pokémon Species: Clefairy

Starting Support Build: Heal

Talent: Big Magic, Resistance
Weakness: Big Attack, HP

Roleplay Notes: I’m a fairly open roleplayer. I enjoy writing across a wide variety of topics and genres, so I wouldn’t say there’s anything especially out of bounds for me. That being said, I also tend to try to stick close to what the people I’m writing with want to focus on, so I’m not bringing something random out of left field. Length-wise, I’m a fairly verbose person that likes to fully explore a given thought or idea, even if it might seem a bit meandering or long-winded to do so. I also enjoy good prose, even if I’m not particularly gifted at assembling it myself, but it’s not for lack of trying. I’ll probably get a little fancy here and there at various intervals. I’m happy to engage in character conflict, as well, be it a simple disagreement or a full-blown battle. Just let me know what you’re looking for, and I’m sure we can make something interesting happen.

DM Control: Assuming Direct Contr- *ahem* I mean, full. Full.

Moves: Sing, Disarming Voice, Copycat, Heal Pulse (Extra)
Ability: Magic Guard

Extra Move Justification: In her most recent life, Mira served in a penitent capacity for one of the kingdoms she had wronged so thoroughly in a previous life, working as a field physician in their military. During her time in that role, she witnessed many horrible things on the battlefield, including the furthest extremes of just how much a human can take and still be put back together. Though she never considered herself a healer in any life prior, her most recent experiences have left perhaps the heaviest impact on her soul.

Thematically Appropriate RP-Only Move: Metronome. Rather than using this in a combat capacity, I thought it would be interesting if I applied this strictly to Mira’s characterization. Given her background as someone who has led many lives, I figured it could be a fun component of the roleplay to have Metronome manifest in a character-specific way. When under a particularly high degree of stress, or pain, or pressure of some other kind, there is a chance that Metronome will kick in and randomly call forth one of Mira’s other selves. You might be surprised at just how different a person can be from one life to the next.

((Note: Metronome’s inclusion is entirely up to Namo’s discretion. I am fine with not using it if it would cause any sort of problem.))
 
Starr

Chibi Pika

Stay positive
Staff
Location
somewhere in spacetime
Pronouns
they/them
Partners
  1. pikachu-chibi
  2. lugia
  3. palkia
  4. lucario-shiny
  5. incineroar-starr
Player type: Front Line rank 1

Character name: Starr
Formerly Human? Yes
Human Age: 18
Languages: Tohjoan (or whatever you want to call the language from the Japan-based mainline regions) and somewhat limited familiarity with Pokespeech

Basic personality: Grumpy, contrary, and easily annoyed. Likes to complain about everything, even things she's generally in favor of. Her primary means of showing affection is through teasing, light insults, and playful aggression. Literally ride or die for the people she cares about. Tends to avoid thinking about her problems while hoping that they'll go away (they never do). Has a tremendous amount of guilt and self-loathing that I'm looking forward to making her tackle head-on.

Pokémon Species: Litten

Starting build: Shield

Talents: HP / Attack
Weaknesses: Magic / Resistance

RP notes: Down for just about anything. Gonna try to keep her from being too big of a jerk. Will very much enjoy forcing Starr to confront her baggage so please feel free to prod at her insecurities.

DM control: Full

Moves: Scratch, Growl
Ability: Blaze
Extra Move & Justification: Parting Shot - because getting one last jab in before gtfo'ing is painfully on brand for her.

R1:
Arrival
He Turned Me Into A Cat
Human Talk [+ Cuicatl, Celeste, & Astrid]
A Starchy Surprise [+ ???]
Gummis [+ Cabot]
Infighting [+ Curio & Cynthian]
Curio vs Starr
Vs Sushi & Sashimi

R2:
Turf's Illness [+ Celeste & Brisa]
Tensions Ignited [+ Brisa]
Curry Bowl
Social Media
Vs Team Spice

R3:
Radiance
Bury the Hatchet [+ Cabot & Cynthian]
Shared Trauma [+ Curio]
A Dragon's Apology [+ Cuicatl & Astrid]
Violent Animals [+ Brisa]

R4:
Rockfall Cave [+ Brisa]
Seeking Home [+ Brisa]
Return [+ Brisa & Curio]
Don't Starve Together [+ Brisa & Curio]
Vs Shaymin Village
Vs Shadowed Brisa

R5:
Old Regrets [+ Cuicatl]
Team Rocket [+ Chip & Others]
Interdimensional Siblings [+ Silver & Nate]
Dave and Starr Discuss Shades [+ Dave]
New Roommates [+ Astrid]
Vs Creation Trio
Vs Blacklight Dragon
It's Not Him [+ Giovanni]

R6:
In Shock
Ultra Familiar [+ ???]
A Familiar Conversation [+ Brisa & ???]
A Protector Arrives [+ Cabot & ???]
Vs Shield & Rayquaza

R7:
Psychic Surgery [+ Cuicatl & ???]
Unlikely Partners [vs Butter & Jirachi]

R8:
Coming To [+ Brisa]
The Shit You Went Through [+ Brisa]
-- [Lexx] Magic Cyber Security
Assault on Destiny Tower
Starr and Cynthian Have a Chat
A Friendly Chat with Karat [+ Seyka & Brisa]
You're Not Alone, Dammit [+ Brisa]
Return to the Isle of Light
Vs Giovanni

R9:
Recovery [+ Astrid & Brisa]
Everything Is Fine [+ Val & Cuicatl]
Spectrum Showcase Finals [Vs Brisa & Owen]
The Big R [+ Nate & Rocky]
Selves Worth Remembering [+ Owen]
Scented Wax [+ Vix & Puddle]
Movie Night [+ Brisa]
Vs Blacklight of Life, Joule

R10:
Aftermath
Tethers [+Astrid]
The Search for Giovanni
Forest's Curse
We'll Get Them Back [+Pledge Trio]
The Plan
-- [Lexx] Pop's Journal
I Miss Her [+Luz]
Reunion [+Brisa]
-- [Lexx] Good Cop, Bad Cop
Vs Ultimate Entity
Vs Pokemon Trainer Red

R11:
Father-Daughter Time
Debriefing [+Brisa & Dave]
Training with Kate
Vs Leg [+Brisa & Cabot]
On Seriously Evil Bastards [+Nate]
Vs The Worldcore

R12:
Ghosts of the Past [+Nate & Silver]
Giovanni and Silver
Glad You're Here [+Brisa]
Vs Team Colada
After the Tree [single post]

R13:
Roommate Drama [+Nate]
In Need of a Break [+Brisa]
Vs Lugia [+Gals]
Vs Drumsticks [+Brisa & Dave]
Plant and Starr Team Up [+Cynthian]
Of Heroes and Screwups [Koa & Starr]
Vs Maple

R14
The Return [single post]
Dave & Starr Discuss Her Shitty Dad
Vs Sword and Shield [+Brisa]
Vs Zekrom [+Gals]
One of the Team [+Nate & Silver]
-- [Lexx] The Parasites
Of Monsters and Mon [+Koa]
A Light That Doesn't Hurt [+Brisa]
Destiny Tower
Eterna Storm [+Lexx]
Eye of the Storm

R15
Vs Team Spice [+Brisa]
Facing the Truth [+Lexx]
Vs Reshiram [+Gals]
The Moon [Vs Shadow]

R16
No Regrets [+Ben]
Some Kind of Hero Gig [+Kate]
Vs Team Colada [+Brisa]
Vs Giratina [+Brisa & Koa]
-- [Lexx] Two Shades of Zeraora [+Luz]
Best of Both Worlds [+Aria]
Vs Miracle Matters

R17
The Final Challenge [+Nate & Rocky]
Vs Team Gyro [+Brisa]
Vs Timekeepers [+Icetales & Brisa]
Vs Kyurem [+Gals]
Vs Soda & Flesh [+Dave & Brisa]
Someone You Could have Been [+Koa]
Dave and Starr Discuss Going Home
Bristarr Hit the Beach
Vs Eternal Blacklight

Epilogue
Vs Silver & Giovanni [+Astrid]
Vs Diyem [+Gals]
Past Memories, Past Selves [+Owen]
Stargazing [+Brisa]
Goodbye For Now [+Lexx]
Until We See Each Other Again
 
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Equitial

Ace Trainer
Pronouns
he/him
Partners
  1. espurr
  2. inkay
  3. woobat
  4. ralts
Player type: Support. Interest level: 4. There may come a point when I want to participate in the Front-Lines,

Character name: Ashwood
Formerly Human? Yes, and from the real world
Human Age: 17

Basic personality: Ashwood is boisterous and outgoing and would like to be your friend. They're usually good-natured, but it's possible to flare their temper. They have poor impulse control and a bit of a stubborn streak. Pokemon was their favorite game growing up and they're psyched to finally be isekai'd. They may not be taking this seriously.

Pokémon Species: Golett

Starting build: Strike

Talents: Attack / Stamina

Weaknesses: Big Magic

RP notes: I've never RPed like this before so feel free to give me advice xD. Ashwood swears, but I'm willing to tone it down or refrain if desired.

DM control: Full


Moves: Astonish, Mud-slap, Mega Punch
Ability: Iron First
Extra Move & Justification: Mega Punch. They were good at punching things in real life so that carried over.


Bonus Point Priority:

First focus on maxing out Stamina and Attack, then distribute any remaining points to HP, Defense, and Resistance.
 
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WildBoots

Don’t underestimate seeds.
Location
smol scream
Pronouns
She/Her
Partners
  1. moka-mark
  2. solrock
Player type: Front Lines / Support / Ethereal

I don't reaaaaaaally have an interest in RPing, though I might pop in once or twice? I also can't fathom using one of my existing characters out of context--for me character is story is character is story, and I don't think any of my characters would work well without their supporting cast. So, here's a brand new one, just for Blacklight. You've got my full blessing to use this little bean as an NPC.

Character name: Parmelia

Basic personality: grouchy, but helpful. "OMG, you got hurt again? Sigh, come here and let me put some plant goo on it to heal it." Resents being short.

Pokémon Species: shroomish

She comes from a long line of druidic, witchy brelooms. She wants to follow in her foremother's footsteps and master healing spells and plant stuff ... but first she has to evolve so she's tall enough to reach those high shelves where all the Real Magic is kept. So, a-journeying she goes.

Starting build: Hex / strike / boon / heal / shield

Talents: Choose up to three from: HP / Stamina / Attack / Magic / Defense / Resistance

Weaknesses: Defense and resistance? IDK, fam

RP notes: Put anything here that has to do with your preferences when roleplaying, such as content you aren’t keen on interacting with, so other players can be aware of them. If you yourself know that you have a tendency toward common content warnings, it may be wise to put those here (or, depending on how intense they are, avoid doing so during Blacklight / tone it down.)

DM control: Full / Partial / None
 
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  • Heart
Reactions: Pen

kyeugh

you gotta feel your lines
Staff
Pronouns
she/her
Partners
  1. farfetchd-galar
  2. gfetchd-kyeugh
  3. onion-san
  4. farfetchd
  5. farfetchd
Player type: Support

Character name: Lauchzelot (shocking!)

Basic personality: boisterous, overly familiar, and quick to laugh, yet very patient and slow to anger. he's got the appetite of a creature five times his size.

Pokémon Species: galarian farfetch'd

Starting build: shield

Talents: hp/defense/stamina

Weaknesses: big magic/resistance

RP notes: don't care too much tbh. anything goes. lauchs is a bit dense and acts like he knows what he's talking about all the time even though he rarely does, so don't feel the need to over-explain/correct if he says something dumb or incorrect about your character or worldbuilding. it's just him being a tool.

DM control: full. please try to keep his dialogue on brand though! i can provide pointers if necessary. 😁
 
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