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  1. The Walrein

    Announcement & Discussion

    Going to try to get my questions in a little earlier this time! General 1. Can you use an escape orb in the back row, then immediately use the free "return to front row" action? (The case where this would be useful is if you have the Double Dip perk, are in the back row, and want to use a...
  2. The Walrein

    Announcement & Discussion

    A few last-minute questions regarding losing actions from status: 1. If you lose an action due to status such as sleepy, but you normally have 2 actions on a turn due to speed, if you take an action during that turn, does it suffer from x2 stamina cost multiplication? E.g. do the actions you...
  3. The Walrein

    Announcement & Discussion

    Okay, so... I realized my brilliant strategy might have a few flaws/obvious counters, so I need to ask some more questions... General Mechanics 1. If a player has multiple actions on their turn, can they interpolate them between the actions of other players? That is, if character A has two...
  4. The Walrein

    Announcement & Discussion

    Okay, there's just a few more options I want to explore for radiant moves: 1. Do stamina multipliers for using multiple actions per turn only apply when those extra actions are from having high speed, or do they apply whenever you take multiple actions per turn? E.g. Would Owen's Radiant...
  5. The Walrein

    Announcement & Discussion

    Pieces are finally starting to fall into place now. Hopefully this should be the last round of questions for a while. Move Clarification 1. Regarding bide, to be clear, it reflects back all damage taken from all sources, and not just from the targeted enemy, right? 2. If you are K.O.'d and...
  6. The Walrein

    Announcement & Discussion

    Still trying to work out a build for Jaro here, so some even more questions: Move Clarifications 1. Just to be clear on Rollout, it works the same way it does in the games with the power starting at 30 and doubling each time it's used, for up to five uses (with the power being doubled if...
  7. The Walrein

    Announcement & Discussion

    A few (okay, more than a few) questions: Radiant Mechanic Clarification 1. Does getting your hp set to 0 from Radiant explosion bypass reviver seeds, or do you revive at the end of the round as normal? If so, and you have 120 or more Radiance, do you insta-explode at the start of your turn...
  8. The Walrein

    Announcement & Discussion

    Also note that we could go with multiple different plans simultaneously.
  9. The Walrein

    Announcement & Discussion

    The Great Intentional/Unintentional Shadow Slug Infection Planning Post "If only you could talk to these creatures, then perhaps you could try and make friends with them, form alliances... Now that would be interesting." - Edge Magazine review of Doom, 1994 So, a few people have been...
  10. The Walrein

    Announcement & Discussion

    I think I'd prefer to just be support for the upcoming fight.
  11. The Walrein

    Announcement & Discussion

    A few questions regarding how learning moves works: 1. I thought moves were going to work like HoC where each Pokemon can know a large number of different moves but can only have 4 'prepared' moves at once for each fight, but looking over the discord it seems like that might not be the case...
  12. The Walrein

    Announcement & Discussion

    Question about the boss fight: Will there be an OOC thread on the forum we can use for talking about boss strategy and mechanical issues, or is that just going to be done on the discord?
  13. The Walrein

    Announcement & Discussion

    Thanks for the clarifications! I do feel that the language describing support point costs ("At any point during the Player phase, you can choose to Support the team for 30 points. Note that each subsequent Support will cost 30*n points, where n is the number of times you Supported the team in...
  14. The Walrein

    Announcement & Discussion

    A few more questions: 1. Is it possible for the same support player to shield two or more different units simultaneously, or does using a new instance of shield on a different target cancel the old one? 2. If I understand correctly, damage done to the shield is based off of the shielding...
  15. The Walrein

    Announcement & Discussion

    Most of the support skills seem pretty self explanatory, but I have a few questions about how the "Shield" line of skills work: 1. Does the shield effect only last until the end of the next enemy turn, or does it last until the 25% of hit points is depleted? 2. Can multiple shield effects...
  16. The Walrein

    Announcement & Discussion

    Very excited about this! A few questions/clarifications: 1. Okay, so based on this it seems like we aren't using the +6 cap on stat boosts seen in the main series games. Is there a maximum level a stat can be boosted? Is the maximum negative status mod still -6? 2. How do speed multipliers...
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