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  • Our "Weird and Wonderful" one-shot contest is now underway! Pokémon are strange and magical creatures, and for our writing contest this year, we want to see you higlight some of their oddest abilities and features! From stories about luxray thieves using X-ray vision to scope out targets to those about trainers bewitching opponents with their stantlers' mystic antlers, any sort of fic featuring a pokémon's unusual lore is welcome! Entries are due at 11:59 PM July 13th UTC.

Recent content by Umbramatic

  1. Umbramatic

    Worldbuilding June

    30. Who’s important in your world? I was never able to truly pinpoint who was "important" in this world. They were all part of the great video game landscape. So I talked to a few of the inhabitants to get to better know them. This is Rails Z Rat. He is the mascot of a forgotten platformer...
  2. Umbramatic

    Worldbuilding June

    29. How do people communicate with each other in your world? The integration of the Internet enables communication whenever and however the characters want. Communication devices from all of the worlds are widespread and are used to keep in touch for any need. Some work is sometimes required to...
  3. Umbramatic

    Worldbuilding June

    28. What is the cycle of life and death in your world? The video game characters don't really die per se. If they are killed they usually just respawn in their home worlds. Even characters with so-called "permadeath" eventually respawn for new runs. This leads to the characters having a pretty...
  4. Umbramatic

    Worldbuilding June

    27. How do people get around in your world? The characters tend to bring vehicles and mountable animals from their home worlds to move around. Some can also do things like fly or teleport. The rest just walk or take vehicles or mounts designated as public transit.
  5. Umbramatic

    Worldbuilding June

    26. What sorts of art exist in your world? More artistically inclined characters will create art of each other's worlds, or the D-Pad Dimension itself. Fanart created by Players in the real world is often exhibited, and is held with special regard due to the status of the Players. Having...
  6. Umbramatic

    Worldbuilding June

    25. What do people carry with them on a daily basis in your world? Some kind of personal memento of home is common. Also Bits to pay for this and that. And, related to the first, everyone carries at least one copy of an instruction manual or video tutorial for their home game.
  7. Umbramatic

    Worldbuilding June

    24. What places are still unexplored in your world? New portals to new video game worlds are opened all the time. However, they tend to become known pretty quickly. However some game worlds become lost due to certain events (eg a free to play online game shutting down), leaving their...
  8. Umbramatic

    Worldbuilding June

    23. What’s the sky like in your world? The sky in the D-Pad Dimension is mostly black. The only real celestial body is the aforementioned giant floating glowing D-Pad, the true nature of which is unknown. Many have tried to investigate it, to no avail.
  9. Umbramatic

    Worldbuilding June

    22. What do people do for fun in your world? The D-Pad Dimension has a multitude of facilities designed for entertainment. Its connection to the internet means anything accessed through that can be used for fun. The characters are able to consume plenty of non-video game media this way.
  10. Umbramatic

    Worldbuilding June

    21. What do people do for work in your world? For the video game characters, being part of the video games IS their job. They exist to entertain the Players, people from the real world who interact with the game worlds. The D-Pad Dimension is a place usually visited when "off the clock", so to...
  11. Umbramatic

    Pokémon Pokemon Mystery Dungeon: Tales Of Arrival (PMD X Tales Of Symphonia)
    Threadmarks: Chapter 6

    These continue to take a while because my writing brain is still kinda bleh. However I've committed to trying to write faster for my big projects in particular and hope to increase my writing speed back to an acceptable level over time. But enough about that. I've got a freshly baked chapter...
  12. Umbramatic

    Worldbuilding June

    20. What sorts of weapons & armor are used in your world? Weapons and armor from the different video game worlds are traded much the same as clothing. Due to the power equalization of the D-Pad Dimension the power of these weapons and armor isn't usually a problem. However care must be taken...
  13. Umbramatic

    Worldbuilding June

    19. How are wars fought in your world? While there are rarely true wars in the D-Pad Dimension, a sort of cold war between different consoles exists. Some video game characters from different consoles will form their own factions and attempt to sabotage each other. Other characters find this...
  14. Umbramatic

    Worldbuilding June

    18. What is clothing and fashion like in your world? Characters usually wear whatever they do in their home games. However the D-Pad Dimension does allow them to get more experimental. As a result trade of clothing and armor from different games is also popular.
  15. Umbramatic

    Worldbuilding June

    17. What’s medicine and healthcare like in your world? Healing items from the different video game worlds are freely traded in the D-Pad Dimension. Most have beneficial effects on all characters, but some have to be avoided, eg. healing magic on undead characters in JRPGs. Smuggling of fake...
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